Seems like dead code, the commit should trigger just a canvas refresh.
@ -393,7 +393,6 @@ bool DIALOG_TEXT_PROPERTIES::TransferDataFromWindow()
default: break;
}
m_Parent->Refresh();
if( pushCommit )
commit.Push( _( "Change text properties" ) );
@ -123,7 +123,8 @@ void PCB_EDIT_FRAME::OnEditItemRequest( BOARD_ITEM* aItem )
{
switch( aItem->Type() )
case PCB_TEXT_T:ShowTextPropertiesDialog( aItem );
case PCB_TEXT_T:
ShowTextPropertiesDialog( aItem );
break;
case PCB_PAD_T: