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@ -4,101 +4,152 @@ |
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#define MACROS_H |
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#if wxUSE_UNICODE |
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#define CONV_TO_UTF8(wxstring) ((const char*) wxConvCurrent->cWX2MB(wxstring)) |
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#define CONV_FROM_UTF8(utf8string) ( wxConvCurrent->cMB2WC(utf8string)) |
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#define CONV_TO_UTF8( wxstring ) ( (const char*) wxConvCurrent->cWX2MB( wxstring ) ) |
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#define CONV_FROM_UTF8( utf8string ) ( wxConvCurrent->cMB2WC( utf8string ) ) |
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#else |
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#define CONV_TO_UTF8(wxstring) ((const char*)(wxstring.c_str())) |
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#define CONV_FROM_UTF8(utf8string) (utf8string) |
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#define CONV_TO_UTF8( wxstring ) ( (const char*) ( wxstring.c_str() ) ) |
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#define CONV_FROM_UTF8( utf8string ) (utf8string) |
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#endif |
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/* violation of C++ standard, cannot use min() and max(), i.e. in lowercase |
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#ifndef min |
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#define min(x, y) ((x) > (y) ? (y) : (x)) |
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#endif |
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#ifndef max |
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#define max(x, y) ((x) > (y) ? (x) : (y)) |
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#endif |
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*/ |
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#ifndef min |
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#define min(x, y) ((x) > (y) ? (y) : (x)) |
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#endif |
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#ifndef max |
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#define max(x, y) ((x) > (y) ? (x) : (y)) |
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#endif |
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*/ |
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#ifndef MIN |
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#define MIN(x, y) ((x) > (y) ? (y) : (x)) |
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#define MIN( x, y ) ( (x) > (y) ? (y) : (x) ) |
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#endif |
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#ifndef MAX |
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#define MAX(x, y) ((x) > (y) ? (x) : (y)) |
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#define MAX( x, y ) ( (x) > (y) ? (x) : (y) ) |
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#endif |
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#ifndef ABS |
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#define ABS(y) ((y) >= 0 ? (y) : (-(y))) |
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#define ABS( y ) ( (y) >= 0 ? (y) : ( -(y) ) ) |
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#endif |
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#define DEG2RAD(Deg) ((Deg) * M_PI / 180.0) |
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#define RAD2DEG(Rad) ((Rad) * 180.0 / M_PI) |
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#define DEG2RAD( Deg ) ( (Deg) * M_PI / 180.0 ) |
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#define RAD2DEG( Rad ) ( (Rad) * 180.0 / M_PI ) |
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/* Normalize angle to be in the -360.0 .. 360.0 range or 0 .. 360.0: */ |
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#define NORMALIZE_ANGLE(Angle) { while (Angle < 0) Angle += 3600; \ |
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while (Angle > 3600) Angle -= 3600; } |
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#define NORMALIZE_ANGLE( Angle ) { while( Angle < 0 ) \ |
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Angle += 3600;\ |
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while( Angle > 3600 ) \ |
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Angle -= 3600; } |
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/* Normalize angle to be in the 0.0 .. 360.0 range: */ |
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#define NORMALIZE_ANGLE_POS(Angle) { while (Angle < 0) Angle += 3600; while (Angle >= 3600) Angle -= 3600; } |
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#define NEGATE_AND_NORMALIZE_ANGLE_POS(Angle) \ |
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{ Angle = - Angle; while (Angle < 0) Angle += 3600; while (Angle >= 3600) Angle -= 3600; } |
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#define NORMALIZE_ANGLE_POS( Angle ) { while( Angle < 0 ) \ |
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Angle += 3600;while( Angle >= 3600 ) \ |
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Angle -= 3600; } |
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#define NEGATE_AND_NORMALIZE_ANGLE_POS( Angle ) \ |
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{ Angle = -Angle; while( Angle < 0 ) \ |
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Angle += 3600;while( Angle >= 3600 ) \ |
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Angle -= 3600; } |
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/* Normalize angle to be in the -90.0 .. 90.0 range */ |
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#define NORMALIZE_ANGLE_90(Angle) { while (Angle < -900) Angle += 1800; \ |
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while (Angle > 900) Angle -= 1800; } |
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/* exchange 2 donnees */ |
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#define EXCHG(a,b) { typeof(a) __temp__ = (a); (a) = (b); (b) = __temp__; } |
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/* macro for insert menuitems with a icon: */ |
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#define ADD_MENUITEM(menu, id, text, icon) do {\ |
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wxMenuItem * l_item;\ |
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l_item = new wxMenuItem(menu, id, text);\ |
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l_item->SetBitmap(icon); (menu)->Append(l_item);} while(0) |
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#define ADD_MENUITEM_WITH_HELP(menu, id, text, help, icon) do {\ |
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wxMenuItem * l_item;\ |
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l_item = new wxMenuItem(menu, id, text, help);\ |
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l_item->SetBitmap(icon); (menu)->Append(l_item);} while(0) |
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#define NORMALIZE_ANGLE_90( Angle ) { while( Angle < -900 ) \ |
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Angle += 1800;\ |
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while( Angle > 900 ) \ |
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Angle -= 1800; } |
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/* exchange 2 items */ |
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#define EXCHG( a, b ) { typeof(a)__temp__ = (a); (a) = (b); (b) = __temp__; } |
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/* inline functions to insert menuitems with a icon: */ |
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static inline void ADD_MENUITEM( wxMenu* menu, int id, |
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const wxString& text, |
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const wxBitmap& icon ) |
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{ |
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wxMenuItem* l_item; |
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l_item = new wxMenuItem( menu, id, text ); |
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l_item->SetBitmap( icon ); |
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menu->Append( l_item ); |
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}; |
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static inline void ADD_MENUITEM_WITH_HELP( wxMenu* menu, int id, |
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const wxString& text, |
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const wxString& help, |
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const wxBitmap& icon ) |
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{ |
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wxMenuItem* l_item; |
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l_item = new wxMenuItem( menu, id, text, help ); |
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l_item->SetBitmap( icon ); |
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menu->Append( l_item ); |
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}; |
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#ifdef __WINDOWS__ |
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#define ADD_MENUITEM_WITH_SUBMENU(menu, submenu, id, text, icon) do {\ |
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wxMenuItem * l_item;\ |
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l_item = new wxMenuItem(menu, id, text);\ |
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l_item->SetSubMenu(submenu);\ |
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l_item->SetBitmap(icon);\ |
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l_item->SetFont(* g_ItalicFont);\ |
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menu->Append(l_item);} while(0) |
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#define ADD_MENUITEM_WITH_HELP_AND_SUBMENU(menu, submenu, id, text, help, icon) do {\ |
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wxMenuItem * l_item;\ |
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l_item = new wxMenuItem(menu, id, text, help);\ |
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l_item->SetSubMenu(submenu);\ |
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l_item->SetBitmap(icon);\ |
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l_item->SetFont(*g_ItalicFont);\ |
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menu->Append(l_item);} while(0) |
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static inline void ADD_MENUITEM_WITH_SUBMENU( wxMenu* menu, wxMenu* submenu, |
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int id, const wxString& text, |
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const wxBitmap& icon ) |
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{ |
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extern wxFont * g_ItalicFont; |
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wxMenuItem* l_item; |
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l_item = new wxMenuItem( menu, id, text ); |
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l_item->SetSubMenu( submenu ); |
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l_item->SetBitmap( icon ); |
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l_item->SetFont( *g_ItalicFont ); |
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menu->Append( l_item ); |
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}; |
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static inline void ADD_MENUITEM_WITH_HELP_AND_SUBMENU( wxMenu* menu, |
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wxMenu* submenu, |
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int id, |
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const wxString& text, |
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const wxString& help, |
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const wxBitmap& icon ) |
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{ |
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extern wxFont * g_ItalicFont; |
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wxMenuItem* l_item; |
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l_item = new wxMenuItem( menu, id, text, help ); |
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l_item->SetSubMenu( submenu ); |
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l_item->SetBitmap( icon ); |
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l_item->SetFont( *g_ItalicFont ); |
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menu->Append( l_item ); |
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}; |
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#else |
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#define ADD_MENUITEM_WITH_SUBMENU(menu, submenu, id, text, icon) do {\ |
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wxMenuItem * l_item;\ |
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l_item = new wxMenuItem(menu, id, text);\ |
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l_item->SetSubMenu(submenu);\ |
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l_item->SetBitmap(icon);\ |
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menu->Append(l_item);} while(0) |
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#define ADD_MENUITEM_WITH_HELP_AND_SUBMENU(menu, submenu, id, text, help, icon) do {\ |
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wxMenuItem * l_item;\ |
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l_item = new wxMenuItem(menu, id, text, help);\ |
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l_item->SetSubMenu(submenu);\ |
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l_item->SetBitmap(icon);\ |
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menu->Append(l_item);} while(0) |
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static inline void ADD_MENUITEM_WITH_SUBMENU( wxMenu* menu, wxMenu* submenu, |
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int id, |
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const wxString& text, |
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const wxBitmap& icon ) |
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{ |
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wxMenuItem* l_item; |
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l_item = new wxMenuItem( menu, id, text ); |
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l_item->SetSubMenu( submenu ); |
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l_item->SetBitmap( icon ); |
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menu->Append( l_item ); |
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}; |
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static inline void ADD_MENUITEM_WITH_HELP_AND_SUBMENU( wxMenu* menu, |
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wxMenu* submenu, |
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int id, |
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const wxString& text, |
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const wxString& help, |
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const wxBitmap& icon ) |
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{ |
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wxMenuItem* l_item; |
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l_item = new wxMenuItem( menu, id, text, help ); |
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l_item->SetSubMenu( submenu ); |
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l_item->SetBitmap( icon ); |
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menu->Append( l_item ); |
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}; |
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#endif |
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#ifdef __WINDOWS__ |
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#define SETBITMAPS(icon) item->SetBitmaps(apply_xpm, (icon)) |
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#define SETBITMAPS( icon ) item->SetBitmaps( apply_xpm, (icon) ) |
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#else |
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#define SETBITMAPS(icon) |
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#define SETBITMAPS( icon ) |
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#endif |
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#endif /* ifdef MACRO_H */ |
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