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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt> * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
/**
* @file bbox_3d_ray.cpp * @brief 3D bounding box ray intersection tests. */
#include "bbox_3d.h"
#include "../ray.h"
#include <wx/debug.h>
// This BBOX Ray intersection test have the following credits:
// "This source code accompanies the Journal of Graphics Tools paper:
//
// "Fast Ray / Axis-Aligned Bounding Box Overlap Tests using Ray Slopes"
// by Martin Eisemann, Thorsten Grosch, Stefan Müller and Marcus Magnor
// Computer Graphics Lab, TU Braunschweig, Germany and
// University of Koblenz-Landau, Germany
//
// This source code is public domain, but please mention us if you use it."
bool BBOX_3D::Intersect( const RAY& aRay, float* t ) const{ switch( aRay.m_Classification ) { case RAY_CLASSIFICATION::MMM: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 ) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 ) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) ) return false;
// compute the intersection distance
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::MMP: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 ) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 ) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) ) return false;
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::MPM: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 ) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 ) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) ) return false;
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::MPP: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 ) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 ) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) ) return false;
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::PMM: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 ) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 ) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) ) return false;
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::PMP: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 ) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 ) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) ) return false;
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::PPM: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 ) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 ) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) ) return false;
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::PPP: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 ) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 ) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) ) return false;
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::OMM: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 ) ) return false;
*t = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::OMP: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 ) ) return false;
*t = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::OPM: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 ) ) return false;
*t = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::OPP: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 ) ) return false;
*t = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::MOM: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) ) return false;
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::MOP: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) ) return false;
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::POM: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) ) return false;
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::POP: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) ) return false;
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( t2 > *t ) *t = t2;
return true; }
case RAY_CLASSIFICATION::MMO: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 ) ) return false;
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
return true; }
case RAY_CLASSIFICATION::MPO: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 ) ) return false;
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
return true; }
case RAY_CLASSIFICATION::PMO: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 ) ) return false;
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
return true; }
case RAY_CLASSIFICATION::PPO: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 ) ) return false;
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
if( t1 > *t ) *t = t1;
return true; }
case RAY_CLASSIFICATION::MOO: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) ) return false;
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
return true; }
case RAY_CLASSIFICATION::POO: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) ) return false;
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
return true; }
case RAY_CLASSIFICATION::OMO: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) ) return false;
*t = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
return true; }
case RAY_CLASSIFICATION::OPO: { if( ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) ) return false;
*t = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
return true; }
case RAY_CLASSIFICATION::OOM: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) ) return false;
*t = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
return true; }
case RAY_CLASSIFICATION::OOP: { if( ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) ) return false;
*t = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
return true; } }
return false;}
bool BBOX_3D::Intersect( const RAY& aRay ) const{ switch( aRay.m_Classification ) { case RAY_CLASSIFICATION::MMM: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 ) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 ) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::MMP: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 ) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 ) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::MPM: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 ) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 ) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::MPP: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 ) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 ) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::PMM: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 ) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 ) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::PMP: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 ) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 ) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::PPM: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 ) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 ) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::PPP: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 ) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 ) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::OMM: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::OMP: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 ) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::OPM: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::OPP: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 ) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::MOM: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::MOP: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::POM: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 ) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::POP: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 ) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::MMO: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::MPO: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::PMO: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 ) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::PPO: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 ) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 ) ) return false;
return true; }
case RAY_CLASSIFICATION::MOO: { if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) ) return false;
return true; }
case RAY_CLASSIFICATION::POO: { if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) ) return false;
return true; }
case RAY_CLASSIFICATION::OMO: { if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) ) return false;
return true; }
case RAY_CLASSIFICATION::OPO: { if( ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z ) ) return false;
return true; }
case RAY_CLASSIFICATION::OOM: { if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) ) return false;
return true; }
case RAY_CLASSIFICATION::OOP: { if( ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y ) ) return false;
return true; } }
return false;}
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