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@ -639,8 +639,9 @@ std::map<int, COLOR4D> BOARD_ADAPTER::GetLayerColors() const |
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const BOARD_STACKUP& stackup = m_board->GetDesignSettings().GetStackupDescriptor(); |
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KIGFX::COLOR4D bodyColor( 0, 0, 0, 0 ); |
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// Can't do a const KIGFX::COLOR4D& return type here because there are temporary variables
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auto findColor = |
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[]( const wxString& aColorName, const CUSTOM_COLORS_LIST& aColorSet ) |
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[]( const wxString& aColorName, const CUSTOM_COLORS_LIST& aColorSet ) -> const KIGFX::COLOR4D |
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{ |
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if( aColorName.StartsWith( wxT( "#" ) ) ) |
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{ |
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