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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004-2010 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2010 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 2016 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
/**
* @file class_gerbview_layer_widget.cpp * @brief GerbView layers manager. */
#include <fctsys.h>
#include <common.h>
#include <class_drawpanel.h>
#include <macros.h>
#include <class_gbr_layer_box_selector.h>
#include <gerbview.h>
#include <gerbview_frame.h>
#include <class_gerber_file_image_list.h>
#include <layer_widget.h>
#include <class_gerbview_layer_widget.h>
/*
* Class GERBER_LAYER_WIDGET * is here to implement the abtract functions of LAYER_WIDGET so they * may be tied into the GERBVIEW_FRAME's data and so we can add a popup * menu which is specific to Pcbnew's needs. */
GERBER_LAYER_WIDGET::GERBER_LAYER_WIDGET( GERBVIEW_FRAME* aParent, wxWindow* aFocusOwner, int aPointSize ) : LAYER_WIDGET( aParent, aFocusOwner, aPointSize ), myframe( aParent ){ m_alwaysShowActiveLayer = false;
ReFillRender();
// Update default tabs labels for GerbView
SetLayersManagerTabsText( );
//-----<Popup menu>-------------------------------------------------
// handle the popup menu over the layer window.
m_LayerScrolledWindow->Connect( wxEVT_RIGHT_DOWN, wxMouseEventHandler( GERBER_LAYER_WIDGET::onRightDownLayers ), NULL, this );
// since Popupmenu() calls this->ProcessEvent() we must call this->Connect()
// and not m_LayerScrolledWindow->Connect()
Connect( ID_LAYER_MANAGER_START, ID_LAYER_MANAGER_END, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler( GERBER_LAYER_WIDGET::onPopupSelection ), NULL, this );
// install the right click handler into each control at end of ReFill()
// using installRightLayerClickHandler
}
GERBER_FILE_IMAGE_LIST* GERBER_LAYER_WIDGET::GetImagesList(){ return &GERBER_FILE_IMAGE_LIST::GetImagesList();}
void GERBER_LAYER_WIDGET::SetLayersManagerTabsText( ){ m_notebook->SetPageText(0, _("Layer") ); m_notebook->SetPageText(1, _("Render") );}
/**
* Function ReFillRender * Rebuild Render for instance after the config is read */void GERBER_LAYER_WIDGET::ReFillRender(){ ClearRenderRows();
// Fixed "Rendering" tab rows within the LAYER_WIDGET, only the initial color
// is changed before appending to the LAYER_WIDGET. This is an automatic variable
// not a static variable, change the color & state after copying from code to renderRows
// on the stack.
LAYER_WIDGET::ROW renderRows[3] = {
#define RR LAYER_WIDGET::ROW // Render Row abreviation to reduce source width
// text id color tooltip checked
RR( _( "Grid" ), LAYER_GERBVIEW_GRID, WHITE, _( "Show the (x,y) grid dots" ) ), RR( _( "DCodes" ), LAYER_DCODES, WHITE, _( "Show DCodes identification" ) ), RR( _( "Neg. Obj." ), LAYER_NEGATIVE_OBJECTS, DARKGRAY, _( "Show negative objects in this color" ) ), };
for( unsigned row=0; row<DIM(renderRows); ++row ) { if( renderRows[row].color != COLOR4D::UNSPECIFIED ) // does this row show a color?
{ renderRows[row].color = myframe->GetVisibleElementColor( ( GERBVIEW_LAYER_ID )renderRows[row].id ); } renderRows[row].state = myframe->IsElementVisible( ( GERBVIEW_LAYER_ID )renderRows[row].id ); }
AppendRenderRows( renderRows, DIM(renderRows) );}
void GERBER_LAYER_WIDGET::installRightLayerClickHandler(){ int rowCount = GetLayerRowCount();
for( int row=0; row<rowCount; ++row ) { for( int col=0; col<LYR_COLUMN_COUNT; ++col ) { wxWindow* w = getLayerComp( row, col );
w->Connect( wxEVT_RIGHT_DOWN, wxMouseEventHandler( GERBER_LAYER_WIDGET::onRightDownLayers ), NULL, this ); } }}
void GERBER_LAYER_WIDGET::onRightDownLayers( wxMouseEvent& event ){ wxMenu menu;
// Remember: menu text is capitalized (see our rules_for_capitalization_in_Kicad_UI.txt)
menu.Append( new wxMenuItem( &menu, ID_SHOW_ALL_LAYERS, _("Show All Layers") ) );
menu.Append( new wxMenuItem( &menu, ID_SHOW_NO_LAYERS_BUT_ACTIVE, _( "Hide All Layers But Active" ) ) );
menu.Append( new wxMenuItem( &menu, ID_ALWAYS_SHOW_NO_LAYERS_BUT_ACTIVE, _( "Always Hide All Layers But Active" ) ) );
menu.Append( new wxMenuItem( &menu, ID_SHOW_NO_LAYERS, _( "Hide All Layers" ) ) );
menu.AppendSeparator(); menu.Append( new wxMenuItem( &menu, ID_SORT_GBR_LAYERS, _( "Sort Layers if X2 Mode" ) ) ); PopupMenu( &menu );
passOnFocus();}
void GERBER_LAYER_WIDGET::onPopupSelection( wxCommandEvent& event ){ int rowCount; int menuId = event.GetId(); bool visible = (menuId == ID_SHOW_ALL_LAYERS) ? true : false; long visibleLayers = 0; bool force_active_layer_visible;
m_alwaysShowActiveLayer = ( menuId == ID_ALWAYS_SHOW_NO_LAYERS_BUT_ACTIVE ); force_active_layer_visible = ( menuId == ID_SHOW_NO_LAYERS_BUT_ACTIVE || menuId == ID_ALWAYS_SHOW_NO_LAYERS_BUT_ACTIVE );
switch( menuId ) { case ID_SHOW_ALL_LAYERS: case ID_SHOW_NO_LAYERS: case ID_ALWAYS_SHOW_NO_LAYERS_BUT_ACTIVE: case ID_SHOW_NO_LAYERS_BUT_ACTIVE: rowCount = GetLayerRowCount(); for( int row=0; row < rowCount; ++row ) { wxCheckBox* cb = (wxCheckBox*) getLayerComp( row, COLUMN_COLOR_LYR_CB ); int layer = getDecodedId( cb->GetId() ); bool loc_visible = visible;
if( force_active_layer_visible && (layer == myframe->getActiveLayer() ) ) loc_visible = true;
cb->SetValue( loc_visible );
if( loc_visible ) visibleLayers |= 1 << row; else visibleLayers &= ~( 1 << row ); }
myframe->SetVisibleLayers( visibleLayers ); myframe->GetCanvas()->Refresh(); break;
case ID_SORT_GBR_LAYERS: GetImagesList()->SortImagesByZOrder(); myframe->ReFillLayerWidget(); myframe->syncLayerBox( true ); myframe->GetCanvas()->Refresh(); break; }}
bool GERBER_LAYER_WIDGET::OnLayerSelected(){ if( !m_alwaysShowActiveLayer ) return false;
// postprocess after active layer selection
// ensure active layer visible
wxCommandEvent event; event.SetId( ID_ALWAYS_SHOW_NO_LAYERS_BUT_ACTIVE ); onPopupSelection( event ); return true;}
void GERBER_LAYER_WIDGET::ReFill(){ Freeze();
ClearLayerRows();
for( int layer = 0; layer < GERBER_DRAWLAYERS_COUNT; ++layer ) { wxString msg = GetImagesList()->GetDisplayName( layer );
AppendLayerRow( LAYER_WIDGET::ROW( msg, layer, myframe->GetLayerColor( layer ), wxEmptyString, true ) ); }
Thaw();
installRightLayerClickHandler();}
//-----<LAYER_WIDGET callbacks>-------------------------------------------
void GERBER_LAYER_WIDGET::OnLayerColorChange( int aLayer, COLOR4D aColor ){ myframe->SetLayerColor( aLayer, aColor ); myframe->m_SelLayerBox->ResyncBitmapOnly(); myframe->GetCanvas()->Refresh();}
bool GERBER_LAYER_WIDGET::OnLayerSelect( int aLayer ){ // the layer change from the GERBER_LAYER_WIDGET can be denied by returning
// false from this function.
int layer = myframe->getActiveLayer( ); myframe->setActiveLayer( aLayer, false ); myframe->syncLayerBox();
if( layer != myframe->getActiveLayer( ) ) { if( ! OnLayerSelected() ) myframe->GetCanvas()->Refresh(); }
return true;}
void GERBER_LAYER_WIDGET::OnLayerVisible( int aLayer, bool isVisible, bool isFinal ){ long visibleLayers = myframe->GetVisibleLayers();
if( isVisible ) visibleLayers |= 1 << aLayer; else visibleLayers &= ~( 1 << aLayer );
myframe->SetVisibleLayers( visibleLayers );
if( isFinal ) myframe->GetCanvas()->Refresh();}
void GERBER_LAYER_WIDGET::OnRenderColorChange( int aId, COLOR4D aColor ){ myframe->SetVisibleElementColor( (GERBVIEW_LAYER_ID) aId, aColor ); myframe->GetCanvas()->Refresh();}
void GERBER_LAYER_WIDGET::OnRenderEnable( int aId, bool isEnabled ){ myframe->SetElementVisibility( (GERBVIEW_LAYER_ID) aId, isEnabled ); myframe->GetCanvas()->Refresh();}
//-----</LAYER_WIDGET callbacks>------------------------------------------
/*
* Virtual Function useAlternateBitmap * return true if bitmaps shown in Render layer list * must be alternate bitmap (when a gerber i�mage is loaded), or false to use "normal" bitmap */bool GERBER_LAYER_WIDGET::useAlternateBitmap(int aRow){ return GetImagesList()->GetGbrImage( aRow ) != NULL;}
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