Browse Source
Teardrops are calculated as zones, so when we create a board with thousands of teardrops, we don't want to run O(n^2) checks on the clearance between multiple teardrops. Instead, we can check only the clearance where the two zones have the potential to interact Fixes https://gitlab.com/kicad/code/kicad/-/issues/21226pull/18/head
1 changed files with 8 additions and 0 deletions
Loading…
Reference in new issue