Cirilo Bernardo
d6fbd7b4e5
Finished initial implementation of VRML1 parser
10 years ago
Cirilo Bernardo
7e165ac866
Work in progress: implementing VRML1 to SGNODE translation
10 years ago
Cirilo Bernardo
403cd94edc
Fixed color indexing for VRML2 plugin
10 years ago
Cirilo Bernardo
6f309a46c9
Implemented per-vertex colors for VRML2 and SGNODE
10 years ago
Cirilo Bernardo
6b873ed46b
Work in progress: implementing SG translation for VRML1 models
10 years ago
Cirilo Bernardo
38543ab94f
Work in progress: added Switch and IndexedFaceSet to VRML1 plugin
10 years ago
Cirilo Bernardo
b126c1b697
Fixed mistaken cut/paste use of VRML2 where it should be VRML1
10 years ago
Cirilo Bernardo
42f83bdf8a
VRML1 plugin: added Coordinate3 type node
10 years ago
Cirilo Bernardo
9f9f146cd9
Work in progress: VRML1 plugin
10 years ago
Cirilo Bernardo
79e0564622
Work in progress: VRML1 plugin
10 years ago
Cirilo Bernardo
d52d8867c8
Fixed bug in vrml2_shape.cpp which resulted in segfaults. (used AND rather than OR in control statement)
10 years ago
Cirilo Bernardo
c798f8b545
Added support for FreeCAD VRML files
10 years ago
Cirilo Bernardo
54905cb15c
Adding forgotten VRML2 Box sources
10 years ago
Cirilo Bernardo
5208a1b47e
Added VRML2 Box node
10 years ago
Cirilo Bernardo
59cf4c5ed0
+ Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
10 years ago
Cirilo Bernardo
62c6cba2a1
Reorganizing VRML parser code
10 years ago
Cirilo Bernardo
4d9ce774a8
Organizing VRML2 plugin debug reporting levels
10 years ago
Cirilo Bernardo
8939955f2f
Relax VRML2 naming rules (perhaps temporarily) to accept the '-' character in DEF names
10 years ago
Cirilo Bernardo
76bf525d12
+ Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
10 years ago
Cirilo Bernardo
012e0a2066
Clean up naming of plugin VRML test output
10 years ago
Cirilo Bernardo
fad73f0e85
VRML2 3D plugin is now functional
10 years ago
Cirilo Bernardo
d68418d613
Work in progress: WRL2 to SGNODE translation
10 years ago
Cirilo Bernardo
68a512693f
Work in progress: implementing VRML2 plugin
10 years ago
Cirilo Bernardo
f7ea4ddb72
Cleaning up code in preparation for merge
10 years ago
Cirilo Bernardo
70b545895b
Cleaning up debug info messages in preparation for merge
10 years ago
Cirilo Bernardo
189f6fa763
Work in progress: VRML2 parser
10 years ago
Cirilo Bernardo
e08c0de68f
Work in progress: VRML2 parser
10 years ago
Cirilo Bernardo
b1177e9025
Work in progress: VRML2 parser
10 years ago
Cirilo Bernardo
735137a26a
Work in progress: VRML2 parser
10 years ago
Cirilo Bernardo
e13dade517
Added beginnings of VRML parser
10 years ago
Cirilo Bernardo
396825d960
Cleaning up in preparation for merge
10 years ago
Cirilo Bernardo
86c54ce636
Modified IDF plugin to support IDF assemblies (*.emn) in addition to component outlines (*.idf)
10 years ago
Cirilo Bernardo
c0fcb15e3a
+ Rework S3D_CACHE::Prepare() to take only a filename and return
non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
10 years ago