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							185 lines
						
					
					
						
							6.2 KiB
						
					
					
				| /* | |
|  * This program source code file is part of KiCad, a free EDA CAD application. | |
|  * | |
|  * Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com> | |
|  * Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors. | |
|  * | |
|  * This program is free software; you can redistribute it and/or | |
|  * modify it under the terms of the GNU General Public License | |
|  * as published by the Free Software Foundation; either version 2 | |
|  * of the License, or (at your option) any later version. | |
|  * | |
|  * This program is distributed in the hope that it will be useful, | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | |
|  * GNU General Public License for more details. | |
|  * | |
|  * You should have received a copy of the GNU General Public License | |
|  * along with this program; if not, you may find one here: | |
|  * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html | |
|  * or you may search the http://www.gnu.org website for the version 2 license, | |
|  * or you may write to the Free Software Foundation, Inc., | |
|  * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA | |
|  */ | |
| 
 | |
| /** | |
|  * @file filename_resolver.h | |
|  */ | |
| 
 | |
| #ifndef FILENAME_RESOLVER_H | |
| #define FILENAME_RESOLVER_H | |
|  | |
| #include <list> | |
| #include <map> | |
| #include <vector> | |
| #include <wx/string.h> | |
|  | |
| class PGM_BASE; | |
| 
 | |
| struct SEARCH_PATH | |
| { | |
|     wxString m_Alias;           // alias to the base path | |
|     wxString m_Pathvar;         // base path as stored in the config file | |
|     wxString m_Pathexp;         // expanded base path | |
|     wxString m_Description;     // description of the aliased path | |
| }; | |
| 
 | |
| 
 | |
| /** | |
|  * Provide an extensible class to resolve 3D model paths. | |
|  * | |
|  * Initially the legacy behavior will be implemented and an incomplete path would be checked | |
|  * against the project directory or the KICAD6_3DMODEL_DIR environment variable. In the future a | |
|  * configurable set of search paths may be specified. | |
|  */ | |
| class FILENAME_RESOLVER | |
| { | |
| public: | |
|     FILENAME_RESOLVER(); | |
| 
 | |
|     /** | |
|      * Set the user's configuration directory for 3D models. | |
|      * | |
|      * @param aConfigDir | |
|      * @return true if the call succeeds (directory exists). | |
|      */ | |
|     bool Set3DConfigDir( const wxString& aConfigDir ); | |
| 
 | |
|     /** | |
|      * Set the current KiCad project directory as the first entry in the model path list. | |
|      * | |
|      * @param[in]   aProjDir    current project directory | |
|      * @param[out]  flgChanged  optional, set to true if directory was changed | |
|      * @retval      true        success | |
|      * @retval      false       failure | |
|      */ | |
|     bool SetProject( PROJECT* aProject, bool* flgChanged = nullptr ); | |
| 
 | |
|     wxString GetProjectDir() const; | |
| 
 | |
|     /** | |
|      * Set a pointer to the application's #PGM_BASE instance used to extract the local env vars. | |
|      */ | |
|     void SetProgramBase( PGM_BASE* aBase ); | |
| 
 | |
| 
 | |
|     /** | |
|      * Clear the current path list and substitutes the given path list and update the path | |
|      * configuration file on success. | |
|      */ | |
|     bool UpdatePathList( const std::vector<SEARCH_PATH>& aPathList ); | |
| 
 | |
|     /** | |
|      * Write the current path list to a config file. | |
|      * @param aResolvePaths indicates whether env vars should also be written out or not | |
|      */ | |
|     bool WritePathList( const wxString& aDir, const wxString& aFilename, bool aResolvePaths ); | |
| 
 | |
|     /** | |
|      * Determines the full path of the given file name. | |
|      * | |
|      * In the future remote files may be supported, in which case it is best to require a full | |
|      * URI in which case ResolvePath should check that the URI conforms to RFC-2396 and related | |
|      * documents and copies \a aFileName into aResolvedName if the URI is valid. | |
|      */ | |
|     wxString ResolvePath( const wxString& aFileName ); | |
| 
 | |
|     /** | |
|      * Produce a relative path based on the existing search directories or returns the same path | |
|      * if the path is not a superset of an existing search path. | |
|      * | |
|      * @param aFullPathName is an absolute path to shorten. | |
|      * @return the shortened path or \a aFullPathName. | |
|      */ | |
|     wxString ShortenPath( const wxString& aFullPathName ); | |
| 
 | |
|     /** | |
|      * Return a pointer to the internal path list; the items in:load. | |
|      * | |
|      * The list can be used to set up the list of search paths available to a 3D file browser. | |
|      * | |
|      * @return pointer to the internal path list. | |
|      */ | |
|     const std::list<SEARCH_PATH>* GetPaths() const; | |
| 
 | |
|     /** | |
|      * Return true if the given name contains an alias and populates the string \a anAlias | |
|      * with the alias and \a aRelPath with the relative path. | |
|      */ | |
|     bool SplitAlias( const wxString& aFileName, wxString& anAlias, wxString& aRelPath ) const; | |
| 
 | |
|     /** | |
|      * Returns true if the given path is a valid aliased relative path. | |
|      * | |
|      * If the path contains an alias then hasAlias is set true. | |
|      */ | |
|     bool ValidateFileName( const wxString& aFileName, bool& hasAlias ) const; | |
| 
 | |
|     /** | |
|      * Return a list of path environment variables local to KiCad. | |
|      * | |
|      * This list always includes KICAD6_3DMODEL_DIR even if it is not defined locally. | |
|      */ | |
|     bool GetKicadPaths( std::list< wxString >& paths ) const; | |
| 
 | |
| private: | |
|     /** | |
|      * Build the path list using available information such as KICAD6_3DMODEL_DIR and the 3d_path_list | |
|      * configuration file. | |
|      * | |
|      * @warning Invalid paths are silently discarded and removed from the configuration file. | |
|      * | |
|      * @return true if at least one valid path was found. | |
|      */ | |
|     bool createPathList( void ); | |
| 
 | |
|     /** | |
|      * Check that a path is valid and adds it to the search list. | |
|      * | |
|      * @param aPath is the alias set to be checked and added. | |
|      * @return true if aPath is valid. | |
|      */ | |
|     bool addPath( const SEARCH_PATH& aPath ); | |
| 
 | |
|     /** | |
|      * Read a list of path names from a configuration file. | |
|      * | |
|      * @return true if a file was found and contained at least one valid path. | |
|      */ | |
|     bool readPathList( void ); | |
| 
 | |
|     /** | |
|      * Check the ${ENV_VAR} component of a path and adds it to the resolver's path list if | |
|      * it is not yet in the list. | |
|      */ | |
|     void checkEnvVarPath( const wxString& aPath ); | |
| 
 | |
|     wxString               m_configDir;     // 3D configuration directory | |
|     std::list<SEARCH_PATH> m_paths;         // list of base paths to search from | |
|     int                    m_errflags; | |
|     PGM_BASE*              m_pgm; | |
|     PROJECT*               m_project; | |
|     wxString               m_curProjDir; | |
| }; | |
| 
 | |
| #endif  // FILENAME_RESOLVER_H
 |