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							145 lines
						
					
					
						
							4.2 KiB
						
					
					
				
			
		
		
		
			
			
			
		
		
	
	
							145 lines
						
					
					
						
							4.2 KiB
						
					
					
				
								/*
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								 * This program source code file is part of KiCad, a free EDA CAD application.
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								 *
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								 * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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								 * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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								 * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, you may find one here:
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								 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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								 * or you may search the http://www.gnu.org website for the version 2 license,
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								 * or you may write to the Free Software Foundation, Inc.,
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								 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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								 */
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								/**
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								 * @file class_board_connected_item.cpp
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								 * @brief BOARD_CONNECTED_ITEM class functions.
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								 */
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								#include <fctsys.h>
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								#include <pcbnew.h>
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								#include <class_board.h>
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								#include <class_board_item.h>
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								BOARD_CONNECTED_ITEM::BOARD_CONNECTED_ITEM( BOARD_ITEM* aParent, KICAD_T idtype ) :
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								    BOARD_ITEM( aParent, idtype ), m_netinfo( &NETINFO_LIST::ORPHANED ),
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								    m_Subnet( 0 ), m_ZoneSubnet( 0 )
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								{
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								    // The unconnected net is set only in case the item belongs to a BOARD
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								    SetNetCode( NETINFO_LIST::UNCONNECTED );
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								}
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								BOARD_CONNECTED_ITEM::BOARD_CONNECTED_ITEM( const BOARD_CONNECTED_ITEM& aItem ) :
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								    BOARD_ITEM( aItem ), m_netinfo( aItem.m_netinfo ), m_Subnet( aItem.m_Subnet ),
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								    m_ZoneSubnet( aItem.m_ZoneSubnet )
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								{
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								}
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								void BOARD_CONNECTED_ITEM::SetNetCode( int aNetCode )
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								{
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								    BOARD* board = GetBoard();
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								    if( board )
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								    {
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								        m_netinfo = board->FindNet( aNetCode );
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								        // The requested net does not exist, mark it as unconnected
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								        if( m_netinfo == NULL )
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								            m_netinfo = board->FindNet( NETINFO_LIST::UNCONNECTED );
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								    }
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								    else
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								    {
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								        // There is no board that contains list of nets, the item is orphaned
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								        m_netinfo = &NETINFO_LIST::ORPHANED;
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								    }
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								}
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								int BOARD_CONNECTED_ITEM::GetClearance( BOARD_CONNECTED_ITEM* aItem ) const
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								{
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								    NETCLASSPTR myclass = GetNetClass();
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								    // DO NOT use wxASSERT, because GetClearance is called inside an OnPaint event
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								    // and a call to wxASSERT can crash the application.
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								    if( myclass )
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								    {
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								        int myClearance  = myclass->GetClearance();
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								        // @todo : after GetNetClass() is reliably not returning NULL, remove the
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								        // tests for if( myclass )
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								        if( aItem )
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								        {
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								            int hisClearance = aItem->GetClearance();
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								            return std::max( hisClearance, myClearance );
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								        }
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								        return myClearance;
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								    }
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								    else
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								    {
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								        DBG(printf( "%s: NULL netclass,type %d", __func__, Type() );)
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								    }
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								    return 0;
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								}
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								NETCLASSPTR BOARD_CONNECTED_ITEM::GetNetClass() const
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								{
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								    // It is important that this be implemented without any sequential searching.
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								    // Simple array lookups should be fine, performance-wise.
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								    BOARD*  board = GetBoard();
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								    // DO NOT use wxASSERT, because GetNetClass is called inside an OnPaint event
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								    // and a call to wxASSERT can crash the application.
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								    if( board == NULL )     // Should not occur
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								    {
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								        DBG(printf( "%s: NULL board,type %d", __func__, Type() );)
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								        return NETCLASSPTR();
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								    }
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								    NETCLASSPTR     netclass;
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								    NETINFO_ITEM*   net = board->FindNet( GetNetCode() );
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								    if( net )
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								    {
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								        netclass = net->GetNetClass();
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								        //DBG( if(!netclass) printf( "%s: NULL netclass,type %d", __func__, Type() );)
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								    }
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								    if( netclass )
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								        return netclass;
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								    else
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								        return board->GetDesignSettings().GetDefault();
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								}
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								wxString BOARD_CONNECTED_ITEM::GetNetClassName() const
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								{
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								    wxString    name;
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								    NETCLASSPTR myclass = GetNetClass();
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								    if( myclass )
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								        name = myclass->GetName();
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								    else
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								        name = NETCLASS::Default;
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								    return name;
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								}
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