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First pass at DRC RTree functionality
First pass at DRC RTree functionality
This implements a copper-layer RTree with functions for iterating over the elements in a copper layer and providing Nearest Neighbor returns for BOARD_CONNECTED_ITEMSpull/16/head
6 changed files with 438 additions and 94 deletions
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2libs/kimath/include/geometry/shape.h
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14libs/kimath/src/geometry/shape_compound.cpp
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1qa/drc_proto/CMakeLists.txt
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308qa/drc_proto/drc_rtree.h
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15qa/drc_proto/drc_test_provider_copper_clearance.cpp
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192thirdparty/rtree/geometry/rtree.h
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/* |
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* This program source code file is part of KiCad, a free EDA CAD application. |
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* |
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* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors. |
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* Copyright (C) 2020 CERN |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU General Public License |
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* as published by the Free Software Foundation; either version 3 |
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* of the License, or (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, you may find one here: |
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* http://www.gnu.org/licenses/old-licenses/gpl-3.0.html |
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* or you may search the http://www.gnu.org website for the version 3 license, |
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* or you may write to the Free Software Foundation, Inc., |
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA |
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*/ |
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#ifndef DRC_RTREE_H_ |
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#define DRC_RTREE_H_ |
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|
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#include <eda_rect.h> |
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#include <board_connected_item.h> |
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#include <set> |
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#include <vector> |
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#include <geometry/rtree.h> |
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#include <vector2d.h> |
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/** |
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* DRC_RTREE - |
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* Implements an R-tree for fast spatial and layer indexing of connectable items. |
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* Non-owning. |
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*/ |
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class DRC_RTREE |
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{ |
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private: |
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using drc_rtree = RTree<BOARD_CONNECTED_ITEM*, int, 2, double>; |
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public: |
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DRC_RTREE() |
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{ |
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for( int layer : LSET::AllCuMask().Seq() ) |
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m_tree[layer] = new drc_rtree(); |
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m_count = 0; |
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} |
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~DRC_RTREE() |
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{ |
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for( auto tree : m_tree ) |
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delete tree; |
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} |
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|
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/** |
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* Function Insert() |
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* Inserts an item into the tree. Item's bounding box is taken via its GetBoundingBox() method. |
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*/ |
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void insert( BOARD_CONNECTED_ITEM* aItem ) |
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{ |
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const EDA_RECT& bbox = aItem->GetBoundingBox(); |
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const int mmin[2] = { bbox.GetX(), bbox.GetY() }; |
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const int mmax[2] = { bbox.GetRight(), bbox.GetBottom() }; |
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for( int layer : aItem->GetLayerSet().Seq() ) |
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m_tree[layer]->Insert( mmin, mmax, aItem ); |
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m_count++; |
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} |
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/** |
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* Function Remove() |
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* Removes an item from the tree. Removal is done by comparing pointers, attempting |
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* to remove a copy of the item will fail. |
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*/ |
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bool remove( BOARD_CONNECTED_ITEM* aItem ) |
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{ |
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// First, attempt to remove the item using its given BBox |
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const EDA_RECT& bbox = aItem->GetBoundingBox(); |
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const int mmin[2] = { bbox.GetX(), bbox.GetY() }; |
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const int mmax[2] = { bbox.GetRight(), bbox.GetBottom() }; |
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bool removed = false; |
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for( auto layer : aItem->GetLayerSet().Seq() ) |
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{ |
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// If we are not successful ( true == not found ), then we expand |
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// the search to the full tree |
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if( m_tree[int( layer )]->Remove( mmin, mmax, aItem ) ) |
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{ |
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// N.B. We must search the whole tree for the pointer to remove |
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// because the item may have been moved before we have the chance to |
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// delete it from the tree |
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const int mmin2[2] = { INT_MIN, INT_MIN }; |
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const int mmax2[2] = { INT_MAX, INT_MAX }; |
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if( m_tree[int( layer )]->Remove( mmin2, mmax2, aItem ) ) |
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continue; |
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} |
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removed = true; |
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} |
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m_count -= int( removed ); |
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return removed; |
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} |
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/** |
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* Function RemoveAll() |
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* Removes all items from the RTree |
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*/ |
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void clear() |
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{ |
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for( auto tree : m_tree ) |
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tree->RemoveAll(); |
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m_count = 0; |
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} |
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/** |
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* Determine if a given item exists in the tree. Note that this does not search the full tree |
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* so if the item has been moved, this will return false when it should be true. |
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* |
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* @param aItem Item that may potentially exist in the tree |
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* @param aRobust If true, search the whole tree, not just the bounding box |
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* @return true if the item definitely exists, false if it does not exist within bbox |
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*/ |
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bool contains( BOARD_CONNECTED_ITEM* aItem, bool aRobust = false ) |
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{ |
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const EDA_RECT& bbox = aItem->GetBoundingBox(); |
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const int mmin[2] = { bbox.GetX(), bbox.GetY() }; |
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const int mmax[2] = { bbox.GetRight(), bbox.GetBottom() }; |
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bool found = false; |
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auto search = [&found, &aItem]( const BOARD_CONNECTED_ITEM* aSearchItem ) { |
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if( aSearchItem == aItem ) |
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{ |
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found = true; |
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return false; |
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} |
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return true; |
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}; |
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for( int layer : aItem->GetLayerSet().Seq() ) |
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{ |
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m_tree[layer]->Search( mmin, mmax, search ); |
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if( found ) |
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break; |
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} |
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if( !found && aRobust ) |
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{ |
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for( int layer : LSET::AllCuMask().Seq() ) |
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{ |
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// N.B. We must search the whole tree for the pointer to remove |
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// because the item may have been moved. We do not expand the item |
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// layer search as this should not change. |
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const int mmin2[2] = { INT_MIN, INT_MIN }; |
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const int mmax2[2] = { INT_MAX, INT_MAX }; |
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m_tree[layer]->Search( mmin2, mmax2, search ); |
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if( found ) |
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break; |
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} |
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} |
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return found; |
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} |
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std::vector<std::pair<int, BOARD_CONNECTED_ITEM*>> GetNearest( const wxPoint &aPoint, |
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PCB_LAYER_ID aLayer, |
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int aLimit ) |
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{ |
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const int point[2] = { aPoint.x, aPoint.y }; |
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auto result = m_tree[int( aLayer )]->NearestNeighbors( point, |
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[aLimit]( std::size_t a_count, int a_maxDist ) -> bool |
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{ |
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return a_count >= aLimit; |
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}, |
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[]( BOARD_CONNECTED_ITEM* aElement) -> bool |
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{ |
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// Don't remove any elements from the list |
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return false; |
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}, |
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[aLayer]( const int* a_point, BOARD_CONNECTED_ITEM* a_data ) -> int |
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{ |
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switch( a_data->Type() ) |
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{ |
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case PCB_TRACE_T: |
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{ |
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TRACK* track = static_cast<TRACK*>( a_data ); |
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SEG seg( track->GetStart(), track->GetEnd() ); |
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return seg.Distance( VECTOR2I( a_point[0], a_point[1] ) ) - |
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( track->GetWidth() + 1 ) / 2; |
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} |
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case PCB_VIA_T: |
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{ |
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VIA* via = static_cast<VIA*>( a_data ); |
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return ( VECTOR2I( via->GetPosition() ) - |
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VECTOR2I( a_point[0], a_point[1] ) ).EuclideanNorm() - |
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( via->GetWidth() + 1 ) / 2; |
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} |
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default: |
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{ |
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VECTOR2I point( a_point[0], a_point[1] ); |
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int dist = 0; |
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auto shape = a_data->GetEffectiveShape( aLayer ); |
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// Here we use a hack to get the distance by colliding with a large area |
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// However, we can't use just MAX_INT because we will overflow the collision calculations |
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shape->Collide( point, std::numeric_limits<int>::max() / 2, &dist); |
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return dist; |
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} |
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} |
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return 0; |
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}); |
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return result; |
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} |
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/** |
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* Returns the number of items in the tree |
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* @return number of elements in the tree; |
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*/ |
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size_t size() |
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{ |
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return m_count; |
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} |
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bool empty() |
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{ |
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return m_count == 0; |
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} |
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using iterator = typename drc_rtree::Iterator; |
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/** |
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* The DRC_LAYER struct provides a layer-specific auto-range iterator to the RTree. Using |
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* this struct, one can write lines like: |
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* |
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* for( auto item : rtree.OnLayer( In1_Cu ) ) |
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* |
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* and iterate over only the RTree items that are on In1 |
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*/ |
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struct DRC_LAYER |
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{ |
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DRC_LAYER( drc_rtree* aTree ) : layer_tree( aTree ) |
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{ |
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m_rect = { { INT_MIN, INT_MIN }, { INT_MAX, INT_MAX } }; |
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}; |
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DRC_LAYER( drc_rtree* aTree, const EDA_RECT aRect ) : layer_tree( aTree ) |
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{ |
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m_rect = { { aRect.GetX(), aRect.GetY() }, |
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{ aRect.GetRight(), aRect.GetBottom() } }; |
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}; |
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drc_rtree::Rect m_rect; |
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drc_rtree* layer_tree; |
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iterator begin() |
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{ |
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return layer_tree->begin( m_rect ); |
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} |
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iterator end() |
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{ |
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return layer_tree->end( m_rect ); |
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} |
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}; |
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DRC_LAYER OnLayer( PCB_LAYER_ID aLayer ) |
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{ |
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return DRC_LAYER( m_tree[int( aLayer )] ); |
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} |
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DRC_LAYER Overlapping( PCB_LAYER_ID aLayer, const wxPoint& aPoint, int aAccuracy = 0 ) |
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{ |
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EDA_RECT rect( aPoint, wxSize( 0, 0 ) ); |
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rect.Inflate( aAccuracy ); |
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return DRC_LAYER( m_tree[int( aLayer )], rect ); |
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} |
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DRC_LAYER Overlapping( PCB_LAYER_ID aLayer, const EDA_RECT& aRect ) |
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{ |
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return DRC_LAYER( m_tree[int( aLayer )], aRect ); |
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} |
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private: |
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drc_rtree* m_tree[MAX_CU_LAYERS]; |
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size_t m_count; |
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}; |
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#endif /* DRC_RTREE_H_ */ |
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