|
|
|
@ -1,12 +1,16 @@ |
|
|
|
VisPatch is a tool for patching quake maps for transparent water in glquake. Original quake didn't have |
|
|
|
their maps water-vis'ed, so people did that by themselves and prepared patch data files. This tool is |
|
|
|
used for preparing and applying those patch files. |
|
|
|
VisPatch is a tool for patching quake maps for transparent water in |
|
|
|
glquake. Original quake didn't have their maps water-vis'ed, so people |
|
|
|
did that by themselves and prepared patch data files. This tool is used |
|
|
|
for preparing and applying those patch files. |
|
|
|
|
|
|
|
At the time this tool was written, re-vis'ing maps took a lot of time, but applying a vispatch took |
|
|
|
less than minutes, so this was a necessity. Even today, if people don't want going into a 'complex' |
|
|
|
job of vising, this tool comes as a great convenience because there are a lot of vispatch data files |
|
|
|
around. |
|
|
|
At the time this tool was written, re-vis'ing maps took a lot of time, but |
|
|
|
applying a vispatch took less than minutes, so this was a necessity. Even |
|
|
|
today, if people don't want going into a 'complex' job of vising, this |
|
|
|
tool comes as a great convenience because there are a lot of vispatch |
|
|
|
data files around. |
|
|
|
|
|
|
|
This is a revised version of Andy Bay's 1.2a source code for unix (linux, freebsd, ...), as well as |
|
|
|
windows. It fixes a number of compilation issues, crashes and some other bugs, and resolves endianness |
|
|
|
issues. The source code is licensed under GPLv2, and is maintained here with portability in mind. |
|
|
|
This is a revised version of Andy Bay's 1.2a source code for unix (linux, |
|
|
|
freebsd, ...), as well as windows. It fixes a number of compilation |
|
|
|
issues, crashes and some other bugs, and resolves endianness issues. The |
|
|
|
source code is licensed under GPLv2, and is maintained here with |
|
|
|
portability in mind. |