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@ -40,51 +40,51 @@ set(3D-VIEWER_SRCS |
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3d_canvas/create_layer_poly.cpp |
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3d_canvas/eda_3d_canvas.cpp |
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3d_canvas/eda_3d_canvas_pivot.cpp |
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3d_model_viewer/c3d_model_viewer.cpp |
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3d_rendering/3d_render_ogl_legacy/c_ogl_3dmodel.cpp |
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3d_rendering/3d_render_ogl_legacy/ogl_legacy_utils.cpp |
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3d_rendering/3d_render_ogl_legacy/c3d_render_createscene_ogl_legacy.cpp |
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3d_rendering/3d_render_ogl_legacy/c3d_render_ogl_legacy.cpp |
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3d_rendering/3d_render_ogl_legacy/clayer_triangles.cpp |
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${DIR_RAY_ACC}/caccelerator.cpp |
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${DIR_RAY_ACC}/cbvh_packet_traversal.cpp |
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${DIR_RAY_ACC}/cbvh_pbrt.cpp |
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${DIR_RAY_ACC}/ccontainer.cpp |
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${DIR_RAY_ACC}/ccontainer2d.cpp |
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3d_model_viewer/3d_model_viewer.cpp |
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3d_rendering/legacy/3d_model.cpp |
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3d_rendering/legacy/ogl_legacy_utils.cpp |
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3d_rendering/legacy/create_scene.cpp |
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3d_rendering/legacy/render_3d_legacy.cpp |
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3d_rendering/legacy/layer_triangles.cpp |
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${DIR_RAY_ACC}/accelerator_3d.cpp |
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${DIR_RAY_ACC}/bvh_packet_traversal.cpp |
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${DIR_RAY_ACC}/bvh_pbrt.cpp |
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${DIR_RAY_ACC}/container_3d.cpp |
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${DIR_RAY_ACC}/container_2d.cpp |
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${DIR_RAY}/PerlinNoise.cpp |
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${DIR_RAY}/c3d_render_createscene.cpp |
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${DIR_RAY}/c3d_render_raytracing.cpp |
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${DIR_RAY}/cfrustum.cpp |
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${DIR_RAY}/cmaterial.cpp |
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${DIR_RAY}/create_scene.cpp |
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${DIR_RAY}/render_3d_raytrace.cpp |
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${DIR_RAY}/frustum.cpp |
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${DIR_RAY}/material.cpp |
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${DIR_RAY}/mortoncodes.cpp |
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${DIR_RAY}/ray.cpp |
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${DIR_RAY}/raypacket.cpp |
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${DIR_RAY_2D}/cbbox2d.cpp |
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${DIR_RAY_2D}/cfilledcircle2d.cpp |
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${DIR_RAY_2D}/citemlayercsg2d.cpp |
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${DIR_RAY_2D}/cobject2d.cpp |
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${DIR_RAY_2D}/cpolygon2d.cpp |
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${DIR_RAY_2D}/cpolygon4pts2d.cpp |
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${DIR_RAY_2D}/cring2d.cpp |
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${DIR_RAY_2D}/croundsegment2d.cpp |
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${DIR_RAY_2D}/ctriangle2d.cpp |
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${DIR_RAY_3D}/cbbox.cpp |
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${DIR_RAY_3D}/cbbox_ray.cpp |
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${DIR_RAY_3D}/ccylinder.cpp |
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${DIR_RAY_3D}/cdummyblock.cpp |
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${DIR_RAY_3D}/clayeritem.cpp |
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${DIR_RAY_3D}/cobject.cpp |
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${DIR_RAY_3D}/cplane.cpp |
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${DIR_RAY_3D}/croundseg.cpp |
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${DIR_RAY_3D}/ctriangle.cpp |
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${DIR_RAY_2D}/bbox_2d.cpp |
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${DIR_RAY_2D}/filled_circle_2d.cpp |
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${DIR_RAY_2D}/layer_item_2d.cpp |
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${DIR_RAY_2D}/object_2d.cpp |
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${DIR_RAY_2D}/polygon_2d.cpp |
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${DIR_RAY_2D}/4pt_polygon_2d.cpp |
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${DIR_RAY_2D}/ring_2d.cpp |
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${DIR_RAY_2D}/round_segment_2d.cpp |
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${DIR_RAY_2D}/triangle_2d.cpp |
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${DIR_RAY_3D}/bbox_3d.cpp |
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${DIR_RAY_3D}/bbox_3d_ray.cpp |
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${DIR_RAY_3D}/cylinder_3d.cpp |
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${DIR_RAY_3D}/dummy_block_3d.cpp |
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${DIR_RAY_3D}/layer_item_3d.cpp |
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${DIR_RAY_3D}/object_3d.cpp |
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${DIR_RAY_3D}/plane_3d.cpp |
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${DIR_RAY_3D}/round_segment_3d.cpp |
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${DIR_RAY_3D}/triangle_3d.cpp |
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3d_rendering/buffers_debug.cpp |
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3d_rendering/c3d_render_base.cpp |
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3d_rendering/ccamera.cpp |
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3d_rendering/ccolorrgb.cpp |
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3d_rendering/cimage.cpp |
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3d_rendering/cpostshader.cpp |
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3d_rendering/cpostshader_ssao.cpp |
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3d_rendering/ctrack_ball.cpp |
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3d_rendering/render_3d_base.cpp |
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3d_rendering/camera.cpp |
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3d_rendering/color_rgb.cpp |
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3d_rendering/image.cpp |
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3d_rendering/post_shader.cpp |
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3d_rendering/post_shader_ssao.cpp |
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3d_rendering/track_ball.cpp |
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3d_rendering/test_cases.cpp |
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3d_rendering/trackball.cpp |
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3d_viewer/3d_menubar.cpp |
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@ -96,7 +96,7 @@ set(3D-VIEWER_SRCS |
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3d_viewer/tools/3d_controller.cpp |
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3d_viewer/eda_3d_viewer.cpp |
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3d_viewer/3d_viewer_settings.cpp |
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common_ogl/cogl_att_list.cpp |
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common_ogl/ogl_attr_list.cpp |
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common_ogl/ogl_utils.cpp |
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3d_fastmath.cpp |
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3d_math.cpp |
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