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@ -283,7 +283,7 @@ public: |
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* |
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* @param aLineWidth is the line width. |
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*/ |
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virtual void SetLineWidth( double aLineWidth ) |
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virtual void SetLineWidth( float aLineWidth ) |
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{ |
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lineWidth = aLineWidth; |
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} |
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@ -293,7 +293,7 @@ public: |
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* |
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* @return the actual line width. |
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*/ |
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inline double GetLineWidth() const |
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inline float GetLineWidth() const |
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{ |
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return lineWidth; |
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} |
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@ -916,7 +916,7 @@ public: |
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* |
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* @return the grid line width |
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*/ |
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inline double GetGridLineWidth() const |
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inline float GetGridLineWidth() const |
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{ |
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return gridLineWidth; |
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} |
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@ -1042,7 +1042,7 @@ protected: |
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bool globalFlipX; ///< Flag for X axis flipping |
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bool globalFlipY; ///< Flag for Y axis flipping |
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double lineWidth; ///< The line width |
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float lineWidth; ///< The line width |
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bool isFillEnabled; ///< Is filling of graphic objects enabled ? |
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bool isStrokeEnabled; ///< Are the outlines stroked ? |
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@ -1064,7 +1064,7 @@ protected: |
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COLOR4D axesColor; ///< Color of the axes |
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bool axesEnabled; ///< Should the axes be drawn |
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int gridTick; ///< Every tick line gets the double width |
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double gridLineWidth; ///< Line width of the grid |
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float gridLineWidth; ///< Line width of the grid |
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int gridMinSpacing; ///< Minimum screen size of the grid (pixels) |
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///< below which the grid is not drawn |
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