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games/epsxe: Added (PSX Emulator)
games/epsxe: Added (PSX Emulator)
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>pull/186/head
committed by
Willy Sudiarto Raharjo
No known key found for this signature in database
GPG Key ID: 3F617144D7238786
7 changed files with 190 additions and 0 deletions
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3games/epsxe/README
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9games/epsxe/doinst.sh
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128games/epsxe/epsxe.SlackBuild
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9games/epsxe/epsxe.desktop
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18games/epsxe/epsxe.info
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4games/epsxe/epsxe.sh
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19games/epsxe/slack-desc
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ePSXe is a PlayStation video game console emulator for x86-based PC |
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hardware with Microsoft Windows and Linux, as well as devices running |
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Android. |
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if [ -x /usr/bin/update-desktop-database ]; then |
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 |
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fi |
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|
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if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then |
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if [ -x /usr/bin/gtk-update-icon-cache ]; then |
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/usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1 |
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fi |
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fi |
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#!/bin/bash |
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|
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# Slackware build script for epsxe |
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|
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# Copyright 2021 Eric Fernandes Ferreira <candelabrus@gmail.com> |
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# Copyright 2022 Matt Dinslage <daedra1980@gmail.com> |
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# All rights reserved. |
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# |
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# Redistribution and use of this script, with or without modification, is |
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# permitted provided that the following conditions are met: |
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# |
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# 1. Redistributions of this script must retain the above copyright |
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# notice, this list of conditions and the following disclaimer. |
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# |
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED |
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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|
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# Modified by Matt Dinslage: |
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# - add 32bit support |
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# - SBo submission compliance |
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|
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cd $(dirname $0) ; CWD=$(pwd) |
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PRGNAM=epsxe |
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VERSION=${VERSION:-2.0.5} |
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BUILD=${BUILD:-1} |
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TAG=${TAG:-_SBo} |
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PKGTYPE=${PKGTYPE:-tgz} |
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|
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if [ -z "$ARCH" ]; then |
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case "$( uname -m )" in |
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i?86) ARCH=i586 ;; |
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arm*) ARCH=arm ;; |
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*) ARCH=$( uname -m ) ;; |
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esac |
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fi |
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|
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# If the variable PRINT_PACKAGE_NAME is set, then this script will report what |
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# the name of the created package would be, and then exit. This information |
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# could be useful to other scripts. |
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then |
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" |
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exit 0 |
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fi |
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|
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tmp=${TMP:-/tmp/SBo} |
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PKG=$TMP/package-$PRGNAM |
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OUTPUT=${OUTPUT:-/tmp} |
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|
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if [ "$ARCH" = "i586" ]; then |
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SLKCFLAGS="-O2 -march=i586 -mtune=i686" |
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LIBDIRSUFFIX="" |
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elif [ "$ARCH" = "i686" ]; then |
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SLKCFLAGS="-O2 -march=i686 -mtune=i686" |
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LIBDIRSUFFIX="" |
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elif [ "$ARCH" = "x86_64" ]; then |
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SLKCFLAGS="-O2 -fPIC" |
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LIBDIRSUFFIX="64" |
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TARGET="_x64" |
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else |
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SLKCFLAGS="-O2" |
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LIBDIRSUFFIX="" |
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fi |
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set -e |
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rm -rf $PKG |
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mkdir -p $TMP $PKG $OUTPUT |
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cd $TMP |
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rm -rf $PRGNAM-$VERSION |
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unzip -d $PRGNAM-$VERSION $CWD/ePSXe205linux$TARGET.zip |
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unzip -d $PRGNAM-$VERSION/shaders $CWD/shaders.zip |
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cd $PRGNAM-$VERSION |
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chown -R root:root . |
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find -L . \ |
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ |
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-o -perm 511 \) -exec chmod 755 {} \; -o \ |
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ |
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; |
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|
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# Install binary |
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mkdir -p $PKG/usr/share/games/$PRGNAM |
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install -Dm 755 e***e$TARGET $PKG/usr/share/games/$PRGNAM/$PRGNAM |
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mkdir -p $PKG/usr/bin |
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install -Dm 755 $CWD/$PRGNAM.sh $PKG/usr/bin/$PRGNAM |
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cp -r shaders $PKG/usr/share/games/$PRGNAM |
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|
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if [ ! "$ARCH" = "x86_64" ]; then |
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sed -i 's,/usr/lib64,/usr/lib,g' $PKG/usr/bin/$PRGNAM |
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fi |
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|
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ |
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true |
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|
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# Add application launcher |
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mkdir -p $PKG/usr/share/applications |
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cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop |
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|
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# Add icons |
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mkdir -p $PKG/usr/share/pixmaps |
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mkdir -p $PKG/usr/share/icons/hicolor/scalable/apps |
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convert -background none $CWD/$PRGNAM.svg -resize 256x256 $PRGNAM.png |
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cp $PRGNAM.png $PKG/usr/share/pixmaps |
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cp $CWD/$PRGNAM.svg $PKG/usr/share/icons/hicolor/scalable/apps |
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|
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# epsxe requires libtinfo and an olderer version of libcrypto from 14.2 |
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tar xf $CWD/openssl-1.0.2u-$ARCH-2_slack14.2.txz lib${LIBDIRSUFFIX}/libcrypto.so.1.0.0 |
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ln -sf /lib${LIBDIRSUFFIX}/libncurses.so.5.9 $PKG/usr/share/games/$PRGNAM/libtinfo.so.5 |
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install -Dm644 lib${LIBDIRSUFFIX}/libcrypto.so.1.0.0 $PKG/usr/share/games/$PRGNAM/ |
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|
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION |
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cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION |
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild |
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mkdir -p $PKG/install |
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cat $CWD/slack-desc > $PKG/install/slack-desc |
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cat $CWD/doinst.sh > $PKG/install/doinst.sh |
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cd $PKG |
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE |
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[Desktop Entry] |
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Type=Application |
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Name=ePSXe |
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GenericName=ePSXe |
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Comment=Enhanced PSX emulator |
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Icon=/usr/share/pixmaps/epsxe.png |
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Exec=/usr/bin/epsxe |
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Terminal=false |
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Categories=Game; |
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PRGNAM="epsxe" |
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VERSION="2.0.5" |
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HOMEPAGE="https://www.epsxe.com/" |
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DOWNLOAD="http://www.epsxe.com/files/ePSXe205linux.zip \ |
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http://www.epsxe.com/files/shaders.zip \ |
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https://slackware.osuosl.org/slackware-14.2/patches/packages/openssl-1.0.2u-i586-2_slack14.2.txz" |
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MD5SUM="3e1976822eb260722b31c9f24cb1d6e1 \ |
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a863740899adb064b8a28c3fa47d5280 \ |
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063b2d0c5248c2306aae496954d7be32" |
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DOWNLOAD_x86_64="http://www.epsxe.com/files/ePSXe205linux_x64.zip \ |
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http://www.epsxe.com/files/shaders.zip \ |
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https://slackware.osuosl.org/slackware64-14.2/patches/packages/openssl-1.0.2u-x86_64-2_slack14.2.txz" |
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MD5SUM_x86_64="79fefeb4bff26bf1d374befb35b390df \ |
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a863740899adb064b8a28c3fa47d5280 \ |
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7150f2b77416562d565782b68a20b7ac" |
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REQUIRES="" |
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MAINTAINER="Matt Dinslage" |
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EMAIL="daedra1980@gmail.com" |
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#!/usr/bin/env bash |
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|
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LD_LIBRARY_PATH+=:/usr/share/games/epsxe LD_PRELOAD=/usr/lib64/libcurl.so.4 /usr/share/games/epsxe/epsxe "$@" |
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# HOW TO EDIT THIS FILE: |
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# The "handy ruler" below makes it easier to edit a package description. |
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# Line up the first '|' above the ':' following the base package name, and |
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# the '|' on the right side marks the last column you can put a character in. |
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# You must make exactly 11 lines for the formatting to be correct. It's also |
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# customary to leave one space after the ':' except on otherwise blank lines. |
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|
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|-----handy-ruler------------------------------------------------------| |
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epsxe: epsxe (PSX Emulator) |
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epsxe: |
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epsxe: ePSXe is a Sony Playstation emulator for your PC running under |
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epsxe: Windows Vista+ or linux. It takes advantage of the popular PSEmu Pro |
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epsxe: plugin system. |
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epsxe: |
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epsxe: Homepage : http://www.epsxe.com/ |
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epsxe: |
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epsxe: |
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epsxe: |
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epsxe: |
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