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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 2010 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2007-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef LAYER_IDS_H
#define LAYER_IDS_H
#include <set>
#include <vector>
#include <bitset>
#include <stdexcept>
#include <wx/string.h>
#include <kicommon.h>
/**
* A quick note on layer IDs: * * The layers are stored in separate enums so that certain functions can * take in the enums as data types and don't have to know about layers from * other applications. * * Layers that are shared between applications should be in the GAL_LAYER_ID enum. * * The PCB_LAYER_ID struct must start at zero for compatibility with legacy board files. * * Some functions accept any layer ID, so they start at zero (i.e. F_Cu) and go up to * the LAYER_ID_COUNT, which needs to be kept up-to-date if new enums are added. */
/**
* This is the definition of all layers used in Pcbnew. * * The PCB layer types are fixed at value 0 through LAYER_ID_COUNT to ensure compatibility * with legacy board files. */enum PCB_LAYER_ID: int{ UNDEFINED_LAYER = -1, UNSELECTED_LAYER = -2,
F_Cu = 0, B_Cu = 2, In1_Cu = 4, In2_Cu = 6, In3_Cu = 8, In4_Cu = 10, In5_Cu = 12, In6_Cu = 14, In7_Cu = 16, In8_Cu = 18, In9_Cu = 20, In10_Cu = 22, In11_Cu = 24, In12_Cu = 26, In13_Cu = 28, In14_Cu = 30, In15_Cu = 32, In16_Cu = 34, In17_Cu = 36, In18_Cu = 38, In19_Cu = 40, In20_Cu = 42, In21_Cu = 44, In22_Cu = 46, In23_Cu = 48, In24_Cu = 50, In25_Cu = 52, In26_Cu = 54, In27_Cu = 56, In28_Cu = 58, In29_Cu = 60, In30_Cu = 62,
F_Mask = 1, B_Mask = 3,
F_SilkS = 5, B_SilkS = 7, F_Adhes = 9, B_Adhes = 11, F_Paste = 13, B_Paste = 15,
Dwgs_User = 17, Cmts_User = 19, Eco1_User = 21, Eco2_User = 23,
Edge_Cuts = 25, Margin = 27,
B_CrtYd = 29, F_CrtYd = 31,
B_Fab = 33, F_Fab = 35,
Rescue = 37,
// User definable layers.
User_1 = 39, User_2 = 41, User_3 = 43, User_4 = 45, User_5 = 47, User_6 = 49, User_7 = 51, User_8 = 53, User_9 = 55,
PCB_LAYER_ID_COUNT = 64};
constexpr PCB_LAYER_ID PCBNEW_LAYER_ID_START = F_Cu;
#define MAX_CU_LAYERS 32
/**
* Enum used during connectivity building to ensure we do not query connectivity while building * the database */enum class FLASHING{ DEFAULT, // Flashing follows connectivity
ALWAYS_FLASHED, // Always flashed for connectivity
NEVER_FLASHED, // Never flashed for connectivity
};
/// Dedicated layers for net names used in Pcbnew
enum NETNAMES_LAYER_ID: int{
NETNAMES_LAYER_ID_START = PCB_LAYER_ID_COUNT,
/// Reserved space for board layer netnames
NETNAMES_LAYER_ID_RESERVED = NETNAMES_LAYER_ID_START + PCB_LAYER_ID_COUNT,
/// Additional netnames layers (not associated with a PCB layer)
LAYER_PAD_FR_NETNAMES, LAYER_PAD_BK_NETNAMES, LAYER_PAD_NETNAMES, LAYER_VIA_NETNAMES,
NETNAMES_LAYER_ID_END};
/// Macro for obtaining netname layer for a given PCB layer
#define NETNAMES_LAYER_INDEX( layer ) ( static_cast<int>( NETNAMES_LAYER_ID_START ) + layer )
#define GAL_UI_LAYER_COUNT 10
/**
* GAL layers are "virtual" layers, i.e. not tied into design data. * Some layers here are shared between applications. * * NOTE: Be very careful where you add new layers here. Layers up to GAL_LAYER_ID_BITMASK_END * must never be re-ordered and new layers must always be added after this value, because the * layers before this value are mapped to bit locations in legacy board files. * * The values in this enum that are used to store visibility state are explicitly encoded with an * offset from GAL_LAYER_ID_START, which is explicitly encoded itself. The exact value of * GAL_LAYER_ID_START is not that sensitive, but the offsets should never be changed or else any * existing visibility settings will be disrupted. */enum GAL_LAYER_ID: int{ GAL_LAYER_ID_START = NETNAMES_LAYER_ID_END,
LAYER_VIAS = GAL_LAYER_ID_START + 0, ///< Meta control for all vias opacity/visibility
LAYER_VIA_MICROVIA = GAL_LAYER_ID_START + 1, ///< to draw micro vias
LAYER_VIA_BBLIND = GAL_LAYER_ID_START + 2, ///< to draw blind/buried vias
LAYER_VIA_THROUGH = GAL_LAYER_ID_START + 3, ///< to draw usual through hole vias
LAYER_NON_PLATEDHOLES = GAL_LAYER_ID_START + 4, ///< handle color for not plated holes (holes, not pads)
LAYER_FP_TEXT = GAL_LAYER_ID_START + 5,// LAYER_MOD_TEXT_BK deprecated + 6,
// LAYER_HIDDEN_TEXT = GAL_LAYER_ID_START + 7, ///< DEPRECATED, UNUSED SINCE 9.0. text marked as invisible
LAYER_ANCHOR = GAL_LAYER_ID_START + 8, ///< anchor of items having an anchor point (texts, footprints)
LAYER_PADS_SMD_FR = GAL_LAYER_ID_START + 9, ///< smd pads, front layer
LAYER_PADS_SMD_BK = GAL_LAYER_ID_START + 10, ///< smd pads, back layer
LAYER_RATSNEST = GAL_LAYER_ID_START + 11, LAYER_GRID = GAL_LAYER_ID_START + 12, LAYER_GRID_AXES = GAL_LAYER_ID_START + 13,// LAYER_NO_CONNECTS deprecated + 14, ///< show a marker on pads with no nets
LAYER_FOOTPRINTS_FR = GAL_LAYER_ID_START + 15, ///< show footprints on front
LAYER_FOOTPRINTS_BK = GAL_LAYER_ID_START + 16, ///< show footprints on back
LAYER_FP_VALUES = GAL_LAYER_ID_START + 17, ///< show footprints values (when texts are visible)
LAYER_FP_REFERENCES = GAL_LAYER_ID_START + 18, ///< show footprints references (when texts are visible)
LAYER_TRACKS = GAL_LAYER_ID_START + 19, LAYER_PADS_TH = GAL_LAYER_ID_START + 20, ///< multilayer pads, usually with holes
LAYER_PAD_PLATEDHOLES = GAL_LAYER_ID_START + 21, ///< to draw pad holes (plated)
LAYER_VIA_HOLES = GAL_LAYER_ID_START + 22, ///< to draw via holes (pad holes do not use this layer)
LAYER_DRC_ERROR = GAL_LAYER_ID_START + 23, ///< layer for drc markers with SEVERITY_ERROR
LAYER_DRAWINGSHEET = GAL_LAYER_ID_START + 24, ///< drawingsheet frame and titleblock
LAYER_GP_OVERLAY = GAL_LAYER_ID_START + 25, ///< general purpose overlay
LAYER_SELECT_OVERLAY = GAL_LAYER_ID_START + 26, ///< currently selected items overlay
LAYER_PCB_BACKGROUND = GAL_LAYER_ID_START + 27, ///< PCB background color
LAYER_CURSOR = GAL_LAYER_ID_START + 28, ///< PCB cursor
LAYER_AUX_ITEMS = GAL_LAYER_ID_START + 29, ///< Auxiliary items (guides, rule, etc)
LAYER_DRAW_BITMAPS = GAL_LAYER_ID_START + 30, ///< to handle and draw images bitmaps
/// This is the end of the layers used for visibility bit masks in legacy board files
GAL_LAYER_ID_BITMASK_END = GAL_LAYER_ID_START + 31,
// Layers in this section have visibility controls but were not present in legacy board files.
LAYER_PADS = GAL_LAYER_ID_START + 32, ///< Meta control for all pads opacity/visibility (color ignored)
LAYER_ZONES = GAL_LAYER_ID_START + 33, ///< Control for copper zone opacity/visibility (color ignored)
LAYER_PAD_HOLEWALLS = GAL_LAYER_ID_START + 34, LAYER_VIA_HOLEWALLS = GAL_LAYER_ID_START + 35, LAYER_DRC_WARNING = GAL_LAYER_ID_START + 36, ///< layer for drc markers with SEVERITY_WARNING
LAYER_DRC_EXCLUSION = GAL_LAYER_ID_START + 37, ///< layer for drc markers which have been individually excluded
LAYER_MARKER_SHADOWS = GAL_LAYER_ID_START + 38, ///< shadows for drc markers
LAYER_LOCKED_ITEM_SHADOW = GAL_LAYER_ID_START + 39, ///< shadow layer for locked items
LAYER_CONFLICTS_SHADOW = GAL_LAYER_ID_START + 40, ///< shadow layer for items flagged conficting
LAYER_SHAPES = GAL_LAYER_ID_START + 41, ///< Copper graphic shape opacity/visibility (color ignored)
LAYER_DRC_SHAPE1 = GAL_LAYER_ID_START + 42, ///< Custom shape for DRC marker
LAYER_DRC_SHAPE2 = GAL_LAYER_ID_START + 43, ///< Custom shape for DRC marker
// Add layers below this point that do not have visibility controls, so don't need explicit
// enum values
LAYER_DRAWINGSHEET_PAGE1, ///< for drawingsheetEditor previewing
LAYER_DRAWINGSHEET_PAGEn, ///< for drawingsheetEditor previewing
LAYER_PAGE_LIMITS, ///< color for drawing the page extents (visibility stored in
///< PCBNEW_SETTINGS::m_ShowPageLimits)
/// Virtual layers for stacking zones and tracks on a given copper layer
LAYER_ZONE_START, LAYER_ZONE_END = LAYER_ZONE_START + PCB_LAYER_ID_COUNT,
/// Virtual layers for background images per board layer
LAYER_BITMAP_START, LAYER_BITMAP_END = LAYER_BITMAP_START + PCB_LAYER_ID_COUNT,
// Layers for drawing on-canvas UI
LAYER_UI_START, LAYER_UI_END = LAYER_UI_START + GAL_UI_LAYER_COUNT,
GAL_LAYER_ID_END};
/// Use this macro to convert a GAL layer to a 0-indexed offset from LAYER_VIAS
#define GAL_LAYER_INDEX( x ) ( x - GAL_LAYER_ID_START )
/// Macros for getting the extra layers for a given board layer
#define BITMAP_LAYER_FOR( boardLayer ) ( LAYER_BITMAP_START + boardLayer )
#define ZONE_LAYER_FOR( boardLayer ) ( LAYER_ZONE_START + boardLayer )
constexpr int GAL_LAYER_ID_COUNT = GAL_LAYER_ID_END - GAL_LAYER_ID_START;
inline GAL_LAYER_ID operator++( GAL_LAYER_ID& a ){ a = GAL_LAYER_ID( int( a ) + 1 ); return a;}
inline GAL_LAYER_ID ToGalLayer( int aInteger ){ wxASSERT( aInteger >= GAL_LAYER_ID_START && aInteger <= GAL_LAYER_ID_END ); return static_cast<GAL_LAYER_ID>( aInteger );}
/// Used for via types
inline GAL_LAYER_ID operator+( const GAL_LAYER_ID& a, int b ){ GAL_LAYER_ID t = GAL_LAYER_ID( int( a ) + b ); wxASSERT( t <= GAL_LAYER_ID_END ); return t;}
/// @brief Wraps a std::bitset
typedef std::bitset<GAL_LAYER_ID_COUNT> GAL_BASE_SET;
/// Helper for storing and iterating over GAL_LAYER_IDs
class KICOMMON_API GAL_SET : public GAL_BASE_SET{
private: static constexpr int start = static_cast<int>( GAL_LAYER_ID_START );
public: GAL_SET() : std::bitset<GAL_LAYER_ID_COUNT>() { }
GAL_SET( const GAL_SET& aOther ) : std::bitset<GAL_LAYER_ID_COUNT>( aOther ) { }
GAL_SET( const GAL_LAYER_ID* aArray, unsigned aCount );
GAL_SET& set() { GAL_BASE_SET::set(); return *this; }
GAL_SET& set( int aPos, bool aVal = true ) { GAL_BASE_SET::set( aPos, aVal ); return *this; }
GAL_SET& set( GAL_LAYER_ID aPos, bool aVal = true ) { GAL_BASE_SET::set( static_cast<std::size_t>( aPos ) - start, aVal ); return *this; }
bool Contains( GAL_LAYER_ID aPos ) { return test( static_cast<std::size_t>( aPos ) - start ); }
std::vector<GAL_LAYER_ID> Seq() const;
static GAL_SET DefaultVisible();};
/// Eeschema drawing layers
enum SCH_LAYER_ID : int{ SCH_LAYER_ID_START = GAL_LAYER_ID_END,
LAYER_WIRE = SCH_LAYER_ID_START, LAYER_BUS, LAYER_JUNCTION, LAYER_LOCLABEL, LAYER_GLOBLABEL, LAYER_HIERLABEL, LAYER_PINNUM, LAYER_PINNAM, LAYER_REFERENCEPART, LAYER_VALUEPART, LAYER_FIELDS, LAYER_INTERSHEET_REFS, LAYER_NETCLASS_REFS, LAYER_RULE_AREAS, LAYER_DEVICE, LAYER_NOTES, LAYER_PRIVATE_NOTES, LAYER_NOTES_BACKGROUND, LAYER_PIN, LAYER_SHEET, LAYER_SHEETNAME, LAYER_SHEETFILENAME, LAYER_SHEETFIELDS, LAYER_SHEETLABEL, LAYER_NOCONNECT, LAYER_DANGLING, LAYER_DNP_MARKER, LAYER_ERC_WARN, LAYER_ERC_ERR, LAYER_ERC_EXCLUSION, LAYER_EXCLUDED_FROM_SIM, LAYER_DEVICE_BACKGROUND, LAYER_SHEET_BACKGROUND, LAYER_SCHEMATIC_GRID, LAYER_SCHEMATIC_GRID_AXES, LAYER_SCHEMATIC_BACKGROUND, LAYER_SCHEMATIC_CURSOR, LAYER_HOVERED, LAYER_BRIGHTENED, LAYER_HIDDEN, LAYER_NET_COLOR_HIGHLIGHT, LAYER_SELECTION_SHADOWS, LAYER_SCHEMATIC_DRAWINGSHEET, LAYER_SCHEMATIC_PAGE_LIMITS, LAYER_BUS_JUNCTION, LAYER_SCHEMATIC_AUX_ITEMS, LAYER_SCHEMATIC_ANCHOR, LAYER_OP_VOLTAGES, LAYER_OP_CURRENTS,
SCH_LAYER_ID_END};
#define SCH_LAYER_ID_COUNT ( SCH_LAYER_ID_END - SCH_LAYER_ID_START )
#define SCH_LAYER_INDEX( x ) ( x - SCH_LAYER_ID_START )
inline SCH_LAYER_ID operator++( SCH_LAYER_ID& a ){ a = SCH_LAYER_ID( int( a ) + 1 ); return a;}
// number of draw layers in Gerbview
#define GERBER_DRAWLAYERS_COUNT static_cast<int>( PCB_LAYER_ID_COUNT )
/// GerbView draw layers
enum GERBVIEW_LAYER_ID: int{ GERBVIEW_LAYER_ID_START = SCH_LAYER_ID_END,
/// GerbView draw layers and d-code layers
GERBVIEW_LAYER_ID_RESERVED = GERBVIEW_LAYER_ID_START + ( 2 * GERBER_DRAWLAYERS_COUNT ),
LAYER_DCODES, LAYER_NEGATIVE_OBJECTS, LAYER_GERBVIEW_GRID, LAYER_GERBVIEW_AXES, LAYER_GERBVIEW_BACKGROUND, LAYER_GERBVIEW_DRAWINGSHEET, LAYER_GERBVIEW_PAGE_LIMITS,
GERBVIEW_LAYER_ID_END};
#define GERBER_DRAW_LAYER( x ) ( GERBVIEW_LAYER_ID_START + x )
#define GERBER_DCODE_LAYER( x ) ( GERBER_DRAWLAYERS_COUNT + x )
#define GERBER_DRAW_LAYER_INDEX( x ) ( x - GERBVIEW_LAYER_ID_START )
/// 3D Viewer virtual layers for color settings
enum LAYER_3D_ID : int{ LAYER_3D_START = GERBVIEW_LAYER_ID_END,
LAYER_3D_BACKGROUND_BOTTOM, LAYER_3D_BACKGROUND_TOP, LAYER_3D_BOARD, LAYER_3D_COPPER_TOP, LAYER_3D_COPPER_BOTTOM, LAYER_3D_SILKSCREEN_BOTTOM, LAYER_3D_SILKSCREEN_TOP, LAYER_3D_SOLDERMASK_BOTTOM, LAYER_3D_SOLDERMASK_TOP, LAYER_3D_SOLDERPASTE, LAYER_3D_ADHESIVE, LAYER_3D_USER_COMMENTS, LAYER_3D_USER_DRAWINGS, LAYER_3D_USER_ECO1, LAYER_3D_USER_ECO2, LAYER_3D_TH_MODELS, LAYER_3D_SMD_MODELS, LAYER_3D_VIRTUAL_MODELS, LAYER_3D_MODELS_NOT_IN_POS, LAYER_3D_MODELS_MARKED_DNP, LAYER_3D_AXES, LAYER_3D_BOUNDING_BOXES, LAYER_3D_OFF_BOARD_SILK,
LAYER_3D_END};
/// Must update this if you add any enums after GerbView!
#define LAYER_ID_COUNT LAYER_3D_END
/**
* Returns the string equivalent of a given layer * @param aLayer is a valid layer ID */KICOMMON_API wxString LayerName( int aLayer );
// Some elements do not have yet a visibility control
// from a dialog, but have a visibility control flag.
// Here is a mask to set them visible, to be sure they are displayed
// after loading a board for instance
#define MIN_VISIBILITY_MASK int( ( 1 << GAL_LAYER_INDEX( LAYER_PAD_PLATEDHOLES ) ) +\
( 1 << GAL_LAYER_INDEX( LAYER_VIA_HOLES ) ) +\ ( 1 << GAL_LAYER_INDEX( LAYER_SELECT_OVERLAY ) ) +\ ( 1 << GAL_LAYER_INDEX( LAYER_GP_OVERLAY ) ) +\ ( 1 << GAL_LAYER_INDEX( LAYER_RATSNEST ) ) )
/**
* Test whether a given integer is a valid layer index, i.e. can * be safely put in a PCB_LAYER_ID * * @param aLayerId = Layer index to test. It can be an int, so its useful during I/O * @return true if aLayerIndex is a valid layer index */inline bool IsValidLayer( int aLayerId ){ return unsigned( aLayerId ) < PCB_LAYER_ID_COUNT;}
/**
* Test whether a layer is a valid layer for Pcbnew * * @param aLayer = Layer to test * @return true if aLayer is a layer valid in Pcbnew */inline bool IsPcbLayer( int aLayer ){ return aLayer >= F_Cu && aLayer < PCB_LAYER_ID_COUNT;}
/**
* Tests whether a layer is a copper layer. * * @param aLayerId = Layer to test * @return true if aLayer is a valid copper layer */inline bool IsCopperLayer( int aLayerId ){ return !( aLayerId & 1 ) && aLayerId <= PCB_LAYER_ID_COUNT;}
/**
* Tests whether a layer is an external (F_Cu or B_Cu) copper layer. * * @param aLayerId = Layer to test * @return true if aLayer is a valid external copper layer */inline bool IsExternalCopperLayer( int aLayerId ){ return aLayerId == F_Cu || aLayerId == B_Cu;}
/**
* Test whether a layer is a non copper layer. * * @param aLayerId = Layer to test * @return true if aLayer is a non copper layer */inline bool IsNonCopperLayer( int aLayerId ){ return ( aLayerId & 1 ) && aLayerId <= PCB_LAYER_ID_COUNT;}
/**
* Tests whether a layer is a copper layer, optionally including synthetic copper layers such * as LAYER_VIA_THROUGH, LAYER_PADS_SMD_FR, etc. * * @param aLayerId * @param aIncludeSyntheticCopperLayers * @return */inline bool IsCopperLayer( int aLayerId, bool aIncludeSyntheticCopperLayers ){ if( aIncludeSyntheticCopperLayers ) return !IsNonCopperLayer( aLayerId ); else return IsCopperLayer( aLayerId );}
inline bool IsViaPadLayer( int aLayer ){ return aLayer == LAYER_VIA_THROUGH || aLayer == LAYER_VIA_MICROVIA || aLayer == LAYER_VIA_BBLIND;}
inline bool IsHoleLayer( int aLayer ){ return aLayer == LAYER_VIA_HOLES || aLayer == LAYER_VIA_HOLEWALLS || aLayer == LAYER_PAD_PLATEDHOLES || aLayer == LAYER_PAD_HOLEWALLS || aLayer == LAYER_NON_PLATEDHOLES;}
inline bool IsSolderMaskLayer( int aLayer ){ return aLayer == F_Mask || aLayer == B_Mask;}
/**
* Test whether a layer is a non copper and a non tech layer. * * @param aLayerId = Layer to test * @return true if aLayer is a user layer */inline bool IsUserLayer( PCB_LAYER_ID aLayerId ){ return aLayerId >= Dwgs_User && aLayerId <= Eco2_User;}
/*
* IMPORTANT: If a layer is not a front layer that doesn't necessarily mean it's a back layer. * * So a layer can be: * - Front * - Back * - Neither (internal or auxiliary) * * The check most frequent is for back layers, since it involves flips. */
/**
* Layer classification: check if it's a front layer */inline bool IsFrontLayer( PCB_LAYER_ID aLayerId ){ switch( aLayerId ) { case F_Cu: case F_Adhes: case F_Paste: case F_SilkS: case F_Mask: case F_CrtYd: case F_Fab: return true; default: ; }
return false;}
/**
* Layer classification: check if it's a back layer */inline bool IsBackLayer( PCB_LAYER_ID aLayerId ){ switch( aLayerId ) { case B_Cu: case B_Adhes: case B_Paste: case B_SilkS: case B_Mask: case B_CrtYd: case B_Fab: return true; default: return false; }}
/**
* Returns true if copper aLayerA is placed lower than aLayerB, false otherwise. */inline bool IsCopperLayerLowerThan( PCB_LAYER_ID aLayerA, PCB_LAYER_ID aLayerB ){ if( aLayerA == aLayerB ) return false;
if( aLayerA == B_Cu ) return true;
if( aLayerB == B_Cu ) return false;
return aLayerA > aLayerB;}
/**
* @return the layer number after flipping an item * some (not all) layers: external copper, and paired layers( Mask, Paste, solder ... ) * are swapped between front and back sides * internal layers are flipped only if the copper layers count is known * @param aLayerId = the PCB_LAYER_ID to flip * @param aCopperLayersCount = the number of copper layers. if 0 (in fact if < 4 ) * internal layers will be not flipped because the layer count is not known */KICOMMON_API PCB_LAYER_ID FlipLayer( PCB_LAYER_ID aLayerId, int aCopperLayersCount = 0 );
/**
* Returns a netname layer corresponding to the given layer. */inline int GetNetnameLayer( int aLayer ){ if( IsCopperLayer( aLayer ) ) return NETNAMES_LAYER_INDEX( aLayer ); else if( aLayer == LAYER_PADS_TH ) return LAYER_PAD_NETNAMES; else if( aLayer == LAYER_PADS_SMD_FR ) return LAYER_PAD_FR_NETNAMES; else if( aLayer == LAYER_PADS_SMD_BK ) return LAYER_PAD_BK_NETNAMES; else if( IsViaPadLayer( aLayer ) ) return LAYER_VIA_NETNAMES;
// Fallback
return Cmts_User;}
/**
* Test whether a layer is a netname layer. * * @param aLayer = Layer to test * @return true if aLayer is a valid netname layer */inline bool IsNetnameLayer( int aLayer ){ return aLayer >= NETNAMES_LAYER_INDEX( F_Cu ) && aLayer < NETNAMES_LAYER_ID_END;}
inline bool IsZoneFillLayer( int aLayer ){ return aLayer >= LAYER_ZONE_START && aLayer <= LAYER_ZONE_END;}
inline bool IsDCodeLayer( int aLayer ){ return aLayer >= ( GERBVIEW_LAYER_ID_START + GERBER_DRAWLAYERS_COUNT ) && aLayer < ( GERBVIEW_LAYER_ID_START + ( 2 * GERBER_DRAWLAYERS_COUNT ) );}
///! Converts KiCad copper layer enum to an ordinal between the front and back layers
inline size_t CopperLayerToOrdinal( PCB_LAYER_ID aLayer ){ wxCHECK( IsCopperLayer( aLayer ), 0 );
switch( aLayer ) { case F_Cu: return 0; case B_Cu: return MAX_CU_LAYERS - 1; default: return ( aLayer - B_Cu ) / 2; }}
KICOMMON_API PCB_LAYER_ID ToLAYER_ID( int aLayer );
#endif // LAYER_IDS_H
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