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/////////////////////////////////////////////////////////////////////////////
// Name: polygon_test_point_inside.h
/////////////////////////////////////////////////////////////////////////////
#ifndef __WXWINDOWS__
// define here wxPoint if we want to compile outside wxWidgets
class wxPoint{public: int x, y;};#endif
class CPOLYGONS_LIST;
/**
* Function TestPointInsidePolygon * test if a point is inside or outside a polygon. * @param aPolysList: the list of polygons * @param aIdxstart: the starting point of a given polygon in m_FilledPolysList. * @param aIdxend: the ending point of the polygon in m_FilledPolysList. * @param aRefx, aRefy: the point coordinate to test * @return true if the point is inside, false for outside */bool TestPointInsidePolygon( const CPOLYGONS_LIST& aPolysList, int aIdxstart, int aIdxend, int aRefx, int aRefy);/**
* Function TestPointInsidePolygon (overlaid) * same as previous, but mainly use wxPoint * @param aPolysList: the list of polygons * @param aCount: corners count in aPolysList. * @param aRefPoint: the point coordinate to test * @return true if the point is inside, false for outside */bool TestPointInsidePolygon( const wxPoint* aPolysList, int aCount, const wxPoint &aRefPoint );
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