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							1400 lines
						
					
					
						
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				| /* | |
|  * This program source code file is part of KiCad, a free EDA CAD application. | |
|  * | |
|  * Copyright (C) 2007 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com | |
|  * Copyright The KiCad Developers, see AUTHORS.txt for contributors. | |
|  * | |
|  * This program is free software; you can redistribute it and/or | |
|  * modify it under the terms of the GNU General Public License | |
|  * as published by the Free Software Foundation; either version 2 | |
|  * of the License, or (at your option) any later version. | |
|  * | |
|  * This program is distributed in the hope that it will be useful, | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | |
|  * GNU General Public License for more details. | |
|  * | |
|  * You should have received a copy of the GNU General Public License | |
|  * along with this program; if not, you may find one here: | |
|  * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html | |
|  * or you may search the http://www.gnu.org website for the version 2 license, | |
|  * or you may write to the Free Software Foundation, Inc., | |
|  * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA | |
|  */ | |
| 
 | |
| #ifndef CLASS_BOARD_H_ | |
| #define CLASS_BOARD_H_ | |
|  | |
| #include <board_item_container.h> | |
| #include <board_stackup_manager/board_stackup.h> | |
| #include <component_class_manager.h> | |
| #include <embedded_files.h> | |
| #include <common.h> // Needed for stl hash extensions | |
| #include <convert_shape_list_to_polygon.h> // for OUTLINE_ERROR_HANDLER | |
| #include <hash.h> | |
| #include <layer_ids.h> | |
| #include <lset.h> | |
| #include <netinfo.h> | |
| #include <pcb_item_containers.h> | |
| #include <pcb_plot_params.h> | |
| #include <title_block.h> | |
| #include <tools/pcb_selection.h> | |
| #include <shared_mutex> | |
| #include <list> | |
|  | |
| class BOARD_DESIGN_SETTINGS; | |
| class BOARD_CONNECTED_ITEM; | |
| class BOARD_COMMIT; | |
| class DRC_RTREE; | |
| class PCB_BASE_FRAME; | |
| class PCB_EDIT_FRAME; | |
| class PICKED_ITEMS_LIST; | |
| class BOARD; | |
| class FOOTPRINT; | |
| class ZONE; | |
| class PCB_TRACK; | |
| class PAD; | |
| class PCB_GROUP; | |
| class PCB_GENERATOR; | |
| class PCB_MARKER; | |
| class MSG_PANEL_ITEM; | |
| class NETLIST; | |
| class REPORTER; | |
| class SHAPE_POLY_SET; | |
| class CONNECTIVITY_DATA; | |
| class COMPONENT; | |
| class PROJECT; | |
| class PROGRESS_REPORTER; | |
| struct ISOLATED_ISLANDS; | |
| 
 | |
| // The default value for m_outlinesChainingEpsilon to convert a board outlines to polygons | |
| // It is the max dist between 2 end points to see them connected | |
| #define DEFAULT_CHAINING_EPSILON_MM 0.01 | |
|  | |
| // Forward declare endpoint from class_track.h | |
| enum ENDPOINT_T : int; | |
| 
 | |
| 
 | |
| struct PTR_PTR_CACHE_KEY | |
| { | |
|     BOARD_ITEM*  A; | |
|     BOARD_ITEM*  B; | |
| 
 | |
|     bool operator==(const PTR_PTR_CACHE_KEY& other) const | |
|     { | |
|         return A == other.A && B == other.B; | |
|     } | |
| }; | |
| 
 | |
| struct PTR_LAYER_CACHE_KEY | |
| { | |
|     BOARD_ITEM*  A; | |
|     PCB_LAYER_ID Layer; | |
| 
 | |
|     bool operator==(const PTR_LAYER_CACHE_KEY& other) const | |
|     { | |
|         return A == other.A && Layer == other.Layer; | |
|     } | |
| }; | |
| 
 | |
| struct PTR_PTR_LAYER_CACHE_KEY | |
| { | |
|     BOARD_ITEM*  A; | |
|     BOARD_ITEM*  B; | |
|     PCB_LAYER_ID Layer; | |
| 
 | |
|     bool operator==(const PTR_PTR_LAYER_CACHE_KEY& other) const | |
|     { | |
|         return A == other.A && B == other.B && Layer == other.Layer; | |
|     } | |
| }; | |
| 
 | |
| namespace std | |
| { | |
|     template <> | |
|     struct hash<PTR_PTR_CACHE_KEY> | |
|     { | |
|         std::size_t operator()( const PTR_PTR_CACHE_KEY& k ) const | |
|         { | |
|             std::size_t seed = 0xa82de1c0; | |
|             hash_combine( seed, k.A, k.B ); | |
|             return seed; | |
|         } | |
|     }; | |
| 
 | |
|     template <> | |
|     struct hash<PTR_LAYER_CACHE_KEY> | |
|     { | |
|         std::size_t operator()( const PTR_LAYER_CACHE_KEY& k ) const | |
|         { | |
|             std::size_t seed = 0xa82de1c0; | |
|             hash_combine( seed, k.A, k.Layer ); | |
|             return seed; | |
|         } | |
|     }; | |
| 
 | |
|     template <> | |
|     struct hash<PTR_PTR_LAYER_CACHE_KEY> | |
|     { | |
|         std::size_t operator()( const PTR_PTR_LAYER_CACHE_KEY& k ) const | |
|         { | |
|             std::size_t seed = 0xa82de1c0; | |
|             hash_combine( seed, k.A, k.B, k.Layer ); | |
|             return seed; | |
|         } | |
|     }; | |
| } | |
| 
 | |
| 
 | |
| /** | |
|  * The allowed types of layers, same as Specctra DSN spec. | |
|  */ | |
| enum LAYER_T | |
| { | |
|     LT_UNDEFINED = -1, | |
|     LT_SIGNAL, | |
|     LT_POWER, | |
|     LT_MIXED, | |
|     LT_JUMPER, | |
|     LT_AUX, | |
|     LT_FRONT, | |
|     LT_BACK | |
| }; | |
| 
 | |
| 
 | |
| /** | |
|  * Container to hold information pertinent to a layer of a BOARD. | |
|  */ | |
| struct LAYER | |
| { | |
|     LAYER() | |
|     { | |
|         clear(); | |
|     } | |
| 
 | |
|     void clear() | |
|     { | |
|         m_type    = LT_SIGNAL; | |
|         m_visible = true; | |
|         m_number  = 0; | |
|         m_name.clear(); | |
|         m_userName.clear(); | |
|         m_opposite = m_number; | |
|     } | |
| 
 | |
|     /* | |
|     LAYER( const wxString& aName = wxEmptyString, | |
|             LAYER_T aType = LT_SIGNAL, bool aVisible = true, int aNumber = -1 ) : | |
|         m_name( aName ), | |
|         m_type( aType ), | |
|         m_visible( aVisible ), | |
|         m_number( aNumber ) | |
|     { | |
|     } | |
|     */ | |
| 
 | |
|     wxString    m_name;      ///< The canonical name of the layer. @see #LSET::Name | |
|     wxString    m_userName;  ///< The user defined name of the layer. | |
|     LAYER_T     m_type;      ///< The type of the layer. @see #LAYER_T | |
|     bool        m_visible; | |
|     int         m_number;    ///< The layer ID. @see PCB_LAYER_ID | |
|     int         m_opposite;  ///< Similar layer on opposite side of the board, if any. | |
|  | |
|     /** | |
|      * Convert a #LAYER_T enum to a string representation of the layer type. | |
|      * | |
|      * @param aType The #LAYER_T to convert | |
|      * @return The string representation of the layer type. | |
|      */ | |
|     static const char* ShowType( LAYER_T aType ); | |
| 
 | |
|     /** | |
|      * Convert a string to a #LAYER_T | |
|      * | |
|      * @param aType The layer name to convert. | |
|      * @return The binary representation of the layer type, or | |
|      *         LAYER_T(-1) if the string is invalid. | |
|      */ | |
|     static LAYER_T     ParseType( const char* aType ); | |
| }; | |
| 
 | |
| 
 | |
| // Helper class to handle high light nets | |
| class HIGH_LIGHT_INFO | |
| { | |
| protected: | |
|     std::set<int> m_netCodes;    // net(s) selected for highlight (-1 when no net selected ) | |
|     bool          m_highLightOn; // highlight active | |
|  | |
|     void Clear() | |
|     { | |
|         m_netCodes.clear(); | |
|         m_highLightOn = false; | |
|     } | |
| 
 | |
|     HIGH_LIGHT_INFO() | |
|     { | |
|         Clear(); | |
|     } | |
| 
 | |
| private: | |
|     friend class BOARD; | |
| }; | |
| 
 | |
| /** | |
|  * Provide an interface to hook into board modifications and get callbacks | |
|  * on certain modifications that are made to the board.  This allows updating | |
|  * auxiliary views other than the primary board editor view. | |
|  */ | |
| class BOARD; | |
| 
 | |
| class BOARD_LISTENER | |
| { | |
| public: | |
|     virtual ~BOARD_LISTENER() { } | |
|     virtual void OnBoardItemAdded( BOARD& aBoard, BOARD_ITEM* aBoardItem ) { } | |
|     virtual void OnBoardItemsAdded( BOARD& aBoard, std::vector<BOARD_ITEM*>& aBoardItem ) { } | |
|     virtual void OnBoardItemRemoved( BOARD& aBoard, BOARD_ITEM* aBoardItem ) { } | |
|     virtual void OnBoardItemsRemoved( BOARD& aBoard, std::vector<BOARD_ITEM*>& aBoardItem ) { } | |
|     virtual void OnBoardNetSettingsChanged( BOARD& aBoard ) { } | |
|     virtual void OnBoardItemChanged( BOARD& aBoard, BOARD_ITEM* aBoardItem ) { } | |
|     virtual void OnBoardItemsChanged( BOARD& aBoard, std::vector<BOARD_ITEM*>& aBoardItem ) { } | |
|     virtual void OnBoardHighlightNetChanged( BOARD& aBoard ) { } | |
|     virtual void OnBoardRatsnestChanged( BOARD& aBoard ) { } | |
|     virtual void OnBoardCompositeUpdate( BOARD& aBoard, std::vector<BOARD_ITEM*>& aAddedItems, | |
|                                          std::vector<BOARD_ITEM*>& aRemovedItems, | |
|                                          std::vector<BOARD_ITEM*>& aDeletedItems ) | |
|     { | |
|     } | |
| }; | |
| 
 | |
| /** | |
|  * Set of BOARD_ITEMs ordered by UUID. | |
|  */ | |
| typedef std::set<BOARD_ITEM*, CompareByUuid> BOARD_ITEM_SET; | |
| 
 | |
| /** | |
|  * Flags to specify how the board is being used. | |
|  */ | |
| enum class BOARD_USE | |
| { | |
|     NORMAL,     // A normal board | |
|     FPHOLDER    // A board that holds a single footprint | |
| }; | |
| 
 | |
| 
 | |
| /** | |
|  * Information pertinent to a Pcbnew printed circuit board. | |
|  */ | |
| class BOARD : public BOARD_ITEM_CONTAINER, public EMBEDDED_FILES | |
| { | |
| public: | |
|     static inline bool ClassOf( const EDA_ITEM* aItem ) | |
|     { | |
|         return aItem && PCB_T == aItem->Type(); | |
|     } | |
| 
 | |
|     /** | |
|      * Set what the board is going to be used for. | |
|      * | |
|      * @param aUse is the flag | |
|      */ | |
|     void SetBoardUse( BOARD_USE aUse ) { m_boardUse = aUse; } | |
| 
 | |
|     /** | |
|      * Get what the board use is. | |
|      * | |
|      * @return what the board is being used for | |
|      */ | |
|     BOARD_USE GetBoardUse() const { return m_boardUse; } | |
| 
 | |
|     void IncrementTimeStamp(); | |
| 
 | |
|     int GetTimeStamp() const { return m_timeStamp; } | |
| 
 | |
|     /** | |
|      * Find out if the board is being used to hold a single footprint for editing/viewing. | |
|      * | |
|      * @return if the board is just holding a footprint | |
|      */ | |
|     bool IsFootprintHolder() const | |
|     { | |
|         return m_boardUse == BOARD_USE::FPHOLDER; | |
|     } | |
| 
 | |
|     void SetFileName( const wxString& aFileName ) { m_fileName = aFileName; } | |
| 
 | |
|     const wxString &GetFileName() const { return m_fileName; } | |
| 
 | |
|     const TRACKS& Tracks() const { return m_tracks; } | |
| 
 | |
|     const FOOTPRINTS& Footprints() const { return m_footprints; } | |
| 
 | |
|     const DRAWINGS& Drawings() const { return m_drawings; } | |
| 
 | |
|     const ZONES& Zones() const { return m_zones; } | |
| 
 | |
|     const GENERATORS& Generators() const { return m_generators; } | |
| 
 | |
|     const MARKERS& Markers() const { return m_markers; } | |
| 
 | |
|     // SWIG requires non-const accessors for some reason to make the custom iterators in board.i | |
|     // work.  It would be good to remove this if we can figure out how to fix that. | |
| #ifdef SWIG | |
|     DRAWINGS& Drawings() { return m_drawings; } | |
|     TRACKS& Tracks() { return m_tracks; } | |
| #endif | |
|  | |
|     const BOARD_ITEM_SET GetItemSet(); | |
| 
 | |
|     /** | |
|      * The groups must maintain the following invariants. These are checked by | |
|      * GroupsSanityCheck(): | |
|      *   - An item may appear in at most one group | |
|      *   - Each group must contain at least one item | |
|      *   - If a group specifies a name, it must be unique | |
|      *   - The graph of groups containing subgroups must be cyclic. | |
|      */ | |
|     const GROUPS& Groups() const { return m_groups; } | |
| 
 | |
|     const std::vector<BOARD_CONNECTED_ITEM*> AllConnectedItems(); | |
| 
 | |
|     const std::map<wxString, wxString>& GetProperties() const { return m_properties; } | |
|     void SetProperties( const std::map<wxString, wxString>& aProps ) { m_properties = aProps; } | |
| 
 | |
|     void GetContextualTextVars( wxArrayString* aVars ) const; | |
|     bool ResolveTextVar( wxString* token, int aDepth ) const; | |
| 
 | |
|     /// Visibility settings stored in board prior to 6.0, only used for loading legacy files | |
|     LSET    m_LegacyVisibleLayers; | |
|     GAL_SET m_LegacyVisibleItems; | |
| 
 | |
|     /// True if the legacy board design settings were loaded from a file | |
|     bool m_LegacyDesignSettingsLoaded; | |
|     bool m_LegacyCopperEdgeClearanceLoaded; | |
| 
 | |
|     /// True if netclasses were loaded from the file | |
|     bool m_LegacyNetclassesLoaded; | |
| 
 | |
|     BOARD(); | |
|     ~BOARD(); | |
| 
 | |
|     VECTOR2I       GetPosition() const override; | |
|     void           SetPosition( const VECTOR2I& aPos ) override; | |
|     const VECTOR2I GetFocusPosition() const override { return GetBoundingBox().GetCenter(); } | |
| 
 | |
|     bool IsEmpty() const | |
|     { | |
|         return m_drawings.empty() && m_footprints.empty() && m_tracks.empty() && m_zones.empty(); | |
|     } | |
| 
 | |
|     void Move( const VECTOR2I& aMoveVector ) override; | |
| 
 | |
|     void RunOnDescendants( const std::function<void ( BOARD_ITEM* )>& aFunction, | |
|                            int aDepth = 0 ) const override; | |
| 
 | |
|     void SetFileFormatVersionAtLoad( int aVersion ) { m_fileFormatVersionAtLoad = aVersion; } | |
|     int GetFileFormatVersionAtLoad() const { return m_fileFormatVersionAtLoad; } | |
| 
 | |
|     void SetGenerator( const wxString& aGenerator ) { m_generator = aGenerator; } | |
|     const wxString& GetGenerator() const { return m_generator; } | |
| 
 | |
|     ///< @copydoc BOARD_ITEM_CONTAINER::Add() | |
|     void Add( BOARD_ITEM* aItem, ADD_MODE aMode = ADD_MODE::INSERT, | |
|               bool aSkipConnectivity = false ) override; | |
| 
 | |
|     ///< @copydoc BOARD_ITEM_CONTAINER::Remove() | |
|     void Remove( BOARD_ITEM* aBoardItem, REMOVE_MODE aMode = REMOVE_MODE::NORMAL ) override; | |
| 
 | |
|     /** | |
|      * An efficient way to remove all items of a certain type from the board. | |
|      * Because of how items are stored, this method has some limitations in order to preserve | |
|      * performance: tracks, vias, and arcs are all removed together by PCB_TRACE_T, and all graphics | |
|      * and text object types are removed together by PCB_SHAPE_T.  If you need something more | |
|      * granular than that, use BOARD::Remove. | |
|      * @param aTypes is a list of one or more types to remove, or leave default to remove all | |
|      */ | |
|     void RemoveAll( std::initializer_list<KICAD_T> aTypes = { PCB_NETINFO_T, PCB_MARKER_T, | |
|                                                               PCB_GROUP_T, PCB_ZONE_T, | |
|                                                               PCB_GENERATOR_T, PCB_FOOTPRINT_T, | |
|                                                               PCB_TRACE_T, PCB_SHAPE_T } ); | |
| 
 | |
|     /** | |
|      * Must be used if Add() is used using a BULK_x ADD_MODE to generate a change event for | |
|      * listeners. | |
|      */ | |
|     void FinalizeBulkAdd( std::vector<BOARD_ITEM*>& aNewItems ); | |
| 
 | |
|     /** | |
|      * Must be used if Remove() is used using a BULK_x REMOVE_MODE to generate a change event | |
|      * for listeners. | |
|      */ | |
|     void FinalizeBulkRemove( std::vector<BOARD_ITEM*>& aRemovedItems ); | |
| 
 | |
|     /** | |
|      * After loading a file from disk, the footprints do not yet contain the full | |
|      * data for their embedded files, only a reference.  This iterates over all footprints | |
|      * in the board and updates them with the full embedded data. | |
|     */ | |
|     void FixupEmbeddedData(); | |
| 
 | |
|     void CacheTriangulation( PROGRESS_REPORTER* aReporter = nullptr, | |
|                              const std::vector<ZONE*>& aZones = {} ); | |
| 
 | |
|     /** | |
|      * Get the first footprint on the board or nullptr. | |
|      * | |
|      * This is used primarily by the footprint editor which knows there is only one. | |
|      * | |
|      * @return first footprint or null pointer | |
|      */ | |
|     FOOTPRINT* GetFirstFootprint() const | |
|     { | |
|         return m_footprints.empty() ? nullptr : m_footprints.front(); | |
|     } | |
| 
 | |
|     /** | |
|      * Remove all footprints from the deque and free the memory associated with them. | |
|      */ | |
|     void DeleteAllFootprints(); | |
| 
 | |
|     /** | |
|      * @return null if aID is null. Returns an object of Type() == NOT_USED if the aID is not found. | |
|      */ | |
|     BOARD_ITEM* GetItem( const KIID& aID ) const; | |
| 
 | |
|     void FillItemMap( std::map<KIID, EDA_ITEM*>& aMap ); | |
| 
 | |
|     /** | |
|      * Convert cross-references back and forth between ${refDes:field} and ${kiid:field} | |
|      */ | |
|     wxString ConvertCrossReferencesToKIIDs( const wxString& aSource ) const; | |
|     wxString ConvertKIIDsToCrossReferences( const wxString& aSource ) const; | |
| 
 | |
|     /** | |
|      * Return a list of missing connections between components/tracks. | |
|      * @return an object that contains information about missing connections. | |
|      */ | |
|     std::shared_ptr<CONNECTIVITY_DATA> GetConnectivity() const { return m_connectivity; } | |
| 
 | |
|     /** | |
|      * Build or rebuild the board connectivity database for the board, | |
|      * especially the list of connected items, list of nets and rastnest data | |
|      * Needed after loading a board to have the connectivity database updated. | |
|      */ | |
|     bool BuildConnectivity( PROGRESS_REPORTER* aReporter = nullptr ); | |
| 
 | |
|     /** | |
|      * Delete all MARKERS from the board. | |
|      */ | |
|     void DeleteMARKERs(); | |
| 
 | |
|     void DeleteMARKERs( bool aWarningsAndErrors, bool aExclusions ); | |
| 
 | |
|     PROJECT* GetProject() const { return m_project; } | |
| 
 | |
|     /** | |
|      * Link a board to a given project. | |
|      * | |
|      * Should be called immediately after loading board in order for everything to work. | |
|      * | |
|      * @param aProject is a loaded project to link to. | |
|      * @param aReferenceOnly avoids taking ownership of settings stored in project if true | |
|      */ | |
|     void SetProject( PROJECT* aProject, bool aReferenceOnly = false ); | |
| 
 | |
|     void ClearProject(); | |
| 
 | |
|     /** | |
|      * Rebuild DRC markers from the serialized data in BOARD_DESIGN_SETTINGS. | |
|      * | |
|      * @param aCreateMarkers if true, create markers from serialized data; if false only | |
|      *                       use serialized data to set existing markers to excluded. | |
|      *                       The former is used on board load; the later after a DRC. | |
|      */ | |
|     std::vector<PCB_MARKER*> ResolveDRCExclusions( bool aCreateMarkers ); | |
| 
 | |
|     /** | |
|      * Scan existing markers and record data from any that are Excluded. | |
|      */ | |
|     void RecordDRCExclusions(); | |
| 
 | |
|     /** | |
|      * Update the visibility flags on the current unconnected ratsnest lines. | |
|      */ | |
|     void UpdateRatsnestExclusions(); | |
| 
 | |
|     /** | |
|      * Reset all high light data to the init state | |
|      */ | |
|     void ResetNetHighLight(); | |
| 
 | |
|     /** | |
|      * @return the set of net codes that should be highlighted | |
|      */ | |
|     const std::set<int>& GetHighLightNetCodes() const | |
|     { | |
|         return m_highLight.m_netCodes; | |
|     } | |
| 
 | |
|     /** | |
|       * Select the netcode to be highlighted. | |
|       * | |
|       * @param aNetCode is the net to highlight. | |
|       * @param aMulti is true if you want to add a highlighted net without clearing the old one. | |
|       */ | |
|     void SetHighLightNet( int aNetCode, bool aMulti = false ); | |
| 
 | |
|     /** | |
|      * @return true if a net is currently highlighted | |
|      */ | |
|     bool IsHighLightNetON() const { return m_highLight.m_highLightOn; } | |
| 
 | |
|     /** | |
|      * Enable or disable net highlighting. | |
|      * | |
|      * If a netcode >= 0 has been set with SetHighLightNet and aValue is true, the net will be | |
|      * highlighted.  If aValue is false, net highlighting will be disabled regardless of | |
|      * the highlight netcode being set. | |
|      */ | |
|     void HighLightON( bool aValue = true ); | |
| 
 | |
|     /** | |
|      * Disable net highlight. | |
|      */ | |
|     void HighLightOFF() | |
|     { | |
|         HighLightON( false ); | |
|     } | |
| 
 | |
|     /** | |
|      * @return The number of copper layers in the BOARD. | |
|      */ | |
|     int  GetCopperLayerCount() const; | |
|     void SetCopperLayerCount( int aCount ); | |
| 
 | |
|     /** | |
|      * @return The copper layer max PCB_LAYER_ID in the BOARD. | |
|      * similar to GetCopperLayerCount(), but returns the max PCB_LAYER_ID | |
|      */ | |
|     PCB_LAYER_ID  GetCopperLayerStackMaxId() const; | |
| 
 | |
|     PCB_LAYER_ID FlipLayer( PCB_LAYER_ID aLayer ) const; | |
| 
 | |
|     int LayerDepth( PCB_LAYER_ID aStartLayer, PCB_LAYER_ID aEndLayer ) const; | |
| 
 | |
|     /** | |
|      * A proxy function that calls the corresponding function in m_BoardSettings. | |
|      * | |
|      * @return the enabled layers in bit-mapped form. | |
|      */ | |
|     LSET GetEnabledLayers() const; | |
| 
 | |
|     /** | |
|      * A proxy function that calls the correspondent function in m_BoardSettings. | |
|      * | |
|      * @param aLayerMask the new bit-mask of enabled layers. | |
|      */ | |
|     void SetEnabledLayers( LSET aLayerMask ); | |
| 
 | |
|     /** | |
|      * A proxy function that calls the correspondent function in m_BoardSettings | |
|      * tests whether a given layer is enabled | |
|      * @param aLayer = The layer to be tested | |
|      * @return true if the layer is visible. | |
|      */ | |
|     bool IsLayerEnabled( PCB_LAYER_ID aLayer ) const; | |
| 
 | |
|     /** | |
|      * A proxy function that calls the correspondent function in m_BoardSettings | |
|      * tests whether a given layer is visible | |
|      * | |
|      * @param aLayer is the layer to be tested. | |
|      * @return  true if the layer is visible otherwise false. | |
|      */ | |
|     bool IsLayerVisible( PCB_LAYER_ID aLayer ) const; | |
| 
 | |
|     /** | |
|      * A proxy function that calls the correspondent function in m_BoardSettings. | |
|      * | |
|      * @return the visible layers in bit-mapped form. | |
|      */ | |
|     LSET  GetVisibleLayers() const; | |
| 
 | |
|     /** | |
|      * A proxy function that calls the correspondent function in m_BoardSettings | |
|      * changes the bit-mask of visible layers. | |
|      * | |
|      * @param aLayerMask is the new bit-mask of visible layers. | |
|      */ | |
|     void SetVisibleLayers( LSET aLayerMask ); | |
| 
 | |
|     // these 2 functions are not tidy at this time, since there are PCB_LAYER_IDs that | |
|     // are not stored in the bitmap. | |
|  | |
|     /** | |
|      * Return a set of all the element categories that are visible. | |
|      * | |
|      * @return the set of visible GAL layers. | |
|      * @see enum GAL_LAYER_ID | |
|      */ | |
|     GAL_SET GetVisibleElements() const; | |
| 
 | |
|     /** | |
|      * A proxy function that calls the correspondent function in m_BoardSettings. | |
|      * | |
|      * @param aMask is the new bit-mask of visible element bitmap or-ed from enum GAL_LAYER_ID | |
|      * @see enum GAL_LAYER_ID | |
|      */ | |
|     void SetVisibleElements( const GAL_SET& aMask ); | |
| 
 | |
|     /** | |
|      * Change the bit-mask of visible element categories and layers. | |
|      * | |
|      * @see enum GAL_LAYER_ID | |
|      */ | |
|     void SetVisibleAlls(); | |
| 
 | |
|     /** | |
|      * Test whether a given element category is visible. | |
|      * | |
|      * @param aLayer is from the enum by the same name. | |
|      * @return true if the element is visible otherwise false. | |
|      * @see enum GAL_LAYER_ID | |
|      */ | |
|     bool IsElementVisible( GAL_LAYER_ID aLayer ) const; | |
| 
 | |
|     /** | |
|      * Change the visibility of an element category. | |
|      * | |
|      * @param aLayer is from the enum by the same name. | |
|      * @param aNewState is the new visibility state of the element category. | |
|      * @see enum GAL_LAYER_ID | |
|      */ | |
|     void SetElementVisibility( GAL_LAYER_ID aLayer, bool aNewState ); | |
| 
 | |
|     /** | |
|      * Expect either of the two layers on which a footprint can reside, and returns | |
|      * whether that layer is visible. | |
|      * | |
|      * @param aLayer is one of the two allowed layers for footprints: F_Cu or B_Cu | |
|      * @return true if the layer is visible, otherwise false. | |
|      */ | |
|     bool IsFootprintLayerVisible( PCB_LAYER_ID aLayer ) const; | |
| 
 | |
|     /** | |
|      * @return the BOARD_DESIGN_SETTINGS for this BOARD | |
|      */ | |
|     BOARD_DESIGN_SETTINGS& GetDesignSettings() const; | |
| 
 | |
|     BOARD_STACKUP GetStackupOrDefault() const; | |
| 
 | |
|     const PAGE_INFO& GetPageSettings() const                { return m_paper; } | |
|     void SetPageSettings( const PAGE_INFO& aPageSettings )  { m_paper = aPageSettings; } | |
| 
 | |
|     const PCB_PLOT_PARAMS& GetPlotOptions() const           { return m_plotOptions; } | |
|     void SetPlotOptions( const PCB_PLOT_PARAMS& aOptions )  { m_plotOptions = aOptions; } | |
| 
 | |
|     TITLE_BLOCK& GetTitleBlock()                            { return m_titles; } | |
|     const TITLE_BLOCK& GetTitleBlock() const                { return m_titles; } | |
|     void SetTitleBlock( const TITLE_BLOCK& aTitleBlock )    { m_titles = aTitleBlock; } | |
| 
 | |
|     wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const override; | |
| 
 | |
|     EDA_UNITS GetUserUnits()                                { return m_userUnits; } | |
|     void SetUserUnits( EDA_UNITS aUnits )                   { m_userUnits = aUnits; } | |
| 
 | |
|     /** | |
|      * Update any references within aItem (or its descendants) to the user units.  Primarily | |
|      * for automatic-unit dimensions. | |
|      */ | |
|     void UpdateUserUnits( BOARD_ITEM* aItem, KIGFX::VIEW* aView ); | |
| 
 | |
|     /** | |
|      * Extract the board outlines and build a closed polygon from lines, arcs and circle items | |
|      * on edge cut layer. | |
|      * | |
|      * Any closed outline inside the main outline is a hole.  All contours should be closed, | |
|      * i.e. have valid vertices to build a closed polygon. | |
|      * | |
|      * @param aOutlines is the #SHAPE_POLY_SET to fill in with outlines/holes. | |
|      * @param aErrorHandler is an optional DRC_ITEM error handler. | |
|      * @param aAllowUseArcsInPolygons = an optional option to allow adding arcs in | |
|      *  SHAPE_LINE_CHAIN polylines/polygons when building outlines from aShapeList | |
|      *  This is mainly for export to STEP files | |
|      * @param aIncludeNPTHAsOutlines = an optional option to include NPTH pad holes | |
|      * in board outlines. These holes can be seen like holes created by closed shapes | |
|      * drawn on edge cut layer inside the board main outline. | |
|      * @return true if success, false if a contour is not valid | |
|      */ | |
|     bool GetBoardPolygonOutlines( SHAPE_POLY_SET& aOutlines, | |
|                                   OUTLINE_ERROR_HANDLER* aErrorHandler = nullptr, | |
|                                   bool aAllowUseArcsInPolygons = false, | |
|                                   bool aIncludeNPTHAsOutlines = false ); | |
| 
 | |
|     /** | |
|      * @return a epsilon value that is the max distance between 2 points to see them | |
|      * at the same coordinate when building the board outlines and tray to connect 2 end points | |
|      * when buildind the outlines of the board | |
|      * Too small value do not allow connecting 2 shapes (i.e. segments) not exactly connected | |
|      * Too large value do not allow safely connecting 2 shapes like very short segments. | |
|      */ | |
|     int GetOutlinesChainingEpsilon() { return( m_outlinesChainingEpsilon ); } | |
|     void SetOutlinesChainingEpsilon( int aValue) { m_outlinesChainingEpsilon = aValue; } | |
| 
 | |
|    /** | |
|      * Build a set of polygons which are the outlines of copper items (pads, tracks, vias, texts, | |
|      * zones). | |
|      * | |
|      * Holes in vias or pads are ignored.  The polygons are not merged. This is useful to | |
|      * export the shape of copper layers to dxf polygons or 3D viewer/ | |
|      * | |
|      * @param aLayer is a copper layer, like B_Cu, etc. | |
|      * @param aOutlines is the SHAPE_POLY_SET to fill in with items outline. | |
|      */ | |
|     void ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aOutlines ) const; | |
| 
 | |
|     /** | |
|      * Return the ID of a layer. | |
|      */ | |
|     PCB_LAYER_ID GetLayerID( const wxString& aLayerName ) const; | |
| 
 | |
|     /** | |
|      * Return the name of a \a aLayer. | |
|      * | |
|      * @param aLayer is the #PCB_LAYER_ID of the layer. | |
|      * @return a string containing the name of the layer. | |
|      */ | |
|     const wxString GetLayerName( PCB_LAYER_ID aLayer ) const; | |
| 
 | |
|     /** | |
|      * Changes the name of the layer given by aLayer. | |
|      * @param aLayer A layer, like B_Cu, etc. | |
|      * @param aLayerName The new layer name | |
|      * @return true if aLayerName was legal and unique among other layer names at other layer | |
|      *         indices and aLayer was within range, else false. | |
|      */ | |
|     bool SetLayerName( PCB_LAYER_ID aLayer, const wxString& aLayerName ); | |
| 
 | |
|     /** | |
|      * Return an "English Standard" name of a PCB layer when given \a aLayerNumber. | |
|      * | |
|      * This function is static so it can be called without a BOARD instance.  Use | |
|      * GetLayerName() if want the layer names of a specific BOARD, which could | |
|      * be different than the default if the user has renamed any copper layers. | |
|      * | |
|      * @param  aLayerId is the layer identifier (index) to fetch. | |
|      * @return a string containing the layer name or "BAD INDEX" if aLayerId is not legal. | |
|      */ | |
|     static wxString GetStandardLayerName( PCB_LAYER_ID aLayerId ) | |
|     { | |
|         // a BOARD's standard layer name is the PCB_LAYER_ID fixed name | |
|         return LayerName( aLayerId ); | |
|     } | |
| 
 | |
|     /** | |
|      * Return the type of the copper layer given by aLayer. | |
|      * | |
|      * @param aIndex A layer index in m_Layer | |
|      * @param aLayer A reference to a LAYER description. | |
|      * @return false if the index was out of range. | |
|      */ | |
|     bool SetLayerDescr( PCB_LAYER_ID aIndex, const LAYER& aLayer ); | |
| 
 | |
|     /** | |
|      * Return the type of the copper layer given by aLayer. | |
|      * | |
|      * @param aLayer A layer index, like B_Cu, etc. | |
|      * @return the layer type, or LAYER_T(-1) if the index was out of range. | |
|      */ | |
|     LAYER_T GetLayerType( PCB_LAYER_ID aLayer ) const; | |
| 
 | |
|     /** | |
|      * Change the type of the layer given by aLayer. | |
|      * | |
|      * @param aLayer A layer index, like B_Cu, etc. | |
|      * @param aLayerType The new layer type. | |
|      * @return true if aLayerType was legal and aLayer was within range, else false. | |
|      */ | |
|     bool SetLayerType( PCB_LAYER_ID aLayer, LAYER_T aLayerType ); | |
| 
 | |
|     /** | |
|      * @param aNet Only count nodes belonging to this net. | |
|      * @return the number of pads members of nets (i.e. with netcode > 0). | |
|      */ | |
|     unsigned GetNodesCount( int aNet = -1 ) const; | |
| 
 | |
|     /** | |
|      * Return a reference to a list of all the pads. | |
|      * | |
|      * The returned list is not sorted and contains pointers to PADS, but those pointers do | |
|      * not convey ownership of the respective PADs. | |
|      * | |
|      * @return a full list of pads. | |
|      */ | |
|     const std::vector<PAD*> GetPads() const; | |
| 
 | |
|     void BuildListOfNets() | |
|     { | |
|         m_NetInfo.buildListOfNets(); | |
|     } | |
| 
 | |
|     /** | |
|      * Search for a net with the given netcode. | |
|      * | |
|      * @param aNetcode A netcode to search for. | |
|      * @return the net if found or NULL if not found. | |
|      */ | |
|     NETINFO_ITEM* FindNet( int aNetcode ) const; | |
| 
 | |
|     /** | |
|      * Search for a net with the given name. | |
|      * | |
|      * @param aNetname A Netname to search for. | |
|      * @return the net if found or NULL if not found. | |
|      */ | |
|     NETINFO_ITEM* FindNet( const wxString& aNetname ) const; | |
| 
 | |
|     /** | |
|      * Fetch the coupled netname for a given net. | |
|      * | |
|      * This accepts netnames suffixed by 'P', 'N', '+', '-', as well as additional numbers and | |
|      * underscores following the suffix.  So NET_P_123 is a valid positive net name matched to | |
|      * NET_N_123. | |
|      * | |
|      * @return the polarity of the given net (or 0 if it is not a diffpair net). | |
|      */ | |
|     int MatchDpSuffix( const wxString& aNetName, wxString& aComplementNet ); | |
| 
 | |
|     /** | |
|      * @return the coupled net for a given net.  If not a diffpair, nullptr is returned. | |
|      */ | |
|     NETINFO_ITEM* DpCoupledNet( const NETINFO_ITEM* aNet ); | |
| 
 | |
|     const NETINFO_LIST& GetNetInfo() const | |
|     { | |
|         return m_NetInfo; | |
|     } | |
| 
 | |
|     void RemoveUnusedNets( BOARD_COMMIT* aCommit ) | |
|     { | |
|         m_NetInfo.RemoveUnusedNets( aCommit ); | |
|     } | |
| 
 | |
| #ifndef SWIG | |
|     /** | |
|      * @return iterator to the first element of the NETINFO_ITEMs list. | |
|      */ | |
|     NETINFO_LIST::iterator BeginNets() const | |
|     { | |
|         return m_NetInfo.begin(); | |
|     } | |
| 
 | |
|     /** | |
|      * @return iterator to the last element of the NETINFO_ITEMs list. | |
|      */ | |
|     NETINFO_LIST::iterator EndNets() const | |
|     { | |
|         return m_NetInfo.end(); | |
|     } | |
| #endif | |
|  | |
|     /** | |
|      * @return the number of nets (NETINFO_ITEM). | |
|      */ | |
|     unsigned GetNetCount() const | |
|     { | |
|         return m_NetInfo.GetNetCount(); | |
|     } | |
| 
 | |
|     /** | |
|      * Calculate the bounding box containing all board items (or board edge segments). | |
|      * | |
|      * @param aBoardEdgesOnly is true if we are interested in board edge segments only. | |
|      * @return the board's bounding box. | |
|      */ | |
|     BOX2I ComputeBoundingBox( bool aBoardEdgesOnly = false ) const; | |
| 
 | |
|     const BOX2I GetBoundingBox() const override | |
|     { | |
|         return ComputeBoundingBox( false ); | |
|     } | |
| 
 | |
|     /** | |
|      * Return the board bounding box calculated using exclusively the board edges (graphics | |
|      * on Edge.Cuts layer). | |
|      * | |
|      * If there are items outside of the area limited by Edge.Cuts graphics, the items will | |
|      * not be taken into account. | |
|      * | |
|      * @return bounding box calculated using exclusively the board edges. | |
|      */ | |
|     const BOX2I GetBoardEdgesBoundingBox() const | |
|     { | |
|         return ComputeBoundingBox( true ); | |
|     } | |
| 
 | |
|     void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override; | |
| 
 | |
|     /** | |
|      * May be re-implemented for each derived class in order to handle | |
|      * all the types given by its member data.  Implementations should call | |
|      * inspector->Inspect() on types in scanTypes[], and may use IterateForward() | |
|      * to do so on lists of such data. | |
|      * @param inspector An INSPECTOR instance to use in the inspection. | |
|      * @param testData Arbitrary data used by the inspector. | |
|      * @param scanTypes Which KICAD_T types are of interest and the order to process them in. | |
|      * @return SEARCH_QUIT if the Iterator is to stop the scan, else SCAN_CONTINUE, and | |
|      *         determined by the inspector. | |
|      */ | |
|     INSPECT_RESULT Visit( INSPECTOR inspector, void* testData, | |
|                           const std::vector<KICAD_T>& scanTypes ) override; | |
| 
 | |
|     /** | |
|      * Search for a FOOTPRINT within this board with the given reference designator. | |
|      * | |
|      * Finds only the first one, if there is more than one such FOOTPRINT. | |
|      * | |
|      * @param aReference The reference designator of the FOOTPRINT to find. | |
|      * @return If found the FOOTPRINT having the given reference designator, else nullptr. | |
|      */ | |
|     FOOTPRINT* FindFootprintByReference( const wxString& aReference ) const; | |
| 
 | |
|     /** | |
|      * Search for a FOOTPRINT within this board with the given path. | |
|      * | |
|      * @param aPath The path ([sheetUUID, .., symbolUUID]) to search for. | |
|      * @return If found, the FOOTPRINT having the given uuid, else NULL. | |
|      */ | |
|     FOOTPRINT* FindFootprintByPath( const KIID_PATH& aPath ) const; | |
| 
 | |
|     /** | |
|      * Return the set of netname candidates for netclass assignment. | |
|      */ | |
|     std::set<wxString> GetNetClassAssignmentCandidates() const; | |
| 
 | |
|     /** | |
|      * Copy NETCLASS info to each NET, based on NET membership in a NETCLASS. | |
|      * | |
|      * Must be called after a Design Rules edit, or after reading a netlist (or editing | |
|      * the list of nets)  Also this function removes the non existing nets in netclasses | |
|      * and add net nets in default netclass (this happens after reading a netlist) | |
|      */ | |
|     void SynchronizeNetsAndNetClasses( bool aResetTrackAndViaSizes ); | |
| 
 | |
|     /** | |
|      * Copy the current project's text variables into the boards property cache. | |
|      */ | |
|     void SynchronizeProperties(); | |
| 
 | |
|     /** | |
|      * Return the Similarity.  Because we compare board to board, we just return 1.0 here | |
|     */ | |
|     double Similarity( const BOARD_ITEM& aOther ) const override | |
|     { | |
|         return 1.0; | |
|     } | |
| 
 | |
|     bool operator==( const BOARD_ITEM& aOther ) const override; | |
| 
 | |
|     wxString GetClass() const override | |
|     { | |
|         return wxT( "BOARD" ); | |
|     } | |
| 
 | |
| #if defined(DEBUG) | |
|     void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } | |
| #endif | |
|  | |
| 
 | |
|     /*************************/ | |
|     /* Copper Areas handling */ | |
|     /*************************/ | |
| 
 | |
|     /** | |
|      * Set the .m_NetCode member of all copper areas, according to the area Net Name | |
|      * The SetNetCodesFromNetNames is an equivalent to net name, for fast comparisons. | |
|      * However the Netcode is an arbitrary equivalence, it must be set after each netlist read | |
|      * or net change | |
|      * Must be called after pad netcodes are calculated | |
|      * @return : error count | |
|      * For non copper areas, netcode is set to 0 | |
|      */ | |
|     int SetAreasNetCodesFromNetNames(); | |
| 
 | |
|     /** | |
|      * Return the Zone at a given index. | |
|      * | |
|      * @param index The array type index into a collection of ZONE *. | |
|      * @return a pointer to the Area or NULL if index out of range. | |
|      */ | |
|     ZONE* GetArea( int index ) const | |
|     { | |
|         if( (unsigned) index < m_zones.size() ) | |
|             return m_zones[index]; | |
| 
 | |
|         return nullptr; | |
|     } | |
| 
 | |
|     /** | |
|      * @return a std::list of pointers to all board zones (possibly including zones in footprints) | |
|      */ | |
|     std::list<ZONE*> GetZoneList( bool aIncludeZonesInFootprints = false ) const; | |
| 
 | |
|     /** | |
|      * @return The number of copper pour areas or ZONEs. | |
|      */ | |
|     int GetAreaCount() const | |
|     { | |
|         return static_cast<int>( m_zones.size() ); | |
|     } | |
| 
 | |
|     /* Functions used in test, merge and cut outlines */ | |
| 
 | |
|     /** | |
|      * Add an empty copper area to board areas list. | |
|      * | |
|      * @param aNewZonesList is a PICKED_ITEMS_LIST * where to store new areas  pickers (useful | |
|      *                      in undo commands) can be NULL. | |
|      * @param aNetcode is the netcode of the copper area (0 = no net). | |
|      * @param aLayer is the layer of area. | |
|      * @param aStartPointPosition is position of the first point of the polygon outline of this | |
|      *        area. | |
|      * @param aHatch is the hatch option. | |
|      * @return a reference to the new area. | |
|      */ | |
|     ZONE* AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode, PCB_LAYER_ID aLayer, | |
|                    VECTOR2I aStartPointPosition, ZONE_BORDER_DISPLAY_STYLE aHatch ); | |
| 
 | |
|     /** | |
|      * Test for intersection of 2 copper areas. | |
|      * | |
|      * @param aZone1 is the area reference. | |
|      * @param aZone2 is the area to compare for intersection calculations. | |
|      * @return false if no intersection, true if intersection. | |
|      */ | |
|     bool TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 ); | |
| 
 | |
|     /** | |
|      * Find a pad \a aPosition on \a aLayer. | |
|      * | |
|      * @param aPosition A VECTOR2I object containing the position to hit test. | |
|      * @param aLayerMask A layer or layers to mask the hit test. | |
|      * @return A pointer to a PAD object if found or NULL if not found. | |
|      */ | |
|     PAD* GetPad( const VECTOR2I& aPosition, LSET aLayerMask ) const; | |
|     PAD* GetPad( const VECTOR2I& aPosition ) const | |
|     { | |
|         return GetPad( aPosition, LSET().set() ); | |
|     } | |
| 
 | |
|     /** | |
|      * Find a pad connected to \a aEndPoint of \a aTrace. | |
|      * | |
|      * @param aTrace A pointer to a PCB_TRACK object to hit test against. | |
|      * @param aEndPoint The end point of \a aTrace the hit test against. | |
|      * @return A pointer to a PAD object if found or NULL if not found. | |
|      */ | |
|     PAD* GetPad( const PCB_TRACK* aTrace, ENDPOINT_T aEndPoint ) const; | |
| 
 | |
|     /** | |
|      * Return pad found at \a aPosition on \a aLayerMask using the fast search method. | |
|      * <p> | |
|      * The fast search method only works if the pad list has already been built. | |
|      * </p> | |
|      * @param aPosition A VECTOR2I object containing the position to hit test. | |
|      * @param aLayerMask A layer or layers to mask the hit test. | |
|      * @return A pointer to a PAD object if found or NULL if not found. | |
|      */ | |
|     PAD* GetPadFast( const VECTOR2I& aPosition, LSET aLayerMask ) const; | |
| 
 | |
|     /** | |
|      * Locate the pad connected at \a aPosition on \a aLayer starting at list position | |
|      * \a aPad | |
|      * <p> | |
|      * This function uses a fast search in this sorted pad list and it is faster than | |
|      * GetPadFast().  This list is a sorted pad list must be built before calling this | |
|      * function. | |
|      * </p> | |
|      * @note The normal pad list is sorted by increasing netcodes. | |
|      * @param aPadList is the list of pads candidates (a std::vector<PAD*>). | |
|      * @param aPosition A VECTOR2I object containing the position to test. | |
|      * @param aLayerMask A layer or layers to mask the hit test. | |
|      * @return a PAD object pointer to the connected pad. | |
|      */ | |
|     PAD* GetPad( std::vector<PAD*>& aPadList, const VECTOR2I& aPosition, LSET aLayerMask ) const; | |
| 
 | |
|     /** | |
|      * First empties then fills the vector with all pads and sorts them by increasing x | |
|      * coordinate, and for increasing y coordinate for same values of x coordinates.  The vector | |
|      * only holds pointers to the pads and those pointers are only references to pads which are | |
|      * owned by the BOARD through other links. | |
|      * | |
|      * @param aVector Where to put the pad pointers. | |
|      * @param aNetCode = the netcode filter: | |
|      *                  = -1 to build the full pad list. | |
|      *                  = a given netcode to build the pad list relative to the given net | |
|      */ | |
|     void GetSortedPadListByXthenYCoord( std::vector<PAD*>& aVector, int aNetCode = -1 ) const; | |
| 
 | |
|     /** | |
|      * Return data on the length and number of track segments connected to a given track. | |
|      * This uses the connectivity data for the board to calculate connections | |
|      * | |
|      * @param aTrack Starting track (can also be a via) to check against for connection. | |
|      * @return a tuple containing <number, length, package length> | |
|      */ | |
|     std::tuple<int, double, double> GetTrackLength( const PCB_TRACK& aTrack ) const; | |
| 
 | |
|     /** | |
|      * Collect all the TRACKs and VIAs that are members of a net given by aNetCode. | |
|      * Used from python. | |
|      * | |
|      * @param aNetCode gives the id of the net. | |
|      * @return list of track which are in the net identified by @a aNetCode. | |
|      */ | |
|     TRACKS TracksInNet( int aNetCode ); | |
| 
 | |
|     /** | |
|      * Get a footprint by its bounding rectangle at \a aPosition on \a aLayer. | |
|      * | |
|      * If more than one footprint is at \a aPosition, then the closest footprint on the | |
|      * active layer is returned.  The distance is calculated via manhattan distance from | |
|      * the center of the bounding rectangle to \a aPosition. | |
|      * | |
|      * @param aPosition A VECTOR2I object containing the position to test. | |
|      * @param aActiveLayer Layer to test. | |
|      * @param aVisibleOnly Search only the visible layers if true. | |
|      * @param aIgnoreLocked Ignore locked footprints when true. | |
|      */ | |
|     FOOTPRINT* GetFootprint( const VECTOR2I& aPosition, PCB_LAYER_ID aActiveLayer, | |
|                              bool aVisibleOnly, bool aIgnoreLocked = false ) const; | |
| 
 | |
|     /** | |
|      * Returns the maximum clearance value for any object on the board.  This considers | |
|      * the clearances from board design settings as well as embedded clearances in footprints, | |
|      * pads and zones.  Includes electrical, physical, hole and edge clearances. | |
|     */ | |
|     int GetMaxClearanceValue() const; | |
| 
 | |
|     /** | |
|      * Map all nets in the given board to nets with the same name (if any) in the destination | |
|      * board.  If there are missing nets in the destination board, they will be created. | |
|      * | |
|      */ | |
|     void MapNets( BOARD* aDestBoard ); | |
| 
 | |
|     void SanitizeNetcodes(); | |
| 
 | |
|     /** | |
|      * Add a listener to the board to receive calls whenever something on the | |
|      * board has been modified.  The board does not take ownership of the | |
|      * listener object.  Make sure to call RemoveListener before deleting the | |
|      * listener object.  The order of listener invocations is not guaranteed. | |
|      * If the specified listener object has been added before, it will not be | |
|      * added again. | |
|      */ | |
|     void AddListener( BOARD_LISTENER* aListener ); | |
| 
 | |
|     /** | |
|      * Remove the specified listener.  If it has not been added before, it | |
|      * will do nothing. | |
|      */ | |
|     void RemoveListener( BOARD_LISTENER* aListener ); | |
| 
 | |
|     /** | |
|      * Remove all listeners | |
|      */ | |
|     void RemoveAllListeners(); | |
| 
 | |
|     /** | |
|       * Notify the board and its listeners that an item on the board has | |
|       * been modified in some way. | |
|       */ | |
|     void OnItemChanged( BOARD_ITEM* aItem ); | |
| 
 | |
|     /** | |
|       * Notify the board and its listeners that an item on the board has | |
|       * been modified in some way. | |
|       */ | |
|     void OnItemsChanged( std::vector<BOARD_ITEM*>& aItems ); | |
| 
 | |
|     /** | |
|       * Notify the board and its listeners that items on the board have | |
|       * been modified in a composite operations | |
|       */ | |
|     void OnItemsCompositeUpdate( std::vector<BOARD_ITEM*>& aAddedItems, | |
|                                  std::vector<BOARD_ITEM*>& aRemovedItems, | |
|                                  std::vector<BOARD_ITEM*>& aChangedItems ); | |
| 
 | |
|     /** | |
|      * Notify the board and its listeners that the ratsnest has been recomputed. | |
|      */ | |
|     void OnRatsnestChanged(); | |
| 
 | |
|     /** | |
|      * Consistency check of internal m_groups structure. | |
|      * | |
|      * @param repair if true, modify groups structure until it passes the sanity check. | |
|      * @return empty string on success.  Or error description if there's a problem. | |
|      */ | |
|     wxString GroupsSanityCheck( bool repair = false ); | |
| 
 | |
|     /** | |
|      * @param repair if true, make one modification to groups structure that brings it | |
|      *        closer to passing the sanity check. | |
|      * @return empty string on success.  Or error description if there's a problem. | |
|      */ | |
|     wxString GroupsSanityCheckInternal( bool repair ); | |
| 
 | |
|     struct GroupLegalOpsField | |
|     { | |
|         bool create      : 1; | |
|         bool ungroup     : 1; | |
|         bool removeItems : 1; | |
|     }; | |
| 
 | |
|     /** | |
|      * Check which selection tool group operations are legal given the selection. | |
|      * | |
|      * @return bit field of legal ops. | |
|      */ | |
|     GroupLegalOpsField GroupLegalOps( const PCB_SELECTION& selection ) const; | |
| 
 | |
|     bool LegacyTeardrops() const { return m_legacyTeardrops; } | |
|     void SetLegacyTeardrops( bool aFlag ) { m_legacyTeardrops = aFlag; } | |
| 
 | |
|     EMBEDDED_FILES* GetEmbeddedFiles() override; | |
|     const EMBEDDED_FILES* GetEmbeddedFiles() const; | |
| 
 | |
|     /** | |
|      * Finds all fonts used in the board and embeds them in the file if permissions allow | |
|     */ | |
|     void EmbedFonts() override; | |
| 
 | |
|     /** | |
|      * Gets the component class manager | |
|      */ | |
|     COMPONENT_CLASS_MANAGER& GetComponentClassManager() { return m_componentClassManager; } | |
| 
 | |
|     // --------- Item order comparators --------- | |
|  | |
|     struct cmp_items | |
|     { | |
|         bool operator() ( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const; | |
|     }; | |
| 
 | |
|     struct cmp_drawings | |
|     { | |
|         bool operator()( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const; | |
|     }; | |
| 
 | |
| public: | |
|     // ------------ Run-time caches ------------- | |
|     mutable std::shared_mutex                             m_CachesMutex; | |
|     std::unordered_map<PTR_PTR_CACHE_KEY, bool>           m_IntersectsCourtyardCache; | |
|     std::unordered_map<PTR_PTR_CACHE_KEY, bool>           m_IntersectsFCourtyardCache; | |
|     std::unordered_map<PTR_PTR_CACHE_KEY, bool>           m_IntersectsBCourtyardCache; | |
|     std::unordered_map<PTR_PTR_LAYER_CACHE_KEY, bool>     m_IntersectsAreaCache; | |
|     std::unordered_map<PTR_PTR_LAYER_CACHE_KEY, bool>     m_EnclosedByAreaCache; | |
|     std::unordered_map< wxString, LSET >                  m_LayerExpressionCache; | |
|     std::unordered_map<ZONE*, std::unique_ptr<DRC_RTREE>> m_CopperZoneRTreeCache; | |
|     std::shared_ptr<DRC_RTREE>                            m_CopperItemRTreeCache; | |
|     mutable std::unordered_map<const ZONE*, BOX2I>        m_ZoneBBoxCache; | |
|     mutable std::optional<int>                            m_maxClearanceValue; | |
| 
 | |
|     // ------------ DRC caches ------------- | |
|     std::vector<ZONE*>    m_DRCZones; | |
|     std::vector<ZONE*>    m_DRCCopperZones; | |
|     int                   m_DRCMaxClearance; | |
|     int                   m_DRCMaxPhysicalClearance; | |
|     ZONE*                 m_SolderMaskBridges;  // A container to build bridges on solder mask layers | |
|     std::map<ZONE*, std::map<PCB_LAYER_ID, ISOLATED_ISLANDS>> m_ZoneIsolatedIslandsMap; | |
| 
 | |
| private: | |
|     // The default copy constructor & operator= are inadequate, | |
|     // either write one or do not use it at all | |
|     BOARD( const BOARD& aOther ) = delete; | |
| 
 | |
|     BOARD& operator=( const BOARD& aOther ) = delete; | |
| 
 | |
|     template <typename Func, typename... Args> | |
|     void InvokeListeners( Func&& aFunc, Args&&... args ) | |
|     { | |
|         for( auto&& l : m_listeners ) | |
|             ( l->*aFunc )( std::forward<Args>( args )... ); | |
|     } | |
| 
 | |
|     // Refresh user layer opposites. | |
|     void recalcOpposites(); | |
| 
 | |
|     friend class PCB_EDIT_FRAME; | |
| 
 | |
| private: | |
|     /// the max distance between 2 end point to see them connected when building the board outlines | |
|     int                 m_outlinesChainingEpsilon; | |
| 
 | |
|     /// What is this board being used for | |
|     BOARD_USE           m_boardUse; | |
|     int                 m_timeStamp;                // actually a modification counter | |
|  | |
|     wxString            m_fileName; | |
| 
 | |
|     // These containers only have const accessors and must only be modified by Add()/Remove() | |
|     MARKERS             m_markers; | |
|     DRAWINGS            m_drawings; | |
|     FOOTPRINTS          m_footprints; | |
|     TRACKS              m_tracks; | |
|     GROUPS              m_groups; | |
|     ZONES               m_zones; | |
|     GENERATORS          m_generators; | |
| 
 | |
|     // Cache for fast access to items in the containers above by KIID, including children | |
|     std::unordered_map<KIID, BOARD_ITEM*> m_itemByIdCache; | |
| 
 | |
|     std::map<int, LAYER> m_layers;                  // layer data | |
|  | |
|     HIGH_LIGHT_INFO     m_highLight;                // current high light data | |
|     HIGH_LIGHT_INFO     m_highLightPrevious;        // a previously stored high light data | |
|  | |
|     int                 m_fileFormatVersionAtLoad;  // the version loaded from the file | |
|     wxString            m_generator;                // the generator tag from the file | |
|  | |
|     std::map<wxString, wxString>        m_properties; | |
|     std::shared_ptr<CONNECTIVITY_DATA>  m_connectivity; | |
| 
 | |
|     PAGE_INFO           m_paper; | |
|     TITLE_BLOCK         m_titles;                   // text in lower right of screen and plots | |
|     PCB_PLOT_PARAMS     m_plotOptions; | |
|     PROJECT*            m_project;                  // project this board is a part of | |
|     EDA_UNITS           m_userUnits; | |
| 
 | |
|     /** | |
|      * All of the board design settings are stored as a JSON object inside the project file.  The | |
|      * object itself is located here because the alternative is to require a valid project be | |
|      * passed in when constructing a BOARD, since things in the BOARD constructor rely on access | |
|      * to the BOARD_DESIGN_SETTINGS object. | |
|      * | |
|      * A reference to this object is set up in the PROJECT_FILE for the PROJECT this board is | |
|      * part of, so that the JSON load/store operations work.  This link is established when | |
|      * boards are loaded from disk. | |
|      */ | |
|     std::unique_ptr<BOARD_DESIGN_SETTINGS> m_designSettings; | |
| 
 | |
|     /** | |
|      * Teardrops in 7.0 were applied as a post-processing step (rather than from pad and via | |
|      * properties).  If this flag is set, then auto-teardrop-generation will be disabled. | |
|      */ | |
|     bool                         m_legacyTeardrops = false; | |
| 
 | |
|     NETINFO_LIST                 m_NetInfo;         // net info list (name, design constraints... | |
|  | |
|     std::vector<BOARD_LISTENER*> m_listeners; | |
| 
 | |
|     bool                         m_embedFonts; | |
| 
 | |
|     COMPONENT_CLASS_MANAGER m_componentClassManager; | |
| }; | |
| 
 | |
| 
 | |
| #endif      // CLASS_BOARD_H_
 |