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In DRAWSEGMENT polygonal shape: the commit tried to use triangulation (CacheTriangulation) to draw the shape (similar to zones). It was much faster than using GLU tesselator (one order of magnitude). Unfortunately, CacheTriangulation() works only with simple polygons, not with any polygon. And simplifying a polygon with a lot of vertexes is very time consuming. So using CacheTriangulation() is now removed and GLU tesselator is used as previously. Fixes: lp:1806411 https://bugs.launchpad.net/kicad/+bug/1806411pull/13/head
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