Browse Source

Collect more debugging.

pull/18/head
Jeff Young 3 months ago
parent
commit
f589ed906f
  1. 15
      libs/kimath/include/geometry/eda_angle.h

15
libs/kimath/include/geometry/eda_angle.h

@ -135,17 +135,20 @@ public:
bool IsZero() const
{
return equals( m_value, 0.0 );
return m_value == 0.0;
// return equals( m_value, 0.0 );
}
bool IsHorizontal() const
{
return equals( m_value, 0.0 ) || equals( m_value, 180.0 );
return m_value == 0.0 || m_value == 180.0;
// return equals( m_value, 0.0 ) || equals( m_value, 180.0 );
}
bool IsVertical() const
{
return equals( m_value, 90.0 ) || equals( m_value, 270.0 );
return m_value == 90.0 || m_value == 270.0;
//return equals( m_value, 90.0 ) || equals( m_value, 270.0 );
}
bool IsParallelTo( EDA_ANGLE aAngle ) const
@ -350,13 +353,15 @@ inline double operator/( const EDA_ANGLE& aAngleA, const EDA_ANGLE& aOperator )
inline bool operator==( const EDA_ANGLE& aAngleA, const EDA_ANGLE& aAngleB )
{
return equals( aAngleA.AsDegrees(), aAngleB.AsDegrees() );
return aAngleA.AsDegrees() == aAngleB.AsDegrees();
//return equals( aAngleA.AsDegrees(), aAngleB.AsDegrees() );
}
inline bool operator!=( const EDA_ANGLE& aAngleA, const EDA_ANGLE& aAngleB )
{
return !equals( aAngleA.AsDegrees(), aAngleB.AsDegrees() );
return aAngleA.AsDegrees() != aAngleB.AsDegrees();
// return !equals( aAngleA.AsDegrees(), aAngleB.AsDegrees() );
}

Loading…
Cancel
Save