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@ -888,7 +888,7 @@ void OPENGL_GAL::DrawGrid() |
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glDisable( GL_DEPTH_TEST ); |
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glDisable( GL_TEXTURE_2D ); |
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if( gridStyle == GRID_STYLE_DOTS ) |
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if( gridStyle == GRID_STYLE::DOTS ) |
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{ |
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glEnable( GL_STENCIL_TEST ); |
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glStencilFunc( GL_ALWAYS, 1, 1 ); |
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@ -918,7 +918,7 @@ void OPENGL_GAL::DrawGrid() |
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} |
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} |
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if( gridStyle == GRID_STYLE_DOTS ) |
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if( gridStyle == GRID_STYLE::DOTS ) |
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{ |
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glStencilFunc( GL_NOTEQUAL, 0, 1 ); |
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glColor4d( gridColor.r, gridColor.g, gridColor.b, 1.0 ); |
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@ -942,7 +942,7 @@ void OPENGL_GAL::DrawGrid() |
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} |
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} |
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if( gridStyle == GRID_STYLE_DOTS ) |
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if( gridStyle == GRID_STYLE::DOTS ) |
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glDisable( GL_STENCIL_TEST ); |
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glEnable( GL_DEPTH_TEST ); |
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