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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wandadoo.fr * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef BOARD_ITEM_STRUCT_H
#define BOARD_ITEM_STRUCT_H
#include <eda_item.h>
#include <eda_units.h>
#include <convert_to_biu.h>
#include <gr_basic.h>
#include <layer_ids.h>
#include <geometry/geometry_utils.h>
class BOARD;class BOARD_ITEM_CONTAINER;class SHAPE_POLY_SET;class PCB_BASE_FRAME;class SHAPE;class PCB_GROUP;
/**
* A base class for any item which can be embedded within the #BOARD container class, and * therefore instances of derived classes should only be found in Pcbnew or other programs * that use class #BOARD and its contents. */class BOARD_ITEM : public EDA_ITEM{public: BOARD_ITEM( BOARD_ITEM* aParent, KICAD_T idtype ) : EDA_ITEM( aParent, idtype ), m_layer( F_Cu ), m_group( nullptr ) { }
void SetParentGroup( PCB_GROUP* aGroup ) { m_group = aGroup; } PCB_GROUP* GetParentGroup() const { return m_group; }
// Do not create a copy constructor & operator=.
// The ones generated by the compiler are adequate.
int GetX() const { wxPoint p = GetPosition(); return p.x; }
int GetY() const { wxPoint p = GetPosition(); return p.y; }
/**
* This defaults to the center of the bounding box if not overridden. * * @return center point of the item */ virtual wxPoint GetCenter() const { return GetBoundingBox().GetCenter(); }
void SetX( int aX ) { wxPoint p( aX, GetY() ); SetPosition( p ); }
void SetY( int aY ) { wxPoint p( GetX(), aY ); SetPosition( p ); }
/**
* Returns information if the object is derived from BOARD_CONNECTED_ITEM. * * @return True if the object is of BOARD_CONNECTED_ITEM type, false otherwise. */ virtual bool IsConnected() const { return false; }
/**
* @return true if the object is on any copper layer, false otherwise. */ virtual bool IsOnCopperLayer() const { return IsCopperLayer( GetLayer() ); }
/**
* A value of wxPoint(0,0) which can be passed to the Draw() functions. */ static wxPoint ZeroOffset;
/**
* Some pad shapes can be complex (rounded/chamfered rectangle), even without considering * custom shapes. This routine returns a COMPOUND shape (set of simple shapes which make * up the pad for use with routing, collision determination, etc). * * @note This list can contain a SHAPE_SIMPLE (a simple single-outline non-intersecting * polygon), but should never contain a SHAPE_POLY_SET (a complex polygon consisting of * multiple outlines and/or holes). * * @param aLayer in case of items spanning multiple layers, only the shapes belonging to aLayer * will be returned. Pass UNDEFINED_LAYER to return shapes for all layers. */ virtual std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER ) const;
BOARD_ITEM_CONTAINER* GetParent() const { return (BOARD_ITEM_CONTAINER*) m_parent; }
/**
* Return the primary layer this item is on. */ virtual PCB_LAYER_ID GetLayer() const { return m_layer; }
/**
* Return a std::bitset of all layers on which the item physically resides. */ virtual LSET GetLayerSet() const { return LSET( m_layer ); } virtual void SetLayerSet( LSET aLayers ) { wxFAIL_MSG( "Attempted to SetLayerSet() on a single-layer object." );
// Derived classes which support multiple layers must implement this
}
/**
* Set the layer this item is on. * * This method is virtual because some items (in fact: class DIMENSION) * have a slightly different initialization. * * @param aLayer The layer number. */ virtual void SetLayer( PCB_LAYER_ID aLayer ) { m_layer = aLayer; }
/**
* Create a copy of this #BOARD_ITEM. */ virtual BOARD_ITEM* Duplicate() const { EDA_ITEM* dupe = Clone(); const_cast<KIID&>( dupe->m_Uuid ) = KIID();
return static_cast<BOARD_ITEM*>( dupe ); }
/**
* Swap data between \a aItem and \a aImage. * * \a aItem and \a aImage should have the same type. * * Used in undo and redo commands to swap values between an item and its copy. * Only values like layer, size .. which are modified by editing are swapped. * * @param aImage the item image which contains data to swap. */ virtual void SwapData( BOARD_ITEM* aImage );
/**
* Test to see if this object is on the given layer. * * Virtual so objects like #PAD, which reside on multiple layers can do their own form * of testing. * * @param aLayer The layer to test for. * @return true if on given layer, else false. */ virtual bool IsOnLayer( PCB_LAYER_ID aLayer ) const { return m_layer == aLayer; }
/**
* Test to see if this object is a track or via (or microvia). * * @return true if a track or via, else false. */ bool IsTrack() const { return ( Type() == PCB_TRACE_T ) || ( Type() == PCB_VIA_T ); }
/**
* @return true if the object is locked, else false. */ virtual bool IsLocked() const;
/**
* Modify the 'lock' status for of the item. */ virtual void SetLocked( bool aLocked ) { SetState( LOCKED, aLocked ); }
/**
* Delete this object after removing from its parent if it has one. */ void DeleteStructure();
/**
* Move this object. * * @param aMoveVector the move vector for this object. */ virtual void Move( const wxPoint& aMoveVector ) { wxFAIL_MSG( "virtual BOARD_ITEM::Move called for " + GetClass() ); }
void Move( const VECTOR2I& aMoveVector ) { Move( wxPoint( aMoveVector.x, aMoveVector.y ) ); }
/**
* Rotate this object. * * @param aRotCentre the rotation point. * @param aAngle the rotation angle in 0.1 degree. */ virtual void Rotate( const wxPoint& aRotCentre, double aAngle );
void Rotate( const VECTOR2I& aRotCentre, double aAngle ) { Rotate( wxPoint( aRotCentre.x, aRotCentre.y ), aAngle ); }
/**
* Flip this object, i.e. change the board side for this object. * * @param aCentre the rotation point. * @param aFlipLeftRight mirror across Y axis instead of X (the default). */ virtual void Flip( const wxPoint& aCentre, bool aFlipLeftRight );
void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) { Flip( wxPoint( aCentre.x, aCentre.y ), aFlipLeftRight ); }
/**
* Return the #BOARD in which this #BOARD_ITEM resides, or NULL if none. */ virtual const BOARD* GetBoard() const; virtual BOARD* GetBoard();
/**
* Return the name of the PCB layer on which the item resides. * * @return the layer name associated with this item. */ wxString GetLayerName() const;
virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
/**
* Convert the item shape to a closed polygon. * * Used in filling zones calculations. Circles and arcs are approximated by segments. * * @param aCornerBuffer a buffer to store the polygon. * @param aClearanceValue the clearance around the pad. * @param aError the maximum deviation from true circle. * @param aErrorLoc should the approximation error be placed outside or inside the polygon? * @param ignoreLineWidth used for edge cut items where the line width is only * for visualization. */ virtual void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const;
struct ptr_cmp { bool operator() ( const BOARD_ITEM* a, const BOARD_ITEM* b ) const; };
protected: /**
* Return a string (to be shown to the user) describing a layer mask. The BOARD is needed * because layer names are customizable. */ virtual wxString layerMaskDescribe() const;
PCB_LAYER_ID m_layer; PCB_GROUP* m_group;};
#ifndef SWIG
DECLARE_ENUM_TO_WXANY( PCB_LAYER_ID );#endif
/**
* A singleton item of this class is returned for a weak reference that no longer exists. * * Its sole purpose is to flag the item as having been deleted. */class DELETED_BOARD_ITEM : public BOARD_ITEM{public: DELETED_BOARD_ITEM() : BOARD_ITEM( nullptr, NOT_USED ) {}
wxString GetSelectMenuText( EDA_UNITS aUnits ) const override { return _( "(Deleted Item)" ); }
wxString GetClass() const override { return wxT( "DELETED_BOARD_ITEM" ); }
// pure virtuals:
void SetPosition( const wxPoint& ) override {} wxPoint GetPosition() const override { return wxPoint(0, 0); }
static DELETED_BOARD_ITEM* GetInstance() { static DELETED_BOARD_ITEM* item = nullptr;
if( !item ) item = new DELETED_BOARD_ITEM();
return item; }
#if defined(DEBUG)
void Show( int , std::ostream& ) const override {}#endif
};
#endif /* BOARD_ITEM_STRUCT_H */
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