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							105 lines
						
					
					
						
							3.4 KiB
						
					
					
				| /* | |
|  * This program source code file is part of KiCad, a free EDA CAD application. | |
|  * | |
|  * Copyright (C) 2016 CERN | |
|  * Copyright (C) 2020-2021 KiCad Developers, see AUTHORS.txt for contributors. | |
|  * | |
|  * @author Maciej Suminski <maciej.suminski@cern.ch> | |
|  * | |
|  * This program is free software; you can redistribute it and/or | |
|  * modify it under the terms of the GNU General Public License | |
|  * as published by the Free Software Foundation; either version 2 | |
|  * of the License, or (at your option) any later version. | |
|  * | |
|  * This program is distributed in the hope that it will be useful, | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | |
|  * GNU General Public License for more details. | |
|  * | |
|  * You should have received a copy of the GNU General Public License | |
|  * along with this program; if not, you may find one here: | |
|  * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html | |
|  * or you may search the http://www.gnu.org website for the version 2 license, | |
|  * or you may write to the Free Software Foundation, Inc., | |
|  * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA | |
|  */ | |
| 
 | |
| #ifndef GL_CONTEXT_MANAGER_H | |
| #define GL_CONTEXT_MANAGER_H | |
|  | |
| #include <wx/glcanvas.h> | |
| #include <mutex> | |
| #include <map> | |
|  | |
| class GL_CONTEXT_MANAGER | |
| { | |
| public: | |
|     /** | |
|      * Return the GL_CONTEXT_MANAGER instance (singleton). | |
|      */ | |
|     static GL_CONTEXT_MANAGER& Get(); | |
| 
 | |
|     /** | |
|      * Create a managed OpenGL context. | |
|      * | |
|      * It is assured that the created context is freed upon exit.  See wxGLContext | |
|      * documentation for the parameters description. | |
|      * | |
|      * @return Created OpenGL context. | |
|      */ | |
|     wxGLContext* CreateCtx( wxGLCanvas* aCanvas, const wxGLContext* aOther = nullptr ); | |
| 
 | |
|     /** | |
|      * Destroy a managed OpenGL context. | |
|      * | |
|      * The context to be removed has to be created using GL_CONTEXT_MANAGER::CreateCtx() first. | |
|      * | |
|      * @param aContext is the OpenGL context to be destroyed. It will not be managed anymore. | |
|      */ | |
|     void DestroyCtx( wxGLContext* aContext ); | |
| 
 | |
|     /** | |
|      * Destroy all managed OpenGL contexts. | |
|      * | |
|      * This method should be called in the final deinitialization routine. | |
|      */ | |
|     void DeleteAll(); | |
| 
 | |
|     /** | |
|      * Set a context as current and prevents other canvases from switching it. | |
|      * | |
|      * Requires calling UnlockCtx() when there are no more GL calls for the context.  If | |
|      * another canvas has already locked a GL context, then the calling process is blocked. | |
|      * | |
|      * @param aContext is the GL context to be bound. | |
|      * @param aCanvas (optional) allows caller to bind the context to a non-parent canvas | |
|      *                (e.g. when a few canvases share a single GL context). | |
|      */ | |
|     void LockCtx( wxGLContext* aContext, wxGLCanvas* aCanvas ); | |
| 
 | |
|     /** | |
|      * Allow other canvases to bind an OpenGL context. | |
|      * | |
|      * @param aContext is the currently bound context. It is only a check to assure the right | |
|      *                 canvas wants to unlock GL context. | |
|      */ | |
|     void UnlockCtx( wxGLContext* aContext ); | |
| 
 | |
| private: | |
|     ///< Map of GL contexts & their parent canvases. | |
|     std::map<wxGLContext*, wxGLCanvas*> m_glContexts; | |
| 
 | |
|     ///< Currently bound GL context. | |
|     wxGLContext* m_glCtx; | |
| 
 | |
|     ///< Lock to prevent unexpected GL context switching. | |
|     std::mutex m_glCtxMutex; | |
| 
 | |
|     // Singleton | |
|     GL_CONTEXT_MANAGER(); | |
|     GL_CONTEXT_MANAGER( const GL_CONTEXT_MANAGER& ); | |
|     void operator=( const GL_CONTEXT_MANAGER& ); | |
| }; | |
| 
 | |
| #endif /* GL_CONTEXT_MANAGER_H */ | |
| 
 |