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Don't generate hatched fills for connectivity, etc.

(And in particular, don't regenerate them from
within the multi-threaded connectivity algo.)

Fixes https://gitlab.com/kicad/code/kicad/-/issues/20451
revert-0c36e162
Jeff Young 7 months ago
parent
commit
01c1ff47ad
  1. 6
      common/eda_shape.cpp

6
common/eda_shape.cpp

@ -1807,12 +1807,6 @@ std::vector<SHAPE*> EDA_SHAPE::makeEffectiveShapes( bool aEdgeOnly, bool aLineCh
break;
}
if( IsHatchedFill() )
{
for( int ii = 0; ii < GetHatching().OutlineCount(); ++ii )
effectiveShapes.emplace_back( new SHAPE_SIMPLE( GetHatching().COutline( ii ) ) );
}
return effectiveShapes;
}

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