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Namespace KiGfx->KIGFX.

template<> -> template <>
Some more reformatting according to uncrustify results.
pull/1/head
Maciej Suminski 12 years ago
parent
commit
0ac3e1fbf2
  1. 3
      CMakeModules/Shaders.cmake
  2. 12
      common/drawframe.cpp
  3. 20
      common/drawpanel_gal.cpp
  4. 3
      common/gal/cairo/cairo_compositor.cpp
  5. 5
      common/gal/cairo/cairo_gal.cpp
  6. 10
      common/gal/color4d.cpp
  7. 2
      common/gal/graphics_abstraction_layer.cpp
  8. 6
      common/gal/opengl/cached_container.cpp
  9. 2
      common/gal/opengl/gpu_manager.cpp
  10. 2
      common/gal/opengl/noncached_container.cpp
  11. 6
      common/gal/opengl/opengl_compositor.cpp
  12. 6
      common/gal/opengl/opengl_gal.cpp
  13. 4
      common/gal/opengl/shader.cpp
  14. 1
      common/gal/opengl/shader.frag
  15. 1
      common/gal/opengl/shader.vert
  16. 2
      common/gal/opengl/vertex_container.cpp
  17. 2
      common/gal/opengl/vertex_item.cpp
  18. 4
      common/gal/opengl/vertex_manager.cpp
  19. 4
      common/gal/stroke_font.cpp
  20. 8
      common/geometry/seg.cpp
  21. 10
      common/geometry/shape_collisions.cpp
  22. 17
      common/geometry/shape_line_chain.cpp
  23. 10
      common/math/math_util.cpp
  24. 2
      common/painter.cpp
  25. 1
      common/tool/action_manager.cpp
  26. 3
      common/tool/context_menu.cpp
  27. 4
      common/tool/tool_base.cpp
  28. 10
      common/tool/tool_dispatcher.cpp
  29. 12
      common/tool/tool_event.cpp
  30. 6
      common/tool/tool_interactive.cpp
  31. 14
      common/tool/tool_manager.cpp
  32. 18
      common/view/view.cpp
  33. 3
      common/view/view_group.cpp
  34. 3
      common/view/view_item.cpp
  35. 6
      common/view/wx_view_controls.cpp
  36. 2
      common/worksheet_viewitem.cpp
  37. 4
      common/zoom.cpp
  38. 2
      include/base_struct.h
  39. 18
      include/class_drawpanel_gal.h
  40. 4
      include/gal/cairo/cairo_compositor.h
  41. 4
      include/gal/cairo/cairo_gal.h
  42. 6
      include/gal/color4d.h
  43. 4
      include/gal/compositor.h
  44. 4
      include/gal/definitions.h
  45. 4
      include/gal/graphics_abstraction_layer.h
  46. 4
      include/gal/opengl/cached_container.h
  47. 5
      include/gal/opengl/gpu_manager.h
  48. 4
      include/gal/opengl/noncached_container.h
  49. 4
      include/gal/opengl/opengl_compositor.h
  50. 5
      include/gal/opengl/opengl_gal.h
  51. 4
      include/gal/opengl/shader.h
  52. 8
      include/gal/opengl/vertex_common.h
  53. 5
      include/gal/opengl/vertex_container.h
  54. 4
      include/gal/opengl/vertex_item.h
  55. 4
      include/gal/opengl/vertex_manager.h
  56. 4
      include/gal/stroke_font.h
  57. 1
      include/geometry/seg.h
  58. 11
      include/geometry/shape.h
  59. 7
      include/geometry/shape_circle.h
  60. 5
      include/geometry/shape_index.h
  61. 23
      include/geometry/shape_index_list.h
  62. 23
      include/geometry/shape_rect.h
  63. 4
      include/math/box2.h
  64. 10
      include/math/math_util.h
  65. 57
      include/math/matrix3x3.h
  66. 8
      include/math/vector2d.h
  67. 4
      include/painter.h
  68. 46
      include/tool/coroutine.h
  69. 6
      include/tool/delegate.h
  70. 13
      include/tool/examples/coroutine_example.cpp
  71. 9
      include/tool/examples/delegate_example.cpp
  72. 6
      include/tool/tool_base.h
  73. 7
      include/tool/tool_dispatcher.h
  74. 19
      include/tool/tool_event.h
  75. 1
      include/tool/tool_interactive.h
  76. 14
      include/tool/tool_manager.h
  77. 6
      include/view/view.h
  78. 4
      include/view/view_controls.h
  79. 7
      include/view/view_group.h
  80. 10
      include/view/view_item.h
  81. 4
      include/view/view_rtree.h
  82. 8
      include/view/wx_view_controls.h
  83. 2
      include/worksheet_viewitem.h
  84. 28
      pcbnew/basepcbframe.cpp
  85. 4
      pcbnew/class_pcb_layer_widget.cpp
  86. 8
      pcbnew/dialogs/dialog_display_options.cpp
  87. 8
      pcbnew/dialogs/dialog_general_options.cpp
  88. 2
      pcbnew/pcb_painter.cpp
  89. 4
      pcbnew/pcb_painter.h
  90. 8
      pcbnew/pcbframe.cpp
  91. 1
      pcbnew/router/direction.h
  92. 1
      pcbnew/router/pns_index.h
  93. 1
      pcbnew/router/pns_item.cpp
  94. 3
      pcbnew/router/pns_item.h
  95. 1
      pcbnew/router/pns_itemset.cpp
  96. 1
      pcbnew/router/pns_itemset.h
  97. 1
      pcbnew/router/pns_joint.h
  98. 1
      pcbnew/router/pns_layerset.h
  99. 1
      pcbnew/router/pns_line.cpp
  100. 1
      pcbnew/router/pns_line.h

3
CMakeModules/Shaders.cmake

@ -24,7 +24,8 @@ file( WRITE ${outputFile} "// Do not edit this file, it is autogenerated by CMak
#define SHADER_SRC_H
const unsigned int shaders_number = ${shadersNumber};
const char *shaders_src[] = {\n" )
const char* shaders_src[] =
{\n" )
foreach( inputFile ${inputFiles} )
# put the input file name into the output file

12
common/drawframe.cpp

@ -231,7 +231,7 @@ void EDA_DRAW_FRAME::OnToggleGridState( wxCommandEvent& aEvent )
if( m_galCanvasActive )
{
m_galCanvas->GetGAL()->SetGridVisibility( IsGridVisible() );
m_galCanvas->GetView()->MarkTargetDirty( KiGfx::TARGET_NONCACHED );
m_galCanvas->GetView()->MarkTargetDirty( KIGFX::TARGET_NONCACHED );
}
m_canvas->Refresh();
@ -391,7 +391,7 @@ void EDA_DRAW_FRAME::OnSelectGrid( wxCommandEvent& event )
{
m_galCanvas->GetGAL()->SetGridSize( VECTOR2D( screen->GetGrid().m_Size.x,
screen->GetGrid().m_Size.y ) );
m_galCanvas->GetView()->MarkTargetDirty( KiGfx::TARGET_NONCACHED );
m_galCanvas->GetView()->MarkTargetDirty( KIGFX::TARGET_NONCACHED );
}
m_canvas->Refresh();
@ -425,8 +425,8 @@ void EDA_DRAW_FRAME::OnSelectZoom( wxCommandEvent& event )
if( m_galCanvasActive )
{
// Apply computed view settings to GAL
KiGfx::VIEW* view = m_galCanvas->GetView();
KiGfx::GAL* gal = m_galCanvas->GetGAL();
KIGFX::VIEW* view = m_galCanvas->GetView();
KIGFX::GAL* gal = m_galCanvas->GetGAL();
double zoomFactor = gal->GetWorldScale() / gal->GetZoomFactor();
double zoom = 1.0 / ( zoomFactor * GetZoom() );
@ -954,8 +954,8 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
void EDA_DRAW_FRAME::UseGalCanvas( bool aEnable )
{
KiGfx::VIEW* view = m_galCanvas->GetView();
KiGfx::GAL* gal = m_galCanvas->GetGAL();
KIGFX::VIEW* view = m_galCanvas->GetView();
KIGFX::GAL* gal = m_galCanvas->GetGAL();
double zoomFactor = gal->GetWorldScale() / gal->GetZoomFactor();

20
common/drawpanel_gal.cpp

@ -66,13 +66,13 @@ EDA_DRAW_PANEL_GAL::EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWin
m_gal->SetZoomFactor( 1.0 );
m_gal->ComputeWorldScreenMatrix();
m_painter = new KiGfx::PCB_PAINTER( m_gal );
m_painter = new KIGFX::PCB_PAINTER( m_gal );
m_view = new KiGfx::VIEW( true );
m_view = new KIGFX::VIEW( true );
m_view->SetPainter( m_painter );
m_view->SetGAL( m_gal );
m_viewControls = new KiGfx::WX_VIEW_CONTROLS( m_view, this );
m_viewControls = new KIGFX::WX_VIEW_CONTROLS( m_view, this );
Connect( wxEVT_PAINT, wxPaintEventHandler( EDA_DRAW_PANEL_GAL::onPaint ), NULL, this );
Connect( wxEVT_SIZE, wxSizeEventHandler( EDA_DRAW_PANEL_GAL::onSize ), NULL, this );
@ -90,7 +90,7 @@ EDA_DRAW_PANEL_GAL::EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWin
Connect( wxEVT_KEY_UP, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this );
Connect( wxEVT_KEY_DOWN, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this );
Connect( wxEVT_ENTER_WINDOW, wxEventHandler( EDA_DRAW_PANEL_GAL::onEnter ), NULL, this );
Connect( KiGfx::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE,
Connect( KIGFX::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE,
wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this );
m_refreshTimer.SetOwner( this );
@ -122,12 +122,12 @@ void EDA_DRAW_PANEL_GAL::onPaint( wxPaintEvent& WXUNUSED( aEvent ) )
m_lastRefresh = wxGetLocalTimeMillis();
m_gal->BeginDrawing();
m_gal->SetBackgroundColor( KiGfx::COLOR4D( 0.0, 0.0, 0.0, 1.0 ) );
m_gal->SetBackgroundColor( KIGFX::COLOR4D( 0.0, 0.0, 0.0, 1.0 ) );
m_gal->ClearScreen();
m_view->ClearTargets();
// Grid has to be redrawn only when the NONCACHED target is redrawn
if( m_view->IsTargetDirty( KiGfx::TARGET_NONCACHED ) )
if( m_view->IsTargetDirty( KIGFX::TARGET_NONCACHED ) )
m_gal->DrawGrid();
m_view->Redraw();
m_gal->DrawCursor( m_viewControls->GetCursorPosition() );
@ -139,8 +139,8 @@ void EDA_DRAW_PANEL_GAL::onPaint( wxPaintEvent& WXUNUSED( aEvent ) )
void EDA_DRAW_PANEL_GAL::onSize( wxSizeEvent& aEvent )
{
m_gal->ResizeScreen( aEvent.GetSize().x, aEvent.GetSize().y );
m_view->MarkTargetDirty( KiGfx::TARGET_CACHED );
m_view->MarkTargetDirty( KiGfx::TARGET_NONCACHED );
m_view->MarkTargetDirty( KIGFX::TARGET_CACHED );
m_view->MarkTargetDirty( KIGFX::TARGET_NONCACHED );
}
@ -189,11 +189,11 @@ void EDA_DRAW_PANEL_GAL::SwitchBackend( GalType aGalType )
switch( aGalType )
{
case GAL_TYPE_OPENGL:
m_gal = new KiGfx::OPENGL_GAL( this, this, this );
m_gal = new KIGFX::OPENGL_GAL( this, this, this );
break;
case GAL_TYPE_CAIRO:
m_gal = new KiGfx::CAIRO_GAL( this, this, this );
m_gal = new KIGFX::CAIRO_GAL( this, this, this );
break;
case GAL_TYPE_NONE:

3
common/gal/cairo/cairo_compositor.cpp

@ -31,7 +31,7 @@
#include <gal/cairo/cairo_compositor.h>
#include <wx/log.h>
using namespace KiGfx;
using namespace KIGFX;
CAIRO_COMPOSITOR::CAIRO_COMPOSITOR( cairo_t** aMainContext ) :
m_current( 0 ), m_currentContext( aMainContext ), m_mainContext( *aMainContext )
@ -67,6 +67,7 @@ unsigned int CAIRO_COMPOSITOR::CreateBuffer()
{
// Pixel storage
BitmapPtr bitmap( new unsigned int[m_bufferSize] );
memset( bitmap.get(), 0x00, m_bufferSize * sizeof(int) );
// Create the Cairo surface

5
common/gal/cairo/cairo_gal.cpp

@ -33,7 +33,7 @@
#include <limits>
using namespace KiGfx;
using namespace KIGFX;
CAIRO_GAL::CAIRO_GAL( wxWindow* aParent, wxEvtHandler* aMouseListener,
wxEvtHandler* aPaintListener, const wxString& aName ) :
@ -92,6 +92,7 @@ CAIRO_GAL::~CAIRO_GAL()
void CAIRO_GAL::BeginDrawing()
{
initSurface();
if( !validCompositor )
setCompositor();
@ -284,6 +285,7 @@ void CAIRO_GAL::ResizeScreen( int aWidth, int aHeight )
if( validCompositor )
compositor->Resize( aWidth, aHeight );
validCompositor = false;
SetSize( wxSize( aWidth, aHeight ) );
@ -788,6 +790,7 @@ void CAIRO_GAL::ClearTarget( RenderTarget aTarget )
compositor->SetBuffer( overlayBuffer );
break;
}
compositor->ClearBuffer();
// Restore the previous state

10
common/gal/color4d.cpp

@ -26,7 +26,7 @@
#include <gal/color4d.h>
using namespace KiGfx;
using namespace KIGFX;
COLOR4D::COLOR4D( EDA_COLOR_T aColor )
{
@ -113,8 +113,10 @@ void COLOR4D::FromHSV( double aInH, double aInS, double aInV )
}
hh = aInH;
if( hh >= 360.0 )
hh = 0.0;
hh /= 60.0;
i = (long) hh;
@ -131,11 +133,13 @@ void COLOR4D::FromHSV( double aInH, double aInS, double aInV )
g = t;
b = p;
break;
case 1:
r = q;
g = aInV;
b = p;
break;
case 2:
r = p;
g = aInV;
@ -147,11 +151,13 @@ void COLOR4D::FromHSV( double aInH, double aInS, double aInV )
g = q;
b = aInV;
break;
case 4:
r = t;
g = p;
b = aInV;
break;
case 5:
default:
r = aInV;
@ -165,9 +171,9 @@ void COLOR4D::FromHSV( double aInH, double aInS, double aInV )
COLOR4D& COLOR4D::Saturate( double aFactor )
{
double h, s, v;
ToHSV( h, s, v );
FromHSV( h, aFactor, 1.0 );
return *this;
}

2
common/gal/graphics_abstraction_layer.cpp

@ -29,7 +29,7 @@
#include <gal/graphics_abstraction_layer.h>
#include <gal/definitions.h>
using namespace KiGfx;
using namespace KIGFX;
GAL::GAL() :
strokeFont( this )

6
common/gal/opengl/cached_container.cpp

@ -39,7 +39,7 @@
#include <profile.h>
#endif /* __WXDEBUG__ */
using namespace KiGfx;
using namespace KIGFX;
CACHED_CONTAINER::CACHED_CONTAINER( unsigned int aSize ) :
VERTEX_CONTAINER( aSize ), m_item( NULL )
@ -157,6 +157,7 @@ void CACHED_CONTAINER::Delete( VERTEX_ITEM* aItem )
// Indicate that the item is not stored in the container anymore
aItem->setSize( 0 );
}
m_items.erase( aItem );
#if CACHED_CONTAINER_TEST > 1
@ -371,6 +372,7 @@ void CACHED_CONTAINER::mergeFreeChunks()
std::list<Chunk> freeChunks;
FreeChunkMap::const_iterator it, it_end;
for( it = m_freeChunks.begin(), it_end = m_freeChunks.end(); it != it_end; ++it )
{
freeChunks.push_back( std::make_pair( it->second, it->first ) );
@ -527,6 +529,7 @@ void CACHED_CONTAINER::test()
// Free space check
unsigned int freeSpace = 0;
FreeChunkMap::iterator itf;
for( itf = m_freeChunks.begin(); itf != m_freeChunks.end(); ++itf )
freeSpace += getChunkSize( *itf );
@ -543,4 +546,5 @@ void CACHED_CONTAINER::test()
// Overlapping check TBD
}
#endif /* CACHED_CONTAINER_TEST */

2
common/gal/opengl/gpu_manager.cpp

@ -37,7 +37,7 @@
#include <profile.h>
#endif
using namespace KiGfx;
using namespace KIGFX;
GPU_MANAGER* GPU_MANAGER::MakeManager( VERTEX_CONTAINER* aContainer )
{

2
common/gal/opengl/noncached_container.cpp

@ -31,7 +31,7 @@
#include <gal/opengl/noncached_container.h>
#include <cstdlib>
using namespace KiGfx;
using namespace KIGFX;
NONCACHED_CONTAINER::NONCACHED_CONTAINER( unsigned int aSize ) :
VERTEX_CONTAINER( aSize ), m_freePtr( 0 )

6
common/gal/opengl/opengl_compositor.cpp

@ -31,7 +31,7 @@
#include <gal/opengl/opengl_compositor.h>
#include <wx/log.h>
using namespace KiGfx;
using namespace KIGFX;
OPENGL_COMPOSITOR::OPENGL_COMPOSITOR() :
m_initialized( false ), m_current( 0 )
@ -95,7 +95,7 @@ unsigned int OPENGL_COMPOSITOR::CreateBuffer()
{
wxASSERT( m_initialized );
//if( usedBuffers() >= m_maxBuffers )
if( usedBuffers() >= m_maxBuffers )
{
wxLogError( wxT( "Cannot create more framebuffers. OpenGL rendering backend requires at"
"least 3 framebuffers. You may try to update/change "
@ -225,6 +225,7 @@ void OPENGL_COMPOSITOR::ClearBuffer()
void OPENGL_COMPOSITOR::DrawBuffer( unsigned int aBufferHandle )
{
wxASSERT( m_initialized );
if( aBufferHandle == 0 || aBufferHandle > usedBuffers() )
{
wxLogError( wxT( "Wrong framebuffer handle" ) );
@ -281,6 +282,7 @@ void OPENGL_COMPOSITOR::clean()
glDeleteRenderbuffers( 1, &m_depthBuffer );
OPENGL_BUFFERS::const_iterator it;
for( it = m_buffers.begin(); it != m_buffers.end(); ++it )
{
glDeleteTextures( 1, &it->textureTarget );

6
common/gal/opengl/opengl_gal.cpp

@ -37,7 +37,7 @@
#include <limits>
using namespace KiGfx;
using namespace KIGFX;
// Prototypes
void InitTesselatorCallbacks( GLUtesselator* aTesselator );
@ -90,10 +90,12 @@ OPENGL_GAL::OPENGL_GAL( wxWindow* aParent, wxEvtHandler* aMouseListener,
// Tesselator initialization
tesselator = gluNewTess();
InitTesselatorCallbacks( tesselator );
if( tesselator == NULL )
{
wxLogFatalError( wxT( "Could not create the tesselator" ) );
}
gluTessProperty( tesselator, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_POSITIVE );
}
@ -368,6 +370,7 @@ void OPENGL_GAL::DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double a
VECTOR2D p( cos( aStartAngle ) * aRadius, sin( aStartAngle ) * aRadius );
double alpha;
for( alpha = aStartAngle + alphaIncrement; alpha < aEndAngle; alpha += alphaIncrement )
{
VECTOR2D p_next( cos( alpha ) * aRadius, sin( alpha ) * aRadius );
@ -734,6 +737,7 @@ void OPENGL_GAL::ClearTarget( RenderTarget aTarget )
compositor.SetBuffer( overlayBuffer );
break;
}
compositor.ClearBuffer();
// Restore the previous state

4
common/gal/opengl/shader.cpp

@ -34,7 +34,7 @@
#include <gal/opengl/shader.h>
#include "shader_src.h"
using namespace KiGfx;
using namespace KIGFX;
SHADER::SHADER() :
isProgramCreated( false ),
@ -101,6 +101,7 @@ bool SHADER::Link()
(GLint*) &isShaderLinked );
#ifdef __WXDEBUG__
if( !isShaderLinked )
{
int maxLength;
@ -112,6 +113,7 @@ bool SHADER::Link()
std::cerr << linkInfoLog;
delete[] linkInfoLog;
}
#endif /* __WXDEBUG__ */
return isShaderLinked;

1
common/gal/opengl/shader.frag

@ -73,4 +73,3 @@ void main()
gl_FragColor = gl_Color;
}
}

1
common/gal/opengl/shader.vert

@ -96,4 +96,3 @@ void main()
gl_FrontColor = gl_Color;
}

2
common/gal/opengl/vertex_container.cpp

@ -33,7 +33,7 @@
#include <gal/opengl/shader.h>
#include <wx/log.h>
using namespace KiGfx;
using namespace KIGFX;
VERTEX_CONTAINER* VERTEX_CONTAINER::MakeContainer( bool aCached )
{

2
common/gal/opengl/vertex_item.cpp

@ -31,7 +31,7 @@
#include <gal/opengl/vertex_manager.h>
#include <cstring>
using namespace KiGfx;
using namespace KIGFX;
VERTEX_ITEM::VERTEX_ITEM( const VERTEX_MANAGER& aManager ) :
m_manager( aManager ), m_offset( 0 ), m_size( 0 )

4
common/gal/opengl/vertex_manager.cpp

@ -34,7 +34,7 @@
#include <gal/opengl/gpu_manager.h>
#include <gal/opengl/vertex_item.h>
using namespace KiGfx;
using namespace KIGFX;
VERTEX_MANAGER::VERTEX_MANAGER( bool aCached ) :
m_noTransform( true ), m_transform( 1.0f )
@ -106,6 +106,7 @@ void VERTEX_MANAGER::ChangeItemColor( const VERTEX_ITEM& aItem, const COLOR4D& a
unsigned int offset = aItem.GetOffset();
VERTEX* vertex = m_container->GetVertices( offset );
for( unsigned int i = 0; i < size; ++i )
{
vertex->r = aColor.r * 255.0;
@ -125,6 +126,7 @@ void VERTEX_MANAGER::ChangeItemDepth( const VERTEX_ITEM& aItem, GLfloat aDepth )
unsigned int offset = aItem.GetOffset();
VERTEX* vertex = m_container->GetVertices( offset );
for( unsigned int i = 0; i < size; ++i )
{
vertex->z = aDepth;

4
common/gal/stroke_font.cpp

@ -27,7 +27,7 @@
#include <gal/stroke_font.h>
#include <gal/graphics_abstraction_layer.h>
using namespace KiGfx;
using namespace KIGFX;
const double STROKE_FONT::LINE_HEIGHT_RATIO = 1.6;
@ -177,11 +177,13 @@ void STROKE_FONT::Draw( std::string aText, const VECTOR2D& aPosition, double aRo
case GR_TEXT_HJUSTIFY_RIGHT:
if( !m_mirrored )
m_gal->Translate( VECTOR2D( -textsize.x, 0 ) );
break;
case GR_TEXT_HJUSTIFY_LEFT:
if( m_mirrored )
m_gal->Translate( VECTOR2D( -textsize.x, 0 ) );
break;
default:

8
common/geometry/seg.cpp

@ -25,7 +25,9 @@
#include <geometry/seg.h>
template<typename T> int sgn( T val ) {
template<typename T>
int sgn( T val )
{
return ( T( 0 ) < val ) - ( val < T( 0 ) );
}
@ -86,6 +88,7 @@ SEG::ecoord SEG::SquaredDistance( const SEG& aSeg ) const
};
ecoord m = VECTOR2I::ECOORD_MAX;
for( int i = 0; i < 4; i++ )
m = std::min( m, pts[i].SquaredEuclideanNorm() );
@ -105,10 +108,13 @@ OPT_VECTOR2I SEG::Intersect( const SEG& aSeg, bool aIgnoreEndpoints, bool aLines
if( d == 0 )
return OPT_VECTOR2I();
if( !aLines && d > 0 && ( q < 0 || q > d || p < 0 || p > d ) )
return OPT_VECTOR2I();
if( !aLines && d < 0 && ( q < d || p < d || p > 0 || q > 0 ) )
return OPT_VECTOR2I();
if( !aLines && aIgnoreEndpoints && ( q == 0 || q == d ) && ( p == 0 || p == d ) )
return OPT_VECTOR2I();

10
common/geometry/shape_collisions.cpp

@ -63,12 +63,14 @@ static inline bool Collide( const SHAPE_RECT& aA, const SHAPE_CIRCLE& aB, int a
if( aA.BBox( 0 ).Contains( c ) )
return true;
const VECTOR2I vts[] = {
const VECTOR2I vts[] =
{
VECTOR2I( p0.x, p0.y ),
VECTOR2I( p0.x, p0.y + size.y ),
VECTOR2I( p0.x + size.x, p0.y + size.y ),
VECTOR2I( p0.x + size.x, p0.y ),
VECTOR2I(p0.x, p0.y) };
VECTOR2I( p0.x, p0.y )
};
ecoord nearest_seg_dist_sq = VECTOR2I::ECOORD_MAX;
VECTOR2I nearest;
@ -78,7 +80,6 @@ static inline bool Collide( const SHAPE_RECT& aA, const SHAPE_CIRCLE& aB, int a
if( !inside )
{
for( int i = 0; i < 4; i++ )
{
const SEG seg( vts[i], vts[i + 1] );
@ -133,6 +134,7 @@ static inline bool Collide( const SHAPE_LINE_CHAIN& aA, const SHAPE_LINE_CHAIN&
for( int i = 0; i < aB.SegmentCount(); i++ )
if( aA.Collide( aB.CSegment( i ), aClearance ) )
return true;
return false;
}
@ -143,6 +145,7 @@ static inline bool Collide( const SHAPE_RECT& aA, const SHAPE_LINE_CHAIN& aB, in
for( int s = 0; s < aB.SegmentCount(); s++ )
{
SEG seg = aB.CSegment( s );
if( aA.Collide( seg, aClearance ) )
return true;
}
@ -229,5 +232,6 @@ bool SHAPE::Collide( const SHAPE* aShape, int aClerance, VECTOR2I& aMTV ) const
bool SHAPE::Collide( const SHAPE* aShape, int aClerance ) const
{
VECTOR2I dummy;
return CollideShapes( this, aShape, aClerance, false, dummy );
}

17
common/geometry/shape_line_chain.cpp

@ -64,9 +64,11 @@ bool SHAPE_LINE_CHAIN::Collide( const SEG& aSeg, int aClearance ) const
return false;
}
const SHAPE_LINE_CHAIN SHAPE_LINE_CHAIN::Reverse() const
{
SHAPE_LINE_CHAIN a( *this );
reverse( a.m_points.begin(), a.m_points.end() );
a.m_closed = m_closed;
@ -77,6 +79,7 @@ const SHAPE_LINE_CHAIN SHAPE_LINE_CHAIN::Reverse() const
int SHAPE_LINE_CHAIN::Length() const
{
int l = 0;
for( int i = 0; i < SegmentCount(); i++ )
l += CSegment( i ).Length();
@ -88,6 +91,7 @@ void SHAPE_LINE_CHAIN::Replace( int aStartIndex, int aEndIndex, const VECTOR2I&
{
if( aEndIndex < 0 )
aEndIndex += PointCount();
if( aStartIndex < 0 )
aStartIndex += PointCount();
@ -105,6 +109,7 @@ void SHAPE_LINE_CHAIN::Replace( int aStartIndex, int aEndIndex, const SHAPE_LINE
{
if( aEndIndex < 0 )
aEndIndex += PointCount();
if( aStartIndex < 0 )
aStartIndex += PointCount();
@ -117,6 +122,7 @@ void SHAPE_LINE_CHAIN::Remove( int aStartIndex, int aEndIndex )
{
if( aEndIndex < 0 )
aEndIndex += PointCount();
if( aStartIndex < 0 )
aStartIndex += PointCount();
@ -127,6 +133,7 @@ void SHAPE_LINE_CHAIN::Remove( int aStartIndex, int aEndIndex )
int SHAPE_LINE_CHAIN::Distance( const VECTOR2I& aP ) const
{
int d = INT_MAX;
for( int s = 0; s < SegmentCount(); s++ )
d = min( d, CSegment( s ).Distance( aP ) );
@ -185,6 +192,7 @@ const SHAPE_LINE_CHAIN SHAPE_LINE_CHAIN::Slice( int aStartIndex, int aEndIndex )
if( aEndIndex < 0 )
aEndIndex += PointCount();
if( aStartIndex < 0 )
aStartIndex += PointCount();
@ -215,6 +223,7 @@ int SHAPE_LINE_CHAIN::Intersect( const SEG& aSeg, Intersections& aIp ) const
for( int s = 0; s < SegmentCount(); s++ )
{
OPT_VECTOR2I p = CSegment( s ).Intersect( aSeg );
if( p )
{
Intersection is;
@ -305,7 +314,6 @@ int SHAPE_LINE_CHAIN::Intersect( const SHAPE_LINE_CHAIN& aChain, Intersections&
is.their = b;
aIp.push_back( is );
}
}
}
}
@ -317,6 +325,7 @@ int SHAPE_LINE_CHAIN::Intersect( const SHAPE_LINE_CHAIN& aChain, Intersections&
int SHAPE_LINE_CHAIN::PathLength( const VECTOR2I& aP ) const
{
int sum = 0;
for( int i = 0; i < SegmentCount(); i++ )
{
const SEG seg = CSegment( i );
@ -387,6 +396,7 @@ const optional<SHAPE_LINE_CHAIN::Intersection> SHAPE_LINE_CHAIN::SelfIntersectin
for( int s2 = s1 + 1; s2 < SegmentCount(); s2++ )
{
const VECTOR2I s2a = CSegment( s2 ).a, s2b = CSegment( s2 ).b;
if( s1 + 1 != s2 && CSegment( s1 ).Contains( s2a ) )
{
Intersection is;
@ -446,6 +456,7 @@ SHAPE_LINE_CHAIN& SHAPE_LINE_CHAIN::Simplify()
while( i < np )
{
int j = i + 1;
while( j < np && CPoint( i ) == CPoint( j ) )
j++;
@ -457,6 +468,7 @@ SHAPE_LINE_CHAIN& SHAPE_LINE_CHAIN::Simplify()
np = pts_unique.size();
i = 0;
// stage 1: eliminate collinear segments
while( i < np - 2 )
{
@ -468,6 +480,7 @@ SHAPE_LINE_CHAIN& SHAPE_LINE_CHAIN::Simplify()
n++;
m_points.push_back( p0 );
if( n > i )
i = n;
@ -493,9 +506,11 @@ const VECTOR2I SHAPE_LINE_CHAIN::NearestPoint( const VECTOR2I& aP ) const
{
int min_d = INT_MAX;
int nearest = 0;
for( int i = 0; i < SegmentCount(); i++ )
{
int d = CSegment( i ).Distance( aP );
if( d < min_d )
{
min_d = d;

10
common/math/math_util.cpp

@ -28,13 +28,15 @@
#include <climits>
#include <math/math_util.h>
template<> int rescale( int numerator, int value, int denominator )
template<>
int rescale( int numerator, int value, int denominator )
{
return (int) ( (int64_t) numerator * (int64_t) value / (int64_t) denominator );
}
template<> int64_t rescale( int64_t numerator, int64_t value, int64_t denominator )
template<>
int64_t rescale( int64_t numerator, int64_t value, int64_t denominator )
{
int64_t r = 0;
int64_t sign = ( ( numerator < 0) ? -1 : 1 ) * ( denominator < 0 ? -1 : 1 ) * ( value < 0 ? -1 : 1 );
@ -51,7 +53,9 @@ template<> int64_t rescale( int64_t numerator, int64_t value, int64_t denominato
return sign * ( (a * b + r ) / c );
else
return sign * (a / c * b + (a % c * b + r) / c);
} else {
}
else
{
uint64_t a0 = a & 0xFFFFFFFF;
uint64_t a1 = a >> 32;
uint64_t b0 = b & 0xFFFFFFFF;

2
common/painter.cpp

@ -27,7 +27,7 @@
#include <painter.h>
#include <gal/graphics_abstraction_layer.h>
using namespace KiGfx;
using namespace KIGFX;
RENDER_SETTINGS::RENDER_SETTINGS()
{

1
common/tool/action_manager.cpp

@ -67,6 +67,7 @@ void ACTION_MANAGER::UnregisterAction( TOOL_ACTION* aAction )
int ACTION_MANAGER::MakeActionId( const std::string& aActionName )
{
static int currentActionId = 1;
return currentActionId++;
}

3
common/tool/context_menu.cpp

@ -88,6 +88,7 @@ void CONTEXT_MENU::SetTitle( const wxString& aTitle )
void CONTEXT_MENU::Add( const wxString& aLabel, int aId )
{
#ifdef DEBUG
if( m_menu.FindItem( aId ) != NULL )
wxLogWarning( wxT( "Adding more than one menu entry with the same ID may result in"
"undefined behaviour" ) );
@ -135,8 +136,10 @@ std::string CONTEXT_MENU::getHotKeyDescription( const TOOL_ACTION& aAction ) con
if( hotkey & MD_ModAlt )
description += "ALT+";
if( hotkey & MD_ModCtrl )
description += "CTRL+";
if( hotkey & MD_ModShift )
description += "SHIFT+";

4
common/tool/tool_base.cpp

@ -25,13 +25,13 @@
#include <tool/tool_event.h>
#include <tool/tool_manager.h>
KiGfx::VIEW* TOOL_BASE::getView() const
KIGFX::VIEW* TOOL_BASE::getView() const
{
return m_toolMgr->GetView();
}
KiGfx::VIEW_CONTROLS* TOOL_BASE::getViewControls() const
KIGFX::VIEW_CONTROLS* TOOL_BASE::getViewControls() const
{
return m_toolMgr->GetViewControls();
}

10
common/tool/tool_dispatcher.cpp

@ -111,7 +111,7 @@ void TOOL_DISPATCHER::ResetState()
}
KiGfx::VIEW* TOOL_DISPATCHER::getView()
KIGFX::VIEW* TOOL_DISPATCHER::getView()
{
return m_editFrame->GetGalCanvas()->GetView();
}
@ -166,7 +166,8 @@ bool TOOL_DISPATCHER::handleMouseButton( wxEvent& aEvent, int aIndex, bool aMoti
if( st->pressed && aMotion )
{
st->dragging = true;
double dragPixelDistance = getView()->ToScreen( m_lastMousePos - st->dragOrigin, false ).EuclideanNorm();
double dragPixelDistance =
getView()->ToScreen( m_lastMousePos - st->dragOrigin, false ).EuclideanNorm();
st->dragMaxDelta = std::max( st->dragMaxDelta, dragPixelDistance );
wxLongLong t = wxGetLocalTimeMillis();
@ -205,12 +206,12 @@ void TOOL_DISPATCHER::DispatchWxEvent( wxEvent& aEvent )
type == wxEVT_RIGHT_DOWN || type == wxEVT_RIGHT_UP ||
// Event issued whem mouse retains position in screen coordinates,
// but changes in world coordinates (eg. autopanning)
type == KiGfx::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE )
type == KIGFX::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE )
{
VECTOR2D screenPos = m_toolMgr->GetViewControls()->GetCursorPosition();
VECTOR2D pos = getView()->ToWorld( screenPos );
if( pos != m_lastMousePos || type == KiGfx::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE )
if( pos != m_lastMousePos || type == KIGFX::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE )
{
motion = true;
m_lastMousePos = pos;
@ -266,6 +267,7 @@ void TOOL_DISPATCHER::DispatchWxCommand( const wxCommandEvent& aEvent )
toolName = "pcbnew.InteractiveRouter";
activateTool = true;
break;
case ID_SELECTION_TOOL:
toolName = "pcbnew.InteractiveSelection";
activateTool = true;

12
common/tool/tool_event.cpp

@ -64,7 +64,8 @@ const std::string TOOL_EVENT::Format() const
{
std::string ev;
const FlagString categories[] = {
const FlagString categories[] =
{
{ TC_Mouse, "mouse" },
{ TC_Keyboard, "keyboard" },
{ TC_Command, "command" },
@ -73,7 +74,8 @@ const std::string TOOL_EVENT::Format() const
{ 0, "" }
};
const FlagString actions[] = {
const FlagString actions[] =
{
{ TA_MouseClick, "click" },
{ TA_MouseUp, "button-up" },
{ TA_MouseDown, "button-down" },
@ -94,7 +96,8 @@ const std::string TOOL_EVENT::Format() const
{ 0, "" }
};
const FlagString buttons[] = {
const FlagString buttons[] =
{
{ MB_None, "none" },
{ MB_Left, "left" },
{ MB_Right, "right" },
@ -102,7 +105,8 @@ const std::string TOOL_EVENT::Format() const
{ 0, "" }
};
const FlagString modifiers[] = {
const FlagString modifiers[] =
{
{ MD_ModShift, "shift" },
{ MD_ModCtrl, "ctrl" },
{ MD_ModAlt, "alt" },

6
common/tool/tool_interactive.cpp

@ -31,12 +31,14 @@
TOOL_INTERACTIVE::TOOL_INTERACTIVE( TOOL_ID aId, const std::string& aName ) :
TOOL_BASE( TOOL_Interactive, aId, aName )
{};
{
}
TOOL_INTERACTIVE::TOOL_INTERACTIVE( const std::string& aName ) :
TOOL_BASE( TOOL_Interactive, TOOL_MANAGER::MakeToolId( aName ), aName )
{};
{
}
TOOL_INTERACTIVE::~TOOL_INTERACTIVE()

14
common/tool/tool_manager.cpp

@ -85,12 +85,12 @@ struct TOOL_MANAGER::TOOL_STATE
bool operator==( const TOOL_MANAGER::TOOL_STATE& aRhs ) const
{
return ( aRhs.theTool == this->theTool );
return aRhs.theTool == this->theTool;
}
bool operator!=( const TOOL_MANAGER::TOOL_STATE& aRhs ) const
{
return ( aRhs.theTool != this->theTool );
return aRhs.theTool != this->theTool;
}
};
@ -137,6 +137,7 @@ void TOOL_MANAGER::RegisterTool( TOOL_BASE* aTool )
if( aTool->GetType() == TOOL_Interactive )
{
bool initState = static_cast<TOOL_INTERACTIVE*>( aTool )->Init();
if( !initState )
{
wxLogError( wxT( "Initialization of the %s tool failed" ), aTool->GetName().c_str() );
@ -232,6 +233,7 @@ bool TOOL_MANAGER::runTool( TOOL_BASE* aTool )
// If the tool is already active, do not invoke it again
if( state->idle == false )
return false;
state->idle = false;
static_cast<TOOL_INTERACTIVE*>( aTool )->Reset();
@ -269,6 +271,7 @@ void TOOL_MANAGER::ScheduleNextState( TOOL_BASE* aTool, TOOL_STATE_FUNC& aHandle
const TOOL_EVENT_LIST& aConditions )
{
TOOL_STATE* st = m_toolState[aTool];
st->transitions.push_back( TRANSITION( aConditions, aHandler ) );
}
@ -309,6 +312,7 @@ void TOOL_MANAGER::dispatchInternal( TOOL_EVENT& aEvent )
st->wakeupEvent = aEvent;
st->pendingWait = false;
st->waitEvents.clear();
if( st->cofunc && !st->cofunc->Resume() )
finishTool( st ); // The couroutine has finished
@ -392,6 +396,7 @@ void TOOL_MANAGER::finishTool( TOOL_STATE* aState )
{
// Find the tool to be deactivated
std::deque<TOOL_ID>::iterator it, it_end;
for( it = m_activeTools.begin(), it_end = m_activeTools.end(); it != it_end; ++it )
{
if( aState == m_toolIdIndex[*it] )
@ -475,12 +480,13 @@ void TOOL_MANAGER::ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu,
TOOL_ID TOOL_MANAGER::MakeToolId( const std::string& aToolName )
{
static int currentId;
return currentId++;
}
void TOOL_MANAGER::SetEnvironment( EDA_ITEM* aModel, KiGfx::VIEW* aView,
KiGfx::VIEW_CONTROLS* aViewControls, wxWindow* aFrame )
void TOOL_MANAGER::SetEnvironment( EDA_ITEM* aModel, KIGFX::VIEW* aView,
KIGFX::VIEW_CONTROLS* aViewControls, wxWindow* aFrame )
{
m_model = aModel;
m_view = aView;

18
common/view/view.cpp

@ -38,7 +38,7 @@
#include <profile.h>
#endif /* __WXDEBUG__ */
using namespace KiGfx;
using namespace KIGFX;
VIEW::VIEW( bool aIsDynamic ) :
m_enableOrderModifier( true ),
@ -474,6 +474,7 @@ void VIEW::ChangeLayerDepth( int aLayer, int aDepth )
m_layers[aLayer].items->Query( r, visitor );
}
int VIEW::GetTopLayer() const
{
if( m_topLayers.size() == 0 )
@ -512,10 +513,13 @@ void VIEW::SetTopLayer( int aLayer, bool aEnabled )
void VIEW::EnableTopLayer( bool aEnable )
{
if( aEnable == m_enableOrderModifier ) return;
if( aEnable == m_enableOrderModifier )
return;
m_enableOrderModifier = aEnable;
std::set<unsigned int>::iterator it;
if( aEnable )
{
for( it = m_topLayers.begin(); it != m_topLayers.end(); ++it )
@ -615,8 +619,10 @@ void VIEW::draw( VIEW_ITEM* aItem, int aLayer, bool aImmediate ) const
{
group = m_gal->BeginGroup();
aItem->setGroup( aLayer, group );
if( !m_painter->Draw( aItem, aLayer ) )
aItem->ViewDraw( aLayer, m_gal ); // Alternative drawing method
m_gal->EndGroup();
}
}
@ -648,6 +654,7 @@ void VIEW::draw( VIEW_ITEM* aItem, bool aImmediate ) const
void VIEW::draw( VIEW_GROUP* aGroup, bool aImmediate ) const
{
std::set<VIEW_ITEM*>::const_iterator it;
for( it = aGroup->Begin(); it != aGroup->End(); ++it )
{
draw( *it, aImmediate );
@ -687,6 +694,7 @@ struct VIEW::recacheItem
{
// Remove previously cached group
int prevGroup = aItem->getGroup( layer );
if( prevGroup >= 0 )
gal->DeleteGroup( prevGroup );
@ -694,8 +702,10 @@ struct VIEW::recacheItem
{
int group = gal->BeginGroup();
aItem->setGroup( layer, group );
if( !view->m_painter->Draw( aItem, layer ) )
aItem->ViewDraw( layer, gal ); // Alternative drawing method
gal->EndGroup();
}
else
@ -881,6 +891,7 @@ void VIEW::updateItemGeometry( VIEW_ITEM* aItem, int aLayer )
// Redraw the item from scratch
int prevGroup = aItem->getGroup( aLayer );
if( prevGroup >= 0 )
m_gal->DeleteGroup( prevGroup );
@ -894,6 +905,7 @@ void VIEW::updateItemGeometry( VIEW_ITEM* aItem, int aLayer )
void VIEW::updateBbox( VIEW_ITEM* aItem )
{
int layers[VIEW_MAX_LAYERS], layers_count;
aItem->ViewGetLayers( layers, layers_count );
for( int i = 0; i < layers_count; i++ )
@ -912,6 +924,7 @@ void VIEW::updateLayers( VIEW_ITEM* aItem )
// Remove the item from previous layer set
aItem->getLayers( layers, layers_count );
for( int i = 0; i < layers_count; i++ )
{
VIEW_LAYER& l = m_layers[layers[i]];
@ -922,6 +935,7 @@ void VIEW::updateLayers( VIEW_ITEM* aItem )
// Add the item to new layer set
aItem->ViewGetLayers( layers, layers_count );
aItem->saveLayers( layers, layers_count );
for( int i = 0; i < layers_count; i++ )
{
VIEW_LAYER& l = m_layers[layers[i]];

3
common/view/view_group.cpp

@ -39,7 +39,7 @@
#include <boost/foreach.hpp>
#include <layers_id_colors_and_visibility.h>
using namespace KiGfx;
using namespace KIGFX;
VIEW_GROUP::VIEW_GROUP( VIEW* aView ) :
m_layer( ITEM_GAL_LAYER( GP_OVERLAY ) )
@ -80,6 +80,7 @@ unsigned int VIEW_GROUP::GetSize() const
const BOX2I VIEW_GROUP::ViewBBox() const
{
BOX2I maxBox;
maxBox.SetMaximum();
return maxBox;
}

3
common/view/view_item.cpp

@ -27,7 +27,7 @@
#include <view/view_item.h>
#include <view/view.h>
using namespace KiGfx;
using namespace KIGFX;
void VIEW_ITEM::ViewSetVisible( bool aIsVisible )
{
@ -69,6 +69,7 @@ void VIEW_ITEM::ViewRelease()
void VIEW_ITEM::getLayers( int* aLayers, int& aCount ) const
{
int* layersPtr = aLayers;
for( unsigned int i = 0; i < m_layers.size(); ++i )
{
if( m_layers[i] )

6
common/view/wx_view_controls.cpp

@ -30,7 +30,7 @@
#include <gal/graphics_abstraction_layer.h>
#include <tool/tool_dispatcher.h>
using namespace KiGfx;
using namespace KIGFX;
const wxEventType WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE = wxNewEventType();
@ -171,6 +171,7 @@ void WX_VIEW_CONTROLS::onButton( wxMouseEvent& aEvent )
{
m_state = IDLE; // Stop autopanning when user release left mouse button
}
break;
case DRAG_PANNING:
@ -178,6 +179,7 @@ void WX_VIEW_CONTROLS::onButton( wxMouseEvent& aEvent )
{
m_state = IDLE;
}
break;
}
@ -284,6 +286,7 @@ bool WX_VIEW_CONTROLS::handleAutoPanning( const wxMouseEvent& aEvent )
return false;
}
return true;
break;
@ -295,6 +298,7 @@ bool WX_VIEW_CONTROLS::handleAutoPanning( const wxMouseEvent& aEvent )
return true;
}
return false;
break;

2
common/worksheet_viewitem.cpp

@ -34,7 +34,7 @@
#include <layers_id_colors_and_visibility.h>
#include <boost/foreach.hpp>
using namespace KiGfx;
using namespace KIGFX;
WORKSHEET_VIEWITEM::WORKSHEET_VIEWITEM( const std::string& aFileName, const std::string& aSheetName,
const PAGE_INFO* aPageInfo, const TITLE_BLOCK* aTitleBlock ) :

4
common/zoom.cpp

@ -197,8 +197,8 @@ void EDA_DRAW_FRAME::OnZoom( wxCommandEvent& event )
if( m_galCanvasActive )
{
// Apply computed view settings to GAL
KiGfx::VIEW* view = m_galCanvas->GetView();
KiGfx::GAL* gal = m_galCanvas->GetGAL();
KIGFX::VIEW* view = m_galCanvas->GetView();
KIGFX::GAL* gal = m_galCanvas->GetGAL();
double zoomFactor = gal->GetWorldScale() / gal->GetZoomFactor();
double zoom = 1.0 / ( zoomFactor * GetZoom() );

2
include/base_struct.h

@ -301,7 +301,7 @@ typedef unsigned STATUS_FLAGS;
* is a base class for most all the KiCad significant classes, used in
* schematics and boards.
*/
class EDA_ITEM : public KiGfx::VIEW_ITEM
class EDA_ITEM : public KIGFX::VIEW_ITEM
{
private:

18
include/class_drawpanel_gal.h

@ -38,7 +38,7 @@
class BOARD;
class TOOL_DISPATCHER;
namespace KiGfx
namespace KIGFX
{
class GAL;
class VIEW;
@ -73,7 +73,7 @@ public:
* Returns a pointer to the GAL instance used in the panel.
* @return The instance of GAL.
*/
KiGfx::GAL* GetGAL() const
KIGFX::GAL* GetGAL() const
{
return m_gal;
}
@ -83,7 +83,7 @@ public:
* Returns a pointer to the VIEW instance used in the panel.
* @return The instance of VIEW.
*/
KiGfx::VIEW* GetView() const
KIGFX::VIEW* GetView() const
{
return m_view;
}
@ -93,9 +93,9 @@ public:
* Returns a pointer to the VIEW_CONTROLS instance used in the panel.
* @return The instance of VIEW_CONTROLS.
*/
KiGfx::VIEW_CONTROLS* GetViewControls() const
KIGFX::VIEW_CONTROLS* GetViewControls() const
{
return (KiGfx::VIEW_CONTROLS*)( m_viewControls );
return (KIGFX::VIEW_CONTROLS*)( m_viewControls );
}
/// @copydoc wxWindow::Refresh()
@ -125,12 +125,12 @@ protected:
bool m_pendingRefresh;
wxTimer m_refreshTimer;
KiGfx::GAL* m_gal; ///< Interface for drawing objects on a 2D-surface
KiGfx::VIEW* m_view; ///< Stores view settings (scale, center, etc.)
KIGFX::GAL* m_gal; ///< Interface for drawing objects on a 2D-surface
KIGFX::VIEW* m_view; ///< Stores view settings (scale, center, etc.)
///< and items to be drawn
KiGfx::PAINTER* m_painter; ///< Contains information about how to draw items
KIGFX::PAINTER* m_painter; ///< Contains information about how to draw items
///< using GAL
KiGfx::WX_VIEW_CONTROLS* m_viewControls; ///< Control for VIEW (moving, zooming, etc.)
KIGFX::WX_VIEW_CONTROLS* m_viewControls; ///< Control for VIEW (moving, zooming, etc.)
GalType m_currentGal; ///< Currently used GAL
TOOL_DISPATCHER* m_eventDispatcher; ///< Processes and forwards events to tools
};

4
include/gal/cairo/cairo_compositor.h

@ -36,7 +36,7 @@
#include <boost/smart_ptr/shared_array.hpp>
#include <deque>
namespace KiGfx
namespace KIGFX
{
class CAIRO_COMPOSITOR : public COMPOSITOR
{
@ -122,6 +122,6 @@ protected:
return m_buffers.size();
}
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* COMPOSITOR_H_ */

4
include/gal/cairo/cairo_gal.h

@ -58,7 +58,7 @@
* of KiCad graphics surfaces as well.
*
*/
namespace KiGfx
namespace KIGFX
{
class CAIRO_COMPOSITOR;
@ -386,6 +386,6 @@ private:
/// Format used to store pixels
static const cairo_format_t GAL_FORMAT = CAIRO_FORMAT_RGB24;
};
} // namespace KiGfx
} // namespace KIGFX
#endif // CAIROGAL_H_

6
include/gal/color4d.h

@ -30,7 +30,7 @@
#include <colors.h>
#include <cassert>
namespace KiGfx
namespace KIGFX
{
/**
* Class COLOR4D
@ -182,7 +182,7 @@ public:
double GetBrightness() const
{
// Weighted W3C formula
return ( r * 0.299 + g * 0.587 + b * 0.117 );
return r * 0.299 + g * 0.587 + b * 0.117;
}
/**
@ -217,6 +217,6 @@ public:
double b; ///< Blue component
double a; ///< Alpha component
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* COLOR4D_H_ */

4
include/gal/compositor.h

@ -31,7 +31,7 @@
#ifndef COMPOSITOR_H_
#define COMPOSITOR_H_
namespace KiGfx
namespace KIGFX
{
class COMPOSITOR
@ -101,6 +101,6 @@ protected:
unsigned int m_height; ///< Height of the buffer (in pixels)
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* COMPOSITOR_H_ */

4
include/gal/definitions.h

@ -31,7 +31,7 @@
#define SWAP( varA, condition, varB ) if( varA condition varB ) { double tmp = varA; varA = varB; \
varB = tmp; }
namespace KiGfx
namespace KIGFX
{
/**
* RenderTarget: Possible rendering targets
@ -43,6 +43,6 @@ namespace KiGfx
TARGET_OVERLAY, ///< Items that may change while the view stays the same (noncached)
TARGETS_NUMBER ///< Number of available rendering targets
};
}
} // namespace KIGFX
#endif /* DEFINITIONS_H_ */

4
include/gal/graphics_abstraction_layer.h

@ -40,7 +40,7 @@
#include <gal/stroke_font.h>
#include <newstroke_font.h>
namespace KiGfx
namespace KIGFX
{
/**
* GridStyle: Type definition of the grid style
@ -891,6 +891,6 @@ protected:
static const int MIN_DEPTH = -2048;
static const int MAX_DEPTH = 2047;
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* GRAPHICSABSTRACTIONLAYER_H_ */

4
include/gal/opengl/cached_container.h

@ -39,7 +39,7 @@
// Debug messages verbosity level
// #define CACHED_CONTAINER_TEST 1
namespace KiGfx
namespace KIGFX
{
class VERTEX_ITEM;
class SHADER;
@ -173,6 +173,6 @@ private:
inline void test() {}
#endif /* CACHED_CONTAINER_TEST */
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* CACHED_CONTAINER_H_ */

5
include/gal/opengl/gpu_manager.h

@ -33,7 +33,7 @@
#include <gal/opengl/vertex_common.h>
#include <boost/scoped_array.hpp>
namespace KiGfx
namespace KIGFX
{
class SHADER;
class VERTEX_CONTAINER;
@ -135,7 +135,6 @@ protected:
GLuint* m_indicesPtr;
GLuint m_verticesBuffer;
unsigned int m_indicesSize;
};
@ -159,5 +158,5 @@ public:
///< @copydoc GPU_MANAGER::EndDrawing()
virtual void EndDrawing();
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* GPU_MANAGER_H_ */

4
include/gal/opengl/noncached_container.h

@ -33,7 +33,7 @@
#include <gal/opengl/vertex_container.h>
namespace KiGfx
namespace KIGFX
{
class VERTEX_ITEM;
class SHADER;
@ -68,6 +68,6 @@ protected:
///< Index of the free first space where a vertex can be stored
unsigned int m_freePtr;
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* NONCACHED_CONTAINER_H_ */

4
include/gal/opengl/opengl_compositor.h

@ -35,7 +35,7 @@
#include <GL/glew.h>
#include <deque>
namespace KiGfx
namespace KIGFX
{
class OPENGL_COMPOSITOR : public COMPOSITOR
{
@ -105,6 +105,6 @@ protected:
return m_buffers.size();
}
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* COMPOSITOR_H_ */

5
include/gal/opengl/opengl_gal.h

@ -57,7 +57,7 @@
#define CALLBACK
#endif
namespace KiGfx
namespace KIGFX
{
class SHADER;
@ -253,6 +253,7 @@ public:
{
/// Manager used for storing new vertices
VERTEX_MANAGER* vboManager;
/// Intersect points, that have to be freed after tessellation
std::deque< boost::shared_array<GLdouble> >& intersectPoints;
} TessParams;
@ -377,6 +378,6 @@ private:
*/
unsigned int getNewGroupNumber();
};
} // namespace KiGfx
} // namespace KIGFX
#endif // OPENGLGAL_H_

4
include/gal/opengl/shader.h

@ -34,7 +34,7 @@
#include <string>
#include <deque>
namespace KiGfx
namespace KIGFX
{
class OPENGL_GAL;
@ -205,6 +205,6 @@ private:
GLuint geomOutputType; ///< Output type [e.g. GL_LINES, GL_TRIANGLES, GL_QUADS etc.]
std::deque<GLint> parameterLocation; ///< Location of the parameter
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* SHADER_H_ */

8
include/gal/opengl/vertex_common.h

@ -32,10 +32,11 @@
#include <GL/glew.h>
namespace KiGfx
namespace KIGFX
{
// Possible types of shaders
enum SHADER_TYPE {
enum SHADER_TYPE
{
SHADER_NONE = 0,
SHADER_LINE,
SHADER_FILLED_CIRCLE,
@ -68,7 +69,6 @@ const unsigned int ShaderSize = sizeof(VERTEX().shader);
const unsigned int ShaderStride = ShaderSize / sizeof(GLfloat);
const unsigned int IndexSize = sizeof(GLuint);
} // namespace KiGfx
} // namespace KIGFX
#endif /* VERTEX_COMMON_H_ */

5
include/gal/opengl/vertex_container.h

@ -32,7 +32,7 @@
#include <gal/opengl/vertex_common.h>
namespace KiGfx
namespace KIGFX
{
class VERTEX_ITEM;
class SHADER;
@ -45,6 +45,7 @@ public:
* Returns a pointer to a new container of an appropriate type.
*/
static VERTEX_CONTAINER* MakeContainer( bool aCached );
virtual ~VERTEX_CONTAINER();
/**
@ -170,6 +171,6 @@ protected:
///< Default initial size of a container (expressed in vertices)
static const unsigned int defaultInitSize = 1048576;
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* VERTEX_CONTAINER_H_ */

4
include/gal/opengl/vertex_item.h

@ -34,7 +34,7 @@
#include <gal/color4d.h>
#include <cstddef>
namespace KiGfx
namespace KIGFX
{
class VERTEX_MANAGER;
@ -98,6 +98,6 @@ private:
m_size = aSize;
}
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* VERTEX_ITEM_H_ */

4
include/gal/opengl/vertex_manager.h

@ -40,7 +40,7 @@
#include <boost/smart_ptr/shared_ptr.hpp>
#include <wx/log.h>
namespace KiGfx
namespace KIGFX
{
class SHADER;
class VERTEX_ITEM;
@ -342,6 +342,6 @@ protected:
GLfloat m_shader[ShaderStride];
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* VERTEX_MANAGER_H_ */

4
include/gal/stroke_font.h

@ -34,7 +34,7 @@
#include <math/box2.h>
namespace KiGfx
namespace KIGFX
{
class GAL;
@ -184,6 +184,6 @@ private:
static const double LINE_HEIGHT_RATIO;
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* STROKE_FONT_H_ */

1
include/geometry/seg.h

@ -40,7 +40,6 @@ class SEG
typedef VECTOR2I::extended_type ecoord;
public:
friend inline std::ostream& operator<<( std::ostream& aStream, const SEG& aSeg );
/* Start and the of the segment. Public, to make access simpler. These are references

11
include/geometry/shape.h

@ -35,7 +35,8 @@
* Lists all supported shapes
*/
enum ShapeType {
enum ShapeType
{
SH_RECT = 0, ///> axis-aligned rectangle
SH_SEGMENT, ///> line segment
SH_LINE_CHAIN, ///> line chain (polyline)
@ -47,7 +48,8 @@ enum ShapeType {
*
* Represents an abstract shape on 2D plane.
*/
class SHAPE {
class SHAPE
{
protected:
typedef VECTOR2I::extended_type ecoord;
@ -77,7 +79,8 @@ class SHAPE {
* Returns a dynamically allocated copy of the shape
* @retval copy of the shape
*/
virtual SHAPE* Clone() const {
virtual SHAPE* Clone() const
{
assert( false );
return NULL;
};
@ -106,6 +109,7 @@ class SHAPE {
*/
virtual bool Collide( const SHAPE* aShape, int aClerance, VECTOR2I& aMTV ) const;
virtual bool Collide( const SHAPE* aShape, int aClerance = 0 ) const;
/**
* Function Collide()
*
@ -139,7 +143,6 @@ class SHAPE {
private:
///> type of our shape
ShapeType m_type;
};
bool CollideShapes( const SHAPE* aA, const SHAPE* aB, int aClearance, bool aNeedMTV, VECTOR2I& aMTV );

7
include/geometry/shape_circle.h

@ -27,8 +27,8 @@
#include "shape.h"
class SHAPE_CIRCLE : public SHAPE {
class SHAPE_CIRCLE : public SHAPE
{
public:
SHAPE_CIRCLE() :
SHAPE( SH_CIRCLE ), m_radius( 0 ) {};
@ -41,12 +41,14 @@ public:
const BOX2I BBox( int aClearance = 0 ) const
{
const VECTOR2I rc( m_radius + aClearance, m_radius + aClearance );
return BOX2I( m_center - rc, rc * 2 );
}
bool Collide( const SEG& aSeg, int aClearance = 0 ) const
{
int rc = aClearance + m_radius;
return aSeg.Distance( m_center ) <= rc;
}
@ -69,6 +71,7 @@ public:
{
return m_center;
}
private:
int m_radius;
VECTOR2I m_center;

5
include/geometry/shape_index.h

@ -46,6 +46,7 @@ static const SHAPE* shapeFunctor( T aItem )
return aItem->GetShape();
}
/**
* shapeFunctor template function: specialization for T = SHAPE*
*/
@ -67,6 +68,7 @@ BOX2I boundingBox( T aObject )
return shapeFunctor( aObject )->BBox();
}
/**
* acceptVisitor template method
*
@ -82,6 +84,7 @@ void acceptVisitor( T aObject, V aVisitor )
aVisitor( aObject );
}
/**
* collide template method
*
@ -103,6 +106,7 @@ template<class T, class V>
bool queryCallback( T aShape, void* aContext )
{
V* visitor = (V*) aContext;
acceptVisitor<T, V>( aShape, *visitor );
return true;
@ -344,6 +348,7 @@ void SHAPE_INDEX<T>::Reindex()
newTree = new RTree<T, int, 2, float>();
Iterator iter = this->Begin();
while( !iter.IsNull() )
{
T shape = *iter;

23
include/geometry/shape_index_list.h

@ -27,16 +27,17 @@
#include <boost/unordered_map.hpp>
template <class T> const SHAPE* defaultShapeFunctor( const T aItem )
template <class T>
const SHAPE* defaultShapeFunctor( const T aItem )
{
return aItem->GetShape();
}
template <class T, const SHAPE* (ShapeFunctor) (const T) = defaultShapeFunctor<T> >
class SHAPE_INDEX_LIST {
struct ShapeEntry {
class SHAPE_INDEX_LIST
{
struct ShapeEntry
{
ShapeEntry( T aParent )
{
shape = ShapeFunctor( aParent );
@ -58,12 +59,13 @@ class SHAPE_INDEX_LIST {
public:
// "Normal" iterator interface, for STL algorithms.
class iterator {
class iterator
{
public:
iterator() {};
iterator( ShapeVecIter aCurrent )
: m_current( aCurrent ) {};
iterator( ShapeVecIter aCurrent ) :
m_current( aCurrent ) {};
iterator( const iterator& aB ) :
m_current( aB.m_current ) {};
@ -105,7 +107,8 @@ public:
};
// "Query" iterator, for iterating over a set of spatially matching shapes.
class query_iterator {
class query_iterator
{
public:
query_iterator()
{
@ -243,11 +246,13 @@ public:
if( !aExact || i->shape->Collide( aShape, aMinDistance ) )
{
n++;
if( !aV( i->parent ) )
return n;
}
}
}
return n;
}

23
include/geometry/shape_rect.h

@ -30,7 +30,8 @@
#include <geometry/shape_circle.h>
#include <geometry/seg.h>
class SHAPE_RECT : public SHAPE {
class SHAPE_RECT : public SHAPE
{
public:
/**
* Constructor
@ -107,28 +108,40 @@ class SHAPE_RECT : public SHAPE {
*
* @return top-left corner of the rectangle
*/
const VECTOR2I& GetPosition() const { return m_p0; }
const VECTOR2I& GetPosition() const
{
return m_p0;
}
/**
* Function GetSize()
*
* @return size of the rectangle
*/
const VECTOR2I GetSize() const { return VECTOR2I( m_w, m_h ); }
const VECTOR2I GetSize() const
{
return VECTOR2I( m_w, m_h );
}
/**
* Function GetWidth()
*
* @return width of the rectangle
*/
const int GetWidth() const { return m_w; }
const int GetWidth() const
{
return m_w;
}
/**
* Function GetHeight()
*
* @return height of the rectangle
*/
const int GetHeight() const { return m_h; }
const int GetHeight() const
{
return m_h;
}
private:
///> Top-left corner

4
include/math/box2.h

@ -39,7 +39,8 @@ template <>
class BOX2_TRAITS<VECTOR2I>
{
public:
enum {
enum
{
c_max_size = INT_MAX - 1,
c_min_coord_value = INT_MIN / 2 + 1
};
@ -91,6 +92,7 @@ public:
void Compute( const Container& aPointList )
{
Vec vmin, vmax;
typename Container::const_iterator i;
if( !aPointList.size() )

10
include/math/math_util.h

@ -34,14 +34,18 @@
* Scales a number (value) by rational (numerator/denominator). Numerator must be <= denominator.
*/
template<typename T> T rescale( T numerator, T value, T denominator )
template <typename T>
T rescale( T numerator, T value, T denominator )
{
return numerator * value / denominator;
}
// explicit specializations for integer types, taking care of overflow.
template<> int rescale( int numerator, int value, int denominator );
template<> int64_t rescale( int64_t numerator, int64_t value, int64_t denominator );
template <>
int rescale( int numerator, int value, int denominator );
template <>
int64_t rescale( int64_t numerator, int64_t value, int64_t denominator );
#endif // __MATH_UTIL_H

57
include/math/matrix3x3.h

@ -51,8 +51,11 @@
*/
// Forward declaration for template friends
template <class T> class MATRIX3x3;
template <class T> std::ostream& operator<<( std::ostream& stream, const MATRIX3x3<T>& matrix );
template <class T>
class MATRIX3x3;
template <class T>
std::ostream& operator<<( std::ostream& stream, const MATRIX3x3<T>& matrix );
template <class T>
class MATRIX3x3
@ -177,7 +180,8 @@ template<class T, class S> MATRIX3x3<T> const operator*( T scalar, MATRIX3x3<T>
// --- Implementation ---
// ----------------------
template<class T> MATRIX3x3<T>::MATRIX3x3()
template <class T>
MATRIX3x3<T>::MATRIX3x3()
{
for( int j = 0; j < 3; j++ )
{
@ -189,8 +193,8 @@ template<class T> MATRIX3x3<T>::MATRIX3x3()
}
template<class T> MATRIX3x3<T>::MATRIX3x3( T a00, T a01, T a02, T a10, T a11, T a12, T a20, T a21,
T a22 )
template <class T>
MATRIX3x3<T>::MATRIX3x3( T a00, T a01, T a02, T a10, T a11, T a12, T a20, T a21, T a22 )
{
m_data[0][0] = a00;
m_data[0][1] = a01;
@ -206,7 +210,8 @@ template<class T> MATRIX3x3<T>::MATRIX3x3( T a00, T a01, T a02, T a10, T a11, T
}
template<class T> void MATRIX3x3<T>::SetIdentity( void )
template <class T>
void MATRIX3x3<T>::SetIdentity( void )
{
for( int j = 0; j < 3; j++ )
{
@ -221,14 +226,16 @@ template<class T> void MATRIX3x3<T>::SetIdentity( void )
}
template<class T> void MATRIX3x3<T>::SetTranslation( VECTOR2<T> aTranslation )
template <class T>
void MATRIX3x3<T>::SetTranslation( VECTOR2<T> aTranslation )
{
m_data[0][2] = aTranslation.x;
m_data[1][2] = aTranslation.y;
}
template<class T> VECTOR2<T> MATRIX3x3<T>::GetTranslation( void ) const
template <class T>
VECTOR2<T> MATRIX3x3<T>::GetTranslation( void ) const
{
VECTOR2<T> result;
result.x = m_data[0][2];
@ -237,7 +244,8 @@ template<class T> VECTOR2<T> MATRIX3x3<T>::GetTranslation( void ) const
}
template<class T> void MATRIX3x3<T>::SetRotation( T aAngle )
template <class T>
void MATRIX3x3<T>::SetRotation( T aAngle )
{
T cosValue = cos( aAngle );
T sinValue = sin( aAngle );
@ -248,21 +256,24 @@ template<class T> void MATRIX3x3<T>::SetRotation( T aAngle )
}
template<class T> void MATRIX3x3<T>::SetScale( VECTOR2<T> aScale )
template <class T>
void MATRIX3x3<T>::SetScale( VECTOR2<T> aScale )
{
m_data[0][0] = aScale.x;
m_data[1][1] = aScale.y;
}
template<class T> VECTOR2<T> MATRIX3x3<T>::GetScale( void ) const
template <class T>
VECTOR2<T> MATRIX3x3<T>::GetScale( void ) const
{
VECTOR2<T> result( m_data[0][0], m_data[1][1] );
return result;
}
template<class T> MATRIX3x3<T> const operator*( MATRIX3x3<T> const& a, MATRIX3x3<T> const& b )
template <class T>
MATRIX3x3<T> const operator*( MATRIX3x3<T> const& a, MATRIX3x3<T> const& b )
{
MATRIX3x3<T> result;
@ -279,7 +290,8 @@ template<class T> MATRIX3x3<T> const operator*( MATRIX3x3<T> const& a, MATRIX3x3
}
template<class T> VECTOR2<T> const operator*( MATRIX3x3<T> const& matrix,
template <class T>
VECTOR2<T> const operator*( MATRIX3x3<T> const& matrix,
VECTOR2<T> const& vector )
{
VECTOR2<T> result( 0, 0 );
@ -292,7 +304,8 @@ template<class T> VECTOR2<T> const operator*( MATRIX3x3<T> const& matrix,
}
template<class T> T MATRIX3x3<T>::Determinant( void ) const
template <class T>
T MATRIX3x3<T>::Determinant( void ) const
{
return m_data[0][0] * ( m_data[1][1] * m_data[2][2] - m_data[1][2] * m_data[2][1] )
- m_data[0][1] * ( m_data[1][0] * m_data[2][2] - m_data[1][2] * m_data[2][0] )
@ -300,7 +313,8 @@ template<class T> T MATRIX3x3<T>::Determinant( void ) const
}
template<class T, class S> MATRIX3x3<T> const operator*( MATRIX3x3<T> const& matrix, S scalar )
template <class T, class S>
MATRIX3x3<T> const operator*( MATRIX3x3<T> const& matrix, S scalar )
{
MATRIX3x3<T> result;
@ -316,13 +330,15 @@ template<class T, class S> MATRIX3x3<T> const operator*( MATRIX3x3<T> const& mat
}
template<class T, class S> MATRIX3x3<T> const operator*( S scalar, MATRIX3x3<T> const& matrix )
template <class T, class S>
MATRIX3x3<T> const operator*( S scalar, MATRIX3x3<T> const& matrix )
{
return matrix * scalar;
}
template<class T> MATRIX3x3<T> MATRIX3x3<T>::Inverse( void ) const
template <class T>
MATRIX3x3<T> MATRIX3x3<T>::Inverse() const
{
MATRIX3x3<T> result;
@ -342,7 +358,8 @@ template<class T> MATRIX3x3<T> MATRIX3x3<T>::Inverse( void ) const
}
template<class T> MATRIX3x3<T> MATRIX3x3<T>::Transpose( void ) const
template <class T>
MATRIX3x3<T> MATRIX3x3<T>::Transpose() const
{
MATRIX3x3<T> result;
@ -358,7 +375,8 @@ template<class T> MATRIX3x3<T> MATRIX3x3<T>::Transpose( void ) const
}
template<class T> std::ostream& operator<<( std::ostream& aStream, const MATRIX3x3<T>& aMatrix )
template <class T>
std::ostream& operator<<( std::ostream& aStream, const MATRIX3x3<T>& aMatrix )
{
for( int i = 0; i < 3; i++ )
{
@ -377,6 +395,7 @@ template<class T> std::ostream& operator<<( std::ostream& aStream, const MATRIX3
return aStream;
}
/* Default specializations */
typedef MATRIX3x3<double> MATRIX3x3D;

8
include/math/vector2d.h

@ -285,6 +285,7 @@ T VECTOR2<T>::EuclideanNorm() const
return sqrt( (extended_type) x * x + (extended_type) y * y );
}
template <class T>
typename VECTOR2<T>::extended_type VECTOR2<T>::SquaredEuclideanNorm() const
{
@ -292,7 +293,6 @@ typename VECTOR2<T>::extended_type VECTOR2<T>::SquaredEuclideanNorm() const
}
template <class T>
double VECTOR2<T>::Angle() const
{
@ -368,12 +368,12 @@ VECTOR2<T> VECTOR2<T>::Resize( T aNewLength ) const
if( x == 0 && y == 0 )
return VECTOR2<T> ( 0, 0 );
extended_type l_sq_current = (extended_type)this->x * this->x + (extended_type)this->y * this->y;
extended_type l_sq_current = (extended_type) x * x + (extended_type) y * y;
extended_type l_sq_new = (extended_type) aNewLength * aNewLength;
return VECTOR2<T> (
(this->x < 0 ? -1 : 1 ) * sqrt(rescale(l_sq_new, (extended_type) x * x, l_sq_current)),
(this->y < 0 ? -1 : 1 ) * sqrt(rescale(l_sq_new, (extended_type) y * y, l_sq_current)));
( x < 0 ? -1 : 1 ) * sqrt( rescale( l_sq_new, (extended_type) x * x, l_sq_current ) ),
( y < 0 ? -1 : 1 ) * sqrt( rescale( l_sq_new, (extended_type) y * y, l_sq_current ) ) );
}

4
include/painter.h

@ -38,7 +38,7 @@
class EDA_ITEM;
class COLORS_DESIGN_SETTINGS;
namespace KiGfx
namespace KIGFX
{
class GAL;
class VIEW_ITEM;
@ -265,6 +265,6 @@ protected:
/// Color of brightened item frame
COLOR4D m_brightenedColor;
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* __CLASS_PAINTER_H */

46
include/tool/coroutine.h

@ -32,24 +32,24 @@
#include "delegate.h"
/**
Class COROUNTINE.
Implements a coroutine. Wikipedia has a good explanation:
"Coroutines are computer program components that generalize subroutines to
allow multiple entry points for suspending and resuming execution at certain locations.
Coroutines are well-suited for implementing more familiar program components such as cooperative
tasks, exceptions, event loop, iterators, infinite lists and pipes."
In other words, a coroutine can be considered a lightweight thread - which can be
preempted only when it deliberately yields the control to the caller. This way,
we avoid concurrency problems such as locking / race conditions.
Uses boost::context library to do the actual context switching.
This particular version takes a DELEGATE as an entry point, so it can invoke
methods within a given object as separate coroutines.
See coroutine_example.cpp for sample code.
* Class COROUNTINE.
* Implements a coroutine. Wikipedia has a good explanation:
*
* "Coroutines are computer program components that generalize subroutines to
* allow multiple entry points for suspending and resuming execution at certain locations.
* Coroutines are well-suited for implementing more familiar program components such as cooperative
* tasks, exceptions, event loop, iterators, infinite lists and pipes."
*
* In other words, a coroutine can be considered a lightweight thread - which can be
* preempted only when it deliberately yields the control to the caller. This way,
* we avoid concurrency problems such as locking / race conditions.
*
* Uses boost::context library to do the actual context switching.
*
* This particular version takes a DELEGATE as an entry point, so it can invoke
* methods within a given object as separate coroutines.
*
* See coroutine_example.cpp for sample code.
*/
template <class ReturnType, class ArgType>
@ -85,6 +85,7 @@ public:
{
if( m_saved )
delete m_saved;
if( m_stack )
free( m_stack );
}
@ -114,7 +115,7 @@ public:
}
/**
<F11>* Function SetEntry()
* <F11>* Function SetEntry()
*
* Defines the entry point for the coroutine, if not set in the constructor.
*/
@ -157,6 +158,7 @@ public:
bool Resume()
{
boost::context::jump_fcontext( m_saved, m_self, 0 );
return m_running;
}
@ -197,12 +199,14 @@ private:
boost::context::jump_fcontext( cor->m_self, cor->m_saved, 0 ); // reinterpret_cast<intptr_t>( this ));
}
template <typename T> struct strip_ref
template <typename T>
struct strip_ref
{
typedef T result;
};
template <typename T> struct strip_ref<T&>
template <typename T>
struct strip_ref<T&>
{
typedef T result;
};

6
include/tool/delegate.h

@ -33,7 +33,8 @@
*/
template <class ReturnType, class Arg>
class DELEGATE {
class DELEGATE
{
public:
typedef ReturnType (DELEGATE<ReturnType, Arg>::* MemberPointer)( Arg );
typedef ReturnType _ReturnType;
@ -67,7 +68,8 @@ private:
* Same as DELEGATE, but with no arguments.
*/
template <class ReturnType>
class DELEGATE0 {
class DELEGATE0
{
public:
typedef ReturnType ( DELEGATE0<ReturnType>::* MemberPointer )();
typedef ReturnType _ReturnType;

13
include/tool/examples/coroutine_example.cpp

@ -7,12 +7,15 @@ using namespace std;
typedef COROUTINE<int, int> MyCoroutine;
class MyClass {
class MyClass
{
public:
int CountTo( int n )
{
printf("%s: Coroutine says hi. I will count from 1 to %d and yield each value.\n", __FUNCTION__, n);
printf( "%s: Coroutine says hi. I will count from 1 to %d and yield each value.\n",
__FUNCTION__,
n );
for( int i = 1; i <= n; i++ )
{
printf( "%s: Yielding %d\n", __FUNCTION__, i );
@ -25,6 +28,7 @@ class MyClass {
cofunc = MyCoroutine( this, &MyClass::CountTo );
printf( "%s: Calling coroutine that will count from 1 to 5.\n", __FUNCTION__ );
cofunc.Call( 5 );
while( cofunc.Running() )
{
printf( "%s: Got value: %d\n", __FUNCTION__, cofunc.ReturnValue() );
@ -38,8 +42,7 @@ class MyClass {
};
main()
{
main() {
MyClass obj;
obj.Run();

9
include/tool/examples/delegate_example.cpp

@ -5,12 +5,13 @@
using namespace std;
class MyClass {
class MyClass
{
public:
int MyMethod( const string& arg )
{
printf("MyClass(this = %p)::MyMethod() called with string '%s', length %d\n", this, arg.c_str(), arg.length());
printf( "MyClass(this = %p)::MyMethod() called with string '%s', length %d\n", this,
arg.c_str(), arg.length() );
return arg.length();
}
};
@ -22,11 +23,11 @@ main()
MyClass t1;
MyClass t2;
MyDelegate ptr1( &t1, &MyClass::MyMethod );
MyDelegate ptr2( &t2, &MyClass::MyMethod );
int retval1, retval2;
retval1 = ptr1( "apples" );
retval2 = ptr2( "cherries" );

6
include/tool/tool_base.h

@ -34,7 +34,7 @@
class EDA_ITEM;
class TOOL_MANAGER;
namespace KiGfx
namespace KIGFX
{
class VIEW;
class VIEW_CONTROLS;
@ -130,7 +130,7 @@ protected:
* Returns the instance of VIEW object used in the application. It allows tools to draw.
* @return The instance of VIEW.
*/
KiGfx::VIEW* getView() const;
KIGFX::VIEW* getView() const;
/**
* Function getViewControls()
@ -139,7 +139,7 @@ protected:
* read & modify user input and its settings (eg. show cursor, enable snapping to grid, etc.)
* @return The instance of VIEW_CONTROLS.
*/
KiGfx::VIEW_CONTROLS* getViewControls() const;
KIGFX::VIEW_CONTROLS* getViewControls() const;
/**
* Function getEditFrame()

7
include/tool/tool_dispatcher.h

@ -32,7 +32,7 @@
class TOOL_MANAGER;
class PCB_BASE_FRAME;
namespace KiGfx {
namespace KIGFX {
class VIEW;
};
@ -103,15 +103,16 @@ private:
if( aState->ControlDown() )
mods |= MD_ModCtrl;
if( aState->AltDown() )
mods |= MD_ModAlt;
if( aState->ShiftDown() )
mods |= MD_ModShift;
return mods;
}
///> Stores all the informations regarding a mouse button state.
struct ButtonState;
@ -122,7 +123,7 @@ private:
std::vector<ButtonState*> m_buttons;
///> Returns the instance of VIEW, used by the application.
KiGfx::VIEW* getView();
KIGFX::VIEW* getView();
///> Instance of tool manager that cooperates with the dispatcher.
TOOL_MANAGER* m_toolMgr;

19
include/tool/tool_event.h

@ -150,7 +150,10 @@ public:
m_keyCode( 0 ),
m_modifiers( 0 ) {}
TOOL_EVENT( TOOL_EventCategory aCategory, TOOL_Actions aAction, int aExtraParam, TOOL_ActionScope aScope = AS_GLOBAL ) :
TOOL_EVENT( TOOL_EventCategory aCategory,
TOOL_Actions aAction,
int aExtraParam,
TOOL_ActionScope aScope = AS_GLOBAL ) :
m_category( aCategory ),
m_actions( aAction ),
m_scope( aScope )
@ -244,7 +247,7 @@ public:
bool IsMotion() const
{
return ( m_actions == TA_MouseMotion );
return m_actions == TA_MouseMotion;
}
bool IsCancel() const
@ -255,7 +258,7 @@ public:
///> Returns information about key modifiers state (Ctrl, Alt, etc.)
int Modifier( int aMask = MD_ModifierMask ) const
{
return ( m_modifiers & aMask );
return m_modifiers & aMask;
}
int KeyCode() const
@ -306,9 +309,10 @@ public:
if( m_category == TC_Command )
{
if( m_commandStr && aEvent.m_commandStr )
return ( *m_commandStr == *aEvent.m_commandStr );
return *m_commandStr == *aEvent.m_commandStr;
if( m_commandId && aEvent.m_commandId )
return ( *m_commandId == *aEvent.m_commandId );
return *m_commandId == *aEvent.m_commandId;
}
return true;
@ -365,7 +369,8 @@ typedef boost::optional<TOOL_EVENT> OPT_TOOL_EVENT;
* A list of TOOL_EVENTs, with overloaded || operators allowing for
* concatenating TOOL_EVENTs with little code.
*/
class TOOL_EVENT_LIST {
class TOOL_EVENT_LIST
{
public:
typedef TOOL_EVENT value_type;
typedef std::deque<TOOL_EVENT>::iterator iterator;
@ -393,6 +398,7 @@ public:
for( const_iterator i = m_events.begin(); i != m_events.end(); ++i )
if( i->Matches( b ) )
return *i;
return boost::optional<const TOOL_EVENT&>();
}
@ -481,6 +487,7 @@ inline const TOOL_EVENT_LIST operator||( const TOOL_EVENT& a, const TOOL_EVENT&
return l;
}
inline const TOOL_EVENT_LIST operator||( const TOOL_EVENT& a, const TOOL_EVENT_LIST& b )
{
TOOL_EVENT_LIST l( b );

1
include/tool/tool_interactive.h

@ -126,6 +126,7 @@ void TOOL_INTERACTIVE::Go( int (T::*aStateFunc)( TOOL_EVENT& ),
const TOOL_EVENT_LIST& aConditions )
{
TOOL_STATE_FUNC sptr( static_cast<T*>( this ), aStateFunc );
goInternal( sptr, aConditions );
}

14
include/tool/tool_manager.h

@ -134,16 +134,16 @@ public:
* These are made available to the tool. Called by the parent frame (PCB_EDIT_FRAME)
* when the board is set up.
*/
void SetEnvironment( EDA_ITEM* aModel, KiGfx::VIEW* aView,
KiGfx::VIEW_CONTROLS* aViewControls, wxWindow* aFrame );
void SetEnvironment( EDA_ITEM* aModel, KIGFX::VIEW* aView,
KIGFX::VIEW_CONTROLS* aViewControls, wxWindow* aFrame );
/* Accessors for the environment objects (view, model, etc.) */
KiGfx::VIEW* GetView() const
KIGFX::VIEW* GetView() const
{
return m_view;
}
KiGfx::VIEW_CONTROLS* GetViewControls() const
KIGFX::VIEW_CONTROLS* GetViewControls() const
{
return m_viewControls;
}
@ -270,7 +270,7 @@ private:
*/
bool isRegistered( TOOL_BASE* aTool ) const
{
return ( m_toolState.count( aTool ) > 0 );
return m_toolState.count( aTool ) > 0;
}
/**
@ -298,8 +298,8 @@ private:
ACTION_MANAGER* m_actionMgr;
EDA_ITEM* m_model;
KiGfx::VIEW* m_view;
KiGfx::VIEW_CONTROLS* m_viewControls;
KIGFX::VIEW* m_view;
KIGFX::VIEW_CONTROLS* m_viewControls;
wxWindow* m_editFrame;
/// Flag saying if the currently processed event should be passed to other tools.

6
include/view/view.h

@ -32,7 +32,7 @@
#include <math/box2.h>
#include <gal/definitions.h>
namespace KiGfx
namespace KIGFX
{
class PAINTER;
class GAL;
@ -442,7 +442,7 @@ public:
/// Returns true if the layer is cached
inline bool IsCached( int aLayer ) const
{
return ( m_layers.at( aLayer ).target == TARGET_CACHED );
return m_layers.at( aLayer ).target == TARGET_CACHED;
}
/**
@ -621,6 +621,6 @@ private:
/// Zoom limits
VECTOR2D m_scaleLimits;
};
} // namespace KiGfx
} // namespace KIGFX
#endif

4
include/view/view_controls.h

@ -34,7 +34,7 @@
#include <math/box2.h>
namespace KiGfx
namespace KIGFX
{
class VIEW;
@ -167,6 +167,6 @@ protected:
/// How fast is panning when in auto mode
float m_autoPanSpeed;
};
} // namespace KiGfx
} // namespace KIGFX
#endif

7
include/view/view_group.h

@ -36,9 +36,8 @@
#include <view/view_item.h>
#include <deque>
namespace KiGfx
namespace KIGFX
{
class VIEW_GROUP : public VIEW_ITEM
{
public:
@ -146,7 +145,7 @@ public:
*
* @return Pointer to the VIEW instance.
*/
KiGfx::VIEW* GetView() const
KIGFX::VIEW* GetView() const
{
return m_view;
}
@ -186,6 +185,6 @@ private:
/// Container for storing VIEW_ITEMs
std::set<VIEW_ITEM*> m_items;
};
} // namespace KiGfx
} // namespace KIGFX
#endif // VIEW_GROUP_H_

10
include/view/view_item.h

@ -40,7 +40,8 @@
* Enum KICAD_T
* is the set of class identification values, stored in EDA_ITEM::m_StructType
*/
enum KICAD_T {
enum KICAD_T
{
NOT_USED = -1, ///< the 3d code uses this value
EOT = 0, ///< search types array terminator (End Of Types)
@ -134,7 +135,7 @@ enum KICAD_T {
};
namespace KiGfx
namespace KIGFX
{
// Forward declarations
class GAL;
@ -347,7 +348,7 @@ protected:
*/
inline virtual bool storesGroups() const
{
return ( m_groupsSize > 0 );
return m_groupsSize > 0;
}
/// Stores layer numbers used by the item.
@ -367,8 +368,7 @@ protected:
for( int i = 0; i < aCount; ++i )
m_layers.set( aLayers[i] );
}
};
} // namespace KiGfx
} // namespace KIGFX
#endif

4
include/view/view_rtree.h

@ -29,7 +29,7 @@
#include <rtree.h>
namespace KiGfx
namespace KIGFX
{
typedef RTree<VIEW_ITEM*, int, 2, float> VIEW_RTREE_BASE;
@ -88,6 +88,6 @@ public:
private:
};
} // namespace KiGfx
} // namespace KIGFX
#endif

8
include/view/wx_view_controls.h

@ -38,7 +38,7 @@
class EDA_DRAW_PANEL_GAL;
namespace KiGfx
namespace KIGFX
{
/**
* Class WX_VIEW_CONTROLS
@ -74,6 +74,7 @@ public:
void SetAutoPan( bool aEnabled )
{
m_autoPanEnabled = aEnabled;
if( m_state == AUTO_PANNING )
m_state = IDLE;
}
@ -90,7 +91,8 @@ public:
private:
/// Possible states for WX_VIEW_CONTROLS
enum State {
enum State
{
IDLE = 1, /// Nothing is happening
DRAG_PANNING, /// Panning with mouse button pressed
AUTO_PANNING, /// Panning on approaching borders of the frame
@ -127,6 +129,6 @@ private:
/// Timer repsonsible for handling autopanning
wxTimer m_panTimer;
};
} // namespace KiGfx
} // namespace KIGFX
#endif

2
include/worksheet_viewitem.h

@ -40,7 +40,7 @@ class WS_DRAW_ITEM_RECT;
class WS_DRAW_ITEM_POLYGON;
class WS_DRAW_ITEM_TEXT;
namespace KiGfx
namespace KIGFX
{
class GAL;

28
pcbnew/basepcbframe.cpp

@ -172,7 +172,7 @@ void PCB_BASE_FRAME::SetBoard( BOARD* aBoard )
if( m_galCanvas )
{
KiGfx::VIEW* view = m_galCanvas->GetView();
KIGFX::VIEW* view = m_galCanvas->GetView();
ViewReloadBoard( m_Pcb );
@ -185,7 +185,7 @@ void PCB_BASE_FRAME::SetBoard( BOARD* aBoard )
void PCB_BASE_FRAME::ViewReloadBoard( const BOARD* aBoard ) const
{
KiGfx::VIEW* view = m_galCanvas->GetView();
KIGFX::VIEW* view = m_galCanvas->GetView();
view->Clear();
// All of PCB drawing elements should be added to the VIEW
@ -194,7 +194,7 @@ void PCB_BASE_FRAME::ViewReloadBoard( const BOARD* aBoard ) const
// Load zones
for( int i = 0; i < aBoard->GetAreaCount(); ++i )
{
view->Add( (KiGfx::VIEW_ITEM*) ( aBoard->GetArea( i ) ) );
view->Add( (KIGFX::VIEW_ITEM*) ( aBoard->GetArea( i ) ) );
}
// Load drawings
@ -240,7 +240,7 @@ void PCB_BASE_FRAME::ViewReloadBoard( const BOARD* aBoard ) const
}
// Add an entry for the worksheet layout
KiGfx::WORKSHEET_VIEWITEM* worksheet = new KiGfx::WORKSHEET_VIEWITEM(
KIGFX::WORKSHEET_VIEWITEM* worksheet = new KIGFX::WORKSHEET_VIEWITEM(
std::string( aBoard->GetFileName().mb_str() ),
std::string( GetScreenDesc().mb_str() ),
&GetPageSettings(), &GetTitleBlock() );
@ -520,10 +520,10 @@ void PCB_BASE_FRAME::OnTogglePadDrawMode( wxCommandEvent& aEvent )
m_DisplayPadFill = DisplayOpt.DisplayPadFill = !m_DisplayPadFill;
// Apply new display options to the GAL canvas
KiGfx::PCB_PAINTER* painter =
static_cast<KiGfx::PCB_PAINTER*> ( m_galCanvas->GetView()->GetPainter() );
KiGfx::PCB_RENDER_SETTINGS* settings =
static_cast<KiGfx::PCB_RENDER_SETTINGS*> ( painter->GetSettings() );
KIGFX::PCB_PAINTER* painter =
static_cast<KIGFX::PCB_PAINTER*> ( m_galCanvas->GetView()->GetPainter() );
KIGFX::PCB_RENDER_SETTINGS* settings =
static_cast<KIGFX::PCB_RENDER_SETTINGS*> ( painter->GetSettings() );
settings->LoadDisplayOptions( DisplayOpt );
m_galCanvas->GetView()->RecacheAllItems( true );
@ -856,13 +856,13 @@ void PCB_BASE_FRAME::LoadSettings()
m_DisplayModText = FILLED;
// Apply display settings for GAL
KiGfx::VIEW* view = m_galCanvas->GetView();
KIGFX::VIEW* view = m_galCanvas->GetView();
// Set rendering order and properties of layers
for( LAYER_NUM i = 0; (unsigned) i < sizeof(GAL_LAYER_ORDER) / sizeof(LAYER_NUM); ++i )
{
LAYER_NUM layer = GAL_LAYER_ORDER[i];
wxASSERT( layer < KiGfx::VIEW::VIEW_MAX_LAYERS );
wxASSERT( layer < KIGFX::VIEW::VIEW_MAX_LAYERS );
view->SetLayerOrder( layer, i );
@ -870,13 +870,13 @@ void PCB_BASE_FRAME::LoadSettings()
{
// Copper layers are required for netname layers
view->SetRequired( GetNetnameLayer( layer ), layer );
view->SetLayerTarget( layer, KiGfx::TARGET_CACHED );
view->SetLayerTarget( layer, KIGFX::TARGET_CACHED );
}
else if( IsNetnameLayer( layer ) )
{
// Netnames are drawn only when scale is sufficient (level of details)
// so there is no point in caching them
view->SetLayerTarget( layer, KiGfx::TARGET_NONCACHED );
view->SetLayerTarget( layer, KIGFX::TARGET_NONCACHED );
}
}
@ -895,12 +895,12 @@ void PCB_BASE_FRAME::LoadSettings()
view->SetRequired( SOLDERPASTE_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetRequired( SOLDERMASK_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetLayerTarget( ITEM_GAL_LAYER( GP_OVERLAY ), KiGfx::TARGET_OVERLAY );
view->SetLayerTarget( ITEM_GAL_LAYER( GP_OVERLAY ), KIGFX::TARGET_OVERLAY );
// Apply layer coloring scheme & display options
if( view->GetPainter() )
{
KiGfx::PCB_RENDER_SETTINGS* settings = new KiGfx::PCB_RENDER_SETTINGS();
KIGFX::PCB_RENDER_SETTINGS* settings = new KIGFX::PCB_RENDER_SETTINGS();
// Load layers' colors from PCB data
settings->ImportLegacyColors( m_Pcb->GetColorsSettings() );

4
pcbnew/class_pcb_layer_widget.cpp

@ -396,7 +396,7 @@ void PCB_LAYER_WIDGET::OnLayerVisible( LAYER_NUM aLayer, bool isVisible, bool is
EDA_DRAW_PANEL_GAL* galCanvas = myframe->GetGalCanvas();
if( galCanvas )
{
KiGfx::VIEW* view = galCanvas->GetView();
KIGFX::VIEW* view = galCanvas->GetView();
view->SetLayerVisible( aLayer, isVisible );
}
@ -418,7 +418,7 @@ void PCB_LAYER_WIDGET::OnRenderEnable( int aId, bool isEnabled )
EDA_DRAW_PANEL_GAL *galCanvas = myframe->GetGalCanvas();
if( galCanvas )
{
KiGfx::VIEW* view = galCanvas->GetView();
KIGFX::VIEW* view = galCanvas->GetView();
view->SetLayerVisible( ITEM_GAL_LAYER( aId ), isEnabled );
}

8
pcbnew/dialogs/dialog_display_options.cpp

@ -170,10 +170,10 @@ void DIALOG_DISPLAY_OPTIONS::OnOkClick(wxCommandEvent& event)
DisplayOpt.DisplayNetNamesMode = m_ShowNetNamesOption->GetSelection();
// Apply changes to the GAL
KiGfx::VIEW* view = m_Parent->GetGalCanvas()->GetView();
KiGfx::PCB_PAINTER* painter = static_cast<KiGfx::PCB_PAINTER*>( view->GetPainter() );
KiGfx::PCB_RENDER_SETTINGS* settings =
static_cast<KiGfx::PCB_RENDER_SETTINGS*>( painter->GetSettings() );
KIGFX::VIEW* view = m_Parent->GetGalCanvas()->GetView();
KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( view->GetPainter() );
KIGFX::PCB_RENDER_SETTINGS* settings =
static_cast<KIGFX::PCB_RENDER_SETTINGS*>( painter->GetSettings() );
settings->LoadDisplayOptions( DisplayOpt );
view->RecacheAllItems( true );

8
pcbnew/dialogs/dialog_general_options.cpp

@ -159,10 +159,10 @@ void PCB_EDIT_FRAME::OnSelectOptionToolbar( wxCommandEvent& event )
{
int id = event.GetId();
bool state = event.IsChecked();
KiGfx::PCB_PAINTER* painter =
static_cast<KiGfx::PCB_PAINTER*> ( m_galCanvas->GetView()->GetPainter() );
KiGfx::PCB_RENDER_SETTINGS* settings =
static_cast<KiGfx::PCB_RENDER_SETTINGS*> ( painter->GetSettings() );
KIGFX::PCB_PAINTER* painter =
static_cast<KIGFX::PCB_PAINTER*> ( m_galCanvas->GetView()->GetPainter() );
KIGFX::PCB_RENDER_SETTINGS* settings =
static_cast<KIGFX::PCB_RENDER_SETTINGS*> ( painter->GetSettings() );
bool recache = false;
switch( id )

2
pcbnew/pcb_painter.cpp

@ -41,7 +41,7 @@
#include <pcb_painter.h>
#include <gal/graphics_abstraction_layer.h>
using namespace KiGfx;
using namespace KIGFX;
PCB_RENDER_SETTINGS::PCB_RENDER_SETTINGS()
{

4
pcbnew/pcb_painter.h

@ -49,7 +49,7 @@ class TEXTE_MODULE;
class DIMENSION;
class PCB_TARGET;
namespace KiGfx
namespace KIGFX
{
class GAL;
@ -152,6 +152,6 @@ protected:
void draw( const DIMENSION*, int );
void draw( const PCB_TARGET* );
};
} // namespace KiGfx
} // namespace KIGFX
#endif /* __CLASS_PAINTER_H */

8
pcbnew/pcbframe.cpp

@ -774,8 +774,8 @@ bool PCB_EDIT_FRAME::IsMicroViaAcceptable( void )
void PCB_EDIT_FRAME::setHighContrastLayer( LAYER_NUM aLayer )
{
// Set display settings for high contrast mode
KiGfx::VIEW* view = m_galCanvas->GetView();
KiGfx::RENDER_SETTINGS* rSettings = view->GetPainter()->GetSettings();
KIGFX::VIEW* view = m_galCanvas->GetView();
KIGFX::RENDER_SETTINGS* rSettings = view->GetPainter()->GetSettings();
setTopLayer( aLayer );
@ -817,7 +817,7 @@ void PCB_EDIT_FRAME::setHighContrastLayer( LAYER_NUM aLayer )
void PCB_EDIT_FRAME::setTopLayer( LAYER_NUM aLayer )
{
// Set display settings for high contrast mode
KiGfx::VIEW* view = m_galCanvas->GetView();
KIGFX::VIEW* view = m_galCanvas->GetView();
view->ClearTopLayers();
view->SetTopLayer( aLayer );
@ -887,7 +887,7 @@ void PCB_EDIT_FRAME::syncLayerVisibilities()
{
m_Layers->SyncLayerVisibilities();
KiGfx::VIEW* view = m_galCanvas->GetView();
KIGFX::VIEW* view = m_galCanvas->GetView();
// Load layer & elements visibility settings
for( LAYER_NUM i = 0; i < NB_LAYERS; ++i )
{

1
pcbnew/router/direction.h

@ -329,4 +329,3 @@ private:
};
#endif // __DIRECTION_H

1
pcbnew/router/pns_index.h

@ -260,4 +260,3 @@ PNS_INDEX::NetItemsList* PNS_INDEX::GetItemsForNet( int aNet )
}
#endif

1
pcbnew/router/pns_item.cpp

@ -86,4 +86,3 @@ const std::string PNS_ITEM::GetKindStr() const
PNS_ITEM::~PNS_ITEM()
{
}

3
pcbnew/router/pns_item.h

@ -154,5 +154,4 @@ protected:
int m_net;
};
#endif // __PNS_ITEM_Ha
#endif // __PNS_ITEM_H

1
pcbnew/router/pns_itemset.cpp

@ -79,4 +79,3 @@ PNS_ITEMSET& PNS_ITEMSET::FilterNet( int aNet )
m_items = newItems;
return *this;
}

1
pcbnew/router/pns_itemset.h

@ -60,4 +60,3 @@ private:
};
#endif

1
pcbnew/router/pns_joint.h

@ -204,4 +204,3 @@ inline std::size_t hash_value( PNS_JOINT::HashTag const& p )
}
#endif // __PNS_JOINT_H

1
pcbnew/router/pns_layerset.h

@ -117,4 +117,3 @@ private:
};
#endif // __PNS_LAYERSET_H

1
pcbnew/router/pns_line.cpp

@ -760,4 +760,3 @@ void PNS_LINE::ShowLinks()
for( int i = 0; i < (int) m_segmentRefs->size(); i++ )
printf( "seg %d: %p\n", i, (*m_segmentRefs)[i] );
}

1
pcbnew/router/pns_line.h

@ -261,4 +261,3 @@ private:
};
#endif // __PNS_LINE_H

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