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Must do a two-step default for legacy colours.

jobs
Jeff Young 1 year ago
parent
commit
3f9eb0e18d
  1. 2
      3d-viewer/3d_viewer/eda_3d_viewer_frame.cpp
  2. 2
      3d-viewer/3d_viewer/eda_3d_viewer_settings.cpp

2
3d-viewer/3d_viewer/eda_3d_viewer_frame.cpp

@ -591,7 +591,7 @@ void EDA_3D_VIEWER_FRAME::LoadSettings( APP_SETTINGS_BASE *aCfg )
GetAdapter().GetDefaultColors() );
}
cfg->m_CurrentPreset = wxEmptyString;
cfg->m_CurrentPreset = FOLLOW_PLOT_SETTINGS;
}
m_boardAdapter.InitSettings( nullptr, nullptr );

2
3d-viewer/3d_viewer/eda_3d_viewer_settings.cpp

@ -382,7 +382,7 @@ EDA_3D_VIEWER_SETTINGS::EDA_3D_VIEWER_SETTINGS() :
m_params.emplace_back( new PARAM_LAYER_PRESET_3D( "layer_presets",
&m_LayerPresets ) );
m_params.emplace_back( new PARAM<wxString>( "current_layer_preset",
&m_CurrentPreset, FOLLOW_PLOT_SETTINGS ) );
&m_CurrentPreset, LEGACY_PRESET_FLAG ) );
registerMigration( 0, 1, std::bind( &EDA_3D_VIEWER_SETTINGS::migrateSchema0to1, this ) );

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