1625 Commits (d65d41286f895dc1099fe36e919c8b6e0d5a6673)

Author SHA1 Message Date
Jeff Young 8024555323 Icon spacing. 9 months ago
Jeff Young 8874f137fa Read hotkeys from disk after they change. 9 months ago
Seth Hillbrand c436207659 Update new bitmaps 9 months ago
jean-pierre charras ca5f867957 F3D viewer: fix incorrect code in commit becaba53 10 months ago
jean-pierre charras becaba531b 3D Viewer: fix incorrect render of platted copper of texts. 10 months ago
Alex Shvartzkop 0118d7fb38 Raytracing: use all lights in preview mode. 10 months ago
Alex Shvartzkop 6b3396ea2d Raytracing: convert from linear RGB to sRGB in preview mode. 10 months ago
Alex Shvartzkop 87c42db898 Raytracing: fix orthogonal camera frustum normal calculations. 10 months ago
Seth Hillbrand bc12591449 Use proper indexing for board poly 10 months ago
JamesJCode c80a71f64a Make netclass name methods clearer, and improve doc strings 10 months ago
Wayne Stambaugh 42a1d1cf0b Include folder and 3D viewer code housekeeping. 10 months ago
Sam Schweigel 373d9c9281 Disable touch events on OSX only, allowing them on GTK and Windows 10 months ago
Seth Hillbrand 09e30adbb1 Move GL_CONTEXT_MGR into PGM_BASE singleton 10 months ago
Seth Hillbrand 452e69de85 Move thread pool into true singleton 10 months ago
Wayne Stambaugh 3755b77b92 Dialog string capitalization and layout fixes. 10 months ago
Wayne Stambaugh 2cac5d29a1 Setup and settings panels layout improvements. 10 months ago
Wayne Stambaugh 34fcda224c Minor dialog layout improvements. 10 months ago
Seth Hillbrand 074e6df3bc Revert "Move thread pool to singleton class" 10 months ago
Seth Hillbrand f38e661a02 Revert "Move GL Context into Singleton class" 10 months ago
Seth Hillbrand 5326c36a5f Move GL Context into Singleton class 10 months ago
Seth Hillbrand 361f61a023 Move thread pool to singleton class 10 months ago
Seth Hillbrand 0b2d4d4879 Revise Copyright statement to align with TLF 10 months ago
Ian McInerney c0622eaa45 Avoid copies when using auto 10 months ago
Seth Hillbrand fbbb642c0c Move all nlnav to unique_ptrs 10 months ago
Jeff Young eccc5bca3e Use render cache (when available) for 3D viewer. 10 months ago
Seth Hillbrand e9bc8cfe9d Give Clipper1 a Viking funeral 10 months ago
Jeff Young a3f69046ba Fix double-click in footprint chooser. 11 months ago
Jeff Young 753d385473 Reduce dependency on dynamic_cast. 11 months ago
jean-pierre charras 5feeea8310 Fix compil warnings 11 months ago
Jeff Young 7a4b3602b9 Reduce dependency on dynamic_cast. 11 months ago
Dhineshkumar S d2e51fdb5f Fix 3D viewer omission of STEP models with relative path assignment 12 months ago
jean-pierre charras 05e34714fc 3D viewer: Ensure the 3D display view is not modified after left clicking. 12 months ago
Alex Shvartzkop c3fb1445c7 Fix assert failures in 3D renderer after padstack changes. 1 year ago
Andrzej.W b49ebaeb16 ADDED: Soldermask layer option for graphic shapes 1 year ago
John Beard 4bad76825c Standardise clamp function 1 year ago
Andrzej Wolski 537d3ac81a ADDED: Soldermask layer option for tracks 1 year ago
Jon Evans 2a605e4a4e Infrastructure and file format for via stacks 1 year ago
jean-pierre charras 56b50e1600 Fix compil warnings and minor Coverity warnings (uninitialized variables). 1 year ago
Jon Evans 56e0811516 Phase 2 of padstack support 1 year ago
John Beard 215533f31a Unify flip direction handling 1 year ago
Mike Williams 867cb58175 feature removal: remove Show Hidden Text 1 year ago
Jon Evans 1895ec58a0 Fix various compile warnings 1 year ago
jean-pierre charras 4c33d39c3a 3D viewer: fix incorrect Z position of some back layers. 1 year ago
jean-pierre charras c45938d50b 3D viewer: fix incorrectb rendering of mask layers with blind/buried vias 1 year ago
jean-pierre charras d2cb868829 Pcb editor and 3d viewer: fix some issues: 1 year ago
jean-pierre charras 02ec8acdb3 3D viewer: fix some issues after layer numbering changes (round 2). 1 year ago
jean-pierre charras 36b6720feb 3D viewer: fix some issues after layer numbering changes. 1 year ago
Seth Hillbrand 5e0abadb23 Reorganize layer numbering 1 year ago
Seth Hillbrand b99a43bec2 Make 3d raytracing a bit more pleasing to watch 1 year ago
Seth Hillbrand be2a52dd2b Avoid GL ctx deadlock 1 year ago