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@ -100,14 +100,15 @@ struct VRML_IDS |
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}; |
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#define NCOLORS 7
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VRML_COLOR colors[NCOLORS] = { \ |
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{ 0, 0.82, 0.247, 0, 0, 0, 0, 0.82, 0.247, 0.9, 0, 0.1}, \ |
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{ 1, 0, 0, 1, 0, 0, 1, 0, 0, 0.9, 0, 0.1}, \ |
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{ 0.659, 0, 0.463, 0, 0, 0, 0.659, 0, 0.463, 0.9, 0, 0.1}, \ |
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{ 0.659, 0.294, 0, 0, 0, 0, 0.659, 0.294, 0, 0.9, 0, 0.1}, \ |
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{ 0, 0.918, 0.659, 0, 0, 0, 0, 0.918, 0.659, 0.9, 0, 0.1}, \ |
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{ 0.808, 0.733 , 0.071, 0, 0, 0, 0.808, 0.733 , 0.071, 0.9, 0, 0.1}, \ |
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{ 0.102, 1, 0.984, 0, 0, 0, 0.102, 1, 0.984, 0.9, 0, 0.1} |
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VRML_COLOR colors[NCOLORS] = |
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{ |
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{ { 0, 0.82, 0.247 }, { 0, 0, 0 }, { 0, 0.82, 0.247 }, 0.9, 0, 0.1 }, |
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{ { 1, 0, 0 }, { 1, 0, 0 }, { 1, 0, 0 }, 0.9, 0, 0.1 }, |
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{ { 0.659, 0, 0.463}, { 0, 0, 0}, { 0.659, 0, 0.463 }, 0.9, 0, 0.1 }, |
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{ { 0.659, 0.294, 0 }, { 0, 0, 0 }, { 0.659, 0.294, 0 }, 0.9, 0, 0.1}, |
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{ { 0, 0.918, 0.659 }, { 0, 0, 0 }, { 0, 0.918, 0.659 }, 0.9, 0, 0.1}, |
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{ { 0.808, 0.733 , 0.071 }, { 0, 0, 0 }, { 0.808, 0.733 , 0.071 }, 0.9, 0, 0.1}, |
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{ { 0.102, 1, 0.984 }, { 0, 0, 0 }, { 0.102, 1, 0.984 }, 0.9, 0, 0.1} |
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}; |
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bool WriteHeader( IDF3_BOARD& board, std::ofstream& file ); |
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