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							122 lines
						
					
					
						
							4.5 KiB
						
					
					
				
								/*
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								 * This program source code file is part of KiCad, a free EDA CAD application.
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								 *
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								 * Copyright (C) 2004-2017 KiCad Developers.
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, you may find one here:
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								 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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								 * or you may search the http://www.gnu.org website for the version 2 license,
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								 * or you may write to the Free Software Foundation, Inc.,
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								 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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								 */
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								#ifndef MENUS_HELPERS_H_
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								#define MENUS_HELPERS_H_
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								/**
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								 * @file menus_helpers.h
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								 * @brief Usefull macros and inline functions to create menus items
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								 * in menubars or popup menus
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								 */
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								#include <wx/menu.h>
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								#include <wx/menuitem.h>
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								#include <bitmaps.h>
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								class CONDITIONAL_MENU;
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								class TOOL_INTERACTIVE;
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								void AddMenuLanguageList( CONDITIONAL_MENU* aMasterMenu, TOOL_INTERACTIVE* aControlTool );
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								/**
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								 * Add a bitmap to a menuitem
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								 * @param aMenu is the menuitem.
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								 * @param aImage is the icon to add to aMenu.
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								 * It is added only if use images in menus config option allows it.
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								 * For wxITEM_CHECK or wxITEM_RADIO menuitems, the bitmap is added only
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								 * on Windows, other platforms do not support it
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								 */
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								void AddBitmapToMenuItem( wxMenuItem* aMenu, const wxBitmap& aImage );
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								/**
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								 * Function AddMenuItem
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								 * is an inline helper function to create and insert a menu item with an icon
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								 * into \a aMenu
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								 *
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								 * @param aMenu is the menu to add the new item.
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								 * @param aId is the command ID for the new menu item.
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								 * @param aText is the string for the new menu item.
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								 * @param aImage is the icon to add to the new menu item.
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								 * @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ...
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								 * @return a pointer to the new created wxMenuItem
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								 */
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								wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString&  aText,
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								                         const wxBitmap&  aImage, wxItemKind aType = wxITEM_NORMAL );
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								/**
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								 * Function AddMenuItem
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								 * is an inline helper function to create and insert a menu item with an icon
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								 * and a help message string into \a aMenu
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								 *
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								 * @param aMenu is the menu to add the new item.
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								 * @param aId is the command ID for the new menu item.
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								 * @param aText is the string for the new menu item.
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								 * @param aHelpText is the help message string for the new menu item.
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								 * @param aImage is the icon to add to the new menu item.
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								 * @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ...
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								 * @return a pointer to the new created wxMenuItem
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								 */
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								wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString&  aText,
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								                         const wxString& aHelpText, const wxBitmap& aImage,
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								                         wxItemKind aType = wxITEM_NORMAL );
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								/**
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								 * Function AddMenuItem
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								 * is an inline helper function to create and insert a menu item with an icon
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								 * into \a aSubMenu in \a aMenu
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								 *
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								 * @param aMenu is the menu to add the new submenu item.
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								 * @param aSubMenu is the submenu to add the new menu.
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								 * @param aId is the command ID for the new menu item.
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								 * @param aText is the string for the new menu item.
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								 * @param aImage is the icon to add to the new menu item.
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								 * @return a pointer to the new created wxMenuItem
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								 */
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								wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
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								                         const wxString& aText, const wxBitmap& aImage );
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								/**
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								 * Function AddMenuItem
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								 * is an inline helper function to create and insert a menu item with an icon
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								 * and a help message string into \a aSubMenu in \a aMenu
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								 *
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								 * @param aMenu is the menu to add the new submenu item.
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								 * @param aSubMenu is the submenu to add the new menu.
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								 * @param aId is the command ID for the new menu item.
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								 * @param aText is the string for the new menu item.
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								 * @param aHelpText is the help message string for the new menu item.
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								 * @param aImage is the icon to add to the new menu item.
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								 * @return a pointer to the new created wxMenuItem
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								 */
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								wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
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								                         const wxString& aText, const wxString& aHelpText,
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								                         const wxBitmap&  aImage );
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								#endif // MENUS_HELPERS_H_
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