 ++PCBNew
* Removed Pcb_Frame argument from BOARD() constructor, since it precludes
having a BOARD being edited by more than one editor, it was a bad design.
And this meant removing m_PcbFrame from BOARD.
* removed BOARD::SetWindowFrame(), and BOARD::m_PcbFrame
* Removed the global BOARD_DESIGN_SETTINGS which was in class_board.cpp
* added BOARD_DESIGN_SETTINGS to the BOARD class, a full instance
* a couple dialogs now only change BOARD_DESIGN_SETTINGS when OK is pressed,
such as dialog_mask_clearance, dialog_drc, etc.
* Removed common/pcbcommon.cpp's int g_CurrentVersionPCB = 1 and replaced it
with build_version.h's #define BOARD_FILE_VERSION, although there may be a
better place for this constant.
* Made the public functions in PARAM_CFG_ARRAY be type const.
void SaveParam(..) const and void ReadParam(..) const
* PARAM_CFG_BASE now has virtual destructor since we have various way of
destroying the derived class and boost::ptr_vector must be told about this.
* Pass const PARAM_CFG_ARRAY& instead of PARAM_CFG_ARRAY so that we can use
an automatic PARAM_CFG_ARRAY which is on the stack.\
* PCB_EDIT_FRAME::GetProjectFileParameters() may no longer cache the array,
since it has to access the current BOARD and the BOARD can change.
Remember BOARD_DESIGN_SETTINGS are now in the BOARD.
* Made the m_BoundingBox member private, this was a brutally hard task,
and indicative of the lack of commitment to accessors and object oriented
design on the part of KiCad developers. We must do better.
Added BOARD::GetBoundingBox, SetBoundingBox(), ComputeBoundingBox().
* Added PCB_BASE_FRAME::GetBoardBoundingBox() which calls BOARD::ComputeBoundingBox()
14 years ago |
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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net> * * Copyright (C) 1992-2012 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <fctsys.h>
#include <confirm.h>
#include <pcbnew.h>
#include <pcb_edit_frame.h>
#include <gr_basic.h>
#include <msgpanel.h>
#include <class_board.h>
#include <class_module.h>
#include <class_track.h>
#include <class_drawsegment.h>
#include <class_pad.h>
#include <board_commit.h>
#include <connectivity/connectivity_data.h>
#include <widgets/progress_reporter.h>
#include "ar_autoplacer.h"
#include "ar_matrix.h"
#include <memory>
#include <ratsnest/ratsnest_data.h>
#define AR_GAIN 16
#define AR_KEEPOUT_MARGIN 500
#define AR_ABORT_PLACEMENT -1
#define STEP_AR_MM 1.0
/* Bits characterizing cell */ #define CELL_IS_EMPTY 0x00
#define CELL_IS_HOLE 0x01 /* a conducting hole or obstacle */
#define CELL_IS_MODULE 0x02 /* auto placement occupied by a module */
#define CELL_IS_EDGE 0x20 /* Area and auto-placement: limiting cell contour (Board, Zone) */
#define CELL_IS_FRIEND 0x40 /* Area and auto-placement: cell part of the net */
#define CELL_IS_ZONE 0x80 /* Area and auto-placement: cell available */
/* Penalty (cost) for CntRot90 and CntRot180:
* CntRot90 and CntRot180 are from 0 (rotation allowed) to 10 (rotation not allowed) */ static const double OrientationPenalty[11] = { 2.0, // CntRot = 0 rotation prohibited
1.9, // CntRot = 1
1.8, // CntRot = 2
1.7, // CntRot = 3
1.6, // CntRot = 4
1.5, // CntRot = 5
1.4, // CntRot = 5
1.3, // CntRot = 7
1.2, // CntRot = 8
1.1, // CntRot = 9
1.0 // CntRot = 10 rotation authorized, no penalty
};
AR_AUTOPLACER::AR_AUTOPLACER( BOARD* aBoard ) { m_board = aBoard; m_connectivity = std::make_unique<CONNECTIVITY_DATA>( );
for( auto mod : m_board->Modules() ) m_connectivity->Add( mod );
m_gridSize = Millimeter2iu( STEP_AR_MM ); m_progressReporter = nullptr; m_refreshCallback = nullptr; m_minCost = 0.0; }
void AR_AUTOPLACER::placeModule( MODULE* aModule, bool aDoNotRecreateRatsnest, const wxPoint& aPos ) { if( !aModule ) return;
aModule->SetPosition( aPos ); m_connectivity->Update( aModule ); }
int AR_AUTOPLACER::genPlacementRoutingMatrix() { m_matrix.UnInitRoutingMatrix();
EDA_RECT bbox = m_board->GetBoardEdgesBoundingBox();
if( bbox.GetWidth() == 0 || bbox.GetHeight() == 0 ) return 0;
// Build the board shape
m_board->GetBoardPolygonOutlines( m_boardShape /*, aErrorText, aErrorLocation*/ ); m_topFreeArea = m_boardShape; m_bottomFreeArea = m_boardShape;
m_matrix.ComputeMatrixSize( bbox ); int nbCells = m_matrix.m_Ncols * m_matrix.m_Nrows;
// Choose the number of board sides.
m_matrix.m_RoutingLayersCount = 2; m_matrix.InitRoutingMatrix(); m_matrix.m_routeLayerBottom = B_Cu; m_matrix.m_routeLayerTop = F_Cu;
// Fill (mark) the cells inside the board:
fillMatrix();
// Other obstacles can be added here:
for( auto drawing : m_board->Drawings() ) { switch( drawing->Type() ) { case PCB_LINE_T: if( drawing->GetLayer() != Edge_Cuts ) { m_matrix.TraceSegmentPcb( (DRAWSEGMENT*)drawing, CELL_IS_HOLE | CELL_IS_EDGE, m_matrix.m_GridRouting, AR_MATRIX::WRITE_CELL ); } break;
default: break; } }
// Initialize top layer. to the same value as the bottom layer
if( m_matrix.m_BoardSide[AR_SIDE_TOP] ) memcpy( m_matrix.m_BoardSide[AR_SIDE_TOP], m_matrix.m_BoardSide[AR_SIDE_BOTTOM], nbCells * sizeof(AR_MATRIX::MATRIX_CELL) );
return 1; }
bool AR_AUTOPLACER::fillMatrix() { std::vector <int> x_coordinates; bool success = true; int step = m_matrix.m_GridRouting; wxPoint coord_orgin = m_matrix.GetBrdCoordOrigin(); // Board coordinate of matruix cell (0,0)
// Create a single board outline:
SHAPE_POLY_SET brd_shape = m_boardShape; brd_shape.Fracture( SHAPE_POLY_SET::PM_FAST ); const SHAPE_LINE_CHAIN& outline = brd_shape.Outline(0); const BOX2I& rect = outline.BBox();
// Creates the horizontal segments
// Calculate the y limits of the area
for( int refy = rect.GetY(), endy = rect.GetBottom(); refy < endy; refy += step ) { // The row index (vertical position) of current line scan inside the placement matrix
int idy = (refy - coord_orgin.y) / step;
// Ensure we are still inside the placement matrix
if( idy >= m_matrix.m_Nrows ) break;
// Ensure we are inside the placement matrix
if( idy <= 0 ) continue;
// find all intersection points of an infinite line with polyline sides
x_coordinates.clear();
for( int v = 0; v < outline.PointCount(); v++ ) {
int seg_startX = outline.CPoint( v ).x; int seg_startY = outline.CPoint( v ).y; int seg_endX = outline.CPoint( v + 1 ).x; int seg_endY = outline.CPoint( v + 1 ).y;
/* Trivial cases: skip if ref above or below the segment to test */ if( ( seg_startY > refy ) && ( seg_endY > refy ) ) continue;
// segment below ref point, or its Y end pos on Y coordinate ref point: skip
if( ( seg_startY <= refy ) && (seg_endY <= refy ) ) continue;
/* at this point refy is between seg_startY and seg_endY
* see if an horizontal line at Y = refy is intersecting this segment */ // calculate the x position of the intersection of this segment and the
// infinite line this is more easier if we move the X,Y axis origin to
// the segment start point:
seg_endX -= seg_startX; seg_endY -= seg_startY; double newrefy = (double) ( refy - seg_startY ); double intersec_x;
if ( seg_endY == 0 ) // horizontal segment on the same line: skip
continue;
// Now calculate the x intersection coordinate of the horizontal line at
// y = newrefy and the segment from (0,0) to (seg_endX,seg_endY) with the
// horizontal line at the new refy position the line slope is:
// slope = seg_endY/seg_endX; and inv_slope = seg_endX/seg_endY
// and the x pos relative to the new origin is:
// intersec_x = refy/slope = refy * inv_slope
// Note: because horizontal segments are already tested and skipped, slope
// exists (seg_end_y not O)
double inv_slope = (double) seg_endX / seg_endY; intersec_x = newrefy * inv_slope; x_coordinates.push_back( (int) intersec_x + seg_startX ); }
// A line scan is finished: build list of segments
// Sort intersection points by increasing x value:
// So 2 consecutive points are the ends of a segment
std::sort( x_coordinates.begin(), x_coordinates.end() );
// An even number of coordinates is expected, because a segment has 2 ends.
// An if this algorithm always works, it must always find an even count.
if( ( x_coordinates.size() & 1 ) != 0 ) { success = false; break; }
// Fill cells having the same Y coordinate
int iimax = x_coordinates.size() - 1;
for( int ii = 0; ii < iimax; ii += 2 ) { int seg_start_x = x_coordinates[ii] - coord_orgin.x; int seg_end_x = x_coordinates[ii + 1] - coord_orgin.x; // Fill cells at y coord = idy,
// and at x cood >= seg_start_x and <= seg_end_x
for( int idx = seg_start_x / step; idx < m_matrix.m_Ncols; idx++ ) { if( idx * step > seg_end_x ) break;
if( idx * step >= seg_start_x ) m_matrix.SetCell( idy, idx, AR_SIDE_BOTTOM, CELL_IS_ZONE ); }
} } // End examine segments in one area
return success; }
void AR_AUTOPLACER::rotateModule( MODULE* module, double angle, bool incremental ) { if( module == NULL ) return;
if( incremental ) module->SetOrientation( module->GetOrientation() + angle ); else module->SetOrientation( angle );
m_board->GetConnectivity()->Update( module ); }
void AR_AUTOPLACER::addFpBody( wxPoint aStart, wxPoint aEnd, LSET aLayerMask ) { // Add a polygonal shape (rectangle) to m_fpAreaFront and/or m_fpAreaBack
if( aLayerMask[ F_Cu ] ) { m_fpAreaTop.NewOutline(); m_fpAreaTop.Append( aStart.x, aStart.y ); m_fpAreaTop.Append( aEnd.x, aStart.y ); m_fpAreaTop.Append( aEnd.x, aEnd.y ); m_fpAreaTop.Append( aStart.x, aEnd.y ); } if( aLayerMask[ B_Cu ] ) { m_fpAreaBottom.NewOutline(); m_fpAreaBottom.Append( aStart.x, aStart.y ); m_fpAreaBottom.Append( aEnd.x, aStart.y ); m_fpAreaBottom.Append( aEnd.x, aEnd.y ); m_fpAreaBottom.Append( aStart.x, aEnd.y ); } }
void AR_AUTOPLACER::addPad( D_PAD* aPad, int aClearance ) { // Add a polygonal shape (rectangle) to m_fpAreaFront and/or m_fpAreaBack
EDA_RECT bbox = aPad->GetBoundingBox(); bbox.Inflate( aClearance );
if( aPad->IsOnLayer( F_Cu ) ) { m_fpAreaTop.NewOutline(); m_fpAreaTop.Append( bbox.GetLeft(), bbox.GetTop() ); m_fpAreaTop.Append( bbox.GetRight(), bbox.GetTop() ); m_fpAreaTop.Append( bbox.GetRight(), bbox.GetBottom() ); m_fpAreaTop.Append( bbox.GetLeft(), bbox.GetBottom() ); } if( aPad->IsOnLayer( B_Cu ) ) { m_fpAreaBottom.NewOutline(); m_fpAreaBottom.Append( bbox.GetLeft(), bbox.GetTop() ); m_fpAreaBottom.Append( bbox.GetRight(), bbox.GetTop() ); m_fpAreaBottom.Append( bbox.GetRight(), bbox.GetBottom() ); m_fpAreaBottom.Append( bbox.GetLeft(), bbox.GetBottom() ); } }
void AR_AUTOPLACER::buildFpAreas( MODULE* aFootprint, int aFpClearance ) { m_fpAreaTop.RemoveAllContours(); m_fpAreaBottom.RemoveAllContours();
if( aFootprint->BuildPolyCourtyard() ) { m_fpAreaTop = aFootprint->GetPolyCourtyardFront(); m_fpAreaBottom = aFootprint->GetPolyCourtyardBack(); }
LSET layerMask;
if( aFootprint->GetLayer() == F_Cu ) layerMask.set( F_Cu );
if( aFootprint->GetLayer() == B_Cu ) layerMask.set( B_Cu );
EDA_RECT fpBBox = aFootprint->GetBoundingBox();
fpBBox.Inflate( ( m_matrix.m_GridRouting / 2 ) + aFpClearance );
// Add a minimal area to the fp area:
addFpBody( fpBBox.GetOrigin(), fpBBox.GetEnd(), layerMask );
// Trace pads + clearance areas.
for( D_PAD* pad : aFootprint->Pads() ) { int margin = (m_matrix.m_GridRouting / 2) + pad->GetClearance( pad->GetLayer() ); addPad( pad, margin ); } }
void AR_AUTOPLACER::genModuleOnRoutingMatrix( MODULE* Module ) { int ox, oy, fx, fy; LSET layerMask; EDA_RECT fpBBox = Module->GetBoundingBox();
fpBBox.Inflate( m_matrix.m_GridRouting / 2 ); ox = fpBBox.GetX(); fx = fpBBox.GetRight(); oy = fpBBox.GetY(); fy = fpBBox.GetBottom();
if( ox < m_matrix.m_BrdBox.GetX() ) ox = m_matrix.m_BrdBox.GetX();
if( ox > m_matrix.m_BrdBox.GetRight() ) ox = m_matrix.m_BrdBox.GetRight();
if( fx < m_matrix.m_BrdBox.GetX() ) fx = m_matrix.m_BrdBox.GetX();
if( fx > m_matrix.m_BrdBox.GetRight() ) fx = m_matrix.m_BrdBox.GetRight();
if( oy < m_matrix.m_BrdBox.GetY() ) oy = m_matrix.m_BrdBox.GetY();
if( oy > m_matrix.m_BrdBox.GetBottom() ) oy = m_matrix.m_BrdBox.GetBottom();
if( fy < m_matrix.m_BrdBox.GetY() ) fy = m_matrix.m_BrdBox.GetY();
if( fy > m_matrix.m_BrdBox.GetBottom() ) fy = m_matrix.m_BrdBox.GetBottom();
if( Module->GetLayer() == F_Cu ) layerMask.set( F_Cu );
if( Module->GetLayer() == B_Cu ) layerMask.set( B_Cu );
m_matrix.TraceFilledRectangle( ox, oy, fx, fy, layerMask, CELL_IS_MODULE, AR_MATRIX::WRITE_OR_CELL );
// Trace pads + clearance areas.
for( D_PAD* pad : Module->Pads() ) { int margin = (m_matrix.m_GridRouting / 2) + pad->GetClearance( pad->GetLayer() ); m_matrix.PlacePad( pad, CELL_IS_MODULE, margin, AR_MATRIX::WRITE_OR_CELL ); }
// Trace clearance.
int margin = ( m_matrix.m_GridRouting * Module->GetPadCount() ) / AR_GAIN; m_matrix.CreateKeepOutRectangle( ox, oy, fx, fy, margin, AR_KEEPOUT_MARGIN , layerMask );
// Build the footprint courtyard
buildFpAreas( Module, margin );
// Substract the shape to free areas
m_topFreeArea.BooleanSubtract( m_fpAreaTop, SHAPE_POLY_SET::PM_FAST ); m_bottomFreeArea.BooleanSubtract( m_fpAreaBottom, SHAPE_POLY_SET::PM_FAST ); }
/* Test if the rectangular area (ux, ux .. y0, y1):
* - is a free zone (except OCCUPED_By_MODULE returns) * - is on the working surface of the board (otherwise returns OUT_OF_BOARD) * * Returns OUT_OF_BOARD, or OCCUPED_By_MODULE or FREE_CELL if OK */ int AR_AUTOPLACER::testRectangle( const EDA_RECT& aRect, int side ) { EDA_RECT rect = aRect;
rect.Inflate( m_matrix.m_GridRouting / 2 );
wxPoint start = rect.GetOrigin(); wxPoint end = rect.GetEnd();
start -= m_matrix.m_BrdBox.GetOrigin(); end -= m_matrix.m_BrdBox.GetOrigin();
int row_min = start.y / m_matrix.m_GridRouting; int row_max = end.y / m_matrix.m_GridRouting; int col_min = start.x / m_matrix.m_GridRouting; int col_max = end.x / m_matrix.m_GridRouting;
if( start.y > row_min * m_matrix.m_GridRouting ) row_min++;
if( start.x > col_min * m_matrix.m_GridRouting ) col_min++;
if( row_min < 0 ) row_min = 0;
if( row_max >= ( m_matrix.m_Nrows - 1 ) ) row_max = m_matrix.m_Nrows - 1;
if( col_min < 0 ) col_min = 0;
if( col_max >= ( m_matrix.m_Ncols - 1 ) ) col_max = m_matrix.m_Ncols - 1;
for( int row = row_min; row <= row_max; row++ ) { for( int col = col_min; col <= col_max; col++ ) { unsigned int data = m_matrix.GetCell( row, col, side );
if( ( data & CELL_IS_ZONE ) == 0 ) return AR_OUT_OF_BOARD;
if( (data & CELL_IS_MODULE) ) return AR_OCCUIPED_BY_MODULE; } }
return AR_FREE_CELL; }
/* Calculates and returns the clearance area of the rectangular surface
* aRect): * (Sum of cells in terms of distance) */ unsigned int AR_AUTOPLACER::calculateKeepOutArea( const EDA_RECT& aRect, int side ) { wxPoint start = aRect.GetOrigin(); wxPoint end = aRect.GetEnd();
start -= m_matrix.m_BrdBox.GetOrigin(); end -= m_matrix.m_BrdBox.GetOrigin();
int row_min = start.y / m_matrix.m_GridRouting; int row_max = end.y / m_matrix.m_GridRouting; int col_min = start.x / m_matrix.m_GridRouting; int col_max = end.x / m_matrix.m_GridRouting;
if( start.y > row_min * m_matrix.m_GridRouting ) row_min++;
if( start.x > col_min * m_matrix.m_GridRouting ) col_min++;
if( row_min < 0 ) row_min = 0;
if( row_max >= ( m_matrix.m_Nrows - 1 ) ) row_max = m_matrix.m_Nrows - 1;
if( col_min < 0 ) col_min = 0;
if( col_max >= ( m_matrix.m_Ncols - 1 ) ) col_max = m_matrix.m_Ncols - 1;
unsigned int keepOutCost = 0;
for( int row = row_min; row <= row_max; row++ ) { for( int col = col_min; col <= col_max; col++ ) { // m_matrix.GetDist returns the "cost" of the cell
// at position (row, col)
// in autoplace this is the cost of the cell, if it is
// inside aRect
keepOutCost += m_matrix.GetDist( row, col, side ); } }
return keepOutCost; }
/* Test if the module can be placed on the board.
* Returns the value TstRectangle(). * Module is known by its bounding box */ int AR_AUTOPLACER::testModuleOnBoard( MODULE* aModule, bool TstOtherSide, const wxPoint& aOffset ) { int side = AR_SIDE_TOP; int otherside = AR_SIDE_BOTTOM;
if( aModule->GetLayer() == B_Cu ) { side = AR_SIDE_BOTTOM; otherside = AR_SIDE_TOP; }
EDA_RECT fpBBox = aModule->GetFootprintRect(); fpBBox.Move( -aOffset );
buildFpAreas( aModule, 0 );
int diag = //testModuleByPolygon( aModule, side, aOffset );
testRectangle( fpBBox, side ); //printf("test %p diag %d\n", aModule, diag);fflush(0);
if( diag != AR_FREE_CELL ) return diag;
if( TstOtherSide ) { diag = //testModuleByPolygon( aModule, otherside, aOffset );
testRectangle( fpBBox, otherside );
if( diag != AR_FREE_CELL ) return diag; }
int marge = ( m_matrix.m_GridRouting * aModule->GetPadCount() ) / AR_GAIN;
fpBBox.Inflate( marge ); return calculateKeepOutArea( fpBBox, side ); }
int AR_AUTOPLACER::getOptimalModulePlacement(MODULE* aModule) { int error = 1; wxPoint LastPosOK; double min_cost, curr_cost, Score; bool TstOtherSide;
aModule->CalculateBoundingBox();
LastPosOK = m_matrix.m_BrdBox.GetOrigin();
wxPoint mod_pos = aModule->GetPosition(); EDA_RECT fpBBox = aModule->GetFootprintRect();
// Move fpBBox to have the footprint position at (0,0)
fpBBox.Move( -mod_pos ); wxPoint fpBBoxOrg = fpBBox.GetOrigin();
// Calculate the limit of the footprint position, relative
// to the routing matrix area
wxPoint xylimit = m_matrix.m_BrdBox.GetEnd() - fpBBox.GetEnd();
wxPoint initialPos = m_matrix.m_BrdBox.GetOrigin() - fpBBoxOrg;
// Stay on grid.
initialPos.x -= initialPos.x % m_matrix.m_GridRouting; initialPos.y -= initialPos.y % m_matrix.m_GridRouting;
m_curPosition = initialPos; auto moduleOffset = mod_pos - m_curPosition;
/* Examine pads, and set TstOtherSide to true if a footprint
* has at least 1 pad through. */ TstOtherSide = false;
if( m_matrix.m_RoutingLayersCount > 1 ) { LSET other( aModule->GetLayer() == B_Cu ? F_Cu : B_Cu );
for( auto pad : aModule->Pads() ) { if( !( pad->GetLayerSet() & other ).any() ) continue;
TstOtherSide = true; break; } }
fpBBox.SetOrigin( fpBBoxOrg + m_curPosition );
min_cost = -1.0; // m_frame->SetStatusText( wxT( "Score ??, pos ??" ) );
for( ; m_curPosition.x < xylimit.x; m_curPosition.x += m_matrix.m_GridRouting ) { m_curPosition.y = initialPos.y;
for( ; m_curPosition.y < xylimit.y; m_curPosition.y += m_matrix.m_GridRouting ) {
fpBBox.SetOrigin( fpBBoxOrg + m_curPosition ); moduleOffset = mod_pos - m_curPosition; int keepOutCost = testModuleOnBoard( aModule, TstOtherSide, moduleOffset );
if( keepOutCost >= 0 ) // i.e. if the module can be put here
{ error = 0; // m_frame->build_ratsnest_module( aModule ); // fixme
curr_cost = computePlacementRatsnestCost( aModule, moduleOffset ); Score = curr_cost + keepOutCost;
if( (min_cost >= Score ) || (min_cost < 0 ) ) { LastPosOK = m_curPosition; min_cost = Score; wxString msg; /* msg.Printf( wxT( "Score %g, pos %s, %s" ),
min_cost, GetChars( ::CoordinateToString( LastPosOK.x ) ), GetChars( ::CoordinateToString( LastPosOK.y ) ) ); m_frame->SetStatusText( msg );*/ } } } }
// Regeneration of the modified variable.
m_curPosition = LastPosOK;
m_minCost = min_cost; return error; }
const D_PAD* AR_AUTOPLACER::nearestPad( MODULE *aRefModule, D_PAD* aRefPad, const wxPoint& aOffset) { const D_PAD* nearest = nullptr; int64_t nearestDist = INT64_MAX;
for ( auto mod : m_board->Modules() ) { if ( mod == aRefModule ) continue;
if( !m_matrix.m_BrdBox.Contains( mod->GetPosition() ) ) continue;
for ( auto pad: mod->Pads() ) { if ( pad->GetNetCode() != aRefPad->GetNetCode() || pad->GetNetCode() <= 0 ) continue;
auto dist = (VECTOR2I( aRefPad->GetPosition() - aOffset ) - VECTOR2I( pad->GetPosition() ) ).EuclideanNorm();
if ( dist < nearestDist ) { nearestDist = dist; nearest = pad; } } }
return nearest; }
double AR_AUTOPLACER::computePlacementRatsnestCost( MODULE *aModule, const wxPoint& aOffset ) { double curr_cost; VECTOR2I start; // start point of a ratsnest
VECTOR2I end; // end point of a ratsnest
int dx, dy;
curr_cost = 0;
for ( auto pad : aModule->Pads() ) { auto nearest = nearestPad( aModule, pad, aOffset );
if( !nearest ) continue;
//printf("pad %s nearest %s\n", (const char *)aModule->GetReference().c_str(), (const char *)nearest->GetParent()->GetReference().c_str());
start = VECTOR2I( pad->GetPosition() ) - VECTOR2I(aOffset); end = VECTOR2I( nearest->GetPosition() );
//m_overlay->SetIsStroke( true );
//m_overlay->SetStrokeColor( COLOR4D(0.0, 1.0, 0.0, 1.0) );
//m_overlay->Line( start, end );
// Cost of the ratsnest.
dx = end.x - start.x; dy = end.y - start.y;
dx = abs( dx ); dy = abs( dy );
// ttry to have always dx >= dy to calculate the cost of the rastsnet
if( dx < dy ) std::swap( dx, dy );
// Cost of the connection = length + penalty due to the slope
// dx is the biggest length relative to the X or Y axis
// the penalty is max for 45 degrees ratsnests,
// and 0 for horizontal or vertical ratsnests.
// For Horizontal and Vertical ratsnests, dy = 0;
double conn_cost = hypot( dx, dy * 2.0 ); curr_cost += conn_cost; // Total cost = sum of costs of each connection
}
return curr_cost; }
// Sort routines
static bool sortFootprintsByComplexity( MODULE* ref, MODULE* compare ) { double ff1, ff2;
ff1 = ref->GetArea() * ref->GetPadCount(); ff2 = compare->GetArea() * compare->GetPadCount();
return ff2 < ff1; }
static bool sortFootprintsByRatsnestSize( MODULE* ref, MODULE* compare ) { double ff1, ff2;
ff1 = ref->GetArea() * ref->GetFlag(); ff2 = compare->GetArea() * compare->GetFlag(); return ff2 < ff1; }
MODULE* AR_AUTOPLACER::pickModule( ) { MODULE* module; std::vector <MODULE*> moduleList;
for( auto m : m_board->Modules() ) { m->CalculateBoundingBox(); moduleList.push_back( m ); }
sort( moduleList.begin(), moduleList.end(), sortFootprintsByComplexity );
for( unsigned kk = 0; kk < moduleList.size(); kk++ ) { module = moduleList[kk]; module->SetFlag( 0 );
if( !module->NeedsPlaced() ) continue;
m_connectivity->Update( module ); }
m_connectivity->RecalculateRatsnest();
for( unsigned kk = 0; kk < moduleList.size(); kk++ ) { module = moduleList[kk];
auto edges = m_connectivity->GetRatsnestForComponent( module, true );
module->SetFlag( edges.size() ) ; }
sort( moduleList.begin(), moduleList.end(), sortFootprintsByRatsnestSize );
// Search for "best" module.
MODULE* bestModule = nullptr; MODULE* altModule = nullptr;
for( unsigned ii = 0; ii < moduleList.size(); ii++ ) { module = moduleList[ii];
if( !module->NeedsPlaced() ) continue;
altModule = module;
if( module->GetFlag() == 0 ) continue;
bestModule = module; break; }
if( bestModule ) return bestModule; else return altModule; }
void AR_AUTOPLACER::drawPlacementRoutingMatrix( ) { // Draw the board free area
m_overlay->Clear(); m_overlay->SetIsFill( true ); m_overlay->SetIsStroke( false );
SHAPE_POLY_SET freeArea = m_topFreeArea; freeArea.Fracture( SHAPE_POLY_SET::PM_FAST );
// Draw the free polygon areas, top side:
if( freeArea.OutlineCount() > 0 ) { m_overlay->SetIsFill( true ); m_overlay->SetIsStroke( false ); m_overlay->SetFillColor( COLOR4D(0.7, 0.0, 0.1, 0.2) ); m_overlay->Polygon( freeArea ); }
freeArea = m_bottomFreeArea; freeArea.Fracture( SHAPE_POLY_SET::PM_FAST );
// Draw the free polygon areas, bottom side:
if( freeArea.OutlineCount() > 0 ) { m_overlay->SetFillColor( COLOR4D(0.0, 0.7, 0.0, 0.2) ); m_overlay->Polygon( freeArea ); } }
AR_RESULT AR_AUTOPLACER::AutoplaceModules( std::vector<MODULE*> aModules, BOARD_COMMIT* aCommit, bool aPlaceOffboardModules ) { wxPoint PosOK; wxPoint memopos; int error; MODULE* module = nullptr; bool cancelled = false;
memopos = m_curPosition;
//printf("set grid: %d\n", m_gridSize);
m_matrix.m_GridRouting = m_gridSize; //(int) m_frame->GetScreen()->GetGridSize().x;
// Ensure Board.m_GridRouting has a reasonable value:
if( m_matrix.m_GridRouting < Millimeter2iu( 0.25 ) ) m_matrix.m_GridRouting = Millimeter2iu( 0.25 );
// Compute module parameters used in auto place
if( genPlacementRoutingMatrix( ) == 0 ) return AR_FAILURE;
int moduleCount = 0;
for ( auto m : m_board->Modules() ) { m->SetNeedsPlaced( false ); }
std::vector<MODULE *> offboardMods;
if( aPlaceOffboardModules ) { for ( auto m : m_board->Modules() ) { if( !m_matrix.m_BrdBox.Contains( m->GetPosition() ) ) { offboardMods.push_back( m ); } } }
for ( auto m : aModules ) { m->SetNeedsPlaced( true ); aCommit->Modify(m); }
for ( auto m : offboardMods ) { m->SetNeedsPlaced( true ); aCommit->Modify(m); }
for ( auto m : m_board->Modules() ) { if( m->NeedsPlaced() ) // Erase from screen
moduleCount++; else genModuleOnRoutingMatrix( m ); }
int cnt = 0; wxString msg;
if( m_progressReporter ) { m_progressReporter->Report( _( "Autoplacing components..." ) ); m_progressReporter->SetMaxProgress( moduleCount ); }
drawPlacementRoutingMatrix();
if( m_refreshCallback ) m_refreshCallback( nullptr );
while( ( module = pickModule( ) ) != nullptr ) { // Display some info about activity, module placement can take a while:
//m_frame->SetStatusText( msg );
if( m_progressReporter ) m_progressReporter->SetTitle( wxString::Format( _( "Autoplacing %s" ), module->GetReference() ) );
double initialOrient = module->GetOrientation();
error = getOptimalModulePlacement( module ); double bestScore = m_minCost; double bestRotation = 0.0; int rotAllowed; PosOK = m_curPosition;
if( error == AR_ABORT_PLACEMENT ) goto end_of_tst;
// Try orientations 90, 180, 270 degrees from initial orientation
rotAllowed = module->GetPlacementCost180();
//printf("rotAllowed %d\n", rotAllowed);
if( rotAllowed != 0 ) { rotateModule( module, 1800.0, true ); error = getOptimalModulePlacement( module ); m_minCost *= OrientationPenalty[rotAllowed];
if( bestScore > m_minCost ) // This orientation is better.
{ PosOK = m_curPosition; bestScore = m_minCost; bestRotation = 1800.0; } else { rotateModule( module, initialOrient, false ); }
if( error == AR_ABORT_PLACEMENT ) goto end_of_tst; }
// Determine if the best orientation of a module is 90.
rotAllowed = module->GetPlacementCost90();
if( rotAllowed != 0 ) { rotateModule( module, 900.0, true ); error = getOptimalModulePlacement( module ); m_minCost *= OrientationPenalty[rotAllowed];
if( bestScore > m_minCost ) // This orientation is better.
{ PosOK = m_curPosition; bestScore = m_minCost; bestRotation = 900.0; } else { rotateModule( module, initialOrient, false ); }
if( error == AR_ABORT_PLACEMENT ) goto end_of_tst; }
// Determine if the best orientation of a module is -90.
if( rotAllowed != 0 ) { rotateModule( module, 2700.0, true ); error = getOptimalModulePlacement( module ); m_minCost *= OrientationPenalty[rotAllowed];
if( bestScore > m_minCost ) // This orientation is better.
{ PosOK = m_curPosition; bestScore = m_minCost; bestRotation = 2700.0; } else { rotateModule( module, initialOrient, false ); }
if( error == AR_ABORT_PLACEMENT ) goto end_of_tst; }
end_of_tst:
if( error == AR_ABORT_PLACEMENT ) break;
bestRotation += initialOrient;
if( bestRotation != module->GetOrientation() ) { //printf("best rotation %d\n", bestRotation );
rotateModule( module, bestRotation, false ); }
// Place module.
placeModule( module, true, m_curPosition );
module->CalculateBoundingBox(); genModuleOnRoutingMatrix( module ); module->SetIsPlaced( true ); module->SetNeedsPlaced( false ); drawPlacementRoutingMatrix();
if( m_refreshCallback ) m_refreshCallback( module );
if( m_progressReporter ) { m_progressReporter->AdvanceProgress();
if ( !m_progressReporter->KeepRefreshing( false ) ) { cancelled = true; break; } } cnt++; }
m_curPosition = memopos;
m_matrix.UnInitRoutingMatrix();
for ( auto m : m_board->Modules() ) { m->CalculateBoundingBox(); }
return cancelled ? AR_CANCELLED : AR_COMPLETED; }
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