This issue created memory leak and not working wxComboboxes (for instance after modifying the language selection).
Now, these wxComboboxes are created only once, never recreated.
Also: minor cosmetic enhancement in footprint editor main toolbar
(the save footprint icon is modified if the footprint is saved to the board or to the library)
Be more intelligent about sorting lib tree items. (Footprint
entries, for instance, come out of an already-sorted list.)
Don't recreate menus twice when laoding Footprint Editor.
More pervasive use of WX_FILENAME to avoid expensive calls to
wxFileName::SplitPath() and string concatenation.
For POSIX kernels do all the work on the file-system side so we
don't have to keep converting back and forth between encodings.
Cache the footprint info on disk (in the project).
Move timestamp-generation (and checking) to the filesystem so the
above will be bullet-proof.
Rewrite some wxWidgets classes for performance (see common.h).
This removes the existing constructors so that all parsing must
be explicit and callers are made aware that they need to think
about illegal characters, malformed ids, etc.
Fixes: lp:1783474
* https://bugs.launchpad.net/kicad/+bug/1783474
Too many external applications fail to touch the parent directory.
Also removes FP_CACHE_ITEM lastMod times and dirty flags as we've
always loaded libraries atomically anyway.
Claws back some of the performance lost by being more efficient
with cache management for sequential calls to Enumerate and then
Load.
Fixes: lp:1750936
* https://bugs.launchpad.net/kicad/+bug/1750936
This commit was too broad and not cognizant of the purpose of the class
UTF8.
Add MAYBE_VERIFY_UTF8() macro, which can trap non-UTF8 encoded strings in
debug builds.
Use that macro conditionally in class UTF8 to trap non-UTF8 encoded strings
being put into UTF8 instances.
Allow partial library reads in libraries that support footprint per file.
This includes the KiCad and GEDA footprint libraries.
Allow for partially cached libraries rather than ignoring all valid files
when an error occurs.
- DIALOG_CHOOSE_COMPONENT has footprint select widget
- FOOTPRINT_SELECT_WIDGET
- FOOTPRINT_CHOICE widget (customized wxComboCtrl)
- FOOTPRINT_FILTER class
- FOOTPRINT_INFO rework:
- FOOTPRINT_ASYNC_LOADER to load without freezing UI
- Rewrite loader threads as queue-driven thread pool
- Make FOOTPRINT_INFO available via kiway
- FP_LIB_TABLE::PrefetchLib
- Access to global fp-lib-table via kiway
- SYNC_QUEUE threadsafe queue template
- Remove KICAD_FOOTPRINT_SELECTOR build option
Rename FPID to LIB_ID as is now used as a generic library identifier and
is no longer specific to footprints.
Remove all mention of footprint from the new LIB_ID doxygen comments and
code.
Rename files fpid.h and fpid.cpp to lib_id.h and lib_id.cpp.
Rename fp_lib_table.keywords file to lib_table.keywords and adjust CMake
build dependencies accordingly.
Update all source files effected by the code and file name changes.
Update .gitignore for file name changes.
- When the Kicad manager is iconized, all other child frames are iconized (normal wxWidgets behavior)
- For viewer frames in modal mode, there is a more annoying issue: they have the wxFLOAT_ON_PARENT frame style on unix, and wxSTAY_ON_TOP on Windows.
wxFLOAT_ON_PARENT frame style is incorrect (although on most WM it works) because the parent frame (Kicad manager Frame) is not the caller. It is usually a main editor frame.
It does not work on Windows (wx STAY_ON_TOP is used).
* Now each editor frame has a null parent.
Therefore iconizing the Kicad manager frame does not iconize other frames.
* Viewer frames have null parent in normal mode and the caller parent in modal mode (therefore wxFLOAT_ON_PARENT frame style is always and correctly used)
* References to opened/closed main frames are no more managed by the (complicated) kicad code. Instead of, a non critical and more easy to understand code just uses FindWindowByName to know if a main window exists or not.
These changes do not fix all issues about Kicad frames brought to the foreground or the background, but it fixes a few issues, and AFAIK do not add other issues.
* fix minor coding style issues.
* remove unused member in modview_frame.
* use different frame names in ctor of modview_frame and viewlib_frame depending on the fact they are built modal or not modal (allowing identifications when calling wxFindWindowByName)
* change questionnable code in class_libentry.cpp.
* remove unused code in class_treeproject_item.cpp
Fix minor 3D viewer issues (includling change number of segments and its optimization to draw pad holes.)
Fix Bug #1439132 (track and via list on toolbar not always refresh after loading a board).
Remove useless tool in Modedit.