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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2011 Jean-Pierre Charras, <jp.charras@wanadoo.fr> * Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
/*
* @file footprint_info.h */
#ifndef FOOTPRINT_INFO_H_
#define FOOTPRINT_INFO_H_
#include <boost/ptr_container/ptr_vector.hpp>
#include <import_export.h>
#include <ki_exception.h>
#include <ki_mutex.h>
#include <kicad_string.h>
#include <sync_queue.h>
#include <atomic>
#include <functional>
#include <memory>
#define USE_FPI_LAZY 0 // 1:yes lazy, 0:no early
class FP_LIB_TABLE;class FOOTPRINT_LIST;class FOOTPRINT_LIST_IMPL;class FOOTPRINT_ASYNC_LOADER;class WX_PROGRESS_REPORTER;class wxTopLevelWindow;class KIWAY;
/*
* Helper class to handle the list of footprints available in libraries. It stores * footprint names, doc and keywords. * * This is a virtual class; its implementation lives in pcbnew/footprint_info_impl.cpp. * To get instances of these classes, see FOOTPRINT_LIST::GetInstance(). */class APIEXPORT FOOTPRINT_INFO{ friend bool operator<( const FOOTPRINT_INFO& item1, const FOOTPRINT_INFO& item2 );
public: virtual ~FOOTPRINT_INFO() { }
// These two accessors do not have to call ensure_loaded(), because constructor
// fills in these fields:
const wxString& GetFootprintName() const { return m_fpname; }
const wxString& GetNickname() const { return m_nickname; }
const wxString& GetDoc() { ensure_loaded(); return m_doc; }
const wxString& GetKeywords() { ensure_loaded(); return m_keywords; }
unsigned GetPadCount() { ensure_loaded(); return m_pad_count; }
unsigned GetUniquePadCount() { ensure_loaded(); return m_unique_pad_count; }
int GetOrderNum() { ensure_loaded(); return m_num; }
/**
* Test if the #FOOTPRINT_INFO object was loaded from \a aLibrary. * * @param aLibrary is the nickname of the library to test. * * @return true if the #FOOTPRINT_INFO object was loaded from \a aLibrary. Otherwise * false. */ bool InLibrary( const wxString& aLibrary ) const;
protected: void ensure_loaded() { if( !m_loaded ) load(); }
/// lazily load stuff not filled in by constructor. This may throw IO_ERRORS.
virtual void load() = 0;
FOOTPRINT_LIST* m_owner; ///< provides access to FP_LIB_TABLE
bool m_loaded;
wxString m_nickname; ///< library as known in FP_LIB_TABLE
wxString m_fpname; ///< Module name.
int m_num; ///< Order number in the display list.
int m_pad_count; ///< Number of pads
int m_unique_pad_count; ///< Number of unique pads
wxString m_doc; ///< Footprint description.
wxString m_keywords; ///< Footprint keywords.
};
/// FOOTPRINT object list sort function.
inline bool operator<( const FOOTPRINT_INFO& item1, const FOOTPRINT_INFO& item2 ){ int retv = StrNumCmp( item1.m_nickname, item2.m_nickname, INT_MAX, true );
if( retv != 0 ) return retv < 0;
return StrNumCmp( item1.m_fpname, item2.m_fpname, INT_MAX, true ) < 0;}
/**
* Holds a list of FOOTPRINT_INFO objects, along with a list of IO_ERRORs or * PARSE_ERRORs that were thrown acquiring the FOOTPRINT_INFOs. * * This is a virtual class; its implementation lives in pcbnew/footprint_info_impl.cpp. * To get instances of these classes, see FOOTPRINT_LIST::GetInstance(). */class APIEXPORT FOOTPRINT_LIST{ friend class FOOTPRINT_ASYNC_LOADER;
protected: FP_LIB_TABLE* m_lib_table; ///< no ownership
typedef std::vector<std::unique_ptr<FOOTPRINT_INFO>> FPILIST; typedef SYNC_QUEUE<std::unique_ptr<IO_ERROR>> ERRLIST;
FPILIST m_list; ERRLIST m_errors; ///< some can be PARSE_ERRORs also
MUTEX m_list_lock;
public: FOOTPRINT_LIST() : m_lib_table( 0 ) { }
virtual ~FOOTPRINT_LIST() { }
/**
* @return the number of items stored in list */ unsigned GetCount() const { return m_list.size(); }
/// Was forced to add this by modview_frame.cpp
const FPILIST& GetList() const { return m_list; }
/**
* Get info for a module by name. * @param aFootprintName = the footprint name inside the FOOTPRINT_INFO of interest. * @return FOOTPRINT_INF* - the item stored in list if found */ FOOTPRINT_INFO* GetModuleInfo( const wxString& aFootprintName );
/**
* Get info for a module by index. * @param aIdx = index of the given item * @return the aIdx item in list */ FOOTPRINT_INFO& GetItem( unsigned aIdx ) { return *m_list[aIdx]; }
/**
* Add aItem to list * @param aItem = item to add */ void AddItem( FOOTPRINT_INFO* aItem );
unsigned GetErrorCount() const { return m_errors.size(); }
std::unique_ptr<IO_ERROR> PopError() { std::unique_ptr<IO_ERROR> error;
m_errors.pop( error ); return error; }
/**
* Read all the footprints provided by the combination of aTable and aNickname. * * @param aTable defines all the libraries. * @param aNickname is the library to read from, or if NULL means read all * footprints from all known libraries in aTable. * @param aProgressReporter is an optional progress reporter. ReadFootprintFiles() * will use 2 phases within the reporter. * @return bool - true if it ran to completion, else false if it aborted after * some number of errors. If true, it does not mean there were no errors, check * GetErrorCount() for that, should be zero to indicate success. */ virtual bool ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* aNickname = nullptr, WX_PROGRESS_REPORTER* aProgressReporter = nullptr ) = 0;
void DisplayErrors( wxTopLevelWindow* aCaller = NULL );
FP_LIB_TABLE* GetTable() const { return m_lib_table; }
/**
* Factory function to return a new FOOTPRINT_LIST via Kiway. NOT guaranteed * to succeed; will return null if the kiface is not available. * * @param aKiway - active kiway instance */ static std::unique_ptr<FOOTPRINT_LIST> GetInstance( KIWAY& aKiway );
protected: /**
* Launch worker threads to load footprints. Part of the * FOOTPRINT_ASYNC_LOADER implementation. */ virtual void StartWorkers( FP_LIB_TABLE* aTable, wxString const* aNickname, FOOTPRINT_ASYNC_LOADER* aLoader, unsigned aNThreads ) = 0;
/**
* Join worker threads. Part of the FOOTPRINT_ASYNC_LOADER implementation. */ virtual bool JoinWorkers() = 0;
/**
* Return the number of libraries finished (successfully or otherwise). */ virtual size_t CountFinished() = 0;};
/**
* This class can be used to populate a FOOTPRINT_LIST asynchronously. * Constructing one, calling .Start(), then waiting until it reports completion * is equivalent to calling FOOTPRINT_LIST::ReadFootprintFiles(). */class APIEXPORT FOOTPRINT_ASYNC_LOADER{ friend class FOOTPRINT_LIST; friend class FOOTPRINT_LIST_IMPL;
FOOTPRINT_LIST* m_list; std::function<void()> m_completion_cb; std::string m_last_table;
bool m_started; ///< True if Start() has been called - does not reset
int m_total_libs;
public: /**
* Construct an asynchronous loader. */ FOOTPRINT_ASYNC_LOADER();
/**
* Assign a FOOTPRINT_LIST to the loader. This does not take ownership of * the list. */ void SetList( FOOTPRINT_LIST* aList );
/**
* Launch the worker threads. * @param aTable defines all the libraries. * @param aNickname is the library to read from, or if NULL means read all * footprints from all known libraries in aTable. * @param aNThreads is the number of worker threads. */ void Start( FP_LIB_TABLE* aTable, wxString const* aNickname = nullptr, unsigned aNThreads = DEFAULT_THREADS );
/**
* Wait until the worker threads are finished, and then perform any required * single-threaded finishing on the list. This must be called before using * the list, even if the completion callback was used! * * It is safe to call this method from a thread, but it is not safe to use * the list from ANY thread until it completes. It is recommended to call * this from the main thread because of this. * * It is safe to call this multiple times, but after the first it will * always return true. * * @return true if no errors occurred */ bool Join();
/**
* Get the current completion percentage. 0 and 100 are reserved values: * 0 will only be returned if Start() has not yet been called, and 100 * will only be returned if totally complete (i.e. rounding errors will * never cause a 100% progress despite not being complete). * * If there are no libraries at all, returns 100 (as loading zero libraries * is always complete). * * Threadsafe. */ int GetProgress() const;
/**
* Set a callback to receive notice when loading is complete. * * Callback MUST be threadsafe, and must be set before calling Start * if you want to use it (it is safe not to set it at all). */ void SetCompletionCallback( std::function<void()> aCallback );
/**
* Return true if the given table is the same as the last table loaded. * Useful for checking if the table has been modified and needs to be * reloaded. */ bool IsSameTable( FP_LIB_TABLE* aOther );
/**
* Default number of worker threads. Determined empirically (by dickelbeck): * More than 6 is not significantly faster, less than 6 is likely slower. */ static constexpr unsigned DEFAULT_THREADS = 6;};
#endif // FOOTPRINT_INFO_H_
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