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							212 lines
						
					
					
						
							7.1 KiB
						
					
					
				| /* | |
|  * This program source code file is part of KiCad, a free EDA CAD application. | |
|  * | |
|  * Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr | |
|  * Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net> | |
|  * Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors. | |
|  * | |
|  * This program is free software; you can redistribute it and/or | |
|  * modify it under the terms of the GNU General Public License | |
|  * as published by the Free Software Foundation; either version 2 | |
|  * of the License, or (at your option) any later version. | |
|  * | |
|  * This program is distributed in the hope that it will be useful, | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | |
|  * GNU General Public License for more details. | |
|  * | |
|  * You should have received a copy of the GNU General Public License | |
|  * along with this program; if not, you may find one here: | |
|  * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html | |
|  * or you may search the http://www.gnu.org website for the version 2 license, | |
|  * or you may write to the Free Software Foundation, Inc., | |
|  * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA | |
|  */ | |
| 
 | |
| /** | |
|  * @file info3d_visu.h | |
|  */ | |
| 
 | |
| #ifndef __INFO3D_VISU_H__ | |
| #define __INFO3D_VISU_H__ | |
|  | |
| #include <layers_id_colors_and_visibility.h>    // Layers id definitions | |
|  | |
| #ifdef __WXMAC__ | |
| #  ifdef __DARWIN__ | |
| #    include <OpenGL/glu.h> | |
| #  else | |
| #    include <glu.h> | |
| #  endif | |
| #else | |
| #  include <GL/glu.h> | |
| #endif | |
|  | |
| #include <3d_struct.h> | |
|  | |
| #define m_ROTX  m_Rot[0] | |
| #define m_ROTY  m_Rot[1] | |
| #define m_ROTZ  m_Rot[2] | |
|  | |
| class BOARD_DESIGN_SETTINGS; | |
| 
 | |
| /** Minor class to store a 3D color (R, G, B) 3 floats range 0 to 1.0 | |
|  */ | |
| class S3D_COLOR | |
| { | |
| public: | |
|     double m_Red, m_Green, m_Blue; | |
| public: S3D_COLOR() | |
|     { | |
|         m_Red = m_Green = m_Blue = 0; | |
|     } | |
| }; | |
| 
 | |
| enum DISPLAY3D_FLG { | |
|     FL_AXIS=0, FL_MODULE, FL_ZONE, | |
|     FL_ADHESIVE, FL_SILKSCREEN, FL_SOLDERMASK, FL_SOLDERPASTE, | |
|     FL_COMMENTS, FL_ECO, | |
|     FL_GRID, | |
|     FL_USE_COPPER_THICKNESS, | |
|     FL_SHOW_BOARD_BODY, | |
|     FL_MOUSEWHEEL_PANNING, | |
|     FL_USE_REALISTIC_MODE, | |
|     FL_RENDER_SHADOWS, | |
|     FL_RENDER_SHOW_HOLES_IN_ZONES, | |
|     FL_RENDER_TEXTURES, | |
|     FL_RENDER_SMOOTH_NORMALS, | |
|     FL_RENDER_USE_MODEL_NORMALS, | |
|     FL_RENDER_MATERIAL, | |
|     FL_RENDER_SHOW_MODEL_BBOX, | |
|     FL_LAST | |
| }; | |
| 
 | |
| /** Helper class to handle information needed to display 3D board | |
|  */ | |
| class INFO3D_VISU | |
| { | |
| public: | |
|     double      m_Beginx, m_Beginy;                 // position of mouse (used in drag commands) | |
|     double      m_Quat[4];                          // orientation of 3D view | |
|     double      m_Rot[4];                           // rotation parameters of 3D view | |
|     double      m_Zoom;                             // 3D zoom value | |
|     double      m_3D_Grid;                          // 3D grid value, in mm | |
|     S3D_COLOR   m_BgColor; | |
|     S3D_COLOR   m_BgColor_Top; | |
|     S3D_COLOR   m_BoardBodyColor;                   // in realistic mode: FR4 board color | |
|     S3D_COLOR   m_SolderMaskColor;                  // in realistic mode: solder mask color | |
|     S3D_COLOR   m_SolderPasteColor;                 // in realistic mode: solder paste color | |
|     S3D_COLOR   m_SilkScreenColor;                  // in realistic mode: SilkScreen color | |
|     S3D_COLOR   m_CopperColor;                      // in realistic mode: copper color | |
|     wxPoint     m_BoardPos;                         // center board actual position in board units | |
|     wxSize      m_BoardSize;                        // board actual size in board units | |
|     int         m_CopperLayersCount;                // Number of copper layers actually used by the board | |
|  | |
|     const BOARD_DESIGN_SETTINGS* m_BoardSettings;   // Link to current board design settings | |
|  | |
|     double  m_BiuTo3Dunits;                         // Normalization scale to convert board | |
|                                                     // internal units to 3D units | |
|                                                     // to normalize 3D units between -1.0 and +1.0 | |
|  | |
|     double zpos_offset; | |
| 
 | |
| private: | |
|     double  m_layerZcoord[LAYER_ID_COUNT];          // Z position of each layer (normalized) | |
|     double  m_copperThickness;                      // Copper thickness (normalized) | |
|     double  m_epoxyThickness;                       // Epoxy thickness (normalized) | |
|     double  m_nonCopperLayerThickness;              // Non copper layers thickness | |
|     std::bitset<FL_LAST> m_drawFlags;               // Enable/disable flags (see DISPLAY3D_FLG list) | |
|  | |
| public: INFO3D_VISU(); | |
|     ~INFO3D_VISU(); | |
| 
 | |
|     // Accessors | |
|     bool GetFlag( DISPLAY3D_FLG aFlag ) const { return m_drawFlags[aFlag]; } | |
|     void SetFlag( DISPLAY3D_FLG aFlag, bool aState ) | |
|     { | |
|         m_drawFlags[aFlag] = aState; | |
|     } | |
| 
 | |
|     /** | |
|      * Initialize 3D Parameters depending on aBoard | |
|      * @param aBoard: the board to display | |
|      */ | |
|     void InitSettings( BOARD* aBoard ); | |
| 
 | |
|     /** | |
|      * @return the Z position of 3D shapes, in 3D Units | |
|      * @param aIsFlipped: true for modules on Front (top) layer, false | |
|      * if on back (bottom) layer | |
|      */ | |
|     double GetModulesZcoord3DIU( bool aIsFlipped ); | |
| 
 | |
|     /** | |
|      * @return the Z coordinate of the layer aLayer, in Board Internal Units | |
|      * @param aLayerId: the layer number | |
|      */ | |
|     int GetLayerZcoordBIU( int aLayerId ) | |
|     { | |
|         return KiROUND( m_layerZcoord[aLayerId] / m_BiuTo3Dunits ); | |
|     } | |
| 
 | |
|     /** | |
|      * @return the thickness (Z size) of the copper, in Board Internal Units | |
|      * note: the thickness (Z size) of the copper is not the thickness | |
|      * of the layer (the thickness of the layer is the epoxy thickness / layer count) | |
|      * | |
|      * Note: if m_drawFlags[FL_USE_COPPER_THICKNESS] is not set, | |
|      * and normal mode, returns 0 | |
|      */ | |
|     int GetCopperThicknessBIU() const | |
|     { | |
|         bool use_thickness = GetFlag( FL_USE_COPPER_THICKNESS ); | |
| 
 | |
|         return use_thickness ? | |
|             KiROUND( m_copperThickness / m_BiuTo3Dunits ) | |
|             : 0; | |
|     } | |
| 
 | |
|     /** | |
|      * function GetEpoxyThicknessBIU | |
|      * @return the thickness (Z size) of the epoxy board, in Board Internal Units | |
|      */ | |
|     int GetEpoxyThicknessBIU() const | |
|     { | |
|         return KiROUND( m_epoxyThickness / m_BiuTo3Dunits ); | |
|     } | |
| 
 | |
|     /** | |
|      * function GetNonCopperLayerThicknessBIU | |
|      * @return the thickness (Z size) of a technical layer, | |
|      *  in Board Internal Units | |
|      * | |
|      * Note: if m_drawFlags[FL_USE_COPPER_THICKNESS] is not set, returns 0 | |
|      */ | |
|     int GetNonCopperLayerThicknessBIU() const | |
|     { | |
|         bool use_thickness = GetFlag( FL_USE_COPPER_THICKNESS ); | |
|         return  use_thickness ? | |
|             KiROUND( m_nonCopperLayerThickness / m_BiuTo3Dunits ) | |
|             : 0; | |
|     } | |
| 
 | |
|     /** | |
|      * function GetNonCopperLayerThicknessBIU | |
|      * @return the thickness (Z size) of the copper or a technical layer, | |
|      *  in Board Internal Units, depending on the layer id | |
|      * | |
|      * Note: if m_drawFlags[FL_USE_COPPER_THICKNESS] is not set, returns 0 | |
|      */ | |
|     int GetLayerObjectThicknessBIU( int aLayerId ) const | |
|     { | |
|         return IsCopperLayer( aLayerId ) ? | |
|                         GetCopperThicknessBIU() : | |
|                         GetNonCopperLayerThicknessBIU(); | |
|     } | |
| 
 | |
|     bool IsRealisticMode() { return GetFlag( FL_USE_REALISTIC_MODE ); } | |
| }; | |
| 
 | |
| extern INFO3D_VISU g_Parm_3D_Visu; | |
| 
 | |
| #endif /*  __INFO3D_VISU_H__ */
 |