 Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago |
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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wandadoo.fr * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
/**
* @file class_board_item.h * @brief Classes BOARD_ITEM and BOARD_CONNECTED_ITEM. */
#ifndef BOARD_ITEM_STRUCT_H
#define BOARD_ITEM_STRUCT_H
#include <base_struct.h>
#include <gr_basic.h>
#include <layers_id_colors_and_visibility.h>
class BOARD;class BOARD_ITEM_CONTAINER;class EDA_DRAW_PANEL;class SHAPE_POLY_SET;
/**
* Enum STROKE_T * is the set of shapes for segments (graphic segments and tracks) which are often * in the .m_Shape member */enum STROKE_T{ S_SEGMENT = 0, ///< usual segment : line with rounded ends
S_RECT, ///< segment with non rounded ends
S_ARC, ///< Arcs (with rounded ends)
S_CIRCLE, ///< ring
S_POLYGON, ///< polygon (not yet used for tracks, but could be in microwave apps)
S_CURVE, ///< Bezier Curve
S_LAST ///< last value for this list
};
/**
* Class BOARD_ITEM * is a base class for any item which can be embedded within the BOARD * container class, and therefore instances of derived classes should only be * found in Pcbnew or other programs that use class BOARD and its contents. * The corresponding class in Eeschema is SCH_ITEM. */class BOARD_ITEM : public EDA_ITEM{
protected: PCB_LAYER_ID m_Layer;
static int getTrailingInt( const wxString& aStr ); static int getNextNumberInSequence( const std::set<int>& aSeq, bool aFillSequenceGaps );
public:
BOARD_ITEM( BOARD_ITEM* aParent, KICAD_T idtype ) : EDA_ITEM( aParent, idtype ), m_Layer( F_Cu ) { }
// Do not create a copy constructor & operator=.
// The ones generated by the compiler are adequate.
virtual const wxPoint GetPosition() const = 0;
/**
* Function GetCenter() * * This defaults to the same point as returned by GetPosition(), unless * overridden * * @return centre point of the item */ virtual const wxPoint GetCenter() const { return GetPosition(); }
virtual void SetPosition( const wxPoint& aPos ) = 0;
/**
* Function IsConnected() * Returns information if the object is derived from BOARD_CONNECTED_ITEM. * @return True if the object is of BOARD_CONNECTED_ITEM type, false otherwise. */ virtual bool IsConnected() const { return false; }
/**
* A value of wxPoint(0,0) which can be passed to the Draw() functions. */ static wxPoint ZeroOffset;
BOARD_ITEM* Next() const { return static_cast<BOARD_ITEM*>( Pnext ); } BOARD_ITEM* Back() const { return static_cast<BOARD_ITEM*>( Pback ); } BOARD_ITEM_CONTAINER* GetParent() const { return (BOARD_ITEM_CONTAINER*) m_Parent; }
/**
* Function GetLayer * returns the primary layer this item is on. */ virtual PCB_LAYER_ID GetLayer() const { return m_Layer; }
/**
* Function GetLayerSet * returns a "layer mask", which is a bitmap of all layers on which the * TRACK segment or VIA physically resides. * @return int - a layer mask, see layers_id_colors_visibility.h. */ virtual LSET GetLayerSet() const { return LSET( m_Layer ); }
/**
* Function SetLayer * sets the layer this item is on. * @param aLayer The layer number. * is virtual because some items (in fact: class DIMENSION) * have a slightly different initialization */ virtual void SetLayer( PCB_LAYER_ID aLayer ) { // trap any invalid layers, then go find the caller and fix it.
// wxASSERT( unsigned( aLayer ) < unsigned( NB_PCB_LAYERS ) );
m_Layer = aLayer; }
/**
* Function Draw * BOARD_ITEMs have their own color information. */ virtual void Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& offset = ZeroOffset ) = 0;
/**
* Swap data between aItem and aImage. * aItem and aImage should have the same type * Used in undo redo command to swap values between an item and its copy * Only values like layer, size .. which are modified by edition are swapped, * not the pointers like * Pnext and Pback because aItem is not changed in the linked list * @param aImage = the item image which contains data to swap */ virtual void SwapData( BOARD_ITEM* aImage );
/**
* Function IsOnLayer * tests to see if this object is on the given layer. Is virtual so * objects like D_PAD, which reside on multiple layers can do their own * form of testing. * @param aLayer The layer to test for. * @return bool - true if on given layer, else false. */ virtual bool IsOnLayer( PCB_LAYER_ID aLayer ) const { return m_Layer == aLayer; }
/**
* Function IsTrack * tests to see if this object is a track or via (or microvia). * form of testing. * @return bool - true if a track or via, else false. */ bool IsTrack() const { return ( Type() == PCB_TRACE_T ) || ( Type() == PCB_VIA_T ); }
/**
* Function IsLocked * @return bool - true if the object is locked, else false */ virtual bool IsLocked() const { // only MODULEs & TRACKs can be locked at this time.
return false; }
/**
* Function SetLocked * modifies 'lock' status for of the item. */ virtual void SetLocked( bool aLocked ) { // only MODULEs & TRACKs can be locked at this time.
}
/**
* Function UnLink * detaches this object from its owner. This base class implementation * should work for all derived classes which are held in a DLIST<>. */ virtual void UnLink();
/**
* Function DeleteStructure * deletes this object after UnLink()ing it from its owner if it has one. */ void DeleteStructure();
/**
* Function ShowShape * converts the enum STROKE_T integer value to a wxString. */ static wxString ShowShape( STROKE_T aShape );
// Some geometric transforms, that must be rewritten for derived classes
/**
* Function Move * move this object. * @param aMoveVector - the move vector for this object. */ virtual void Move( const wxPoint& aMoveVector ) { wxMessageBox( wxT( "virtual BOARD_ITEM::Move used, should not occur" ), GetClass() ); }
void Move( const VECTOR2I& aMoveVector ) { Move( wxPoint( aMoveVector.x, aMoveVector.y ) ); }
/**
* Function Rotate * Rotate this object. * @param aRotCentre - the rotation point. * @param aAngle - the rotation angle in 0.1 degree. */ virtual void Rotate( const wxPoint& aRotCentre, double aAngle ) { wxMessageBox( wxT( "virtual BOARD_ITEM::Rotate used, should not occur" ), GetClass() ); }
void Rotate( const VECTOR2I& aRotCentre, double aAngle ) { Rotate( wxPoint( aRotCentre.x, aRotCentre.y ), aAngle ); }
/**
* Function Flip * Flip this object, i.e. change the board side for this object * @param aCentre - the rotation point. */ virtual void Flip( const wxPoint& aCentre ) { wxMessageBox( wxT( "virtual BOARD_ITEM::Flip used, should not occur" ), GetClass() ); }
void Flip( const VECTOR2I& aCentre ) { Flip( wxPoint( aCentre.x, aCentre.y ) ); }
/**
* Function GetBoard * returns the BOARD in which this BOARD_ITEM resides, or NULL if none. */ virtual BOARD* GetBoard() const;
/**
* Function GetLayerName * returns the name of the PCB layer on which the item resides. * * @return wxString containing the layer name associated with this item. */ wxString GetLayerName() const;
virtual bool HitTest( const wxPoint& aPosition ) const override { return EDA_ITEM::HitTest( aPosition ); }
/**
* Function HitTest * tests if the \a aRect intersects or contains this object (depending on \a aContained). * * @param aRect A reference to an EDA_RECT object containg the area to test. * @param aContained Test if \a aRect contains this object completly. * @param aAccuracy Increase the item bounding box by this amount. * @return bool - True if \a aRect contains this object completly or if \a aRect intersects * the object and \a aContained is False, otherwise false. */ virtual bool HitTest( const EDA_RECT& aRect, bool aContained = true, int aAccuracy = 0) const { return false; // derived classes should override this function
}
/**
* Function FormatInternalUnits * converts \a aValue from board internal units to a string appropriate for writing to file. * * @note Internal units for board items can be either deci-mils or nanometers depending * on how KiCad is build. * @param aValue A coordinate value to convert. * @return A std::string object containing the converted value. */ static std::string FormatInternalUnits( int aValue );
/**
* Function FormatAngle * converts \a aAngle from board units to a string appropriate for writing to file. * * @note Internal angles for board items can be either degrees or tenths of degree * on how KiCad is built. * @param aAngle A angle value to convert. * @return A std::string object containing the converted angle. */ static std::string FormatAngle( double aAngle );
static std::string FormatInternalUnits( const wxPoint& aPoint );
static std::string FormatInternalUnits( const VECTOR2I& aPoint );
static std::string FormatInternalUnits( const wxSize& aSize );
virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
virtual void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, int aCircleToSegmentsCount, double aCorrectionFactor ) const;};
#endif /* BOARD_ITEM_STRUCT_H */
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