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							305 lines
						
					
					
						
							10 KiB
						
					
					
				
								/*
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								 * This program source code file is part of KiCad, a free EDA CAD application.
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								 *
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								 * Copyright (C) 2009 jean-pierre.charras@gipsa-lab.inpg.fr
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								 * Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
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								 * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, you may find one here:
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								 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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								 * or you may search the http://www.gnu.org website for the version 2 license,
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								 * or you may write to the Free Software Foundation, Inc.,
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								 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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								 */
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								#ifndef _CLASS_UNDOREDO_CONTAINER_H
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								#define _CLASS_UNDOREDO_CONTAINER_H
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								#include <core/typeinfo.h>
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								#include <eda_item_flags.h>
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								#include <functional>
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								#include <kiid.h>
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								#include <vector>
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								#include <wx/string.h>
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								class EDA_ITEM;
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								class PICKED_ITEMS_LIST;
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								class BASE_SCREEN;
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								/**
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								 * Undo Redo considerations:
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								 * Basically we have 3 cases
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								 *      New item
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								 *      Deleted item
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								 *      Modified item
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								 * there is also a specific case in Eeschema, when wires are modified
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								 * If an item is modified, a copy of the "old" item parameters value is held.
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								 * When an item is deleted or added (new item) the pointer points the item, and there is
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								 * no other copy.
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								 */
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								/**
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								 * Type of undo/redo operations.
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								 *
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								 * Each type must be redo/undone by a specific operation.
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								 */
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								enum class UNDO_REDO {
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								    UNSPECIFIED = 0,    // illegal
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								    CHANGED,            // params of items have a value changed: undo is made by exchange
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								                        // values with a copy of these values
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								    NEWITEM,            // new item, undo by changing in deleted
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								    DELETED,            // deleted item, undo by changing in deleted
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								    LIBEDIT,            // Specific to the component editor (symbol_editor creates a full copy
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								                        // of the current component when changed)
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								    LIB_RENAME,         // As LIBEDIT, but old copy should be removed from library
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								    DRILLORIGIN,        // origin changed (like CHANGED, contains the origin and a copy)
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								    GRIDORIGIN,         // origin changed (like CHANGED, contains the origin and a copy)
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								    PAGESETTINGS,       // page settings or title block changes
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								    REPEAT_ITEM         // storage entry for the editor's global repeatItems list
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								};
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								class ITEM_PICKER
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								{
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								public:
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								    ITEM_PICKER();
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								    ITEM_PICKER( BASE_SCREEN* aScreen, EDA_ITEM* aItem,
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								                 UNDO_REDO aStatus = UNDO_REDO::UNSPECIFIED );
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								    EDA_ITEM* GetItem() const { return m_pickedItem; }
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								    void SetItem( EDA_ITEM* aItem );
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								    void SetStatus( UNDO_REDO aStatus ) { m_undoRedoStatus = aStatus; }
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								    UNDO_REDO GetStatus() const { return m_undoRedoStatus; }
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								    void SetFlags( EDA_ITEM_FLAGS aFlags ) { m_pickerFlags = aFlags; }
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								    EDA_ITEM_FLAGS GetFlags() const { return m_pickerFlags; }
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								    void SetLink( EDA_ITEM* aItem );
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								    EDA_ITEM* GetLink() const { return m_link; }
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								    KIID GetGroupId() const { return m_groupId; }
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								    KIID_VECT_LIST GetGroupMembers() const { return m_groupMembers; }
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								    BASE_SCREEN* GetScreen() const { return m_screen; }
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								private:
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								    EDA_ITEM_FLAGS m_pickerFlags;      /* A copy of m_flags member. Currently used only to flag
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								                                        * transient items. */
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								    UNDO_REDO      m_undoRedoStatus;   /* type of operation to undo/redo for this item */
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								    EDA_ITEM*      m_pickedItem;       /* Pointer on the schematic or board item that is concerned
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								                                        * (picked), or in undo redo commands, the copy of an
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								                                        * edited item. */
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								    KICAD_T        m_pickedItemType;   /* type of schematic or board item that is concerned */
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								    EDA_ITEM*      m_link;             /* Pointer on another item. Used in undo redo command
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								                                        * used when a duplicate exists i.e. when an item is
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								                                        * modified, and the copy of initial item exists (the
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								                                        * duplicate) m_Item points the duplicate (i.e the old
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								                                        * copy of an active item) and m_Link points the active
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								                                        * item in schematic */
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								    KIID           m_groupId;          /* Id of the parent group */
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								    KIID_VECT_LIST m_groupMembers;     /* Ids of the members of a group */
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								    BASE_SCREEN*   m_screen;           /* For new and deleted items the screen the item should
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								                                        * be added to/removed from. */
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								};
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								/**
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								 * A holder to handle information on schematic or board items.
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								 *
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								 * The information held is a pointer on each item, and the command made.
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								 */
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								class PICKED_ITEMS_LIST
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								{
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								public:
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								    PICKED_ITEMS_LIST();
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								    ~PICKED_ITEMS_LIST();
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								    /**
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								     * Push \a aItem to the top of the list.
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								     *
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								     * @param aItem Picker to push on to the list.
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								     */
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								    void PushItem( const ITEM_PICKER& aItem );
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								    /**
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								     * @return The picker removed from the top of the list.
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								     */
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								    ITEM_PICKER PopItem();
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								    /**
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								     * @return True if \a aItem is found in the pick list.
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								     */
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								    bool ContainsItem( const EDA_ITEM* aItem ) const;
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								    /**
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								     * @return Index of the searched item. If the item is not stored in the list, negative value
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								     *         is returned.
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								     */
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								    int FindItem( const EDA_ITEM* aItem ) const;
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								    /**
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								     * Delete only the list of pickers NOT the picked data itself.
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								     */
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								    void ClearItemsList();
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								    /**
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								     * Delete the list of pickers AND the data pointed by #m_PickedItem or #m_PickedItemLink
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								     * according to the type of undo/redo command recorded.
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								     */
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								    void ClearListAndDeleteItems( std::function<void(EDA_ITEM*)> aItemDeleter );
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								    /**
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								     * @return The count of pickers stored in this list.
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								     */
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								    unsigned GetCount() const
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								    {
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								        return m_ItemsList.size();
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								    }
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								    /**
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								     * Reverse the order of pickers stored in this list.
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								     *
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								     * This is useful when pop a list from Undo to Redo (and vice-versa) because
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								     * sometimes undo (or redo) a command needs to keep the order of successive
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								     * changes.  Obviously, undo and redo are in reverse order
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								     */
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								    void ReversePickersListOrder();
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								    /**
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								     * @return The picker of a picked item.
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								     * @param aIdx Index of the picker in the picked list if this picker does not exist,
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								     *             a picker is returned, with its members set to 0 or NULL.
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								     */
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								    const ITEM_PICKER& GetItemWrapper( unsigned int aIdx ) const;
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								    ITEM_PICKER& GetItemWrapper( unsigned int aIdx );
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								    /**
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								     * @return A pointer to the picked item.
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								     * @param aIdx Index of the picked item in the picked list.
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								     */
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								    EDA_ITEM* GetPickedItem( unsigned int aIdx ) const;
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								    /**
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								     * @return A pointer to the picked item's screen.
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								     * @param aIdx Index of the picked item in the picked list.
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								     */
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								    BASE_SCREEN* GetScreenForItem( unsigned int aIdx ) const;
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								    /**
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								     * @return link of the picked item, or null if does not exist.
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								     * @param aIdx Index of the picked item in the picked list.
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								     */
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								    EDA_ITEM* GetPickedItemLink( unsigned int aIdx ) const;
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								    /**
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								     * @return The type of undo/redo operation associated to the picked item,
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								     *          or UNSPECIFIED if does not exist.
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								     * @param aIdx Index of the picked item in the picked list.
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								     */
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								    UNDO_REDO GetPickedItemStatus( unsigned int aIdx ) const;
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								    /**
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								     * Return the value of the picker flag.
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								     *
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								     * @param aIdx Index of the picker in the picked list.
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								     * @return The value stored in the picker, if the picker exists, or 0 if does not exist.
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								     */
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								    EDA_ITEM_FLAGS GetPickerFlags( unsigned aIdx ) const;
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								    /**
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								     * @param aItem A pointer to the item to pick.
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								     * @param aIdx Index of the picker in the picked list.
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								     * @return True if the picker exists or false if does not exist.
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								     */
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								    bool SetPickedItem( EDA_ITEM* aItem, unsigned aIdx );
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								    /**
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								     * Set the link associated to a given picked item.
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								     *
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								     * @param aLink is the link to the item associated to the picked item.
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								     * @param aIdx is index of the picker in the picked list.
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								     * @return true if the picker exists, or false if does not exist.
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								     */
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								    bool SetPickedItemLink( EDA_ITEM* aLink, unsigned aIdx );
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								    /**
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								     * Set the type of undo/redo operation for a given picked item.
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								     *
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								     * @param aStatus The type of undo/redo operation associated to the picked item
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								     * @param aIdx Index of the picker in the picked list
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								     * @return True if the picker exists or false if does not exist
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								     */
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								    bool SetPickedItemStatus( UNDO_REDO aStatus, unsigned aIdx );
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								    /**
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								     * Set the flags of the picker (usually to the picked item m_flags value).
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								     *
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								     * @param aFlags The flag value to save in picker.
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								     * @param aIdx Index of the picker in the picked list.
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								     * @return True if the picker exists or false if does not exist.
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								     */
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								    bool SetPickerFlags( EDA_ITEM_FLAGS aFlags, unsigned aIdx );
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								    /**
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								     * Remove one entry (one picker) from the list of picked items.
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								     *
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								     * @param aIdx Index of the picker in the picked list.
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								     * @return True if ok or false if did not exist.
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								     */
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								    bool RemovePicker( unsigned aIdx );
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								    /**
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								     * Copy all data from aSource to the list.
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								     *
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								     * Items picked are not copied. just pointer in them are copied.
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								     *
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								     * @param aSource The list of items to copy to the list.
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								     */
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								    void CopyList( const PICKED_ITEMS_LIST& aSource );
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								    wxString GetDescription() const                     { return m_description; }
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								    void SetDescription( const wxString& aDescription ) { m_description = aDescription; }
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								private:
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								    wxString                 m_description;
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								    std::vector<ITEM_PICKER> m_ItemsList;
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								};
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								/**
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								 * A holder to handle a list of undo (or redo) commands.
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								 */
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								class UNDO_REDO_CONTAINER
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								{
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								public:
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								    UNDO_REDO_CONTAINER();
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								    ~UNDO_REDO_CONTAINER();
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								    void PushCommand( PICKED_ITEMS_LIST* aCommand );
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								    PICKED_ITEMS_LIST* PopCommand();
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								    void ClearCommandList();
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								    std::vector <PICKED_ITEMS_LIST*> m_CommandsList;   // the list of possible undo/redo commands
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								};
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								#endif      // _CLASS_UNDOREDO_CONTAINER_H
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