 Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago |
|
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <pcb_edit_frame.h>
#include <base_units.h>
#include <bitmaps.h>
#include <board.h>
#include <core/mirror.h>
#include <footprint.h>
#include <settings/settings_manager.h>
#include <trigo.h>
FP_TEXT::FP_TEXT( FOOTPRINT* aParentFootprint, TEXT_TYPE text_type ) : BOARD_ITEM( aParentFootprint, PCB_FP_TEXT_T ), EDA_TEXT(){ FOOTPRINT* parentFootprint = static_cast<FOOTPRINT*>( m_parent );
m_Type = text_type; m_keepUpright = true;
// Set text thickness to a default value
SetTextThickness( Millimeter2iu( DEFAULT_TEXT_WIDTH ) ); SetLayer( F_SilkS );
// Set position and give a default layer if a valid parent footprint exists
if( parentFootprint && parentFootprint->Type() == PCB_FOOTPRINT_T ) { SetTextPos( parentFootprint->GetPosition() );
if( IsBackLayer( parentFootprint->GetLayer() ) ) { SetLayer( B_SilkS ); SetMirrored( true ); } }
SetDrawCoord();}
FP_TEXT::~FP_TEXT(){}
void FP_TEXT::SetTextAngle( double aAngle ){ EDA_TEXT::SetTextAngle( NormalizeAngle360Min( aAngle ) );}
bool FP_TEXT::TextHitTest( const wxPoint& aPoint, int aAccuracy ) const{ EDA_RECT rect = GetTextBox(); wxPoint location = aPoint;
rect.Inflate( aAccuracy );
RotatePoint( &location, GetTextPos(), -GetDrawRotation() );
return rect.Contains( location );}
bool FP_TEXT::TextHitTest( const EDA_RECT& aRect, bool aContains, int aAccuracy ) const{ EDA_RECT rect = aRect;
rect.Inflate( aAccuracy );
if( aContains ) return rect.Contains( GetBoundingBox() ); else return rect.Intersects( GetTextBox(), GetDrawRotation() );}
void FP_TEXT::KeepUpright( double aOldOrientation, double aNewOrientation ){ if( !IsKeepUpright() ) return;
double currentAngle = GetTextAngle() + aOldOrientation; double newAngle = GetTextAngle() + aNewOrientation;
NORMALIZE_ANGLE_POS( currentAngle ); NORMALIZE_ANGLE_POS( newAngle );
bool isFlipped = currentAngle >= 1800.0; bool needsFlipped = newAngle >= 1800.0;
if( isFlipped != needsFlipped ) { if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT ) SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT ); else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT ) SetHorizJustify(GR_TEXT_HJUSTIFY_LEFT );
SetTextAngle( GetTextAngle() + 1800.0 ); SetDrawCoord(); }}
void FP_TEXT::Rotate( const wxPoint& aRotCentre, double aAngle ){ // Used in footprint editing
// Note also in footprint editor, m_Pos0 = m_Pos
wxPoint pt = GetTextPos(); RotatePoint( &pt, aRotCentre, aAngle ); SetTextPos( pt );
SetTextAngle( GetTextAngle() + aAngle ); SetLocalCoord();}
void FP_TEXT::Flip( const wxPoint& aCentre, bool aFlipLeftRight ){ // flipping the footprint is relative to the X axis
if( aFlipLeftRight ) SetTextX( ::MIRRORVAL( GetTextPos().x, aCentre.x ) ); else SetTextY( ::MIRRORVAL( GetTextPos().y, aCentre.y ) );
SetTextAngle( -GetTextAngle() );
SetLayer( FlipLayer( GetLayer() ) ); SetMirrored( IsBackLayer( GetLayer() ) ); SetLocalCoord();
// adjust justified text for mirroring
if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT || GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT ) { SetHorizJustify( static_cast<EDA_TEXT_HJUSTIFY_T>( -GetHorizJustify() ) ); SetDrawCoord(); }}
bool FP_TEXT::IsParentFlipped() const{ if( GetParent() && GetParent()->GetLayer() == B_Cu ) return true; return false;}
void FP_TEXT::Mirror( const wxPoint& aCentre, bool aMirrorAroundXAxis ){ // the position is mirrored, but the text itself is not mirrored
if( aMirrorAroundXAxis ) SetTextY( ::MIRRORVAL( GetTextPos().y, aCentre.y ) ); else SetTextX( ::MIRRORVAL( GetTextPos().x, aCentre.x ) );
SetLocalCoord();}
void FP_TEXT::Move( const wxPoint& aMoveVector ){ Offset( aMoveVector ); SetLocalCoord();}
int FP_TEXT::GetLength() const{ return GetText().Len();}
void FP_TEXT::SetDrawCoord(){ const FOOTPRINT* parentFootprint = static_cast<const FOOTPRINT*>( m_parent );
SetTextPos( m_Pos0 );
if( parentFootprint ) { double angle = parentFootprint->GetOrientation();
wxPoint pt = GetTextPos(); RotatePoint( &pt, angle ); SetTextPos( pt );
Offset( parentFootprint->GetPosition() ); }}
void FP_TEXT::SetLocalCoord(){ const FOOTPRINT* parentFootprint = static_cast<const FOOTPRINT*>( m_parent );
if( parentFootprint ) { m_Pos0 = GetTextPos() - parentFootprint->GetPosition();
double angle = parentFootprint->GetOrientation();
RotatePoint( &m_Pos0.x, &m_Pos0.y, -angle ); } else { m_Pos0 = GetTextPos(); }}
const EDA_RECT FP_TEXT::GetBoundingBox() const{ double angle = GetDrawRotation(); EDA_RECT text_area = GetTextBox();
if( angle ) text_area = text_area.GetBoundingBoxRotated( GetTextPos(), angle );
return text_area;}
double FP_TEXT::GetDrawRotation() const{ FOOTPRINT* parentFootprint = static_cast<FOOTPRINT*>( m_parent ); double rotation = GetTextAngle();
if( parentFootprint ) rotation += parentFootprint->GetOrientation();
if( m_keepUpright ) { // Keep angle between 0 .. 90 deg. Otherwise the text is not easy to read
while( rotation > 900 ) rotation -= 1800;
while( rotation < 0 ) rotation += 1800; } else { NORMALIZE_ANGLE_POS( rotation ); }
return rotation;}
void FP_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ){ FOOTPRINT* fp = static_cast<FOOTPRINT*>( m_parent ); wxString msg;
static const wxString text_type_msg[3] = { _( "Ref." ), _( "Value" ), _( "Text" ) };
aList.emplace_back( _( "Footprint" ), fp ? fp->GetReference() : _( "<invalid>" ) );
aList.emplace_back( _( "Text" ), GetShownText() );
wxASSERT( m_Type >= TEXT_is_REFERENCE && m_Type <= TEXT_is_DIVERS ); aList.emplace_back( _( "Type" ), text_type_msg[m_Type] );
if( IsLocked() ) aList.emplace_back( _( "Status" ), _( "locked" ) );
aList.emplace_back( _( "Display" ), IsVisible() ? _( "Yes" ) : _( "No" ) );
// Display text layer
aList.emplace_back( _( "Layer" ), GetLayerName() );
aList.emplace_back( _( "Mirror" ), IsMirrored() ? _( "Yes" ) : _( "No" ) );
msg.Printf( wxT( "%g" ), GetTextAngleDegrees() ); aList.emplace_back( _( "Angle" ), msg );
msg = MessageTextFromValue( aFrame->GetUserUnits(), GetTextThickness() ); aList.emplace_back( _( "Thickness" ), msg );
msg = MessageTextFromValue( aFrame->GetUserUnits(), GetTextWidth() ); aList.emplace_back( _( "Width" ), msg );
msg = MessageTextFromValue( aFrame->GetUserUnits(), GetTextHeight() ); aList.emplace_back( _( "Height" ), msg );}
wxString FP_TEXT::GetSelectMenuText( EDA_UNITS aUnits ) const{ switch( m_Type ) { case TEXT_is_REFERENCE: return wxString::Format( _( "Reference '%s'" ), static_cast<FOOTPRINT*>( GetParent() )->GetReference() );
case TEXT_is_VALUE: return wxString::Format( _( "Value '%s' of %s" ), GetShownText(), static_cast<FOOTPRINT*>( GetParent() )->GetReference() );
default: return wxString::Format( _( "Footprint Text '%s' of %s" ), ShortenedShownText(), static_cast<FOOTPRINT*>( GetParent() )->GetReference() ); }}
BITMAP_DEF FP_TEXT::GetMenuImage() const{ return text_xpm;}
EDA_ITEM* FP_TEXT::Clone() const{ return new FP_TEXT( *this );}
const BOX2I FP_TEXT::ViewBBox() const{ double angle = GetDrawRotation(); EDA_RECT text_area = GetTextBox();
if( angle != 0.0 ) text_area = text_area.GetBoundingBoxRotated( GetTextPos(), angle );
return BOX2I( text_area.GetPosition(), text_area.GetSize() );}
void FP_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const{ if( IsVisible() ) aLayers[0] = GetLayer(); else aLayers[0] = LAYER_MOD_TEXT_INVISIBLE;
aCount = 1;}
double FP_TEXT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const{ constexpr double HIDE = (double)std::numeric_limits<double>::max();
if( !aView ) return 0.0;
// Hidden text gets put on the LAYER_MOD_TEXT_INVISIBLE for rendering, but
// should only render if its native layer is visible.
if( !aView->IsLayerVisible( GetLayer() ) ) return HIDE;
// Handle Render tab switches
if( ( m_Type == TEXT_is_VALUE || GetText() == wxT( "${VALUE}" ) ) && !aView->IsLayerVisible( LAYER_MOD_VALUES ) ) return HIDE;
if( ( m_Type == TEXT_is_REFERENCE || GetText() == wxT( "${REFERENCE}" ) ) && !aView->IsLayerVisible( LAYER_MOD_REFERENCES ) ) return HIDE;
if( !IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_FR ) ) return HIDE;
if( IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_BK ) ) return HIDE;
if( IsFrontLayer( m_layer ) && !aView->IsLayerVisible( LAYER_MOD_TEXT_FR ) ) return HIDE;
if( IsBackLayer( m_layer ) && !aView->IsLayerVisible( LAYER_MOD_TEXT_BK ) ) return HIDE;
// Other layers are shown without any conditions
return 0.0;}
wxString FP_TEXT::GetShownText( int aDepth ) const{ const FOOTPRINT* parentFootprint = static_cast<FOOTPRINT*>( GetParent() ); wxASSERT( parentFootprint ); const BOARD* board = parentFootprint->GetBoard();
std::function<bool( wxString* )> footprintResolver = [&]( wxString* token ) -> bool { return parentFootprint && parentFootprint->ResolveTextVar( token, aDepth ); };
std::function<bool( wxString* )> boardTextResolver = [&]( wxString* token ) -> bool { return board->ResolveTextVar( token, aDepth + 1 ); };
bool processTextVars = false; wxString text = EDA_TEXT::GetShownText( &processTextVars );
if( processTextVars ) { PROJECT* project = nullptr;
if( parentFootprint && parentFootprint->GetParent() ) project = static_cast<BOARD*>( parentFootprint->GetParent() )->GetProject();
if( aDepth < 10 ) text = ExpandTextVars( text, &footprintResolver, &boardTextResolver, project ); }
return text;}
std::shared_ptr<SHAPE> FP_TEXT::GetEffectiveShape( PCB_LAYER_ID aLayer ) const{ return GetEffectiveTextShape();}
static struct FP_TEXT_DESC{ FP_TEXT_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( FP_TEXT ); propMgr.AddTypeCast( new TYPE_CAST<FP_TEXT, BOARD_ITEM> ); propMgr.AddTypeCast( new TYPE_CAST<FP_TEXT, EDA_TEXT> ); propMgr.InheritsAfter( TYPE_HASH( FP_TEXT ), TYPE_HASH( BOARD_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( FP_TEXT ), TYPE_HASH( EDA_TEXT ) ); }} _FP_TEXT_DESC;
|