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/**************************************//* Useful macros and inline functions *//**************************************/
#ifndef MACROS_H
#define MACROS_H
#include <wx/wx.h>
/**
* Macro TO_UTF8 * converts a wxString to a UTF8 encoded C string for all wxWidgets build modes. * wxstring is a wxString, not a wxT() or _(). The scope of the return value * is very limited and volatile, but can be used with printf() style functions well. */#define TO_UTF8( wxstring ) ( (const char*) (wxstring).utf8_str() )
/**
* Macro FROM_UTF8 * converts a UTF8 encoded C string to a wxString for all wxWidgets build modes. *///#define FROM_UTF8( cstring ) wxString::FromUTF8( cstring )
static inline wxString FROM_UTF8( const char* cstring ){ wxString line = wxString::FromUTF8( cstring ); if( line.IsEmpty() ) // happens when cstring is not a valid UTF8 sequence
line = wxConvCurrent->cMB2WC( cstring ); // try to use locale conversion
return line;}
/**
* Function GetChars * returns a wxChar* to the actual character data within a wxString, and is * helpful for passing strings to wxString::Printf(wxT("%s"), GetChars(wxString) ) * <p> * wxChar is defined to be * <ul> * <li> standard C style char when wxUSE_UNICODE==0 </li> * <li> wchar_t when wxUSE_UNICODE==1 (the default). </li> * </ul> * i.e. it depends on how the wxWidgets library was compiled. There was a period * during the development of wxWidgets 2.9 when GetData() was missing, so this * function was used to provide insulation from that design change. It may * no longer be needed, and is harmless. GetData() seems to be an acceptable * alternative in all cases now. */static inline const wxChar* GetChars( const wxString& s ){#if wxCHECK_VERSION( 2, 9, 0 )
return (const wxChar*) s.c_str();#else
return s.GetData();#endif
}
#ifndef MIN
#define MIN( x, y ) ( (x) > (y) ? (y) : (x) )
#endif
#ifndef MAX
#define MAX( x, y ) ( (x) > (y) ? (x) : (y) )
#endif
#ifndef ABS
#define ABS( y ) ( (y) >= 0 ? (y) : ( -(y) ) )
#endif
#define NEGATE( x ) (x = -x)
/// # of elements in an arrray
#define DIM( x ) unsigned( sizeof(x) / sizeof( (x)[0] ) ) // not size_t
#define DEG2RAD( Deg ) ( (Deg) * M_PI / 180.0 )
#define RAD2DEG( Rad ) ( (Rad) * 180.0 / M_PI )
// Normalize angle to be in the -360.0 .. 360.0:
#define NORMALIZE_ANGLE_360( Angle ) { while( Angle < -3600 ) \
Angle += 3600;\ while( Angle > 3600 ) \ Angle -= 3600;}
/* Normalize angle to be in the 0.0 .. 360.0 range: */#define NORMALIZE_ANGLE_POS( Angle ) { while( Angle < 0 ) \
Angle += 3600;\ while( Angle >= 3600 ) \ Angle -= 3600;}#define NEGATE_AND_NORMALIZE_ANGLE_POS( Angle ) \
{ Angle = -Angle; while( Angle < 0 ) \ Angle += 3600;while( Angle >= 3600 ) \ Angle -= 3600;}
/* Normalize angle to be in the -90.0 .. 90.0 range */#define NORMALIZE_ANGLE_90( Angle ) { while( Angle < -900 ) \
Angle += 1800;\ while( Angle > 900 ) \ Angle -= 1800;}
/* Normalize angle to be in the -180.0 .. 180.0 range */#define NORMALIZE_ANGLE_180( Angle ) { while( Angle <= -1800 ) \
Angle += 3600;\ while( Angle > 1800 ) \ Angle -= 3600;}
/*****************************//* macro to exchange 2 items *//*****************************/
/*
* The EXCHG macro uses BOOST_TYPEOF for compilers that do not have native * typeof support (MSVC). Please do not attempt to qualify these macros * within #ifdef compiler definitions pragmas. BOOST_TYPEOF is smart enough * to check for native typeof support and use it instead of it's own * implementation. These macros effectively compile to nothing on platforms * with native typeof support. */
#include "boost/typeof/typeof.hpp"
// we have to register the types used with the typeof keyword with boost
BOOST_TYPEOF_REGISTER_TYPE( wxPoint )BOOST_TYPEOF_REGISTER_TYPE( wxSize )BOOST_TYPEOF_REGISTER_TYPE( wxString )class DrawSheetLabelStruct;BOOST_TYPEOF_REGISTER_TYPE( DrawSheetLabelStruct* )class EDA_ITEM;BOOST_TYPEOF_REGISTER_TYPE( EDA_ITEM* )class D_PAD;BOOST_TYPEOF_REGISTER_TYPE( D_PAD* )BOOST_TYPEOF_REGISTER_TYPE( const D_PAD* )class BOARD_ITEM;BOOST_TYPEOF_REGISTER_TYPE( BOARD_ITEM* )
#define EXCHG( a, b ) { BOOST_TYPEOF( a ) __temp__ = (a); \
(a) = (b); \ (b) = __temp__; }
/*****************************************************//* inline functions to insert menuitems with a icon: *//*****************************************************/static inline void ADD_MENUITEM( wxMenu* menu, int id, const wxString& text, const wxBitmap& icon ){ wxMenuItem* l_item;
l_item = new wxMenuItem( menu, id, text );
#if !defined( __WXMAC__ )
l_item->SetBitmap( icon );#endif /* !defined( __WXMAC__ ) */
menu->Append( l_item );}
static inline void ADD_MENUITEM_WITH_HELP( wxMenu* menu, int id, const wxString& text, const wxString& help, const wxBitmap& icon ){ wxMenuItem* l_item;
l_item = new wxMenuItem( menu, id, text, help );
#if !defined( __WXMAC__ )
l_item->SetBitmap( icon );#endif /* !defined( __WXMAC__ ) */
menu->Append( l_item );}
#ifdef __WINDOWS__
static inline void ADD_MENUITEM_WITH_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxBitmap& icon ){ wxMenuItem* l_item;
l_item = new wxMenuItem( menu, id, text ); l_item->SetSubMenu( submenu ); l_item->SetBitmap( icon ); menu->Append( l_item );};
static inline void ADD_MENUITEM_WITH_HELP_AND_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxString& help, const wxBitmap& icon ){ wxMenuItem* l_item;
l_item = new wxMenuItem( menu, id, text, help ); l_item->SetSubMenu( submenu ); l_item->SetBitmap( icon ); menu->Append( l_item );};
#else
static inline void ADD_MENUITEM_WITH_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxBitmap& icon ){ wxMenuItem* l_item;
l_item = new wxMenuItem( menu, id, text ); l_item->SetSubMenu( submenu );
#if !defined( __WXMAC__ )
l_item->SetBitmap( icon );#endif /* !defined( __WXMAC__ ) */
menu->Append( l_item );}
static inline void ADD_MENUITEM_WITH_HELP_AND_SUBMENU( wxMenu* menu, wxMenu* submenu, int id, const wxString& text, const wxString& help, const wxBitmap& icon ){ wxMenuItem* l_item;
l_item = new wxMenuItem( menu, id, text, help ); l_item->SetSubMenu( submenu );
#if !defined( __WXMAC__ )
l_item->SetBitmap( icon );#endif /* !defined( __WXMAC__ ) */
menu->Append( l_item );}
#endif
// macro to add a bitmap list to check menus (do not use with normal menus)
#ifdef __WINDOWS__
# define SETBITMAPS( icon ) item->SetBitmaps( apply_xpm, (icon) )
#else
# define SETBITMAPS( icon )
#endif
// macro to add a bitmap menus (do not use with check menus)
#ifdef __WXMAC__
# define SET_BITMAP( icon )
#else
# define SET_BITMAP( icon ) item->SetBitmap( (icon) )
#endif
#endif /* ifdef MACRO_H */
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