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							190 lines
						
					
					
						
							5.8 KiB
						
					
					
				
			
		
		
		
			
			
			
		
		
	
	
							190 lines
						
					
					
						
							5.8 KiB
						
					
					
				
								# Add all the warnings to the files
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								if( COMPILER_SUPPORTS_WARNINGS )
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								    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARN_FLAGS_CXX}")
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								    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARN_FLAGS_C}")
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								endif()
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								add_compile_definitions( PL_EDITOR )
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								include_directories(BEFORE ${INC_BEFORE})
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								include_directories(
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								    dialogs
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								    ${CMAKE_SOURCE_DIR}/common/dialogs
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								    ${INC_AFTER}
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								    )
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								set( DIALOGS_SRCS
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								    dialogs/properties_frame.cpp
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								    dialogs/properties_frame_base.cpp
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								    dialogs/dialogs_for_printing.cpp
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								    dialogs/dialog_new_dataitem_base.cpp
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								    dialogs/dialog_design_inspector_base.cpp
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								    dialogs/design_inspector.cpp
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								    dialogs/panel_pl_editor_color_settings.cpp
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								    dialogs/panel_pl_editor_color_settings_base.cpp
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								    dialogs/panel_pl_editor_display_options.cpp
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								    )
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								set( PL_EDITOR_SRCS
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								    pl_editor_layout.cpp
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								    files.cpp
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								    pl_editor_frame.cpp
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								    pl_editor_settings.cpp
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								    pl_draw_panel_gal.cpp
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								    pl_editor_undo_redo.cpp
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								    menubar.cpp
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								    toolbars_pl_editor.cpp
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								    tools/pl_actions.cpp
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								    tools/pl_selection.cpp
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								    tools/pl_selection_tool.cpp
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								    tools/pl_drawing_tools.cpp
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								    tools/pl_edit_tool.cpp
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								    tools/pl_editor_control.cpp
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								    tools/pl_point_editor.cpp
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								    )
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								set( PL_EDITOR_EXTRA_SRCS
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								)
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								if( WIN32 )
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								    if( MINGW )
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								        # PL_EDITOR_RESOURCES variable is set by the macro.
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								        mingw_resource_compiler( pl_editor )
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								    else()
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								        set( PL_EDITOR_RESOURCES ${CMAKE_SOURCE_DIR}/resources/msw/pl_editor.rc )
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								    endif()
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								endif()
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								if( APPLE )
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								    # setup bundle
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								    set( PL_EDITOR_RESOURCES pagelayout_editor.icns pagelayout_editor_doc.icns )
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								    set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pagelayout_editor.icns" PROPERTIES
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								        MACOSX_PACKAGE_LOCATION Resources
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								        )
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								    set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pagelayout_editor_doc.icns" PROPERTIES
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								        MACOSX_PACKAGE_LOCATION Resources
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								        )
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								    set( MACOSX_BUNDLE_ICON_FILE pagelayout_editor.icns )
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								    set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad.kicad )
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								    set( MACOSX_BUNDLE_NAME pl_editor )
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								endif()
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								# a very small program launcher for pl_editor_kiface
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								add_executable( pl_editor WIN32 MACOSX_BUNDLE
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								    ${CMAKE_SOURCE_DIR}/common/single_top.cpp
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								    ${PL_EDITOR_RESOURCES}
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								    )
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								set_source_files_properties( ${CMAKE_SOURCE_DIR}/common/single_top.cpp PROPERTIES
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								    COMPILE_DEFINITIONS "TOP_FRAME=FRAME_PL_EDITOR;PGM_DATA_FILE_EXT=\"kicad_wks\";BUILD_KIWAY_DLL"
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								    )
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								target_link_libraries( pl_editor
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								    kicommon
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								    ${wxWidgets_LIBRARIES}
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								    )
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								target_link_options( pl_editor PRIVATE
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								    $<$<BOOL:${KICAD_MAKE_LINK_MAPS}>:-Wl,--cref,-Map=pl_editor.map>
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								    )
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								# the main pl_editor program, in DSO form.
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								add_library( pl_editor_kiface MODULE
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								    pl_editor.cpp
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								    ${PL_EDITOR_SRCS}
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								    ${DIALOGS_SRCS}
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								    ${PL_EDITOR_EXTRA_SRCS}
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								    )
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								target_link_libraries( pl_editor_kiface
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								    gal
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								    common
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								    core
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								    ${wxWidgets_LIBRARIES}
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								    )
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								set_target_properties( pl_editor_kiface PROPERTIES
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								    OUTPUT_NAME     pl_editor
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								    PREFIX          ${KIFACE_PREFIX}
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								    SUFFIX          ${KIFACE_SUFFIX}
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								    )
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								set_source_files_properties( pl_editor.cpp PROPERTIES
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								    # The KIFACE is in pcbnew.cpp, export it:
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								    COMPILE_DEFINITIONS     "BUILD_KIWAY_DLL;COMPILING_DLL"
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								    )
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								target_link_options( pl_editor_kiface PRIVATE
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								    $<$<BOOL:${KICAD_MAKE_LINK_MAPS}>:-Wl,--cref,-Map=_pl_editor.kiface.map>
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								    )
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								# if building pl_editor, then also build pl_editor_kiface if out of date.
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								add_dependencies( pl_editor pl_editor_kiface )
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								message( STATUS "Including 3Dconnexion SpaceMouse navigation support in pagelayout editor" )
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								add_subdirectory( navlib )
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								target_link_libraries( pl_editor_kiface pl_editor_navlib)
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								add_dependencies( pl_editor_kiface pl_editor_navlib)
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								# these 2 binaries are a matched set, keep them together:
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								if( APPLE )
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								    set_target_properties( pl_editor PROPERTIES
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								        MACOSX_BUNDLE_INFO_PLIST ${PROJECT_BINARY_DIR}/pagelayout_editor/Info.plist
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								        )
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								    # puts binaries into the *.app bundle while linking
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								    set_target_properties( pl_editor_kiface PROPERTIES
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								        LIBRARY_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_KIFACE_DIR}
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								        )
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								    set_target_properties( pl_editor PROPERTIES INSTALL_RPATH
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								            "@executable_path/../Frameworks;@executable_path/../Frameworks/Python.framework" )
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								    set_target_properties( pl_editor_kiface PROPERTIES INSTALL_RPATH
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								            "@executable_path/../Frameworks;@executable_path/../Frameworks/Python.framework" )
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								    set_target_properties( pl_editor_kiface PROPERTIES BUILD_WITH_INSTALL_RPATH 1 )
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								    # put individual bundle outside of main bundle as a first step
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								    # will be pulled into the main bundle when creating main bundle
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								    install( TARGETS pl_editor
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								        DESTINATION ${KICAD_BIN}
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								        COMPONENT binary
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								        )
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								    install( CODE "
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								        set( KICAD_CMAKE_MODULE_PATH \"${KICAD_CMAKE_MODULE_PATH}\" )
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								        set( KICAD_BIN \"${KICAD_BIN}\" )
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								        set( OSX_BUNDLE_INSTALL_BIN_DIR \"${OSX_BUNDLE_INSTALL_BIN_DIR}\" )
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								        set( OSX_BUNDLE_INSTALL_LIB_DIR \"${OSX_BUNDLE_INSTALL_LIB_DIR}\" )
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								    " )
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								    install( CODE [[
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								        include( ${KICAD_CMAKE_MODULE_PATH}/InstallSteps/InstallMacOS.cmake )
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								        # Install any dependencies (this will generally duplicate kicad.app but we can't be sure)
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								        install_runtime_deps( "${KICAD_BIN}/pl_editor.app/Contents/MacOS/pl_editor"
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								            ""
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								            ""
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								            )
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								    ]] )
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								else()
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								    if( MSVC )
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								        target_sources( pl_editor_kiface PRIVATE ${CMAKE_SOURCE_DIR}/resources/msw/pl_editor-dll.rc )
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								    endif()
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								    install( TARGETS pl_editor
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								        DESTINATION ${KICAD_BIN}
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								        COMPONENT binary
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								        )
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								    install( TARGETS pl_editor_kiface
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								        DESTINATION ${KICAD_KIFACE}
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								        COMPONENT binary
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								        )
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								endif()
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								if( KICAD_WIN32_INSTALL_PDBS )
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								    # Get the PDBs to copy over for MSVC
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								    install(FILES $<TARGET_PDB_FILE:pl_editor> DESTINATION ${KICAD_BIN})
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								    install(FILES $<TARGET_PDB_FILE:pl_editor_kiface> DESTINATION ${KICAD_KIFACE})
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								endif()
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