First, ensure that we calculate the bbox of the imported elements.
If the total BBOX is outside our allowed value, refused to import. This
needs to be scaled or addressed in an external editor
If the bbox fits, then make sure that we clamp it such that the largest
element is still within our bounds
Fixes https://gitlab.com/kicad/code/kicad/-/issues/18523
Removes old defines and work arounds for earlier wx versions and adds a
CMake requirement to use at least 3.2 (or the minimum matching wxPython
version)
Moves forced-transparency setting down into VIEW_ITEM so that it can
be used to place forced-transparent objects in a different target.
This keeps EnableDepthTest() from equalizing the alpha values between
the two symbols (or two footprints).
The modifier keys on the keyboard control the motion spacing (Ctrl) and
shouldn't be confused with the modifier key used to disable grid
snapping when moving with the mouse (also Ctrl)
Fixes https://gitlab.com/kicad/code/kicad/issues/13027
Also implements a uniform mechanism for avoiding auto-scroll after
a prime event or dialog which results in a mouse position at the
edge of the canvas.
Fixes https://gitlab.com/kicad/code/kicad/issues/11057
Instead of the mouse move and zoom algorithms calculating the new
position or scale values relative to a starting value, the new values
are calculated relative to the current values. This allows the user to
use a second input device to move or zoom the view at the same time
without its change being undone by the mouse.
CHANGED: Removed "ForcedCursorPosition()" and "IsCursorPositionForced()"
from view_controls.h. First, these functions are completely redundant
as they do the exact same thing but have different names. Second,
neither is called anywhere in the entire KiCad code base.
Found via `codespell -q 3 -S *.po,./thirdparty -L aactual,acount,aline,alocation,alog,anormal,anumber,aother,apoints,aparent,aray,dout,einstance,modul,ot,overide,serie,te,,tesselate,tesselator,tht`
wx/wx.h includes all wxWidgets .h files, and sometimes creates collision
names in #define between kicad and windows headers
Moreover, blindly including a lot of useless files is compil time consuming