Maciej Suminski
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9f5f0ab31b
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Minor OpenGL GAL code changes
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9 years ago |
Maciej Suminski
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702be4903f
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Vertices are stored in GPU memory (OpenGL GAL).
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10 years ago |
Maciej Suminski
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113e75c5c5
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VERTEX_MANAGER functions return false in case of failure.
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10 years ago |
Maciej Suminski
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0cfa360390
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Added VERTEX_MANAGER::Reserve() function.
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10 years ago |
jean-pierre charras
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a23cbe052d
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Opengl canvas: avoid hanging when the CACHED_CONTAINER is "out of memory" (which can happen which very large boards) and the vertex manager cannot allocate an other vertex: the message "Vertex allocation error" is now shown only once.
the opengl canvas cannot show the full board, but at least the user can save the board, or switch to the legacy canvas.
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10 years ago |
Maciej Suminski
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5235d7e5eb
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Modified error handling for OpenGL backend, now error messages should be visible.
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12 years ago |
Maciej Suminski
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0ac3e1fbf2
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Namespace KiGfx->KIGFX.
template<> -> template <>
Some more reformatting according to uncrustify results.
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12 years ago |
Maciej Suminski
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b04de0cada
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Fixed memory leaks in containers.
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12 years ago |
Maciej Suminski
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190ed58568
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Code refactoring.
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13 years ago |
Maciej Suminski
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c9199ea80a
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Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places.
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13 years ago |
Maciej Suminski
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5242fff9d7
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Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER.
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13 years ago |