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@ -113,9 +113,9 @@ public: |
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* Returns the current mouse pointer position in screen coordinates. Note, that it may be |
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* different from the cursor position if snapping is enabled (@see GetCursorPosition()). |
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* |
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* @return The current mouse pointer position in screen coordinates. |
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* @return The current mouse pointer position in the screen coordinates. |
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*/ |
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virtual VECTOR2D GetMousePosition() const = 0; |
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virtual VECTOR2I GetMousePosition() const = 0; |
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/** |
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* Function GetCursorPosition() |
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