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@ -262,7 +262,8 @@ SCENEGRAPH* Load( char const* aFileName ) |
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delete modelFile; |
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// DEBUG: WRITE OUT VRML2 FILE TO CONFIRM STRUCTURE
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#if defined( DEBUG_VRML1 ) || defined( DEBUG_VRML2 )
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#if ( defined( DEBUG_VRML1 ) && DEBUG_VRML1 > 3 ) \
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|| ( defined( DEBUG_VRML2 ) && DEBUG_VRML2 > 3 ) |
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if( scene ) |
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{ |
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wxFileName fn( wxString::FromUTF8Unchecked( aFileName ) ); |
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