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@ -1025,7 +1025,9 @@ void PCB_PAINTER::draw( const PCB_TARGET* aTarget ) |
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void PCB_PAINTER::draw( const MARKER_PCB* aMarker ) |
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{ |
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// If you are changing this, update MARKER_PCB::ViewBBox()
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const int scale = 100000; |
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const VECTOR2D arrow[] = { |
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VECTOR2D( 0 * scale, 0 * scale ), |
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VECTOR2D( 8 * scale, 1 * scale ), |
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