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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2007 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef CLASS_BOARD_H_
#define CLASS_BOARD_H_
#include <board_item_container.h>
#include <board_stackup_manager/board_stackup.h>
#include <component_classes/component_class_manager.h>
#include <embedded_files.h>
#include <common.h> // Needed for stl hash extensions
#include <convert_shape_list_to_polygon.h> // for OUTLINE_ERROR_HANDLER
#include <hash.h>
#include <layer_ids.h>
#include <lset.h>
#include <netinfo.h>
#include <pcb_item_containers.h>
#include <pcb_plot_params.h>
#include <title_block.h>
#include <tools/pcb_selection.h>
#include <shared_mutex>
#include <project.h>
#include <list>
class BOARD_DESIGN_SETTINGS; class BOARD_CONNECTED_ITEM; class BOARD_COMMIT; class DRC_RTREE; class PCB_BASE_FRAME; class PCB_EDIT_FRAME; class PICKED_ITEMS_LIST; class LENGTH_DELAY_CALCULATION; class BOARD; class FOOTPRINT; class ZONE; class PCB_TRACK; class PAD; class PCB_GROUP; class PCB_GENERATOR; class PCB_MARKER; class MSG_PANEL_ITEM; class NETLIST; class REPORTER; class SHAPE_POLY_SET; class CONNECTIVITY_DATA; class COMPONENT; class PROJECT; class PROGRESS_REPORTER; namespace KIFONT { class OUTLINE_FONT; }
struct ISOLATED_ISLANDS;
// The default value for m_outlinesChainingEpsilon to convert a board outlines to polygons
// It is the max dist between 2 end points to see them connected
#define DEFAULT_CHAINING_EPSILON_MM 0.01
// Forward declare endpoint from class_track.h
enum ENDPOINT_T : int;
struct PTR_PTR_CACHE_KEY { BOARD_ITEM* A; BOARD_ITEM* B;
bool operator==(const PTR_PTR_CACHE_KEY& other) const { return A == other.A && B == other.B; } };
struct PTR_LAYER_CACHE_KEY { BOARD_ITEM* A; PCB_LAYER_ID Layer;
bool operator==(const PTR_LAYER_CACHE_KEY& other) const { return A == other.A && Layer == other.Layer; } };
struct PTR_PTR_LAYER_CACHE_KEY { BOARD_ITEM* A; BOARD_ITEM* B; PCB_LAYER_ID Layer;
bool operator==(const PTR_PTR_LAYER_CACHE_KEY& other) const { return A == other.A && B == other.B && Layer == other.Layer; } };
namespace std { template <> struct hash<PTR_PTR_CACHE_KEY> { std::size_t operator()( const PTR_PTR_CACHE_KEY& k ) const { std::size_t seed = 0xa82de1c0; hash_combine( seed, k.A, k.B ); return seed; } };
template <> struct hash<PTR_LAYER_CACHE_KEY> { std::size_t operator()( const PTR_LAYER_CACHE_KEY& k ) const { std::size_t seed = 0xa82de1c0; hash_combine( seed, k.A, k.Layer ); return seed; } };
template <> struct hash<PTR_PTR_LAYER_CACHE_KEY> { std::size_t operator()( const PTR_PTR_LAYER_CACHE_KEY& k ) const { std::size_t seed = 0xa82de1c0; hash_combine( seed, k.A, k.B, k.Layer ); return seed; } }; }
/**
* The allowed types of layers, same as Specctra DSN spec. */ enum LAYER_T { LT_UNDEFINED = -1, LT_SIGNAL, LT_POWER, LT_MIXED, LT_JUMPER, LT_AUX, LT_FRONT, LT_BACK };
/**
* Container to hold information pertinent to a layer of a BOARD. */ struct LAYER { LAYER() { clear(); }
void clear() { m_type = LT_SIGNAL; m_visible = true; m_number = 0; m_name.clear(); m_userName.clear(); m_opposite = m_number; }
/*
LAYER( const wxString& aName = wxEmptyString, LAYER_T aType = LT_SIGNAL, bool aVisible = true, int aNumber = -1 ) : m_name( aName ), m_type( aType ), m_visible( aVisible ), m_number( aNumber ) { } */
wxString m_name; ///< The canonical name of the layer. @see #LSET::Name
wxString m_userName; ///< The user defined name of the layer.
LAYER_T m_type; ///< The type of the layer. @see #LAYER_T
bool m_visible; int m_number; ///< The layer ID. @see PCB_LAYER_ID
int m_opposite; ///< Similar layer on opposite side of the board, if any.
/**
* Convert a #LAYER_T enum to a string representation of the layer type. * * @param aType The #LAYER_T to convert * @return The string representation of the layer type. */ static const char* ShowType( LAYER_T aType );
/**
* Convert a string to a #LAYER_T * * @param aType The layer name to convert. * @return The binary representation of the layer type, or * LAYER_T(-1) if the string is invalid. */ static LAYER_T ParseType( const char* aType ); };
// Helper class to handle high light nets
class HIGH_LIGHT_INFO { protected: std::set<int> m_netCodes; // net(s) selected for highlight (-1 when no net selected )
bool m_highLightOn; // highlight active
void Clear() { m_netCodes.clear(); m_highLightOn = false; }
HIGH_LIGHT_INFO() { Clear(); }
private: friend class BOARD; };
/**
* Provide an interface to hook into board modifications and get callbacks * on certain modifications that are made to the board. This allows updating * auxiliary views other than the primary board editor view. */ class BOARD;
class BOARD_LISTENER { public: virtual ~BOARD_LISTENER() { } virtual void OnBoardItemAdded( BOARD& aBoard, BOARD_ITEM* aBoardItem ) { } virtual void OnBoardItemsAdded( BOARD& aBoard, std::vector<BOARD_ITEM*>& aBoardItem ) { } virtual void OnBoardItemRemoved( BOARD& aBoard, BOARD_ITEM* aBoardItem ) { } virtual void OnBoardItemsRemoved( BOARD& aBoard, std::vector<BOARD_ITEM*>& aBoardItem ) { } virtual void OnBoardNetSettingsChanged( BOARD& aBoard ) { } virtual void OnBoardItemChanged( BOARD& aBoard, BOARD_ITEM* aBoardItem ) { } virtual void OnBoardItemsChanged( BOARD& aBoard, std::vector<BOARD_ITEM*>& aBoardItem ) { } virtual void OnBoardHighlightNetChanged( BOARD& aBoard ) { } virtual void OnBoardRatsnestChanged( BOARD& aBoard ) { } virtual void OnBoardCompositeUpdate( BOARD& aBoard, std::vector<BOARD_ITEM*>& aAddedItems, std::vector<BOARD_ITEM*>& aRemovedItems, std::vector<BOARD_ITEM*>& aChangedItems ) { } };
/**
* Set of BOARD_ITEMs ordered by UUID. */ typedef std::set<BOARD_ITEM*, CompareByUuid> BOARD_ITEM_SET;
/**
* Flags to specify how the board is being used. */ enum class BOARD_USE { NORMAL, // A normal board
FPHOLDER // A board that holds a single footprint
};
/**
* Information pertinent to a Pcbnew printed circuit board. */ class BOARD : public BOARD_ITEM_CONTAINER, public EMBEDDED_FILES, public PROJECT::_ELEM { public: static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && PCB_T == aItem->Type(); }
/**
* Set what the board is going to be used for. * * @param aUse is the flag */ void SetBoardUse( BOARD_USE aUse ) { m_boardUse = aUse; }
/**
* Get what the board use is. * * @return what the board is being used for */ BOARD_USE GetBoardUse() const { return m_boardUse; }
void IncrementTimeStamp();
int GetTimeStamp() const { return m_timeStamp; }
/**
* Find out if the board is being used to hold a single footprint for editing/viewing. * * @return if the board is just holding a footprint */ bool IsFootprintHolder() const { return m_boardUse == BOARD_USE::FPHOLDER; }
void SetFileName( const wxString& aFileName ) { m_fileName = aFileName; }
const wxString &GetFileName() const { return m_fileName; }
const TRACKS& Tracks() const { return m_tracks; }
const FOOTPRINTS& Footprints() const { return m_footprints; }
const DRAWINGS& Drawings() const { return m_drawings; }
const ZONES& Zones() const { return m_zones; }
const GENERATORS& Generators() const { return m_generators; }
const MARKERS& Markers() const { return m_markers; }
// SWIG requires non-const accessors for some reason to make the custom iterators in board.i
// work. It would be good to remove this if we can figure out how to fix that.
#ifdef SWIG
DRAWINGS& Drawings() { return m_drawings; } TRACKS& Tracks() { return m_tracks; } #endif
const BOARD_ITEM_SET GetItemSet();
/**
* The groups must maintain the following invariants. These are checked by * GroupsSanityCheck(): * - An item may appear in at most one group * - Each group must contain at least one item * - If a group specifies a name, it must be unique * - The graph of groups containing subgroups must be cyclic. */ const GROUPS& Groups() const { return m_groups; }
const std::vector<BOARD_CONNECTED_ITEM*> AllConnectedItems();
const std::map<wxString, wxString>& GetProperties() const { return m_properties; } void SetProperties( const std::map<wxString, wxString>& aProps ) { m_properties = aProps; }
void GetContextualTextVars( wxArrayString* aVars ) const; bool ResolveTextVar( wxString* token, int aDepth ) const;
/// Visibility settings stored in board prior to 6.0, only used for loading legacy files
LSET m_LegacyVisibleLayers; GAL_SET m_LegacyVisibleItems;
/// True if the legacy board design settings were loaded from a file
bool m_LegacyDesignSettingsLoaded; bool m_LegacyCopperEdgeClearanceLoaded;
/// True if netclasses were loaded from the file
bool m_LegacyNetclassesLoaded;
BOARD(); ~BOARD();
VECTOR2I GetPosition() const override; void SetPosition( const VECTOR2I& aPos ) override; const VECTOR2I GetFocusPosition() const override { return GetBoundingBox().GetCenter(); }
bool IsEmpty() const { return m_drawings.empty() && m_footprints.empty() && m_tracks.empty() && m_zones.empty(); }
void Move( const VECTOR2I& aMoveVector ) override;
void RunOnChildren( const std::function<void( BOARD_ITEM* )>& aFunction, RECURSE_MODE aMode ) const override;
void SetFileFormatVersionAtLoad( int aVersion ) { m_fileFormatVersionAtLoad = aVersion; } int GetFileFormatVersionAtLoad() const { return m_fileFormatVersionAtLoad; }
void SetGenerator( const wxString& aGenerator ) { m_generator = aGenerator; } const wxString& GetGenerator() const { return m_generator; }
///< @copydoc BOARD_ITEM_CONTAINER::Add()
void Add( BOARD_ITEM* aItem, ADD_MODE aMode = ADD_MODE::INSERT, bool aSkipConnectivity = false ) override;
///< @copydoc BOARD_ITEM_CONTAINER::Remove()
void Remove( BOARD_ITEM* aBoardItem, REMOVE_MODE aMode = REMOVE_MODE::NORMAL ) override;
/**
* An efficient way to remove all items of a certain type from the board. * Because of how items are stored, this method has some limitations in order to preserve * performance: tracks, vias, and arcs are all removed together by PCB_TRACE_T, and all graphics * and text object types are removed together by PCB_SHAPE_T. If you need something more * granular than that, use BOARD::Remove. * @param aTypes is a list of one or more types to remove, or leave default to remove all */ void RemoveAll( std::initializer_list<KICAD_T> aTypes = { PCB_NETINFO_T, PCB_MARKER_T, PCB_GROUP_T, PCB_ZONE_T, PCB_GENERATOR_T, PCB_FOOTPRINT_T, PCB_TRACE_T, PCB_SHAPE_T } );
/**
* Remove all teardrop zones with the STRUCT_DELETED flag set. This avoids O(n^2) traversal * over the zone list. */ void BulkRemoveStaleTeardrops( BOARD_COMMIT& aCommit );
/**
* Must be used if Add() is used using a BULK_x ADD_MODE to generate a change event for * listeners. */ void FinalizeBulkAdd( std::vector<BOARD_ITEM*>& aNewItems );
/**
* Must be used if Remove() is used using a BULK_x REMOVE_MODE to generate a change event * for listeners. */ void FinalizeBulkRemove( std::vector<BOARD_ITEM*>& aRemovedItems );
/**
* After loading a file from disk, the footprints do not yet contain the full * data for their embedded files, only a reference. This iterates over all footprints * in the board and updates them with the full embedded data. */ void FixupEmbeddedData();
void CacheTriangulation( PROGRESS_REPORTER* aReporter = nullptr, const std::vector<ZONE*>& aZones = {} );
/**
* Get the first footprint on the board or nullptr. * * This is used primarily by the footprint editor which knows there is only one. * * @return first footprint or null pointer */ FOOTPRINT* GetFirstFootprint() const { return m_footprints.empty() ? nullptr : m_footprints.front(); }
/**
* Remove all footprints from the deque and free the memory associated with them. */ void DeleteAllFootprints();
/**
* Remove all footprints without deleting. Footprint lifecycle MUST be managed elsewhere. */ void DetachAllFootprints();
/**
* @return null if aID is null. If \a aID cannot be resolved, returns either an object of * Type() == NOT_USED or null, depending on \a aAllowNullptrReturn. */ BOARD_ITEM* ResolveItem( const KIID& aID, bool aAllowNullptrReturn = false ) const;
void FillItemMap( std::map<KIID, EDA_ITEM*>& aMap );
/**
* Convert cross-references back and forth between ${refDes:field} and ${kiid:field} */ wxString ConvertCrossReferencesToKIIDs( const wxString& aSource ) const; wxString ConvertKIIDsToCrossReferences( const wxString& aSource ) const;
/**
* Return a list of missing connections between components/tracks. * @return an object that contains information about missing connections. */ std::shared_ptr<CONNECTIVITY_DATA> GetConnectivity() const { return m_connectivity; }
/**
* Build or rebuild the board connectivity database for the board, * especially the list of connected items, list of nets and rastnest data * Needed after loading a board to have the connectivity database updated. */ bool BuildConnectivity( PROGRESS_REPORTER* aReporter = nullptr );
/**
* Delete all MARKERS from the board. */ void DeleteMARKERs();
void DeleteMARKERs( bool aWarningsAndErrors, bool aExclusions );
PROJECT* GetProject() const { return m_project; }
/**
* Link a board to a given project. * * Should be called immediately after loading board in order for everything to work. * * @param aProject is a loaded project to link to. * @param aReferenceOnly avoids taking ownership of settings stored in project if true */ void SetProject( PROJECT* aProject, bool aReferenceOnly = false );
void ClearProject();
/**
* Rebuild DRC markers from the serialized data in BOARD_DESIGN_SETTINGS. * * @param aCreateMarkers if true, create markers from serialized data; if false only * use serialized data to set existing markers to excluded. * The former is used on board load; the later after a DRC. */ std::vector<PCB_MARKER*> ResolveDRCExclusions( bool aCreateMarkers );
/**
* Scan existing markers and record data from any that are Excluded. */ void RecordDRCExclusions();
/**
* Update the visibility flags on the current unconnected ratsnest lines. */ void UpdateRatsnestExclusions();
/**
* Reset all high light data to the init state */ void ResetNetHighLight();
/**
* @return the set of net codes that should be highlighted */ const std::set<int>& GetHighLightNetCodes() const { return m_highLight.m_netCodes; }
/**
* Select the netcode to be highlighted. * * @param aNetCode is the net to highlight. * @param aMulti is true if you want to add a highlighted net without clearing the old one. */ void SetHighLightNet( int aNetCode, bool aMulti = false );
/**
* @return true if a net is currently highlighted */ bool IsHighLightNetON() const { return m_highLight.m_highLightOn; }
/**
* Enable or disable net highlighting. * * If a netcode >= 0 has been set with SetHighLightNet and aValue is true, the net will be * highlighted. If aValue is false, net highlighting will be disabled regardless of * the highlight netcode being set. */ void HighLightON( bool aValue = true );
/**
* Disable net highlight. */ void HighLightOFF() { HighLightON( false ); }
/**
* @return The number of copper layers in the BOARD. */ int GetCopperLayerCount() const; void SetCopperLayerCount( int aCount );
int GetUserDefinedLayerCount() const; void SetUserDefinedLayerCount( int aCount );
/**
* @return The copper layer max PCB_LAYER_ID in the BOARD. * similar to GetCopperLayerCount(), but returns the max PCB_LAYER_ID */ PCB_LAYER_ID GetCopperLayerStackMaxId() const;
PCB_LAYER_ID FlipLayer( PCB_LAYER_ID aLayer ) const;
int LayerDepth( PCB_LAYER_ID aStartLayer, PCB_LAYER_ID aEndLayer ) const;
/**
* A proxy function that calls the corresponding function in m_BoardSettings. * * @return the enabled layers in bit-mapped form. */ const LSET& GetEnabledLayers() const; LSET GetLayerSet() const override { return GetEnabledLayers(); }
/**
* A proxy function that calls the correspondent function in m_BoardSettings. * * @param aLayerMask the new bit-mask of enabled layers. */ void SetEnabledLayers( const LSET& aLayerMask ); void SetLayerSet( const LSET& aLayerMask ) override { SetEnabledLayers( aLayerMask ); }
/**
* A proxy function that calls the correspondent function in m_BoardSettings * tests whether a given layer is enabled * @param aLayer = The layer to be tested * @return true if the layer is visible. */ bool IsLayerEnabled( PCB_LAYER_ID aLayer ) const;
/**
* A proxy function that calls the correspondent function in m_BoardSettings * tests whether a given layer is visible * * @param aLayer is the layer to be tested. * @return true if the layer is visible otherwise false. */ bool IsLayerVisible( PCB_LAYER_ID aLayer ) const;
/**
* A proxy function that calls the correspondent function in m_BoardSettings. * * @return the visible layers in bit-mapped form. */ const LSET& GetVisibleLayers() const;
/**
* A proxy function that calls the correspondent function in m_BoardSettings * changes the bit-mask of visible layers. * * @param aLayerMask is the new bit-mask of visible layers. */ void SetVisibleLayers( const LSET& aLayerMask );
// these 2 functions are not tidy at this time, since there are PCB_LAYER_IDs that
// are not stored in the bitmap.
/**
* Return a set of all the element categories that are visible. * * @return the set of visible GAL layers. * @see enum GAL_LAYER_ID */ GAL_SET GetVisibleElements() const;
/**
* A proxy function that calls the correspondent function in m_BoardSettings. * * @param aMask is the new bit-mask of visible element bitmap or-ed from enum GAL_LAYER_ID * @see enum GAL_LAYER_ID */ void SetVisibleElements( const GAL_SET& aMask );
/**
* Change the bit-mask of visible element categories and layers. * * @see enum GAL_LAYER_ID */ void SetVisibleAlls();
/**
* Test whether a given element category is visible. * * @param aLayer is from the enum by the same name. * @return true if the element is visible otherwise false. * @see enum GAL_LAYER_ID */ bool IsElementVisible( GAL_LAYER_ID aLayer ) const;
/**
* Change the visibility of an element category. * * @param aLayer is from the enum by the same name. * @param aNewState is the new visibility state of the element category. * @see enum GAL_LAYER_ID */ void SetElementVisibility( GAL_LAYER_ID aLayer, bool aNewState );
/**
* Expect either of the two layers on which a footprint can reside, and returns * whether that layer is visible. * * @param aLayer is one of the two allowed layers for footprints: F_Cu or B_Cu * @return true if the layer is visible, otherwise false. */ bool IsFootprintLayerVisible( PCB_LAYER_ID aLayer ) const;
/**
* @return the BOARD_DESIGN_SETTINGS for this BOARD */ BOARD_DESIGN_SETTINGS& GetDesignSettings() const; void SetDesignSettings( const BOARD_DESIGN_SETTINGS& aSettings );
BOARD_STACKUP GetStackupOrDefault() const;
const PAGE_INFO& GetPageSettings() const { return m_paper; } void SetPageSettings( const PAGE_INFO& aPageSettings ) { m_paper = aPageSettings; }
const PCB_PLOT_PARAMS& GetPlotOptions() const { return m_plotOptions; } void SetPlotOptions( const PCB_PLOT_PARAMS& aOptions ) { m_plotOptions = aOptions; }
TITLE_BLOCK& GetTitleBlock() { return m_titles; } const TITLE_BLOCK& GetTitleBlock() const { return m_titles; } void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) { m_titles = aTitleBlock; }
wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const override;
EDA_UNITS GetUserUnits() { return m_userUnits; } void SetUserUnits( EDA_UNITS aUnits ) { m_userUnits = aUnits; }
/**
* Update any references within aItem (or its descendants) to the user units. Primarily * for automatic-unit dimensions. */ void UpdateUserUnits( BOARD_ITEM* aItem, KIGFX::VIEW* aView );
/**
* Extract the board outlines and build a closed polygon from lines, arcs and circle items * on edge cut layer. * * Any closed outline inside the main outline is a hole. All contours should be closed, * i.e. have valid vertices to build a closed polygon. * * @param aOutlines is the #SHAPE_POLY_SET to fill in with outlines/holes. * @param aErrorHandler is an optional DRC_ITEM error handler. * @param aAllowUseArcsInPolygons = an optional option to allow adding arcs in * SHAPE_LINE_CHAIN polylines/polygons when building outlines from aShapeList * This is mainly for export to STEP files * @param aIncludeNPTHAsOutlines = an optional option to include NPTH pad holes * in board outlines. These holes can be seen like holes created by closed shapes * drawn on edge cut layer inside the board main outline. * @return true if success, false if a contour is not valid */ bool GetBoardPolygonOutlines( SHAPE_POLY_SET& aOutlines, OUTLINE_ERROR_HANDLER* aErrorHandler = nullptr, bool aAllowUseArcsInPolygons = false, bool aIncludeNPTHAsOutlines = false );
/**
* @return a epsilon value that is the max distance between 2 points to see them * at the same coordinate when building the board outlines and tray to connect 2 end points * when buildind the outlines of the board * Too small value do not allow connecting 2 shapes (i.e. segments) not exactly connected * Too large value do not allow safely connecting 2 shapes like very short segments. */ int GetOutlinesChainingEpsilon() { return( m_outlinesChainingEpsilon ); } void SetOutlinesChainingEpsilon( int aValue) { m_outlinesChainingEpsilon = aValue; }
/**
* Build a set of polygons which are the outlines of copper items (pads, tracks, vias, texts, * zones). * * Holes in vias or pads are ignored. The polygons are not merged. This is useful to * export the shape of copper layers to dxf polygons or 3D viewer/ * * @param aLayer is a copper layer, like B_Cu, etc. * @param aOutlines is the SHAPE_POLY_SET to fill in with items outline. */ void ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aOutlines ) const;
/**
* Return the ID of a layer. */ PCB_LAYER_ID GetLayerID( const wxString& aLayerName ) const;
/**
* Return the name of a \a aLayer. * * @param aLayer is the #PCB_LAYER_ID of the layer. * @return a string containing the name of the layer. */ const wxString GetLayerName( PCB_LAYER_ID aLayer ) const;
/**
* Changes the name of the layer given by aLayer. * @param aLayer A layer, like B_Cu, etc. * @param aLayerName The new layer name * @return true if aLayerName was legal and unique among other layer names at other layer * indices and aLayer was within range, else false. */ bool SetLayerName( PCB_LAYER_ID aLayer, const wxString& aLayerName );
/**
* Return an "English Standard" name of a PCB layer when given \a aLayerNumber. * * This function is static so it can be called without a BOARD instance. Use * GetLayerName() if want the layer names of a specific BOARD, which could * be different than the default if the user has renamed any copper layers. * * @param aLayerId is the layer identifier (index) to fetch. * @return a string containing the layer name or "BAD INDEX" if aLayerId is not legal. */ static wxString GetStandardLayerName( PCB_LAYER_ID aLayerId ) { // a BOARD's standard layer name is the PCB_LAYER_ID fixed name
return LayerName( aLayerId ); }
/**
* Return the type of the copper layer given by aLayer. * * @param aIndex A layer index in m_Layer * @param aLayer A reference to a LAYER description. * @return false if the index was out of range. */ bool SetLayerDescr( PCB_LAYER_ID aIndex, const LAYER& aLayer );
/**
* Return the type of the copper layer given by aLayer. * * @param aLayer A layer index, like B_Cu, etc. * @return the layer type, or LAYER_T(-1) if the index was out of range. */ LAYER_T GetLayerType( PCB_LAYER_ID aLayer ) const;
/**
* Change the type of the layer given by aLayer. * * @param aLayer A layer index, like B_Cu, etc. * @param aLayerType The new layer type. * @return true if aLayerType was legal and aLayer was within range, else false. */ bool SetLayerType( PCB_LAYER_ID aLayer, LAYER_T aLayerType );
/**
* @param aNet Only count nodes belonging to this net. * @return the number of pads members of nets (i.e. with netcode > 0). */ unsigned GetNodesCount( int aNet = -1 ) const;
/**
* Return a reference to a list of all the pads. * * The returned list is not sorted and contains pointers to PADS, but those pointers do * not convey ownership of the respective PADs. * * @return a full list of pads. */ const std::vector<PAD*> GetPads() const;
void BuildListOfNets() { m_NetInfo.buildListOfNets(); }
/**
* Search for a net with the given netcode. * * @param aNetcode A netcode to search for. * @return the net if found or NULL if not found. */ NETINFO_ITEM* FindNet( int aNetcode ) const;
/**
* Search for a net with the given name. * * @param aNetname A Netname to search for. * @return the net if found or NULL if not found. */ NETINFO_ITEM* FindNet( const wxString& aNetname ) const;
/**
* Fetch the coupled netname for a given net. * * This accepts netnames suffixed by 'P', 'N', '+', '-', as well as additional numbers and * underscores following the suffix. So NET_P_123 is a valid positive net name matched to * NET_N_123. * * @return the polarity of the given net (or 0 if it is not a diffpair net). */ int MatchDpSuffix( const wxString& aNetName, wxString& aComplementNet );
/**
* @return the coupled net for a given net. If not a diffpair, nullptr is returned. */ NETINFO_ITEM* DpCoupledNet( const NETINFO_ITEM* aNet );
const NETINFO_LIST& GetNetInfo() const { return m_NetInfo; }
void RemoveUnusedNets( BOARD_COMMIT* aCommit ) { m_NetInfo.RemoveUnusedNets( aCommit ); }
#ifndef SWIG
/**
* @return iterator to the first element of the NETINFO_ITEMs list. */ NETINFO_LIST::iterator BeginNets() const { return m_NetInfo.begin(); }
/**
* @return iterator to the last element of the NETINFO_ITEMs list. */ NETINFO_LIST::iterator EndNets() const { return m_NetInfo.end(); } #endif
/**
* @return the number of nets (NETINFO_ITEM). */ unsigned GetNetCount() const { return m_NetInfo.GetNetCount(); }
/**
* Calculate the bounding box containing all board items (or board edge segments). * * @param aBoardEdgesOnly is true if we are interested in board edge segments only. * @return the board's bounding box. */ BOX2I ComputeBoundingBox( bool aBoardEdgesOnly = false ) const;
const BOX2I GetBoundingBox() const override { return ComputeBoundingBox( false ); }
/**
* Return the board bounding box calculated using exclusively the board edges (graphics * on Edge.Cuts layer). * * If there are items outside of the area limited by Edge.Cuts graphics, the items will * not be taken into account. * * @return bounding box calculated using exclusively the board edges. */ const BOX2I GetBoardEdgesBoundingBox() const { return ComputeBoundingBox( true ); }
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
/**
* May be re-implemented for each derived class in order to handle * all the types given by its member data. Implementations should call * inspector->Inspect() on types in scanTypes[], and may use IterateForward() * to do so on lists of such data. * @param inspector An INSPECTOR instance to use in the inspection. * @param testData Arbitrary data used by the inspector. * @param scanTypes Which KICAD_T types are of interest and the order to process them in. * @return SEARCH_QUIT if the Iterator is to stop the scan, else SCAN_CONTINUE, and * determined by the inspector. */ INSPECT_RESULT Visit( INSPECTOR inspector, void* testData, const std::vector<KICAD_T>& scanTypes ) override;
/**
* Search for a FOOTPRINT within this board with the given reference designator. * * Finds only the first one, if there is more than one such FOOTPRINT. * * @param aReference The reference designator of the FOOTPRINT to find. * @return If found the FOOTPRINT having the given reference designator, else nullptr. */ FOOTPRINT* FindFootprintByReference( const wxString& aReference ) const;
/**
* Search for a FOOTPRINT within this board with the given path. * * @param aPath The path ([sheetUUID, .., symbolUUID]) to search for. * @return If found, the FOOTPRINT having the given uuid, else NULL. */ FOOTPRINT* FindFootprintByPath( const KIID_PATH& aPath ) const;
/**
* Return the set of netname candidates for netclass assignment. */ std::set<wxString> GetNetClassAssignmentCandidates() const;
/**
* Copy NETCLASS info to each NET, based on NET membership in a NETCLASS. * * Must be called after a Design Rules edit, or after reading a netlist (or editing * the list of nets) Also this function removes the non existing nets in netclasses * and add net nets in default netclass (this happens after reading a netlist) */ void SynchronizeNetsAndNetClasses( bool aResetTrackAndViaSizes );
/**
* Copy component class / component class generator information from the project settings */ bool SynchronizeComponentClasses( const std::unordered_set<wxString>& aNewSheetPaths ) const;
/**
* Copy the current project's text variables into the boards property cache. */ void SynchronizeProperties();
/**
* Ensure that all time domain properties providers are in sync with current settings */ void SynchronizeTimeDomainProperties();
/**
* Return the Similarity. Because we compare board to board, we just return 1.0 here */ double Similarity( const BOARD_ITEM& aOther ) const override { return 1.0; }
bool operator==( const BOARD_ITEM& aOther ) const override;
wxString GetClass() const override { return wxT( "BOARD" ); }
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif
/*************************/ /* Copper Areas handling */ /*************************/
/**
* Set the .m_NetCode member of all copper areas, according to the area Net Name * The SetNetCodesFromNetNames is an equivalent to net name, for fast comparisons. * However the Netcode is an arbitrary equivalence, it must be set after each netlist read * or net change * Must be called after pad netcodes are calculated * @return : error count * For non copper areas, netcode is set to 0 */ int SetAreasNetCodesFromNetNames();
/**
* Return the Zone at a given index. * * @param index The array type index into a collection of ZONE *. * @return a pointer to the Area or NULL if index out of range. */ ZONE* GetArea( int index ) const { if( (unsigned) index < m_zones.size() ) return m_zones[index];
return nullptr; }
/**
* @return a std::list of pointers to all board zones (possibly including zones in footprints) */ std::list<ZONE*> GetZoneList( bool aIncludeZonesInFootprints = false ) const;
/**
* @return The number of copper pour areas or ZONEs. */ int GetAreaCount() const { return static_cast<int>( m_zones.size() ); }
/* Functions used in test, merge and cut outlines */
/**
* Add an empty copper area to board areas list. * * @param aNewZonesList is a PICKED_ITEMS_LIST * where to store new areas pickers (useful * in undo commands) can be NULL. * @param aNetcode is the netcode of the copper area (0 = no net). * @param aLayer is the layer of area. * @param aStartPointPosition is position of the first point of the polygon outline of this * area. * @param aHatch is the hatch option. * @return a reference to the new area. */ ZONE* AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode, PCB_LAYER_ID aLayer, VECTOR2I aStartPointPosition, ZONE_BORDER_DISPLAY_STYLE aHatch );
/**
* Test for intersection of 2 copper areas. * * @param aZone1 is the area reference. * @param aZone2 is the area to compare for intersection calculations. * @return false if no intersection, true if intersection. */ bool TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 );
/**
* Find a pad \a aPosition on \a aLayer. * * @param aPosition A VECTOR2I object containing the position to hit test. * @param aLayerMask A layer or layers to mask the hit test. * @return A pointer to a PAD object if found or NULL if not found. */ PAD* GetPad( const VECTOR2I& aPosition, const LSET& aLayerMask ) const; PAD* GetPad( const VECTOR2I& aPosition ) const { return GetPad( aPosition, LSET().set() ); }
/**
* Find a pad connected to \a aEndPoint of \a aTrace. * * @param aTrace A pointer to a PCB_TRACK object to hit test against. * @param aEndPoint The end point of \a aTrace the hit test against. * @return A pointer to a PAD object if found or NULL if not found. */ PAD* GetPad( const PCB_TRACK* aTrace, ENDPOINT_T aEndPoint ) const;
/**
* Locate the pad connected at \a aPosition on \a aLayer starting at list position * \a aPad * <p> * This function uses a fast search in this sorted pad list and it is faster than * GetPadFast(). This list is a sorted pad list must be built before calling this * function. * </p> * @note The normal pad list is sorted by increasing netcodes. * @param aPadList is the list of pads candidates (a std::vector<PAD*>). * @param aPosition A VECTOR2I object containing the position to test. * @param aLayerMask A layer or layers to mask the hit test. * @return a PAD object pointer to the connected pad. */ PAD* GetPad( std::vector<PAD*>& aPadList, const VECTOR2I& aPosition, const LSET& aLayerMask ) const;
/**
* First empties then fills the vector with all pads and sorts them by increasing x * coordinate, and for increasing y coordinate for same values of x coordinates. The vector * only holds pointers to the pads and those pointers are only references to pads which are * owned by the BOARD through other links. * * @param aVector Where to put the pad pointers. * @param aNetCode = the netcode filter: * = -1 to build the full pad list. * = a given netcode to build the pad list relative to the given net */ void GetSortedPadListByXthenYCoord( std::vector<PAD*>& aVector, int aNetCode = -1 ) const;
/**
* Return data on the length and number of track segments connected to a given track. * This uses the connectivity data for the board to calculate connections * * @param aTrack Starting track (can also be a via) to check against for connection. * @return a tuple containing <number, length, package length, delay, package delay> */ std::tuple<int, double, double, double, double> GetTrackLength( const PCB_TRACK& aTrack ) const;
/**
* Collect all the TRACKs and VIAs that are members of a net given by aNetCode. * Used from python. * * @param aNetCode gives the id of the net. * @return list of track which are in the net identified by @a aNetCode. */ TRACKS TracksInNet( int aNetCode );
/**
* Get a footprint by its bounding rectangle at \a aPosition on \a aLayer. * * If more than one footprint is at \a aPosition, then the closest footprint on the * active layer is returned. The distance is calculated via manhattan distance from * the center of the bounding rectangle to \a aPosition. * * @param aPosition A VECTOR2I object containing the position to test. * @param aActiveLayer Layer to test. * @param aVisibleOnly Search only the visible layers if true. * @param aIgnoreLocked Ignore locked footprints when true. */ FOOTPRINT* GetFootprint( const VECTOR2I& aPosition, PCB_LAYER_ID aActiveLayer, bool aVisibleOnly, bool aIgnoreLocked = false ) const;
/**
* Returns the maximum clearance value for any object on the board. This considers * the clearances from board design settings as well as embedded clearances in footprints, * pads and zones. Includes electrical, physical, hole and edge clearances. */ int GetMaxClearanceValue() const;
/**
* Map all nets in the given board to nets with the same name (if any) in the destination * board. If there are missing nets in the destination board, they will be created. * */ void MapNets( BOARD* aDestBoard );
void SanitizeNetcodes();
/**
* Add a listener to the board to receive calls whenever something on the * board has been modified. The board does not take ownership of the * listener object. Make sure to call RemoveListener before deleting the * listener object. The order of listener invocations is not guaranteed. * If the specified listener object has been added before, it will not be * added again. */ void AddListener( BOARD_LISTENER* aListener );
/**
* Remove the specified listener. If it has not been added before, it * will do nothing. */ void RemoveListener( BOARD_LISTENER* aListener );
/**
* Remove all listeners */ void RemoveAllListeners();
/**
* Notify the board and its listeners that an item on the board has * been modified in some way. */ void OnItemChanged( BOARD_ITEM* aItem );
/**
* Notify the board and its listeners that an item on the board has * been modified in some way. */ void OnItemsChanged( std::vector<BOARD_ITEM*>& aItems );
/**
* Notify the board and its listeners that items on the board have * been modified in a composite operations */ void OnItemsCompositeUpdate( std::vector<BOARD_ITEM*>& aAddedItems, std::vector<BOARD_ITEM*>& aRemovedItems, std::vector<BOARD_ITEM*>& aChangedItems );
/**
* Notify the board and its listeners that the ratsnest has been recomputed. */ void OnRatsnestChanged();
/**
* Consistency check of internal m_groups structure. * * @param repair if true, modify groups structure until it passes the sanity check. * @return empty string on success. Or error description if there's a problem. */ wxString GroupsSanityCheck( bool repair = false );
/**
* @param repair if true, make one modification to groups structure that brings it * closer to passing the sanity check. * @return empty string on success. Or error description if there's a problem. */ wxString GroupsSanityCheckInternal( bool repair );
bool LegacyTeardrops() const { return m_legacyTeardrops; } void SetLegacyTeardrops( bool aFlag ) { m_legacyTeardrops = aFlag; }
EMBEDDED_FILES* GetEmbeddedFiles() override; const EMBEDDED_FILES* GetEmbeddedFiles() const;
void SetEmbeddedFilesDelegate( EMBEDDED_FILES* aDelegate ) { m_embeddedFilesDelegate = aDelegate; }
/**
* Get the list of all outline fonts used in the board */ std::set<KIFONT::OUTLINE_FONT*> GetFonts() const override;
/**
* Finds all fonts used in the board and embeds them in the file if permissions allow */ void EmbedFonts() override;
/**
* Returns the track length calculator */ LENGTH_DELAY_CALCULATION* GetLengthCalculation() const { return m_lengthDelayCalc.get(); }
/**
* Gets the component class manager */ COMPONENT_CLASS_MANAGER& GetComponentClassManager() { return *m_componentClassManager; }
PROJECT::ELEM ProjectElementType() override { return PROJECT::ELEM::BOARD; }
// --------- Item order comparators ---------
struct cmp_items { bool operator() ( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const; };
struct cmp_drawings { bool operator()( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const; };
public: // ------------ Run-time caches -------------
mutable std::shared_mutex m_CachesMutex; std::unordered_map<PTR_PTR_CACHE_KEY, bool> m_IntersectsCourtyardCache; std::unordered_map<PTR_PTR_CACHE_KEY, bool> m_IntersectsFCourtyardCache; std::unordered_map<PTR_PTR_CACHE_KEY, bool> m_IntersectsBCourtyardCache; std::unordered_map<PTR_PTR_LAYER_CACHE_KEY, bool> m_IntersectsAreaCache; std::unordered_map<PTR_PTR_LAYER_CACHE_KEY, bool> m_EnclosedByAreaCache; std::unordered_map< wxString, LSET > m_LayerExpressionCache; std::unordered_map<ZONE*, std::unique_ptr<DRC_RTREE>> m_CopperZoneRTreeCache; std::shared_ptr<DRC_RTREE> m_CopperItemRTreeCache; mutable std::unordered_map<const ZONE*, BOX2I> m_ZoneBBoxCache; mutable std::optional<int> m_maxClearanceValue;
// ------------ DRC caches -------------
std::vector<ZONE*> m_DRCZones; std::vector<ZONE*> m_DRCCopperZones; int m_DRCMaxClearance; int m_DRCMaxPhysicalClearance; ZONE* m_SolderMaskBridges; // A container to build bridges on solder mask layers
std::map<ZONE*, std::map<PCB_LAYER_ID, ISOLATED_ISLANDS>> m_ZoneIsolatedIslandsMap;
private: // The default copy constructor & operator= are inadequate,
// either write one or do not use it at all
BOARD( const BOARD& aOther ) = delete;
BOARD& operator=( const BOARD& aOther ) = delete;
template <typename Func, typename... Args> void InvokeListeners( Func&& aFunc, Args&&... args ) { for( auto&& l : m_listeners ) ( l->*aFunc )( std::forward<Args>( args )... ); }
// Refresh user layer opposites.
void recalcOpposites();
friend class PCB_EDIT_FRAME;
private: /// the max distance between 2 end point to see them connected when building the board outlines
int m_outlinesChainingEpsilon;
/// What is this board being used for
BOARD_USE m_boardUse; int m_timeStamp; // actually a modification counter
wxString m_fileName;
// These containers only have const accessors and must only be modified by Add()/Remove()
MARKERS m_markers; DRAWINGS m_drawings; FOOTPRINTS m_footprints; TRACKS m_tracks; GROUPS m_groups; ZONES m_zones; GENERATORS m_generators;
// Cache for fast access to items in the containers above by KIID, including children
std::unordered_map<KIID, BOARD_ITEM*> m_itemByIdCache;
std::map<int, LAYER> m_layers; // layer data
HIGH_LIGHT_INFO m_highLight; // current high light data
HIGH_LIGHT_INFO m_highLightPrevious; // a previously stored high light data
int m_fileFormatVersionAtLoad; // the version loaded from the file
wxString m_generator; // the generator tag from the file
std::map<wxString, wxString> m_properties; std::shared_ptr<CONNECTIVITY_DATA> m_connectivity;
PAGE_INFO m_paper; TITLE_BLOCK m_titles; // text in lower right of screen and plots
PCB_PLOT_PARAMS m_plotOptions; PROJECT* m_project; // project this board is a part of
EDA_UNITS m_userUnits;
/**
* All of the board design settings are stored as a JSON object inside the project file. The * object itself is located here because the alternative is to require a valid project be * passed in when constructing a BOARD, since things in the BOARD constructor rely on access * to the BOARD_DESIGN_SETTINGS object. * * A reference to this object is set up in the PROJECT_FILE for the PROJECT this board is * part of, so that the JSON load/store operations work. This link is established when * boards are loaded from disk. */ std::unique_ptr<BOARD_DESIGN_SETTINGS> m_designSettings;
/**
* Teardrops in 7.0 were applied as a post-processing step (rather than from pad and via * properties). If this flag is set, then auto-teardrop-generation will be disabled. */ bool m_legacyTeardrops = false;
NETINFO_LIST m_NetInfo; // net info list (name, design constraints...
std::vector<BOARD_LISTENER*> m_listeners;
bool m_embedFonts;
// Used for dummy boards, such as a footprint holder, where we don't want to make a copy
// of all the parent's embedded data.
EMBEDDED_FILES* m_embeddedFilesDelegate;
std::unique_ptr<COMPONENT_CLASS_MANAGER> m_componentClassManager; std::unique_ptr<LENGTH_DELAY_CALCULATION> m_lengthDelayCalc; };
#endif // CLASS_BOARD_H_
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