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							160 lines
						
					
					
						
							5.2 KiB
						
					
					
				| /* | |
|  * This program source code file is part of KiCad, a free EDA CAD application. | |
|  * | |
|  * Copyright (C) 2023 Alex Shvartzkop <dudesuchamazing@gmail.com> | |
|  * Copyright The KiCad Developers, see AUTHORS.txt for contributors. | |
|  * | |
|  * This program is free software; you can redistribute it and/or | |
|  * modify it under the terms of the GNU General Public License | |
|  * as published by the Free Software Foundation; either version 2 | |
|  * of the License, or (at your option) any later version. | |
|  * | |
|  * This program is distributed in the hope that it will be useful, | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | |
|  * GNU General Public License for more details. | |
|  * | |
|  * You should have received a copy of the GNU General Public License | |
|  * along with this program; if not, you may find one here: | |
|  * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html | |
|  * or you may search the http://www.gnu.org website for the version 2 license, | |
|  * or you may write to the Free Software Foundation, Inc., | |
|  * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA | |
|  */ | |
| 
 | |
| #include "gfx_import_utils.h" | |
|  | |
| #include <stdint.h> | |
| #include <lib_symbol.h> | |
| #include <sch_shape.h> | |
| #include <import_gfx/graphics_importer_lib_symbol.h> | |
| #include <import_gfx/svg_import_plugin.h> | |
|  | |
| 
 | |
| std::unordered_map<uint32_t, SHAPE_POLY_SET> ConvertImageToPolygons( wxImage  img, | |
|                                                                      VECTOR2D pixelScale ) | |
| { | |
|     bool hasAlpha = img.HasAlpha(); | |
| 
 | |
|     // Quantize the image | |
|     for( int y = 0; y < img.GetHeight(); y++ ) | |
|     { | |
|         for( int x = 0; x < img.GetWidth(); x++ ) | |
|         { | |
|             int r = img.GetRed( x, y ); | |
|             int g = img.GetGreen( x, y ); | |
|             int b = img.GetBlue( x, y ); | |
|             int a = hasAlpha ? img.GetAlpha( x, y ) : 255; | |
| 
 | |
|             int roundBits = 5; // 32 | |
|             r = std::min( r >> roundBits << roundBits, 0xFF ); | |
|             g = std::min( g >> roundBits << roundBits, 0xFF ); | |
|             b = std::min( b >> roundBits << roundBits, 0xFF ); | |
|             a = std::min( a >> roundBits << roundBits, 0xFF ); | |
| 
 | |
|             img.SetRGB( x, y, r, g, b ); | |
| 
 | |
|             if( hasAlpha ) | |
|                 img.SetAlpha( x, y, a ); | |
|         } | |
|     } | |
| 
 | |
|     std::unordered_map<uint32_t, SHAPE_POLY_SET> colorPolys; | |
| 
 | |
|     // Create polygon sets | |
|     for( int y = 0; y < img.GetHeight(); y++ ) | |
|     { | |
|         for( int x = 0; x < img.GetWidth(); x++ ) | |
|         { | |
|             uint32_t r = img.GetRed( x, y ); | |
|             uint32_t g = img.GetGreen( x, y ); | |
|             uint32_t b = img.GetBlue( x, y ); | |
|             uint32_t a = hasAlpha ? img.GetAlpha( x, y ) : 255; | |
| 
 | |
|             if( a > 0 ) | |
|             { | |
|                 uint32_t color = r | ( g << 8 ) | ( b << 16 ) | ( a << 24 ); | |
| 
 | |
|                 SHAPE_POLY_SET& colorPoly = colorPolys[color]; | |
| 
 | |
|                 SHAPE_LINE_CHAIN chain; | |
|                 chain.Append( x * pixelScale.x, y * pixelScale.y, true ); | |
|                 chain.Append( ( x + 1 ) * pixelScale.x, y * pixelScale.y, true ); | |
|                 chain.Append( ( x + 1 ) * pixelScale.x, ( y + 1 ) * pixelScale.y, true ); | |
|                 chain.Append( x * pixelScale.x, ( y + 1 ) * pixelScale.y, true ); | |
|                 chain.SetClosed( true ); | |
| 
 | |
|                 colorPoly.AddOutline( chain ); | |
|             } | |
|         } | |
|     } | |
| 
 | |
|     for( auto& [color, polySet] : colorPolys ) | |
|     { | |
|         polySet.Simplify(); | |
| 
 | |
|         for( int i = 0; i < polySet.OutlineCount(); i++ ) | |
|         { | |
|             SHAPE_POLY_SET::POLYGON& poly = polySet.Polygon( i ); | |
| 
 | |
|             for( SHAPE_LINE_CHAIN& chain : poly ) | |
|                 chain.Simplify(); | |
|         } | |
|     } | |
| 
 | |
|     return colorPolys; | |
| } | |
| 
 | |
| 
 | |
| void ConvertImageToLibShapes( LIB_SYMBOL* aSymbol, int unit, wxImage img, VECTOR2D pixelScale, | |
|                               VECTOR2D offset ) | |
| { | |
|     std::unordered_map<uint32_t, SHAPE_POLY_SET> colorPolys = | |
|             ConvertImageToPolygons( img, pixelScale ); | |
| 
 | |
|     for( auto& [color, polySet] : colorPolys ) | |
|     { | |
|         polySet.Fracture(); | |
| 
 | |
|         for( const SHAPE_POLY_SET::POLYGON& poly : polySet.CPolygons() ) | |
|         { | |
|             auto shape = std::make_unique<SCH_SHAPE>( SHAPE_T::POLY, LAYER_DEVICE ); | |
| 
 | |
|             shape->SetPolyShape( poly ); | |
| 
 | |
|             int r = color & 0xFF; | |
|             int g = ( color >> 8 ) & 0xFF; | |
|             int b = ( color >> 16 ) & 0xFF; | |
|             int a = ( color >> 24 ) & 0xFF; | |
| 
 | |
|             shape->SetWidth( -1 ); | |
|             shape->SetFillMode( FILL_T::FILLED_WITH_COLOR ); | |
|             shape->SetFillColor( COLOR4D( r / 255.0, g / 255.0, b / 255.0, a / 255.0 ) ); | |
| 
 | |
|             shape->SetUnit( unit ); | |
| 
 | |
|             shape->Move( offset ); | |
| 
 | |
|             aSymbol->AddDrawItem( shape.release(), false ); | |
|         } | |
|     } | |
| 
 | |
|     aSymbol->GetDrawItems().sort(); | |
| } | |
| 
 | |
| 
 | |
| void ConvertSVGToLibShapes( LIB_SYMBOL* aSymbol, int unit, const wxMemoryBuffer& aImageData, | |
|                             VECTOR2D pixelScale, VECTOR2D offset ) | |
| { | |
|     SVG_IMPORT_PLUGIN            svgImportPlugin; | |
|     GRAPHICS_IMPORTER_LIB_SYMBOL libeditImporter( aSymbol, unit ); | |
| 
 | |
|     libeditImporter.SetScale( pixelScale ); | |
|     libeditImporter.SetImportOffsetMM( | |
|             VECTOR2D( schIUScale.IUTomm( offset.x ), schIUScale.IUTomm( offset.y ) ) ); | |
| 
 | |
|     svgImportPlugin.SetImporter( &libeditImporter ); | |
|     svgImportPlugin.LoadFromMemory( aImageData ); | |
| 
 | |
|     svgImportPlugin.Import(); | |
| }
 |