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@ -518,7 +518,7 @@ void EDA_3D_CANVAS::DoRePaint() |
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if( m_render_pivot ) |
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{ |
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const float scale = glm::min( m_camera.GetZoom(), 1.0f ); |
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render_pivot( curtime_delta_s, scale * scale ); |
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render_pivot( curtime_delta_s, scale ); |
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} |
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// "Swaps the double-buffer of this window, making the back-buffer the
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