The general idea is to support user-units inheritance. The
UNIT_BINDER allows wrapped controls to inherit units from their
parent dialog, while KEYWAY_HOLDER and DIALOG_SHIM allow child
KEYWAY_HOLDERs or DIALOG_SHIMs to inherit units from their
parent.
The GetUserUnits() method signature has to move to KEYWAY_HOLDER
rather than KEYWAY_PLAYER (where it makes more sense) as it’s the
only common ancestor of KEYWAY_PLAYER and DIALOG_SHIM.
As long as we'll be using the UNIT_BINDER more widely, it also
makes sense to move evaluation and validation into it.
This commit also provides eeschema’s DIALOG_LABEL_EDITOR and
pcbnew’s DIALOG_TRACK_VIA_PROPERTIES and DIALOG_SET_GRID as
models of how to use the new user-units inheritance, eval, and
validation.
Fixes: lp:593795
* https://bugs.launchpad.net/kicad/+bug/593795
(cherry picked from commit c8bc53e)
Step 1 of the g_UserUnit global eradication. This commit includes
basic hookup of hotkeys, units tool-buttons and grid dialogs.
(cherry picked from commit e0500ab)
Frame, dialog and config file couldn't agree on whether to use
internal units or not.
Frame now stores internal units, and they're now mapped on the
way in/out of the config file. Dialog was already assuming they
were stored in internal units (though they were previuosly not).
Fixes: lp:1751435
* https://bugs.launchpad.net/kicad/+bug/1751435
Some grid/zoom tools are left in PCBNEW_CONTROL because they currently
depend on Pcbnew-specific class members. Once refactoring is done to
make it possible to use all zoom and grid controls outside of pcbnew,
these last tools can be moved to common to match their ACTIONs.
New virtual class ACTIONS is added as a member to EDA_DRAW_FRAME so
that the TOOL_DISPATCHER can have access to the appropriate derived
version of TranslateLegacyId()
This puts the graphical/display options with the other similar options
in that dialog, rather than with the dimension options found in the Set
Grid dialog, which is in the Dimensions menu.
Also place the option itself in the GAL Display Options structure, so it
can be updated using the observer mechanism there.
The setter for the style in the GAL interface is removed, as the public
interface for setting this option is now to modify the
GAL_DISPLAY_OPTIONS structure and notify the GAL when done.
Setfocus now works on macos dialogs by setting DLGSHIM_USE_SETFOCUS.
This option is only enabled __WXMAC__ is defined.
FixOSXCancelButtonIssue() is now called inside DIALOG_SHIM::SHOW.
All other calls from within the dialogs were removed.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
Save grid origin in .kicad_pcb files only if not 0,0 (to keep compatibility with previous versions of pcbnew, mainly the stable version)
Very minor other fixes (set modify flag when grid origin is moved from the dialog grid)
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
* Remove internal units from BASE_SCREEN and it's derivatives.
* Remove internal units from EDA_DRAW_FRAME and it's derivatives.
* Use build time code to replace internal units conversions.
* Fix scaling bug in page layout sample window that I created in my
last commit.
* Move all convert from user to internal units into base_units.cpp.
* Remove internal units parameters from all moved conversion functions.
* Revise all source code that calls the moved conversion functions.
* Remove internal units from all dialog text control helper classes.
* Move all convert from internal to user units functions into separate file.
* Remove internal units parameter from all moved conversion functions.
* Revise all source code that calls the moved conversion functions.
* Compile these conversion routines separately for the appropriate pcb or
schematic internal units.
* Move internal units specific status bar update code into the appropriate
application for updating the status bar.
* Move millimeter user units rounding function to common.cpp.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
* All header files used to create the PCB common library now compile as
stand alone code. This prevents the need to define them in a specific
order to make source code compile properly. It should also now be
possible to relocate the source code to build the common PCB library
to a separate folder.
* Add hotkey fast switch to two grids: for place and trace
Alt+"1" - switch grid for place module
Alt+"2" - switch grid for trace
This two grid set in dialog - menu Preferences->Dimensions->Grid.
* Add hotkey switch grid:
"`" - switch to next grid
Ctrl+"`" - switch to previous grid
* Add hotkey switch track width:
"W" - switch to next track width
Ctrl+"W" - switch to previous track width
cmakemodules:
* Add GOST to KICAD_BUILD_VERSION if define KICAD_GOST.
* Set default button on all dialogs that do not already have a defined
default button. The only exception is the EESchema net list dialog
which needs converted over to wxFormBuilder and due to it's design makes
setting the default button in any tab other than the default tab
problematic.
* Fix escape key dialog handling bug in EESchema print post script
dialog.
* Fix grid select box update bug on context menu.
* Fix via size and track width select box update bugs.
* Fix layer pair indicator button update bug.
* Fix auto track width tool bar control enable bug.
* Fix via size and track width select status bug in context menu.
* Fix layer select box and layer control widget select bug when current
layer is removed.
* Add virtual function to notify objects derived from EDA_DRAW_FRAME that
the units setting has changed.
* Coding policy class naming fixes.
inches and mm, the industry is crazy enough to force us with mixed
design. For example I routinely use imperial units for track size and
clearance, but drilling is strictly a metric issue...
So I added a little parser to recognize a suffix specification in the
unit text boxes... so you can put in things like:
1in (1 inch)
1" (idem)
25th (25 thou)
25mi (25 mils, the same)
6mm (6 mm, obviously)
The rules are: spaces between the number and the unit are accepted, only
the first two letters are significant.
As a bonus, it also recognize the period (.) as a decimal point
substituting it with the correct locale character (there was a wishlist
for it, IIRC). Most useful for number pad fans :D
* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.