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@ -631,7 +631,7 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) |
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void PCB_PAINTER::draw( const DRAWSEGMENT* aSegment ) |
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{ |
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COLOR4D color = m_pcbSettings->GetColor( NULL, aSegment->GetLayer() ); |
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COLOR4D color = m_pcbSettings->GetColor( aSegment, aSegment->GetLayer() ); |
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m_gal->SetIsFill( false ); |
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m_gal->SetIsStroke( true ); |
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@ -720,7 +720,7 @@ void PCB_PAINTER::draw( const TEXTE_PCB* aText, int aLayer ) |
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if( aText->GetText().Length() == 0 ) |
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return; |
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COLOR4D strokeColor = m_pcbSettings->GetColor( NULL, aText->GetLayer() ); |
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COLOR4D strokeColor = m_pcbSettings->GetColor( aText, aText->GetLayer() ); |
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VECTOR2D position( aText->GetTextPosition().x, aText->GetTextPosition().y ); |
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double orientation = aText->GetOrientation() * M_PI / 1800.0; |
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@ -744,7 +744,7 @@ void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer ) |
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if( aText->GetLength() == 0 ) |
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return; |
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COLOR4D strokeColor = m_pcbSettings->GetColor( NULL, aLayer ); |
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COLOR4D strokeColor = m_pcbSettings->GetColor( aText, aLayer ); |
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VECTOR2D position( aText->GetTextPosition().x, aText->GetTextPosition().y ); |
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double orientation = aText->GetDrawRotation() * M_PI / 1800.0; |
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@ -759,7 +759,7 @@ void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer ) |
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void PCB_PAINTER::draw( const ZONE_CONTAINER* aZone ) |
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{ |
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COLOR4D color = m_pcbSettings->GetColor( NULL, aZone->GetLayer() ); |
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COLOR4D color = m_pcbSettings->GetColor( aZone, aZone->GetLayer() ); |
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std::deque<VECTOR2D> corners; |
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PCB_RENDER_SETTINGS::DisplayZonesMode displayMode = m_pcbSettings->m_displayZoneMode; |
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@ -836,7 +836,7 @@ void PCB_PAINTER::draw( const DIMENSION* aDimension, int aLayer ) |
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else |
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{ |
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int layer = aDimension->GetLayer(); |
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COLOR4D strokeColor = m_pcbSettings->GetColor( NULL, layer ); |
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COLOR4D strokeColor = m_pcbSettings->GetColor( aDimension, layer ); |
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m_gal->SetStrokeColor( strokeColor ); |
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m_gal->SetIsFill( false ); |
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@ -855,14 +855,20 @@ void PCB_PAINTER::draw( const DIMENSION* aDimension, int aLayer ) |
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m_gal->DrawLine( VECTOR2D( aDimension->m_arrowG2O ), VECTOR2D( aDimension->m_arrowG2F ) ); |
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// Draw text
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draw( &aDimension->Text(), layer ); |
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TEXTE_PCB& text = aDimension->Text(); |
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VECTOR2D position( text.GetTextPosition().x, text.GetTextPosition().y ); |
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double orientation = text.GetOrientation() * M_PI / 1800.0; |
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m_gal->SetLineWidth( text.GetThickness() ); |
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m_gal->SetTextAttributes( &text ); |
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m_gal->StrokeText( std::string( text.GetText().mb_str() ), position, orientation ); |
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} |
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} |
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void PCB_PAINTER::draw( const PCB_TARGET* aTarget ) |
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{ |
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COLOR4D strokeColor = m_pcbSettings->GetColor( NULL, aTarget->GetLayer() ); |
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COLOR4D strokeColor = m_pcbSettings->GetColor( aTarget, aTarget->GetLayer() ); |
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VECTOR2D position( aTarget->GetPosition() ); |
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double size, radius; |
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@ -888,10 +894,8 @@ void PCB_PAINTER::draw( const PCB_TARGET* aTarget ) |
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radius = aTarget->GetSize() / 3.0; |
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} |
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m_gal->DrawLine( VECTOR2D( -size, 0.0 ), |
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VECTOR2D( size, 0.0 ) ); |
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m_gal->DrawLine( VECTOR2D( 0.0, -size ), |
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VECTOR2D( 0.0, size ) ); |
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m_gal->DrawLine( VECTOR2D( -size, 0.0 ), VECTOR2D( size, 0.0 ) ); |
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m_gal->DrawLine( VECTOR2D( 0.0, -size ), VECTOR2D( 0.0, size ) ); |
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m_gal->DrawCircle( VECTOR2D( 0.0, 0.0 ), radius ); |
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m_gal->Restore(); |
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