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Remove "Reset View", which does the same as "Home View".

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16115
newinvert
Jeff Young 2 years ago
parent
commit
f9530d0b3f
  1. 7
      3d-viewer/3d_canvas/eda_3d_canvas.cpp
  2. 1
      3d-viewer/3d_enums.h
  3. 9
      3d-viewer/3d_viewer/tools/eda_3d_actions.cpp
  4. 1
      3d-viewer/3d_viewer/tools/eda_3d_actions.h
  5. 1
      3d-viewer/3d_viewer/tools/eda_3d_controller.cpp

7
3d-viewer/3d_canvas/eda_3d_canvas.cpp

@ -982,13 +982,6 @@ bool EDA_3D_CANVAS::SetView3D( VIEW3D_TYPE aRequestedView )
return true;
case VIEW3D_TYPE::VIEW3D_RESET:
m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
m_camera.SetT0_and_T1_current_T();
m_camera.Reset_T1();
request_start_moving_camera( glm::min( glm::max( m_camera.GetZoom(), 0.5f ), 1.125f ) );
return true;
case VIEW3D_TYPE::VIEW3D_RIGHT:
m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
m_camera.SetT0_and_T1_current_T();

1
3d-viewer/3d_enums.h

@ -83,7 +83,6 @@ enum class VIEW3D_TYPE
VIEW3D_RIGHT,
VIEW3D_FRONT,
VIEW3D_BACK,
VIEW3D_RESET,
VIEW3D_FLIP,
// Movement commands

9
3d-viewer/3d_viewer/tools/eda_3d_actions.cpp

@ -152,15 +152,6 @@ TOOL_ACTION EDA_3D_ACTIONS::homeView( TOOL_ACTION_ARGS()
.Flags( AF_NONE )
.Parameter( VIEW3D_TYPE::VIEW3D_FIT_SCREEN ) );
TOOL_ACTION EDA_3D_ACTIONS::resetView( TOOL_ACTION_ARGS()
.Name( "3DViewer.Control.resetView" )
.Scope( AS_ACTIVE )
.DefaultHotkey( 'R' )
.FriendlyName( _( "Reset View" ) )
.Tooltip( _( "Reset view" ) )
.Flags( AF_NONE )
.Parameter( VIEW3D_TYPE::VIEW3D_RESET ) );
TOOL_ACTION EDA_3D_ACTIONS::flipView( TOOL_ACTION_ARGS()
.Name( "3DViewer.Control.flipView" )
.Scope( AS_ACTIVE )

1
3d-viewer/3d_viewer/tools/eda_3d_actions.h

@ -54,7 +54,6 @@ public:
static TOOL_ACTION moveUp;
static TOOL_ACTION moveDown;
static TOOL_ACTION homeView;
static TOOL_ACTION resetView;
static TOOL_ACTION flipView;
static TOOL_ACTION toggleOrtho;

1
3d-viewer/3d_viewer/tools/eda_3d_controller.cpp

@ -346,7 +346,6 @@ void EDA_3D_CONTROLLER::setTransitions()
Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::viewBack.MakeEvent() );
Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::pivotCenter.MakeEvent() );
Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::homeView.MakeEvent() );
Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::resetView.MakeEvent() );
Go( &EDA_3D_CONTROLLER::ViewControl, EDA_3D_ACTIONS::flipView.MakeEvent() );
Go( &EDA_3D_CONTROLLER::RotateView, EDA_3D_ACTIONS::rotateXCW.MakeEvent() );
Go( &EDA_3D_CONTROLLER::RotateView, EDA_3D_ACTIONS::rotateXCCW.MakeEvent() );

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