Spooling up a full PLAYER in the background takes too long.
This also fixes bugs around how the tables are saved, although
that was just missing code rather than anything architectural.
Fixes: lp:1785436
* https://bugs.launchpad.net/kicad/+bug/1785436
There's no point in having both Save Symbol and Save Library when
only one can be selected at a time.
Also cleans up a bunch of extraneous icons, and fixes a few
copy/paste errors in menus and toolbars.
Add a library selector to the save dialog. Initialize it to the
footprint's library. This way a straigh-up save will do what's
expected.
However, the user can still select the active library (or any
other library) if they really did want to move the footprint.
Fixes: lp:1750918
* https://bugs.launchpad.net/kicad/+bug/1750918
Also adds indicators in layers palette for feedback.
Also generates sized images for all indicators instead of using
scaled bitmaps (which didn't look great).
Also fixes a completely unrelated typo in a UI string.
Includes some dialog changes to go with the menu update.
Includes promoting the Pcbnew graphics mode back to main menu.
Includes renaming Graphics modes to Toolsets.
Fixes a bunch of errors:
- libedit and libbrowser would zoom to bounding box but centre on canvas
- libedit, libbrowser and gerbview didn’t take the scroll bars into account
- pcbnew didn’t take scroll bars into account or apply the 10% margin
- appending a board file would re-centre, but not re-zoom
Fixes: lp:1504302
* https://bugs.launchpad.net/kicad/+bug/1504302
This is meant as a stopgap for 5.0, with plans to add proper scaled
icons in the 6.0 cycle. A function KiScaledBitmap() is added, which
works like KiBitmap() except it scales the bitmap according to the
calling window's font size. Controls have been added to all the main
applications to let the user select scaling manually (these were omitted
from smaller apps that didn't already have a place to put them).
In addition, in eeschema only, the pixel height of the system font is
shown in the options dialog for diagnostics. This is only for collecting
feedback before 5.0 release from users with different displays and will
be removed.
fp viewer uses the default colors, because it has no color setup dialog.
class_colors_design_settings: remove not used members.
Fix issue in modedit: the color config was never read.
- support for background color setting
- removed several global config settings (such as g_Drc_On)
- wrapped most of global config settings in PCB_GENERAL_SETTINGS class
- reorganized PCB general options dialog to clearly mark which options concern only the legacy canvas
- new GAL feature for legacy users: double-click (or E) to change track width available as an option.
Fixes: lp:1530543
* https://bugs.launchpad.net/kicad/+bug/1530543
Fixes: lp:1707145
* https://bugs.launchpad.net/kicad/+bug/1707145
For a start, this contains the GAL display settings (AA settings and
grid styling).
In future, other modedit-specific settings could go here too.
Fixes: lp:1672150
* https://bugs.launchpad.net/kicad/+bug/1672150
eeschema now supports arbitrary colors for all object types, and
pcbnew does in GAL canvas. When switching from GAL to legacy canvas,
pcbnew will convert colors to the nearest legacy color.
* Create new dialog to edit environment variables.
* Add helper class ENV_VAR_ITEM to manage environment variable values and
if they were defined externally.
* A path configuration dialog access to KiCad, CvPcb, Pcbnew, and Footprint Editor
window menus.
* Add validator for environment variables.
Text arrays can now use "%s" as a placeholder to be substituted with the array index.
Also expand menu options for move exact, arrays and duplicate.
Minor fixes for arrays - use proper unit parsing, add numbering start for circular arrays
Add circle radius indicator to array dialogue
These settings are now not common to the board editor, because the footprint editor can be run outside the board editor.
download_boost.cmake: ignore .htm* files when installing boost. They are not used, and often have a very very long (and stupid) name which sometimes creates issues.
Please, note the layer manager was already available in GAL mode, but is was the same as tne board editor, which is not good.
Now:
- In default mode or GAL mode, the look is the same.
- Only suitable technical layers (i.e. paired layers) are selectable from the layers manager (for special purposes, some other layers can be used, via the graphic items properties dialog)