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3D viewer: fixes about hotkeys and menubar.
3D viewer: fixes about hotkeys and menubar.
Move code to specific files 3d_menubar.cpp and hotkeys.cpp like in other tools.pull/17/head
7 changed files with 582 additions and 484 deletions
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823d-viewer/3d_canvas/eda_3d_canvas.cpp
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63d-viewer/3d_canvas/eda_3d_canvas.h
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4243d-viewer/3d_viewer/3d_menubar.cpp
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3863d-viewer/3d_viewer/3d_toolbar.cpp
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673d-viewer/3d_viewer/eda_3d_viewer.cpp
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993d-viewer/3d_viewer/hotkeys.cpp
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23d-viewer/CMakeLists.txt
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/*
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* This program source code file is part of KiCad, a free EDA CAD application. |
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* |
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* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt> |
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* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr |
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* Copyright (C) 2013 Wayne Stambaugh <stambaughw@gmail.com> |
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* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors. |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU General Public License |
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* as published by the Free Software Foundation; either version 2 |
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* of the License, or (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, you may find one here: |
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc., |
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA |
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*/ |
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/**
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* @file 3d_menubar.cpp |
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*/ |
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#include <fctsys.h>
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#include <eda_3d_viewer.h>
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#include <3d_canvas/cinfo3d_visu.h>
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#include <menus_helpers.h>
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#include <3d_viewer_id.h>
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extern struct EDA_HOTKEY_CONFIG g_3DViewer_Hokeys_Descr[]; |
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void EDA_3D_VIEWER::CreateMenuBar() |
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{ |
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wxLogTrace( m_logTrace, wxT( "EDA_3D_VIEWER::CreateMenuBar" ) ); |
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wxMenuBar* menuBar = new wxMenuBar; |
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wxMenu* fileMenu = new wxMenu; |
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wxMenu* editMenu = new wxMenu; |
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wxMenu* prefsMenu = new wxMenu; |
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wxMenu* helpMenu = new wxMenu; |
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menuBar->Append( fileMenu, _( "&File" ) ); |
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AddMenuItem( fileMenu, ID_MENU_SCREENCOPY_PNG, |
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_( "Export Current View as PNG..." ), |
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KiBitmap( export_xpm ) ); |
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AddMenuItem( fileMenu, ID_MENU_SCREENCOPY_JPEG, |
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_( "Export Current View as JPEG..." ), |
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KiBitmap( export_xpm ) ); |
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fileMenu->AppendSeparator(); |
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AddMenuItem( fileMenu, wxID_EXIT, |
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_( "&Exit" ), |
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KiBitmap( exit_xpm ) ); |
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menuBar->Append( editMenu, _( "&Edit" ) ); |
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AddMenuItem( editMenu, ID_TOOL_SCREENCOPY_TOCLIBBOARD, |
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_( "Copy 3D Image" ), |
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KiBitmap( copy_xpm ) ); |
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menuBar->Append( prefsMenu, _( "&Preferences" ) ); |
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AddMenuItem( prefsMenu, ID_MENU3D_MOUSEWHEEL_PANNING, |
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_( "Use Touchpad to Pan" ), |
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KiBitmap( tools_xpm ), wxITEM_CHECK ); |
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prefsMenu->AppendSeparator(); |
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AddMenuItem( prefsMenu, ID_MENU3D_REALISTIC_MODE, |
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_( "Realistic Mode" ), |
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KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK ); |
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wxMenu * renderEngineList = new wxMenu; |
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AddMenuItem( prefsMenu, renderEngineList, ID_MENU3D_ENGINE, |
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_( "Render Engine" ), KiBitmap( render_mode_xpm ) ); |
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renderEngineList->AppendRadioItem( ID_MENU3D_ENGINE_OPENGL_LEGACY, |
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_( "OpenGL" ), |
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wxEmptyString ); |
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renderEngineList->AppendRadioItem( ID_MENU3D_ENGINE_RAYTRACING, |
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_( "Raytracing" ), |
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wxEmptyString ); |
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renderEngineList->Check( ID_MENU3D_ENGINE_OPENGL_LEGACY, |
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m_settings.RenderEngineGet() == RENDER_ENGINE_OPENGL_LEGACY ); |
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renderEngineList->Check( ID_MENU3D_ENGINE_RAYTRACING, |
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m_settings.RenderEngineGet() == RENDER_ENGINE_RAYTRACING ); |
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wxMenu * renderOptionsMenu = new wxMenu; |
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AddMenuItem( prefsMenu, renderOptionsMenu, ID_MENU3D_FL, |
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_( "Render Options" ), KiBitmap( options_3drender_xpm ) ); |
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wxMenu * materialsList = new wxMenu; |
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AddMenuItem( renderOptionsMenu, materialsList, ID_MENU3D_FL_RENDER_MATERIAL, |
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_( "Material Properties" ), KiBitmap( color_materials_xpm ) ); |
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materialsList->AppendRadioItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_NORMAL, |
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_( "Use All Properties" ), |
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_( "Use all material properties from each 3D model file" ) ); |
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materialsList->AppendRadioItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_DIFFUSE_ONLY, |
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_( "Use Diffuse Only" ), |
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_( "Use only the diffuse color property from model 3D model file " ) ); |
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materialsList->AppendRadioItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_CAD_MODE, |
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_( "CAD Color Style" ), |
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_( "Use a CAD color style based on the diffuse color of the material" ) ); |
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// Add specific preferences for OpenGL
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// /////////////////////////////////////////////////////////////////////////
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wxMenu * renderOptionsMenu_OPENGL = new wxMenu; |
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AddMenuItem( renderOptionsMenu, renderOptionsMenu_OPENGL, ID_MENU3D_FL_OPENGL, |
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_( "OpenGL Options" ), KiBitmap( tools_xpm ) ); |
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AddMenuItem( renderOptionsMenu_OPENGL, ID_MENU3D_FL_OPENGL_RENDER_COPPER_THICKNESS, |
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_( "Show Copper Thickness" ), |
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_( "Shows the copper thickness on copper layers (slower loading)"), |
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KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK ); |
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AddMenuItem( renderOptionsMenu_OPENGL, ID_MENU3D_FL_OPENGL_RENDER_SHOW_MODEL_BBOX, |
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_( "Show Model Bounding Boxes" ), |
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KiBitmap( ortho_xpm ), wxITEM_CHECK ); |
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// Add specific preferences for Raytracing
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// /////////////////////////////////////////////////////////////////////////
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wxMenu * renderOptionsMenu_RAYTRACING = new wxMenu; |
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AddMenuItem( renderOptionsMenu, renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING, |
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_( "Raytracing Options" ), KiBitmap( tools_xpm ) ); |
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AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_RENDER_SHADOWS, |
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_( "Render Shadows" ), |
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KiBitmap( green_xpm ), wxITEM_CHECK ); |
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AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_PROCEDURAL_TEXTURES, |
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_( "Procedural Textures" ), |
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_( "Apply procedural textures to materials (slow)"), |
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KiBitmap( green_xpm ), wxITEM_CHECK ); |
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AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_BACKFLOOR, |
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_( "Add Floor" ), |
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_( "Adds a floor plane below the board (slow)"), |
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KiBitmap( green_xpm ), wxITEM_CHECK ); |
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AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_REFRACTIONS, |
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_( "Refractions" ), |
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_( "Render materials with refractions properties on final render (slow)"), |
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KiBitmap( green_xpm ), wxITEM_CHECK ); |
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AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_REFLECTIONS, |
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_( "Reflections" ), |
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_( "Render materials with reflections properties on final render (slow)"), |
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KiBitmap( green_xpm ), wxITEM_CHECK ); |
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AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_ANTI_ALIASING, |
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_( "Anti-aliasing" ), |
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_( "Render with improved quality on final render (slow)"), |
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KiBitmap( green_xpm ), wxITEM_CHECK ); |
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AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_POST_PROCESSING, |
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_( "Post-processing" ), |
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_( "Apply Screen Space Ambient Occlusion and Global Illumination reflections on final render (slow)"), |
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KiBitmap( green_xpm ), wxITEM_CHECK ); |
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prefsMenu->AppendSeparator(); |
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// Colors, axis and grid elements
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// /////////////////////////////////////////////////////////////////////////
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// Add submenu set Colors
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wxMenu * setColorMenu = new wxMenu; |
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AddMenuItem( prefsMenu, setColorMenu, ID_MENU3D_COLOR, |
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_( "Choose Colors" ), KiBitmap( palette_xpm ) ); |
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wxMenu * setBgColorMenu = new wxMenu; |
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AddMenuItem( setColorMenu, setBgColorMenu, ID_MENU3D_BGCOLOR, |
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_( "Background Color" ), KiBitmap( palette_xpm ) ); |
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AddMenuItem( setBgColorMenu, ID_MENU3D_BGCOLOR_TOP_SELECTION, |
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_( "Background Top Color..." ), KiBitmap( setcolor_3d_bg_xpm ) ); |
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AddMenuItem( setBgColorMenu, ID_MENU3D_BGCOLOR_BOTTOM_SELECTION, |
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_( "Background Bottom Color..." ), KiBitmap( setcolor_3d_bg_xpm ) ); |
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AddMenuItem( setColorMenu, ID_MENU3D_SILKSCREEN_COLOR_SELECTION, |
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_( "Silkscreen Color..." ), KiBitmap( setcolor_silkscreen_xpm ) ); |
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AddMenuItem( setColorMenu, ID_MENU3D_SOLDERMASK_COLOR_SELECTION, |
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_( "Solder Mask Color..." ), KiBitmap( setcolor_soldermask_xpm ) ); |
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AddMenuItem( setColorMenu, ID_MENU3D_SOLDERPASTE_COLOR_SELECTION, |
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_( "Solder Paste Color..." ), KiBitmap( setcolor_solderpaste_xpm ) ); |
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AddMenuItem( setColorMenu, ID_MENU3D_COPPER_COLOR_SELECTION, |
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_( "Copper/Surface Finish Color..." ), KiBitmap( setcolor_copper_xpm ) ); |
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AddMenuItem( setColorMenu, ID_MENU3D_PCB_BODY_COLOR_SELECTION, |
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_( "Board Body Color..." ), KiBitmap( setcolor_board_body_xpm ) ); |
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AddMenuItem( prefsMenu, ID_MENU3D_AXIS_ONOFF, |
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_( "Show 3D &Axis" ), KiBitmap( axis3d_front_xpm ), wxITEM_CHECK ); |
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// Creates grid menu
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// /////////////////////////////////////////////////////////////////////////
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wxMenu * gridlistMenu = new wxMenu; |
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AddMenuItem( prefsMenu, gridlistMenu, ID_MENU3D_GRID, |
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_( "3D Grid" ), KiBitmap( grid_xpm ) ); |
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gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_NOGRID, _( "No 3D Grid" ), wxEmptyString ); |
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gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_10_MM, _( "3D Grid 10 mm" ), wxEmptyString ); |
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gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_5_MM, _( "3D Grid 5 mm" ), wxEmptyString ); |
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gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_2P5_MM, _( "3D Grid 2.5 mm" ), wxEmptyString ); |
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gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_1_MM, _( "3D Grid 1 mm" ), wxEmptyString ); |
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// If the grid is on, check the corresponding menuitem showing the grid size
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if( m_settings.GridGet() != GRID3D_NONE ) |
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{ |
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gridlistMenu->Check( ID_MENU3D_GRID_10_MM, m_settings.GridGet() == GRID3D_10MM ); |
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gridlistMenu->Check( ID_MENU3D_GRID_5_MM, m_settings.GridGet() == GRID3D_5MM ); |
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gridlistMenu->Check( ID_MENU3D_GRID_2P5_MM, m_settings.GridGet() == GRID3D_2P5MM ); |
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gridlistMenu->Check( ID_MENU3D_GRID_1_MM, m_settings.GridGet() == GRID3D_1MM ); |
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} |
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else |
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gridlistMenu->Check( ID_MENU3D_GRID_NOGRID, true ); |
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// Display elements options
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// /////////////////////////////////////////////////////////////////////////
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prefsMenu->AppendSeparator(); |
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AddMenuItem( prefsMenu, ID_MENU3D_SHOW_BOARD_BODY, |
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_( "Show Board Bod&y" ), KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK ); |
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AddMenuItem( prefsMenu, ID_MENU3D_ZONE_ONOFF, |
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_( "Show Zone &Filling" ), KiBitmap( add_zone_xpm ), wxITEM_CHECK ); |
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wxMenu * moduleAttributes = new wxMenu; |
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AddMenuItem( prefsMenu, moduleAttributes, ID_MENU3D_MODULE_ONOFF, |
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_( "Show 3D M&odels" ), KiBitmap( shape_3d_xpm ) ); |
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moduleAttributes->AppendCheckItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL, |
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_( "Through Hole" ), |
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_( "Footprint Properties -> Placement type -> Through hole" ) ); |
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moduleAttributes->AppendCheckItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL_INSERT, |
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_( "Surface Mount" ), |
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_( "Footprint Properties -> Placement type -> Surface mount" ) ); |
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moduleAttributes->AppendCheckItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_VIRTUAL, |
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_( "Virtual" ), |
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_( "Footprint Properties -> Placement type -> Virtual (eg: edge connectors, test points, mechanical parts)" ) ); |
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// Layer options
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// /////////////////////////////////////////////////////////////////////////
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prefsMenu->AppendSeparator(); |
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wxMenu * layersMenu = new wxMenu; |
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AddMenuItem( prefsMenu, layersMenu, ID_MENU3D_LAYERS, |
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_( "Show &Layers" ), KiBitmap( tools_xpm ) ); |
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AddMenuItem( layersMenu, ID_MENU3D_ADHESIVE_ONOFF, |
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_( "Show &Adhesive Layers" ), KiBitmap( tools_xpm ), wxITEM_CHECK ); |
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AddMenuItem( layersMenu, ID_MENU3D_SILKSCREEN_ONOFF, |
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_( "Show &Silkscreen Layers" ), KiBitmap( text_xpm ), wxITEM_CHECK ); |
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AddMenuItem( layersMenu, ID_MENU3D_SOLDER_MASK_ONOFF, |
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_( "Show Solder &Mask Layers" ), KiBitmap( pads_mask_layers_xpm ), wxITEM_CHECK ); |
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AddMenuItem( layersMenu, ID_MENU3D_SOLDER_PASTE_ONOFF, |
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_( "Show Solder &Paste Layers" ), KiBitmap( pads_mask_layers_xpm ), wxITEM_CHECK ); |
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// Other layers are not "board" layers, and are not shown in realistic mode
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// These menus will be disabled in in realistic mode
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AddMenuItem( layersMenu, ID_MENU3D_COMMENTS_ONOFF, |
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_( "Show &Comments and Drawings Layers" ), KiBitmap( editor_xpm ), wxITEM_CHECK ); |
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AddMenuItem( layersMenu, ID_MENU3D_ECO_ONOFF, |
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_( "Show &Eco Layers" ), KiBitmap( editor_xpm ), wxITEM_CHECK ); |
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// Reset options
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// /////////////////////////////////////////////////////////////////////////
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prefsMenu->AppendSeparator(); |
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AddMenuItem( prefsMenu, ID_MENU3D_RESET_DEFAULTS, |
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_( "Reset to Default Settings" ), |
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KiBitmap( tools_xpm ) ); |
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// Help menu
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// /////////////////////////////////////////////////////////////////////////
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menuBar->Append( helpMenu, _( "&Help" ) ); |
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wxString text = AddHotkeyName( _( "&List Hotkeys..." ), g_3DViewer_Hokeys_Descr, HK_HELP ); |
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AddMenuItem( helpMenu, ID_MENU3D_HELP_HOTKEY_SHOW_CURRENT_LIST, |
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text, |
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_( "Displays the current hotkeys list and corresponding commands" ), |
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KiBitmap( hotkeys_xpm ) ); |
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SetMenuBar( menuBar ); |
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SetMenuBarOptionsState(); |
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} |
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void EDA_3D_VIEWER::SetMenuBarOptionsState() |
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{ |
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wxLogTrace( m_logTrace, wxT( "EDA_3D_VIEWER::SetMenuBarOptionsState" ) ); |
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wxMenuBar* menuBar = GetMenuBar(); |
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if( menuBar == NULL ) |
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{ |
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wxLogTrace( m_logTrace, wxT( "EDA_3D_VIEWER::SetMenuBarOptionsState menuBar == NULL" ) ); |
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return; |
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} |
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wxMenuItem* item; |
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// Set the state of toggle menus according to the current display options
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item = menuBar->FindItem( ID_MENU3D_MOUSEWHEEL_PANNING ); |
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item->Check( m_settings.GetFlag( FL_MOUSEWHEEL_PANNING ) ); |
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item = menuBar->FindItem( ID_MENU3D_ENGINE_OPENGL_LEGACY ); |
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item->Check( m_settings.RenderEngineGet() == RENDER_ENGINE_OPENGL_LEGACY ); |
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item = menuBar->FindItem( ID_MENU3D_ENGINE_RAYTRACING ); |
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item->Check( m_settings.RenderEngineGet() == RENDER_ENGINE_RAYTRACING ); |
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item = menuBar->FindItem( ID_MENU3D_REALISTIC_MODE ); |
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item->Check( m_settings.GetFlag( FL_USE_REALISTIC_MODE ) ); |
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item = menuBar->FindItem( ID_MENU3D_COMMENTS_ONOFF ); |
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item->Enable( !m_settings.GetFlag( FL_USE_REALISTIC_MODE ) ); |
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item = menuBar->FindItem( ID_MENU3D_ECO_ONOFF ); |
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item->Enable( !m_settings.GetFlag( FL_USE_REALISTIC_MODE ) ); |
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item = menuBar->FindItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_NORMAL ); |
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item->Check( m_settings.MaterialModeGet() == MATERIAL_MODE_NORMAL ); |
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item = menuBar->FindItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_DIFFUSE_ONLY ); |
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item->Check( m_settings.MaterialModeGet() == MATERIAL_MODE_DIFFUSE_ONLY ); |
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item = menuBar->FindItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_CAD_MODE ); |
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item->Check( m_settings.MaterialModeGet() == MATERIAL_MODE_CAD_MODE ); |
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// OpenGL
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item = menuBar->FindItem( ID_MENU3D_FL_OPENGL_RENDER_COPPER_THICKNESS ); |
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item->Check( m_settings.GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) ); |
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item = menuBar->FindItem( ID_MENU3D_FL_OPENGL_RENDER_SHOW_MODEL_BBOX ); |
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item->Check( m_settings.GetFlag( FL_RENDER_OPENGL_SHOW_MODEL_BBOX ) ); |
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// Raytracing
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item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_RENDER_SHADOWS ); |
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item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_SHADOWS ) ); |
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item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_BACKFLOOR ); |
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item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_BACKFLOOR ) ); |
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item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_REFRACTIONS ); |
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item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_REFRACTIONS ) ); |
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item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_REFLECTIONS ); |
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item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_REFLECTIONS ) ); |
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item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_POST_PROCESSING ); |
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item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_POST_PROCESSING ) ); |
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item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_ANTI_ALIASING ); |
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item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_ANTI_ALIASING ) ); |
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item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_PROCEDURAL_TEXTURES ); |
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item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_PROCEDURAL_TEXTURES ) ); |
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item = menuBar->FindItem( ID_MENU3D_SHOW_BOARD_BODY ); |
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item->Check( m_settings.GetFlag( FL_SHOW_BOARD_BODY ) ); |
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item = menuBar->FindItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL ); |
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item->Check( m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL ) ); |
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item = menuBar->FindItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL_INSERT ); |
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item->Check( m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL_INSERT ) ); |
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item = menuBar->FindItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_VIRTUAL ); |
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item->Check( m_settings.GetFlag( FL_MODULE_ATTRIBUTES_VIRTUAL ) ); |
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|
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item = menuBar->FindItem( ID_MENU3D_ZONE_ONOFF ); |
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item->Check( m_settings.GetFlag( FL_ZONE ) ); |
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|
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item = menuBar->FindItem( ID_MENU3D_AXIS_ONOFF ); |
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item->Check( m_settings.GetFlag( FL_AXIS ) ); |
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|
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item = menuBar->FindItem( ID_MENU3D_ADHESIVE_ONOFF ); |
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item->Check( m_settings.GetFlag( FL_ADHESIVE ) ); |
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|
|||
item = menuBar->FindItem( ID_MENU3D_SILKSCREEN_ONOFF ); |
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item->Check( m_settings.GetFlag( FL_SILKSCREEN ) ); |
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|
|||
item = menuBar->FindItem( ID_MENU3D_SOLDER_MASK_ONOFF ); |
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item->Check( m_settings.GetFlag( FL_SOLDERMASK ) ); |
|||
|
|||
item = menuBar->FindItem( ID_MENU3D_SOLDER_PASTE_ONOFF ); |
|||
item->Check( m_settings.GetFlag( FL_SOLDERPASTE ) ); |
|||
|
|||
item = menuBar->FindItem( ID_MENU3D_COMMENTS_ONOFF ); |
|||
item->Check( m_settings.GetFlag( FL_COMMENTS ) ); |
|||
|
|||
item = menuBar->FindItem( ID_MENU3D_ECO_ONOFF ); |
|||
item->Check( m_settings.GetFlag( FL_ECO )); |
|||
} |
|||
@ -0,0 +1,99 @@ |
|||
/*
|
|||
* This program source code file is part of KiCad, a free EDA CAD application. |
|||
* |
|||
* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors. |
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* |
|||
* This program is free software; you can redistribute it and/or |
|||
* modify it under the terms of the GNU General Public License |
|||
* as published by the Free Software Foundation; either version 2 |
|||
* of the License, or (at your option) any later version. |
|||
* |
|||
* This program is distributed in the hope that it will be useful, |
|||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|||
* GNU General Public License for more details. |
|||
* |
|||
* You should have received a copy of the GNU General Public License |
|||
* along with this program; if not, you may find one here: |
|||
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|||
* or you may search the http://www.gnu.org website for the version 2 license,
|
|||
* or you may write to the Free Software Foundation, Inc., |
|||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA |
|||
*/ |
|||
|
|||
/**
|
|||
* @file hotkeys.cpp |
|||
* @brief list of hotkeys used in 3D viewer |
|||
*/ |
|||
|
|||
#include <hotkeys_basic.h>
|
|||
#include "eda_3d_viewer.h"
|
|||
#include "../3d_viewer_id.h"
|
|||
|
|||
// Define 3D Viewer Hotkeys
|
|||
static EDA_HOTKEY HkHotkeysHelp( _HKI( "Help (this window)" ), HK_HELP, GR_KB_CTRL + WXK_F1 ); |
|||
static EDA_HOTKEY Hk3D_PivotCenter( _HKI( "Center pivot rotation (Middle mouse click)" ), 0, WXK_SPACE ); |
|||
static EDA_HOTKEY Hk3D_MoveLeft( _HKI( "Move board Left" ), ID_POPUP_MOVE3D_LEFT, WXK_LEFT ); |
|||
static EDA_HOTKEY Hk3D_MoveRight( _HKI( "Move board Right" ), ID_POPUP_MOVE3D_RIGHT, WXK_RIGHT ); |
|||
static EDA_HOTKEY Hk3D_MoveUp( _HKI( "Move board Up" ), ID_POPUP_MOVE3D_UP, WXK_UP ); |
|||
static EDA_HOTKEY Hk3D_MoveDown( _HKI( "Move board Down" ), ID_POPUP_MOVE3D_DOWN, WXK_DOWN ); |
|||
static EDA_HOTKEY Hk3D_HomeView( _HKI( "Home view" ), 0, WXK_HOME ); |
|||
static EDA_HOTKEY Hk3D_ResetView( _HKI( "Reset view" ), 0, 'R' ); |
|||
|
|||
static EDA_HOTKEY Hk3D_ViewFront( _HKI( "View Front" ), ID_POPUP_VIEW_YPOS, 'Y' ); |
|||
static EDA_HOTKEY Hk3D_ViewBack( _HKI( "View Back" ), ID_POPUP_VIEW_YNEG, GR_KB_SHIFT + 'Y' ); |
|||
static EDA_HOTKEY Hk3D_ViewLeft( _HKI( "View Left" ), ID_POPUP_VIEW_XNEG, GR_KB_SHIFT + 'X' ); |
|||
static EDA_HOTKEY Hk3D_ViewRight( _HKI( "View Right" ), ID_POPUP_VIEW_XPOS, 'X' ); |
|||
static EDA_HOTKEY Hk3D_ViewTop( _HKI( "View Top" ), ID_POPUP_VIEW_ZPOS, 'Z' ); |
|||
static EDA_HOTKEY Hk3D_ViewBot( _HKI( "View Bot" ), ID_POPUP_VIEW_ZNEG, GR_KB_SHIFT + 'Z' ); |
|||
|
|||
static EDA_HOTKEY Hk3D_Rotate45axisZ( _HKI( "Rotate 45 degrees over Z axis" ), 0, WXK_TAB ); |
|||
static EDA_HOTKEY Hk3D_ZoomIn( _HKI( "Zoom in " ), ID_POPUP_ZOOMIN, WXK_F1 ); |
|||
static EDA_HOTKEY Hk3D_ZoomOut( _HKI( "Zoom out" ), ID_POPUP_ZOOMOUT, WXK_F2 ); |
|||
static EDA_HOTKEY Hk3D_AttributesTHT( _HKI( "Toggle 3D models with type Through Hole" ), 0, 'T' ); |
|||
static EDA_HOTKEY Hk3D_AttributesSMD( _HKI( "Toggle 3D models with type Surface Mount" ), 0, 'S' ); |
|||
static EDA_HOTKEY Hk3D_AttributesVirtual( _HKI( "Toggle 3D models with type Virtual" ), 0, 'V' ); |
|||
|
|||
static wxString viewer3DSectionTitle( _HKI( "Viewer 3D" ) ); |
|||
|
|||
// List of hotkey descriptors for the 3D Viewer only
|
|||
// !TODO: this is used just for help menu, the structured are not used yet in the viewer
|
|||
static EDA_HOTKEY* viewer3d_Hotkey_List[] = |
|||
{ |
|||
&HkHotkeysHelp, |
|||
&Hk3D_PivotCenter, |
|||
&Hk3D_MoveLeft, |
|||
&Hk3D_MoveRight, |
|||
&Hk3D_MoveUp, |
|||
&Hk3D_MoveDown, |
|||
&Hk3D_HomeView, |
|||
&Hk3D_ResetView, |
|||
&Hk3D_ViewFront, |
|||
&Hk3D_ViewBack, |
|||
&Hk3D_ViewLeft, |
|||
&Hk3D_ViewRight, |
|||
&Hk3D_ViewTop, |
|||
&Hk3D_ViewBot, |
|||
&Hk3D_Rotate45axisZ, |
|||
&Hk3D_ZoomIn, |
|||
&Hk3D_ZoomOut, |
|||
&Hk3D_AttributesTHT, |
|||
&Hk3D_AttributesSMD, |
|||
&Hk3D_AttributesVirtual, |
|||
NULL |
|||
}; |
|||
|
|||
|
|||
// list of sections and corresponding hotkey list for the 3D Viewer
|
|||
// (used to list current hotkeys)
|
|||
struct EDA_HOTKEY_CONFIG g_3DViewer_Hokeys_Descr[] = |
|||
{ |
|||
{ &g_CommonSectionTag, viewer3d_Hotkey_List, &viewer3DSectionTitle }, |
|||
{ NULL, NULL, NULL } |
|||
}; |
|||
|
|||
|
|||
void EDA_3D_VIEWER::DisplayHotKeys() |
|||
{ |
|||
DisplayHotkeyList( this, g_3DViewer_Hokeys_Descr ); |
|||
} |
|||
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